Small clean up of files and directories
parent
46eaa79cd9
commit
f7b51d63a8
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@ -43,57 +43,73 @@ namespace OpenGridServices.GridServer
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{
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/// <summary>
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/// </summary>
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public class SimProfileManager {
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public class SimProfileManager
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{
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public Dictionary<LLUUID, SimProfileBase> SimProfiles = new Dictionary<LLUUID, SimProfileBase>();
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private OpenGrid_Main m_gridManager;
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public SimProfileManager(OpenGrid_Main gridManager) {
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public SimProfileManager(OpenGrid_Main gridManager)
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{
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m_gridManager = gridManager;
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}
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public void LoadProfiles() { // should abstract this out
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public void LoadProfiles()
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{ // should abstract this out
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IObjectContainer db;
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db = Db4oFactory.OpenFile("simprofiles.yap");
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IObjectSet result = db.Get(typeof(SimProfileBase));
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foreach (SimProfileBase simprof in result) {
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foreach (SimProfileBase simprof in result)
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{
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SimProfiles.Add(simprof.UUID, simprof);
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}
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MainConsole.Instance.WriteLine("SimProfiles.Cs:LoadProfiles() - Successfully loaded " + result.Count.ToString() + " from database");
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db.Close();
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}
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public SimProfileBase GetProfileByHandle(ulong reqhandle) {
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foreach (libsecondlife.LLUUID UUID in SimProfiles.Keys) {
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public SimProfileBase GetProfileByHandle(ulong reqhandle)
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{
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foreach (libsecondlife.LLUUID UUID in SimProfiles.Keys)
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{
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if (SimProfiles[UUID].regionhandle == reqhandle) return SimProfiles[UUID];
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}
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return null;
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}
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public SimProfileBase GetProfileByLLUUID(LLUUID ProfileLLUUID) {
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foreach (libsecondlife.LLUUID UUID in SimProfiles.Keys) {
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public SimProfileBase GetProfileByLLUUID(LLUUID ProfileLLUUID)
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{
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foreach (libsecondlife.LLUUID UUID in SimProfiles.Keys)
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{
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if (SimProfiles[UUID].UUID == ProfileLLUUID) return SimProfiles[UUID];
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}
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return null;
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}
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public bool AuthenticateSim(LLUUID RegionUUID, uint regionhandle, string simrecvkey) {
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public bool AuthenticateSim(LLUUID RegionUUID, uint regionhandle, string simrecvkey)
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{
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SimProfileBase TheSim = GetProfileByHandle(regionhandle);
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if (TheSim != null)
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if(TheSim.recvkey==simrecvkey) {
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if (TheSim.recvkey == simrecvkey)
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{
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return true;
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} else {
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}
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else
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{
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return false;
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} else return false;
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}
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else return false;
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}
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public string GetXMLNeighbours(ulong reqhandle) {
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public string GetXMLNeighbours(ulong reqhandle)
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{
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string response = "";
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SimProfileBase central_region = GetProfileByHandle(reqhandle);
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SimProfileBase neighbour;
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for(int x=-1; x<2; x++) for(int y=-1; y<2; y++) {
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if(GetProfileByHandle(Util.UIntsToLong((uint)((central_region.RegionLocX+x)*256), (uint)(central_region.RegionLocY+y)*256))!=null) {
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for (int x = -1; x < 2; x++) for (int y = -1; y < 2; y++)
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{
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if (GetProfileByHandle(Util.UIntsToLong((uint)((central_region.RegionLocX + x) * 256), (uint)(central_region.RegionLocY + y) * 256)) != null)
