Get "show modules" console command to obey selected command line region/s

0.7.4-extended
Justin Clark-Casey (justincc) 2013-02-27 22:31:47 +00:00
parent 4d9307753a
commit f80ce30f4b
2 changed files with 12 additions and 36 deletions

View File

@ -827,26 +827,7 @@ namespace OpenSim
break;
case "modules":
MainConsole.Instance.Output("The currently loaded shared modules are:");
foreach (IRegionModule module in m_moduleLoader.GetLoadedSharedModules)
{
MainConsole.Instance.Output("Shared Module: " + module.Name);
}
SceneManager.ForEachScene(
delegate(Scene scene) {
m_log.Error("The currently loaded modules in " + scene.RegionInfo.RegionName + " are:");
foreach (IRegionModule module in scene.Modules.Values)
{
if (!module.IsSharedModule)
{
m_log.Error("Region Module: " + module.Name);
}
}
}
);
SceneManager.ForEachScene(
SceneManager.ForEachSelectedScene(
scene =>
{
MainConsole.Instance.OutputFormat("Loaded region modules in {0} are:", scene.Name);

View File

@ -345,35 +345,30 @@ namespace OpenSim.Region.Framework.Scenes
public void SendCommandToPluginModules(string[] cmdparams)
{
ForEachCurrentScene(delegate(Scene scene) { scene.SendCommandToPlugins(cmdparams); });
ForEachSelectedScene(delegate(Scene scene) { scene.SendCommandToPlugins(cmdparams); });
}
public void SetBypassPermissionsOnCurrentScene(bool bypassPermissions)
{
ForEachCurrentScene(delegate(Scene scene) { scene.Permissions.SetBypassPermissions(bypassPermissions); });
ForEachSelectedScene(delegate(Scene scene) { scene.Permissions.SetBypassPermissions(bypassPermissions); });
}
private void ForEachCurrentScene(Action<Scene> func)
public void ForEachSelectedScene(Action<Scene> func)
{
if (CurrentScene == null)
{
lock (m_localScenes)
m_localScenes.ForEach(func);
}
ForEachScene(func);
else
{
func(CurrentScene);
}
}
public void RestartCurrentScene()
{
ForEachCurrentScene(delegate(Scene scene) { scene.RestartNow(); });
ForEachSelectedScene(delegate(Scene scene) { scene.RestartNow(); });
}
public void BackupCurrentScene()
{
ForEachCurrentScene(delegate(Scene scene) { scene.Backup(true); });
ForEachSelectedScene(delegate(Scene scene) { scene.Backup(true); });
}
public bool TrySetCurrentScene(string regionName)
@ -504,7 +499,7 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="name">Name of avatar to debug</param>
public void SetDebugPacketLevelOnCurrentScene(int newDebug, string name)
{
ForEachCurrentScene(scene =>
ForEachSelectedScene(scene =>
scene.ForEachScenePresence(sp =>
{
if (name == null || sp.Name == name)
@ -523,7 +518,7 @@ namespace OpenSim.Region.Framework.Scenes
{
List<ScenePresence> avatars = new List<ScenePresence>();
ForEachCurrentScene(
ForEachSelectedScene(
delegate(Scene scene)
{
scene.ForEachRootScenePresence(delegate(ScenePresence scenePresence)
@ -540,7 +535,7 @@ namespace OpenSim.Region.Framework.Scenes
{
List<ScenePresence> presences = new List<ScenePresence>();
ForEachCurrentScene(delegate(Scene scene)
ForEachSelectedScene(delegate(Scene scene)
{
scene.ForEachScenePresence(delegate(ScenePresence sp)
{
@ -569,12 +564,12 @@ namespace OpenSim.Region.Framework.Scenes
public void ForceCurrentSceneClientUpdate()
{
ForEachCurrentScene(delegate(Scene scene) { scene.ForceClientUpdate(); });
ForEachSelectedScene(delegate(Scene scene) { scene.ForceClientUpdate(); });
}
public void HandleEditCommandOnCurrentScene(string[] cmdparams)
{
ForEachCurrentScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); });
ForEachSelectedScene(delegate(Scene scene) { scene.HandleEditCommand(cmdparams); });
}
public bool TryGetScenePresence(UUID avatarId, out ScenePresence avatar)