Send proper creation date on item gives, so objects will appear at the top of
"Objects", not at the bottom0.6.5-rc1
parent
16a6d60a21
commit
f86c13f48e
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@ -2097,7 +2097,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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bulkUpdate.ItemData[0].AssetID = item.AssetID;
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bulkUpdate.ItemData[0].AssetID = item.AssetID;
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bulkUpdate.ItemData[0].CreatorID = item.Creator;
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bulkUpdate.ItemData[0].CreatorID = item.Creator;
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bulkUpdate.ItemData[0].BaseMask = item.BasePermissions;
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bulkUpdate.ItemData[0].BaseMask = item.BasePermissions;
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bulkUpdate.ItemData[0].CreationDate = 1000;
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bulkUpdate.ItemData[0].CreationDate = item.CreationDate;
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bulkUpdate.ItemData[0].Description = LLUtil.StringToPacketBytes(item.Description);
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bulkUpdate.ItemData[0].Description = LLUtil.StringToPacketBytes(item.Description);
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bulkUpdate.ItemData[0].EveryoneMask = item.EveryOnePermissions;
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bulkUpdate.ItemData[0].EveryoneMask = item.EveryOnePermissions;
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bulkUpdate.ItemData[0].FolderID = item.Folder;
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bulkUpdate.ItemData[0].FolderID = item.Folder;
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