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{
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neighbour = GetProfileByHandle(Util.UIntsToLong((uint)((central_region.RegionLocX + x) * 256), (uint)(central_region.RegionLocY + y) * 256));
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response += "<neighbour>";
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response += "<sim_ip>" + neighbour.sim_ip + "</sim_ip>";
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@ -108,7 +124,8 @@ namespace OpenGridServices.GridServer
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return response;
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}
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public SimProfileBase CreateNewProfile(string regionname, string caps_url, string sim_ip, uint sim_port, uint RegionLocX, uint RegionLocY, string sendkey, string recvkey) {
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public SimProfileBase CreateNewProfile(string regionname, string caps_url, string sim_ip, uint sim_port, uint RegionLocX, uint RegionLocY, string sendkey, string recvkey)
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{
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SimProfileBase newprofile = new SimProfileBase();
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newprofile.regionname = regionname;
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newprofile.sim_ip = sim_ip;
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@ -196,7 +213,8 @@ namespace OpenGridServices.GridServer
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Console.WriteLine("SimProfiles.cs:RestSetSimMethod() - processing request......");
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SimProfileBase TheSim;
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TheSim = GetProfileByLLUUID(new LLUUID(param));
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if ((TheSim) == null) {
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if ((TheSim) == null)
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{
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TheSim = new SimProfileBase();
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LLUUID UUID = new LLUUID(param);
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TheSim.UUID = UUID;
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@ -221,8 +239,10 @@ namespace OpenGridServices.GridServer
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{
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return "ERROR! invalid key";
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}
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for (int i = 0; i < simnode.ChildNodes.Count; i++) {
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switch (simnode.ChildNodes[i].Name) {
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for (int i = 0; i < simnode.ChildNodes.Count; i++)
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{
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switch (simnode.ChildNodes[i].Name)
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{
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case "regionname":
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TheSim.regionname = simnode.ChildNodes[i].InnerText;
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break;
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@ -247,14 +267,17 @@ namespace OpenGridServices.GridServer
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}
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}
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try {
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try
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{
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SimProfiles.Add(TheSim.UUID, TheSim);
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IObjectContainer db;
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db = Db4oFactory.OpenFile("simprofiles.yap");
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db.Set(TheSim);
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db.Close();
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return "OK";
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} catch(Exception e) {
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}
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catch (Exception e)
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{
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return "ERROR! could not save to database!";
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}
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Types;
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namespace OpenSim.Framework.Inventory
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{
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@ -30,7 +30,7 @@ using System.Net.Sockets;
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using System.IO;
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using System.Threading;
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using libsecondlife;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Types;
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namespace OpenSim.Framework.Interfaces
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{
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@ -34,6 +34,7 @@ using System.Net.Sockets;
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using System.IO;
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using libsecondlife;
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using OpenSim;
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using OpenSim.Framework.Types;
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namespace OpenSim.Framework.Interfaces
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{
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@ -27,7 +27,7 @@
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using System;
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using libsecondlife;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Types;
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namespace OpenSim.Framework.Interfaces
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{
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Framework.Types;
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namespace OpenSim.Framework.Interfaces
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{
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@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using OpenSim.Framework.Types;
