Documentation of economy-related EventManager events
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@ -648,8 +648,29 @@ namespace OpenSim.Region.Framework.Scenes
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public delegate void LandBuy(Object sender, LandBuyArgs e);
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/// <summary>
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/// Triggered when an attempt to transfer grid currency occurs
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/// </summary>
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/// <remarks>
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/// Triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.ProcessMoneyTransferRequest"/>
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/// via <see cref="OpenSim.Region.Framework.Scenes.Scene.SubscribeToClientGridEvents"/>
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/// via <see cref="OpenSim.Region.Framework.Scenes.Scene.SubscribeToClientEvents"/>
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/// via <see cref="OpenSim.Region.Framework.Scenes.Scene.AddNewClient"/>
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/// </remarks>
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public event MoneyTransferEvent OnMoneyTransfer;
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/// <summary>
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/// Triggered after after <see cref="OnValidateLandBuy"/>
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/// </summary>
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public event LandBuy OnLandBuy;
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/// <summary>
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/// Triggered to allow or prevent a real estate transaction
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/// </summary>
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/// <remarks>
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/// Triggered in <see cref="OpenSim.Region.Framework.Scenes.Scene.ProcessParcelBuy"/>
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/// <seealso cref="OpenSim.Region.OptionalModules.World.MoneyModule.SampleMoneyModule.ValidateLandBuy"/>
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/// </remarks>
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public event LandBuy OnValidateLandBuy;
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public void TriggerOnAttach(uint localID, UUID itemID, UUID avatarID)
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