Mantis #7713: fixed bug introduced by 1st MOSES patch.

0.8.2-post-fixes
Diva Canto 2015-08-30 11:07:27 -07:00
parent e64f7abd6c
commit f6d79c7cbb
1 changed files with 9 additions and 7 deletions

View File

@ -226,7 +226,7 @@ namespace OpenSim.Region.Framework.Scenes
// the Total, Simulation, Physics, and Network Frame Time; It is set to
// 10 by default but can be changed by the OpenSim.ini configuration file
// NumberOfFrames parameter
private int m_numberFramesStored = Scene.m_defaultNumberFramesStored;
private int m_numberFramesStored;
// The arrays that will hold the time it took to run the past N frames,
// where N is the num_frames_to_average given by the configuration file
@ -259,7 +259,15 @@ namespace OpenSim.Region.Framework.Scenes
private IEstateModule estateModule;
public SimStatsReporter(Scene scene)
: this(scene, Scene.m_defaultNumberFramesStored)
{
}
public SimStatsReporter(Scene scene, int numberOfFrames)
{
// Store the number of frames from the OpenSim.ini configuration file
m_numberFramesStored = numberOfFrames;
// Initialize the different frame time arrays to the correct sizes
m_totalFrameTimeMilliseconds = new double[m_numberFramesStored];
m_simulationFrameTimeMilliseconds = new double[m_numberFramesStored];
@ -300,13 +308,7 @@ namespace OpenSim.Region.Framework.Scenes
StatVerbosity.Info);
StatsManager.RegisterStat(SlowFramesStat);
}
public SimStatsReporter(Scene scene, int numberOfFrames) : this (scene)
{
// Store the number of frames from the OpenSim.ini configuration file
m_numberFramesStored = numberOfFrames;
}