fix test setup
parent
74ac2034e0
commit
f722f1cf6c
|
@ -39,6 +39,7 @@ using OpenSim.Framework;
|
||||||
using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
|
using OpenSim.Region.CoreModules.Avatar.AvatarFactory;
|
||||||
using OpenSim.Region.OptionalModules.World.NPC;
|
using OpenSim.Region.OptionalModules.World.NPC;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
using OpenSim.Region.CoreModules.World.Permissions;
|
||||||
using OpenSim.Region.ScriptEngine.Shared;
|
using OpenSim.Region.ScriptEngine.Shared;
|
||||||
using OpenSim.Region.ScriptEngine.Shared.Api;
|
using OpenSim.Region.ScriptEngine.Shared.Api;
|
||||||
using OpenSim.Region.ScriptEngine.Shared.Instance;
|
using OpenSim.Region.ScriptEngine.Shared.Instance;
|
||||||
|
@ -63,12 +64,18 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
|
||||||
base.SetUp();
|
base.SetUp();
|
||||||
|
|
||||||
IConfigSource initConfigSource = new IniConfigSource();
|
IConfigSource initConfigSource = new IniConfigSource();
|
||||||
IConfig config = initConfigSource.AddConfig("XEngine");
|
IConfig config = initConfigSource.AddConfig("Startup");
|
||||||
|
config.Set("serverside_object_permissions", true);
|
||||||
|
config =initConfigSource.AddConfig("Permissions");
|
||||||
|
config.Set("permissionmodules", "DefaultPermissionsModule");
|
||||||
|
config.Set("serverside_object_permissions", true);
|
||||||
|
config.Set("propagate_permissions", true);
|
||||||
|
|
||||||
|
config = initConfigSource.AddConfig("XEngine");
|
||||||
config.Set("Enabled", "true");
|
config.Set("Enabled", "true");
|
||||||
|
|
||||||
m_scene = new SceneHelpers().SetupScene();
|
m_scene = new SceneHelpers().SetupScene();
|
||||||
SceneHelpers.SetupSceneModules(m_scene, initConfigSource);
|
SceneHelpers.SetupSceneModules(m_scene, initConfigSource, new object[] { new DefaultPermissionsModule() });
|
||||||
|
|
||||||
m_engine = new XEngine.XEngine();
|
m_engine = new XEngine.XEngine();
|
||||||
m_engine.Initialise(initConfigSource);
|
m_engine.Initialise(initConfigSource);
|
||||||
m_engine.AddRegion(m_scene);
|
m_engine.AddRegion(m_scene);
|
||||||
|
|
Loading…
Reference in New Issue