From f82d090df39a46f10e33a760dfba7cb2fe2eceec Mon Sep 17 00:00:00 2001 From: Melanie Date: Sun, 19 Aug 2012 22:05:38 +0100 Subject: [PATCH] Fix llDialog responses so that they can be heard throughout the region. This now conforms to the behaviour in SL. --- OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 01ceeeda98..22b3d350f1 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -5810,7 +5810,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP args.Channel = ch; args.From = String.Empty; args.Message = Utils.BytesToString(msg); - args.Type = ChatTypeEnum.Shout; + args.Type = ChatTypeEnum.Region; //Behaviour in SL is that the response can be heard from any distance args.Position = new Vector3(); args.Scene = Scene; args.Sender = this;