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namespace OpenSim.Framework.Interfaces
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{
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@ -3,6 +3,7 @@ using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using OpenSim.Framework.Types;
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namespace OpenSim.Framework.Interfaces
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{
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@ -78,72 +78,18 @@
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<ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AgentCiruitData.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="AgentInventory.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="AssetBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="BlockingQueue.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="HeightMapGenHills.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IAssetServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IConfig.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IGenericConfig.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IGridConfig.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IGridServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ILocalStorage.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IScriptAPI.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IScriptEngine.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IUserConfig.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="IUserServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="LocalGridBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Login.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="LoginService.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="NeighbourInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="OSVector3.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="PrimData.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="RemoteGridBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="SimProfile.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Util.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IAssetServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IConfig.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IGenericConfig.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IGridConfig.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IGridServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\ILocalStorage.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IScriptAPI.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IScriptEngine.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IUserConfig.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\IUserServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\LocalGridBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Interfaces\RemoteGridBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Properties\AssemblyInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\AgentCiruitData.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\AssetBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\Login.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\NeighbourInfo.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\OSVector3.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Types\PrimData.cs">
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<SubType>Code</SubType>
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</Compile>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
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<PropertyGroup>
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@ -11,35 +11,35 @@
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<resources prefix="OpenSim.Framework" dynamicprefix="true" >
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</resources>
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<sources failonempty="true">
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<include name="AgentCiruitData.cs" />
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<include name="AgentInventory.cs" />
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<include name="AssetBase.cs" />
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<include name="BlockingQueue.cs" />
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<include name="HeightMapGenHills.cs" />
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<include name="IAssetServer.cs" />
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<include name="IConfig.cs" />
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<include name="IGenericConfig.cs" />
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<include name="IGridConfig.cs" />
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<include name="IGridServer.cs" />
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<include name="ILocalStorage.cs" />
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<include name="IScriptAPI.cs" />
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<include name="IScriptEngine.cs" />
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<include name="IUserConfig.cs" />
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<include name="IUserServer.cs" />
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<include name="LocalGridBase.cs" />
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<include name="Login.cs" />
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<include name="LoginService.cs" />
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<include name="NeighbourInfo.cs" />
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<include name="OSVector3.cs" />
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<include name="PrimData.cs" />
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<include name="RemoteGridBase.cs" />
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<include name="SimProfile.cs" />
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<include name="SimProfileBase.cs" />
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<include name="UserProfile.cs" />
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<include name="UserProfileManager.cs" />
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<include name="UserProfileManagerBase.cs" />
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<include name="Util.cs" />
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<include name="Interfaces/IAssetServer.cs" />
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<include name="Interfaces/IConfig.cs" />
