* move command line parsing code from inventory archive modules to opensim server
* use default inventory archive name if none is given * other minor cleanups * this facility is not useable yet0.6.0-stable
parent
ed8a20dd60
commit
f7205da1d9
|
@ -686,7 +686,7 @@ namespace OpenSim
|
|||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Save inventory to a file.
|
||||
/// Save inventory to a file archive
|
||||
/// </summary>
|
||||
/// <param name="cmdparams"></param>
|
||||
protected void SaveInv(string[] cmdparams)
|
||||
|
@ -697,11 +697,19 @@ namespace OpenSim
|
|||
m_log.Error("[CONSOLE]: usage is save-inv <first name> <last name> <inventory path> [<save file path>]");
|
||||
return;
|
||||
}
|
||||
new InventoryArchiveWriteRequest(m_sceneManager.CurrentOrFirstScene,m_commsManager).execute(cmdparams);
|
||||
|
||||
string firstName = cmdparams[0];
|
||||
string lastName = cmdparams[1];
|
||||
string invPath = cmdparams[2];
|
||||
string savePath = (cmdparams.Length > 3 ? cmdparams[3] : DEFAULT_INV_BACKUP_FILENAME);
|
||||
|
||||
new InventoryArchiveWriteRequest(
|
||||
m_sceneManager.CurrentOrFirstScene,m_commsManager).execute(
|
||||
firstName, lastName, invPath, savePath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Load inventory from a tar.gz file.
|
||||
/// Load inventory from an inventory file archive
|
||||
/// </summary>
|
||||
/// <param name="cmdparams"></param>
|
||||
protected void LoadInv(string[] cmdparams)
|
||||
|
@ -712,7 +720,15 @@ namespace OpenSim
|
|||
m_log.Error("[CONSOLE]: usage is load-inv <first name> <last name> <inventory path> [<load file path>]");
|
||||
return;
|
||||
}
|
||||
new InventoryArchiveReadRequest(m_sceneManager.CurrentOrFirstScene, m_commsManager).execute(cmdparams);
|
||||
|
||||
string firstName = cmdparams[0];
|
||||
string lastName = cmdparams[1];
|
||||
string invPath = cmdparams[2];
|
||||
string loadPath = (cmdparams.Length > 3 ? cmdparams[3] : DEFAULT_INV_BACKUP_FILENAME);
|
||||
|
||||
new InventoryArchiveReadRequest(
|
||||
m_sceneManager.CurrentOrFirstScene, m_commsManager).execute(
|
||||
firstName, lastName, invPath, loadPath);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -45,14 +45,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
|
|||
{
|
||||
public class InventoryArchiveReadRequest
|
||||
{
|
||||
private static ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected Scene scene;
|
||||
protected TarArchiveReader archive;
|
||||
private static System.Text.ASCIIEncoding m_asciiEncoding = new System.Text.ASCIIEncoding();
|
||||
ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
CachedUserInfo userInfo;
|
||||
UserProfileData userProfile;
|
||||
CommunicationsManager commsManager;
|
||||
string loadPath;
|
||||
|
||||
public InventoryArchiveReadRequest(Scene currentScene, CommunicationsManager commsManager)
|
||||
{
|
||||
|
@ -142,22 +143,17 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
|
|||
return item;
|
||||
}
|
||||
|
||||
public void execute(string[] cmdparams)
|
||||
public void execute(string firstName, string lastName, string invPath, string loadPath)
|
||||
{
|
||||
string filePath = "ERROR";
|
||||
int successfulAssetRestores = 0;
|
||||
int failedAssetRestores = 0;
|
||||
|
||||
string firstName = cmdparams[0];
|
||||
string lastName = cmdparams[1];
|
||||
//string invPath = cmdparams[2];
|
||||
loadPath = (cmdparams.Length > 3 ? cmdparams[3] : "inventory.tar.gz");
|
||||
int successfulItemRestores = 0;
|
||||
|
||||
archive
|
||||
= new TarArchiveReader(new GZipStream(
|
||||
new FileStream(loadPath, FileMode.Open), CompressionMode.Decompress));
|
||||
|
||||
|
||||
userProfile = commsManager.UserService.GetUserProfile(firstName, lastName);
|
||||
userInfo = commsManager.UserProfileCacheService.GetUserDetails(userProfile.ID);
|
||||
|
||||
|
@ -175,13 +171,18 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
|
|||
{
|
||||
//Load the item
|
||||
InventoryItemBase item = loadInvItem(filePath, m_asciiEncoding.GetString(data));
|
||||
if (item != null) userInfo.AddItem(item);
|
||||
if (item != null)
|
||||
{
|
||||
userInfo.AddItem(item);
|
||||
successfulItemRestores++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
archive.Close();
|
||||
|
||||
m_log.InfoFormat("[ARCHIVER]: Restored {0} assets", successfulAssetRestores);
|
||||
m_log.DebugFormat("[ARCHIVER]: Restored {0} assets", successfulAssetRestores);
|
||||
m_log.InfoFormat("[ARCHIVER]: Restored {0} items", successfulItemRestores);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -44,12 +44,17 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
|
|||
{
|
||||
public class InventoryArchiveWriteRequest
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
protected Scene scene;
|
||||
protected TarArchiveWriter archive;
|
||||
protected CommunicationsManager commsManager;
|
||||
Dictionary<UUID, int> assetUuids;
|
||||
string savePath;
|
||||
|
||||
/// <value>
|
||||
/// The path to which the inventory archive will be saved.
|
||||
/// </value>
|
||||
private string m_savePath;
|
||||
|
||||
public InventoryArchiveWriteRequest(Scene currentScene, CommunicationsManager commsManager)
|
||||
{
|
||||
|
@ -63,7 +68,7 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
|
|||
{
|
||||
AssetsArchiver assetsArchiver = new AssetsArchiver(assetsFound);
|
||||
assetsArchiver.Archive(archive);
|
||||
archive.WriteTar(new GZipStream(new FileStream(savePath, FileMode.Create), CompressionMode.Compress));
|
||||
archive.WriteTar(new GZipStream(new FileStream(m_savePath, FileMode.Create), CompressionMode.Compress));
|
||||
}
|
||||
|
||||
protected void saveInvItem(InventoryItemBase inventoryItem, string path)
|
||||
|
@ -156,14 +161,9 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
|
|||
}
|
||||
}
|
||||
|
||||
public void execute(string[] cmdparams)
|
||||
public void execute(string firstName, string lastName, string invPath, string savePath)
|
||||
{
|
||||
ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
string firstName = cmdparams[0];
|
||||
string lastName = cmdparams[1];
|
||||
string invPath = cmdparams[2];
|
||||
savePath = (cmdparams.Length > 3 ? cmdparams[3] : "inventory.tar.gz");
|
||||
m_savePath = savePath;
|
||||
|
||||
UserProfileData userProfile = commsManager.UserService.GetUserProfile(firstName, lastName);
|
||||
if (null == userProfile)
|
||||
|
@ -242,8 +242,6 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Inventory.Archiver
|
|||
}
|
||||
|
||||
new AssetsRequest(assetUuids.Keys, scene.AssetCache, ReceivedAllAssets).Execute();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue