Merge branch '0.6.9-post-fixes' into careminster
						commit
						f8d49e0a30
					
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			@ -38,7 +38,7 @@ namespace OpenSim.Framework.Console
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{
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    /// <summary>
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    /// A console that uses cursor control and color
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    /// </summary>
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    /// </summary>    
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    public class LocalConsole : CommandConsole
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    {
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//        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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			@ -100,24 +100,40 @@ namespace OpenSim.Framework.Console
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        private int SetCursorTop(int top)
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        {
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            // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values.  If we try
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            // to set a cursor row position with a currently invalid column, mono will throw an exception.
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            // Therefore, we need to make sure that the column position is valid first.
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            // to set a cursor row position with a currently invalid column, mono will throw an exception.  
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            // Therefore, we need to make sure that the column position is valid first.              
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            int left = System.Console.CursorLeft;
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            if (left < 0)
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            {
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                System.Console.CursorLeft = 0;
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            else if (left >= System.Console.BufferWidth)
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                System.Console.CursorLeft = System.Console.BufferWidth - 1;
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            }
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            else 
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            {
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                int bw = System.Console.BufferWidth;
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                // On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
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                if (bw > 0 && left >= bw)
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                    System.Console.CursorLeft = bw - 1;
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            }
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            if (top < 0)
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            {
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                top = 0;
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            if (top >= System.Console.BufferHeight)
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                top = System.Console.BufferHeight - 1;
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            }
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            else                
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            {
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                int bh = System.Console.BufferHeight;
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                // On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
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                if (bh > 0 && top >= bh)
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                    top = bh - 1;
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            }
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            System.Console.CursorTop = top;
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            return top;
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        }
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        }        
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        /// <summary>
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        /// Set the cursor column.
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			@ -129,23 +145,38 @@ namespace OpenSim.Framework.Console
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        /// </param>
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        /// <returns>
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        /// The new cursor column.
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        /// </returns>
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        /// </returns>        
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        private int SetCursorLeft(int left)
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        {
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            // From at least mono 2.4.2.3, window resizing can give mono an invalid row and column values.  If we try
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            // to set a cursor column position with a currently invalid row, mono will throw an exception.
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            // Therefore, we need to make sure that the row position is valid first.
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            // to set a cursor column position with a currently invalid row, mono will throw an exception.  
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            // Therefore, we need to make sure that the row position is valid first.               
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            int top = System.Console.CursorTop;
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            if (top < 0)
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            {
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                System.Console.CursorTop = 0;
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            else if (top >= System.Console.BufferHeight)
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                System.Console.CursorTop = System.Console.BufferHeight - 1;
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            }
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            else 
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            {
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                int bh = System.Console.BufferHeight;
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                // On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
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                if (bh > 0 && top >= bh)
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                    System.Console.CursorTop = bh - 1;
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            }
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            if (left < 0)
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            {
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                left = 0;
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            if (left >= System.Console.BufferWidth)
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                left = System.Console.BufferWidth - 1;
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            }
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            else
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            {
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                int bw = System.Console.BufferWidth;
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                // On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
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                if (bw > 0 && left >= bw)
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                    left = bw - 1;
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            }
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            System.Console.CursorLeft = left;
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			@ -183,7 +214,7 @@ namespace OpenSim.Framework.Console
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                    System.Console.Write("{0}", prompt);
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                SetCursorTop(new_y);
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                SetCursorLeft(new_x);
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                SetCursorLeft(new_x);                
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            }
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        }
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			@ -1441,4 +1441,4 @@ namespace OpenSim.Framework
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            return (diff >= 0) ? diff : (diff + EnvironmentTickCountMask + 1);
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        }
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    }
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}
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}
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			@ -59,7 +59,8 @@ Once you are presented with a prompt that looks like:
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You have successfully started OpenSim.
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Before you can log in you will need to create a user account.  You can do
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Before you can log in you will need to create a user account if you didn't already create
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your user as the "Master Avatar" during the region configuration stage.  You can do
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this by running the "create user" command on the OpenSim console.  This will
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ask you a series of questions such as first name, last name and password.
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