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<include name="Interfaces/IGenericConfig.cs" />
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<include name="Interfaces/IGridConfig.cs" />
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<include name="Interfaces/IGridServer.cs" />
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<include name="Interfaces/ILocalStorage.cs" />
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<include name="Interfaces/IScriptAPI.cs" />
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<include name="Interfaces/IScriptEngine.cs" />
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<include name="Interfaces/IUserConfig.cs" />
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<include name="Interfaces/IUserServer.cs" />
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<include name="Interfaces/LocalGridBase.cs" />
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<include name="Interfaces/RemoteGridBase.cs" />
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<include name="Properties/AssemblyInfo.cs" />
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<include name="Types/AgentCiruitData.cs" />
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<include name="Types/AssetBase.cs" />
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<include name="Types/Login.cs" />
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<include name="Types/NeighbourInfo.cs" />
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<include name="Types/OSVector3.cs" />
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<include name="Types/PrimData.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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<lib>
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Interfaces
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namespace OpenSim.Framework.Types
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{
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public class AgentCircuitData
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Assets
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namespace OpenSim.Framework.Types
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{
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public class AssetBase
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Interfaces
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namespace OpenSim.Framework.Types
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{
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public class Login
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{
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@ -2,7 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework.Interfaces
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namespace OpenSim.Framework.Types
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{
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public class NeighbourInfo
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{
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@ -2,7 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Framework
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namespace OpenSim.Framework.Types
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{
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public class OSVector3
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{
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@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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namespace OpenSim.Framework.Assets
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namespace OpenSim.Framework.Types
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{
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public class PrimData
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{
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@ -103,7 +103,8 @@ namespace OpenSim.Framework.User
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newprofile.firstname = firstname;
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newprofile.lastname = lastname;
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newprofile.MD5passwd = MD5passwd;
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newprofile.UUID = LLUUID.Random();
newprofile.Inventory.CreateRootFolder(newprofile.UUID, true);
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newprofile.UUID = LLUUID.Random();
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newprofile.Inventory.CreateRootFolder(newprofile.UUID, true);
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this.UserProfiles.Add(newprofile.UUID, newprofile);
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return newprofile;
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}
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@ -4,7 +4,7 @@ using System.Text;
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using System.Threading;
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using System.IO;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using libsecondlife;
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using Db4objects.Db4o;
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|
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@ -29,7 +29,7 @@ using System.Collections.Generic;
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using System.Threading;
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using System.IO;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Assets;
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using OpenSim.Framework.Types;
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using libsecondlife;
|
||||
using Db4objects.Db4o;
|
||||
using Db4objects.Db4o.Query;
|
||||
|
|
|
@ -7,7 +7,7 @@ using System.Net.Sockets;
|
|||
using System.IO;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
|
||||
namespace OpenSim.GridInterfaces.Remote
|
||||
|
|
|
@ -34,7 +34,7 @@ using System.IO;
|
|||
using libsecondlife;
|
||||
using Nwc.XmlRpc;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.GridInterfaces.Remote
|
||||
{
|
||||
|
|
|
@ -2,7 +2,7 @@ using System;
|
|||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using OpenSim.Assets;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
|
|
|
@ -32,7 +32,7 @@ using libsecondlife;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Utilities;
|
||||
|
||||
namespace OpenSim.Assets
|
||||
|
|
|
@ -32,7 +32,7 @@ using OpenSim;
|
|||
using libsecondlife.Packets;
|
||||
//using OpenSim.GridServers;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Assets
|
||||
