remove the unused ODEPrim.prev_geom field

bulletsim
Justin Clark-Casey (justincc) 2011-08-01 06:35:59 +01:00
parent f32dbef647
commit f79df6f43f
1 changed files with 0 additions and 3 deletions

View File

@ -163,7 +163,6 @@ namespace OpenSim.Region.Physics.OdePlugin
public IntPtr m_targetSpace = IntPtr.Zero;
public IntPtr prim_geom;
public IntPtr prev_geom;
public IntPtr _triMeshData;
private IntPtr _linkJointGroup = IntPtr.Zero;
@ -228,7 +227,6 @@ namespace OpenSim.Region.Physics.OdePlugin
body_autodisable_frames = parent_scene.bodyFramesAutoDisable;
prim_geom = IntPtr.Zero;
prev_geom = IntPtr.Zero;
if (!pos.IsFinite())
{
@ -330,7 +328,6 @@ namespace OpenSim.Region.Physics.OdePlugin
/// <param name="geom"></param>
public void SetGeom(IntPtr geom)
{
prev_geom = prim_geom;
prim_geom = geom;
//Console.WriteLine("SetGeom to " + prim_geom + " for " + Name);
if (prim_geom != IntPtr.Zero)