change last commit setting intransit without messing flight

avinationmerge
UbitUmarov 2014-07-23 22:28:51 +01:00
parent f9ae7ea2e6
commit f6af5f4996
1 changed files with 4 additions and 4 deletions

View File

@ -1646,9 +1646,9 @@ namespace OpenSim.Region.Framework.Scenes
"[SCENE PRESENCE]: Completing movement of {0} into region {1} in position {2}", "[SCENE PRESENCE]: Completing movement of {0} into region {1} in position {2}",
client.Name, Scene.Name, AbsolutePosition); client.Name, Scene.Name, AbsolutePosition);
bool flying = ((m_AgentControlFlags & AgentManager.ControlFlags.AGENT_CONTROL_FLY) != 0);
IsInTransit = true; m_inTransit = true;
try try
{ {
// Make sure it's not a login agent. We don't want to wait for updates during login // Make sure it's not a login agent. We don't want to wait for updates during login
@ -1679,7 +1679,7 @@ namespace OpenSim.Region.Framework.Scenes
AbsolutePosition = pos; AbsolutePosition = pos;
} }
bool flying = ((m_AgentControlFlags & AgentManager.ControlFlags.AGENT_CONTROL_FLY) != 0);
if (!MakeRootAgent(AbsolutePosition, flying)) if (!MakeRootAgent(AbsolutePosition, flying))
{ {
m_log.DebugFormat( m_log.DebugFormat(
@ -1756,7 +1756,7 @@ namespace OpenSim.Region.Framework.Scenes
} }
finally finally
{ {
IsInTransit = false; m_inTransit = false;
} }
} }