minor cleanup

LSLKeyTest
UbitUmarov 2015-12-09 16:42:24 +00:00
parent ce44ce447b
commit f7a29ad8b5
1 changed files with 4 additions and 13 deletions

View File

@ -2022,27 +2022,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP
Scene.ThreadAlive(1); Scene.ThreadAlive(1);
try try
{ {
/*
// HACK: This is a test to try and rate limit packet handling on Mono.
// If it works, a more elegant solution can be devised
if (Util.FireAndForgetCount() < 2)
{
//m_log.Debug("[LLUDPSERVER]: Incoming packet handler is sleeping");
Thread.Sleep(30);
}
*/
incomingPacket = packetInbox.Dequeue(250); incomingPacket = packetInbox.Dequeue(250);
if (incomingPacket != null) if (incomingPacket != null && IsRunningInbound)
{ {
ProcessInPacket(incomingPacket);//, incomingPacket); Util.FireAndForget(ProcessInPacket, incomingPacket); ProcessInPacket(incomingPacket);
if (UsePools) if (UsePools)
m_incomingPacketPool.ReturnObject(incomingPacket); m_incomingPacketPool.ReturnObject(incomingPacket);
}
incomingPacket = null; incomingPacket = null;
} }
}
catch(Exception ex) catch(Exception ex)
{ {
m_log.Error("[LLUDPSERVER]: Error in the incoming packet handler loop: " + ex.Message, ex); m_log.Error("[LLUDPSERVER]: Error in the incoming packet handler loop: " + ex.Message, ex);