Applied patch from mirceakitsune to fix #502 (lower land does the same as raise land)
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			@ -123,7 +123,7 @@ namespace libTerrain
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                    z -= ((x - rx)*(x - rx)) + ((y - ry)*(y - ry));
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                    if (z > 0.0)
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                        Set(x, y, map[x, y] + (z * amount));
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                        Set(x, y, map[x, y] - (z * amount));
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                }
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            }
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        }
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