|
@ -125,7 +125,7 @@ namespace OpenSim.Assets
|
|||
return res;
|
||||
}
|
||||
|
||||
public LLUUID AddNewInventoryItem(SimClient remoteClient, LLUUID folderID, OpenSim.Framework.Assets.AssetBase asset)
|
||||
public LLUUID AddNewInventoryItem(SimClient remoteClient, LLUUID folderID, OpenSim.Framework.Types.AssetBase asset)
|
||||
{
|
||||
LLUUID newItem = null;
|
||||
if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
|
||||
|
@ -161,7 +161,7 @@ namespace OpenSim.Assets
|
|||
return res;
|
||||
}
|
||||
|
||||
public bool UpdateInventoryItemAsset(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Assets.AssetBase asset)
|
||||
public bool UpdateInventoryItemAsset(SimClient remoteClient, LLUUID itemID, OpenSim.Framework.Types.AssetBase asset)
|
||||
{
|
||||
if (this._agentsInventory.ContainsKey(remoteClient.AgentID))
|
||||
{
|
||||
|
|
|
@ -121,9 +121,6 @@
|
|||
<Compile Include="AgentAssetUpload.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="ConsoleCmds.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Grid.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
@ -145,9 +142,6 @@
|
|||
<Compile Include="SimClient.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="SimConsole.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="VersionInfo.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
@ -187,12 +181,6 @@
|
|||
<Compile Include="world\Primitive2.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\ScriptEngine.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\SurfacePatch.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\World.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
@ -202,9 +190,6 @@
|
|||
<Compile Include="world\WorldScripting.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\scripting\IScript.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
<Compile Include="world\scripting\IScriptContext.cs">
|
||||
<SubType>Code</SubType>
|
||||
</Compile>
|
||||
|
|
|
@ -12,7 +12,6 @@
|
|||
</resources>
|
||||
<sources failonempty="true">
|
||||
<include name="AgentAssetUpload.cs" />
|
||||
<include name="ConsoleCmds.cs" />
|
||||
<include name="Grid.cs" />
|
||||
<include name="OpenSimMain.cs" />
|
||||
<include name="OpenSimNetworkHandler.cs" />
|
||||
|
@ -20,7 +19,6 @@
|
|||
<include name="QueItem.cs" />
|
||||
<include name="RegionInfo.cs" />
|
||||
<include name="SimClient.cs" />
|
||||
<include name="SimConsole.cs" />
|
||||
<include name="VersionInfo.cs" />
|
||||
<include name="Assets/AssetCache.cs" />
|
||||
<include name="Assets/InventoryCache.cs" />
|
||||
|
@ -34,12 +32,9 @@
|
|||
<include name="world/Entity.cs" />
|
||||
<include name="world/Primitive.cs" />
|
||||
<include name="world/Primitive2.cs" />
|
||||
<include name="world/ScriptEngine.cs" />
|
||||
<include name="world/SurfacePatch.cs" />
|
||||
<include name="world/World.cs" />
|
||||
<include name="world/WorldPacketHandlers.cs" />
|
||||
<include name="world/WorldScripting.cs" />
|
||||
<include name="world/scripting/IScript.cs" />
|
||||
<include name="world/scripting/IScriptContext.cs" />
|
||||
<include name="world/scripting/IScriptEntity.cs" />
|
||||
<include name="world/scripting/IScriptHandler.cs" />
|
||||
|
|
|
@ -41,6 +41,7 @@ using libsecondlife.Packets;
|
|||
using OpenSim.world;
|
||||
using OpenSim.Terrain;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.UserServer;
|
||||
using OpenSim.Assets;
|
||||
using OpenSim.CAPS;
|
||||
|
@ -206,7 +207,7 @@ namespace OpenSim
|
|||
if (gridServer.GetName() == "Remote")
|
||||
{
|
||||
// should startup the OGS protocol server here
|
||||
OGSServer = new OpenGridProtocolServer(8500);
|
||||
//OGSServer = new OpenGridProtocolServer(8500);
|
||||
|
||||
// we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server
|
||||
httpServer.AddXmlRPCHandler("expect_user",
|
||||
|
@ -299,7 +300,8 @@ namespace OpenSim
|
|||
m_console.WriteLine("Main.cs:Startup() - Starting HTTP server");
|
||||
httpServer.Start();
|
||||
|
||||
if(gridServer.GetName() == "Remote") {
|
||||
if (gridServer.GetName() == "Remote")
|
||||
{
|
||||
m_console.WriteLine("Main.cs:Startup() - Starting up OGS protocol server");
|
||||
OGSServer.Start();
|
||||
}
|
||||
|
|
|
@ -36,7 +36,7 @@ using System.IO;
|
|||
using System.Threading;
|
||||
using System.Timers;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.world;
|
||||
|
|
|
@ -6,7 +6,7 @@ using libsecondlife;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Physics.Manager;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
|
|
|
@ -6,7 +6,7 @@ using libsecondlife;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Physics.Manager;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Inventory;
|
||||
|
||||
namespace OpenSim.world
|
||||
|
|
|
@ -1,18 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class ScriptEngine
|
||||
{
|
||||
public ScriptEngine(World env)
|
||||
{
|
||||
}
|
||||
|
||||
public void LoadScript()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,22 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.world
|
||||
{
|
||||
public class SurfacePatch
|
||||
{
|
||||
public float[] HeightMap;
|
||||
|
||||
public SurfacePatch() {
|
||||
HeightMap = new float[16*16];
|
||||
|
||||
int xinc;
|
||||
int yinc;
|
||||
for(xinc=0; xinc<16; xinc++) for(yinc=0; yinc<16; yinc++) {
|
||||
HeightMap[xinc+(yinc*16)]=100.0f;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -8,11 +8,11 @@ using System.IO;
|
|||
using System.Threading;
|
||||
using OpenSim.Physics.Manager;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Terrain;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Assets;
|
||||
using OpenSim.world.scripting;
|
||||
//using OpenSim.world.scripting;
|
||||
using OpenSim.RegionServer.world.scripting;
|
||||
using OpenSim.RegionServer.world.scripting.Scripts;
|
||||
using OpenSim.Terrain;
|
||||
|
@ -25,7 +25,7 @@ namespace OpenSim.world
|
|||
public Dictionary<libsecondlife.LLUUID, Entity> Entities;
|
||||
public Dictionary<libsecondlife.LLUUID, Avatar> Avatars;
|
||||
public Dictionary<libsecondlife.LLUUID, Primitive> Prims;
|
||||
public ScriptEngine Scripts;
|
||||
//public ScriptEngine Scripts;
|
||||
public TerrainEngine Terrain; //TODO: Replace TerrainManager with this.
|
||||
public uint _localNumber = 0;
|
||||
private PhysicsScene phyScene;
|
||||
|
|
|
@ -5,7 +5,7 @@ using libsecondlife;
|
|||
using libsecondlife.Packets;
|
||||
using OpenSim.Physics.Manager;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Terrain;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Assets;
|
||||
|
|
|
@ -5,6 +5,7 @@ using System.IO;
|
|||
using System.Reflection;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.world
|
||||
|
|
|
@ -1,16 +0,0 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.world.scripting
|
||||
{
|
||||
public interface IScriptHost {
|
||||
bool Register(IScript iscript);
|
||||
}
|
||||
public interface IScript
|
||||
{
|
||||
string Name{get;set;}
|
||||
IScriptHost Host{get;set;}
|
||||
void Show();
|
||||
}
|
||||
}
|
|
@ -5,6 +5,7 @@ using OpenSim.Scripting.EmbeddedJVM.Types;
|
|||
using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Scripting.EmbeddedJVM
|
||||
{
|
||||
|
|
|
@ -33,6 +33,7 @@ using OpenSim.Framework.User;
|
|||
using OpenSim.Framework.Grid;
|
||||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using libsecondlife;
|
||||
|
||||
namespace OpenSim.UserServer
|
||||
|
|
|
@ -43,6 +43,7 @@ using OpenSim.Framework.Grid;
|
|||
using OpenSim.Framework.Inventory;
|
||||
using OpenSim.Framework.User;
|
||||
using OpenSim.Framework.Utilities;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.UserServer
|
||||
{
|
||||
|
|
|
@ -20,24 +20,28 @@ namespace OpenSim.Servers
|
|||
private int m_port;
|
||||
private ArrayList m_clients;
|
||||
|
||||
private class ClientHandler {
|
||||
private class ClientHandler
|
||||
{
|
||||
private Thread m_clientThread;
|
||||
private Socket m_socketHandle;
|
||||
|
||||
public ClientHandler(Socket clientSocketHandle) {
|
||||
public ClientHandler(Socket clientSocketHandle)
|
||||
{
|
||||
m_socketHandle = clientSocketHandle;
|
||||
m_clientThread = new Thread(new ThreadStart(DoWork));
|
||||
m_clientThread.IsBackground = true;
|
||||
m_clientThread.Start();
|
||||
}
|
||||
|
||||
private void DoWork() {
|
||||
private void DoWork()
|
||||
{
|
||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenGridProtocol.cs: ClientHandler.DoWork() - Got new client");
|
||||
this.WriteLine("OpenSim 0.1, running OGS protocol 1.0");
|
||||
|
||||
}
|
||||
|
||||
private void WriteLine(string theline) {
|
||||
private void WriteLine(string theline)
|
||||
{
|
||||
theline += "\n";
|
||||
byte[] thelinebuffer = System.Text.Encoding.ASCII.GetBytes(theline.ToCharArray());
|
||||
m_socketHandle.Send(thelinebuffer, theline.Length, 0);
|
||||
|
@ -75,7 +79,8 @@ namespace OpenSim.Servers
|
|||
while (true)
|
||||
{
|
||||
sockethandle = m_listenerSocket.Accept();
|
||||
lock(m_clients.SyncRoot) {
|
||||
lock (m_clients.SyncRoot)
|
||||
{
|
||||
m_clients.Add(new OpenGridProtocolServer.ClientHandler(sockethandle));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -33,7 +33,7 @@ using System.Collections.Generic;
|
|||
using System.Data;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Terrain;
|
||||
using BerkeleyDb;
|
||||
using Kds.Serialization;
|
||||
|
|
|
@ -30,7 +30,7 @@ using Db4objects.Db4o;
|
|||
using Db4objects.Db4o.Query;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Terrain;
|
||||
|
||||
namespace OpenSim.Storage.LocalStorageDb4o
|
||||
|
|
|
@ -5,7 +5,7 @@ using Db4objects.Db4o;
|
|||
using Db4objects.Db4o.Query;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
|
||||
namespace OpenSim.Storage.LocalStorageDb4o
|
||||
{
|
||||
|
|
|
@ -34,7 +34,7 @@ using System.Data;
|
|||
using System.Data.SQLite;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Assets;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Terrain;
|
||||
|
||||
namespace OpenSim.Storage.LocalStorageSQLite
|
||||
|
|
44
OpenSim.sln
44
OpenSim.sln
|
@ -1,5 +1,5 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
# Visual C# Express 2005
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.RegionServer", "OpenSim.RegionServer\OpenSim.RegionServer.csproj", "{632E1BFD-0000-0000-0000-000000000000}"
|
||||
|
@ -47,48 +47,6 @@ Global
|
|||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
({632E1BFD-0000-0000-0000-000000000000}).5 = ({2270B8FE-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).6 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).7 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).8 = ({E88EF749-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).9 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).10 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({63A05FE9-0000-0000-0000-000000000000}).2 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({EE9E5D96-0000-0000-0000-000000000000}).6 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({EE9E5D96-0000-0000-0000-000000000000}).7 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).5 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).6 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).7 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).8 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).9 = ({632E1BFD-0000-0000-0000-000000000000})
|
||||
({E88EF749-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({8BE16150-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({8BE16150-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({97A82740-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({66591469-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({66591469-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({66591469-0000-0000-0000-000000000000}).5 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({4F874463-0000-0000-0000-000000000000}).2 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({B0027747-0000-0000-0000-000000000000}).5 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({B0027747-0000-0000-0000-000000000000}).6 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({988F0AC4-0000-0000-0000-000000000000}).3 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({B55C0B5D-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({B55C0B5D-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({8BB20F0A-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({8BB20F0A-0000-0000-0000-000000000000}).3 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({E1B79ECF-0000-0000-0000-000000000000}).4 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({E1B79ECF-0000-0000-0000-000000000000}).5 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({6B20B603-0000-0000-0000-000000000000}).5 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({6B20B603-0000-0000-0000-000000000000}).6 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({7E494328-0000-0000-0000-000000000000}).5 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({7E494328-0000-0000-0000-000000000000}).6 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({546099CD-0000-0000-0000-000000000000}).4 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({546099CD-0000-0000-0000-000000000000}).5 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).5 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
|
|
Loading…
Reference in New Issue