Merge branch '0.6.9-post-fixes' into careminster
commit
f8d49e0a30
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@ -105,14 +105,30 @@ namespace OpenSim.Framework.Console
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int left = System.Console.CursorLeft;
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int left = System.Console.CursorLeft;
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if (left < 0)
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if (left < 0)
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{
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System.Console.CursorLeft = 0;
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System.Console.CursorLeft = 0;
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else if (left >= System.Console.BufferWidth)
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}
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System.Console.CursorLeft = System.Console.BufferWidth - 1;
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else
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{
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int bw = System.Console.BufferWidth;
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// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
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if (bw > 0 && left >= bw)
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System.Console.CursorLeft = bw - 1;
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}
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if (top < 0)
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if (top < 0)
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{
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top = 0;
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top = 0;
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if (top >= System.Console.BufferHeight)
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}
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top = System.Console.BufferHeight - 1;
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else
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{
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int bh = System.Console.BufferHeight;
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// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
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if (bh > 0 && top >= bh)
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top = bh - 1;
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}
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System.Console.CursorTop = top;
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System.Console.CursorTop = top;
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@ -138,14 +154,29 @@ namespace OpenSim.Framework.Console
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int top = System.Console.CursorTop;
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int top = System.Console.CursorTop;
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if (top < 0)
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if (top < 0)
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{
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System.Console.CursorTop = 0;
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System.Console.CursorTop = 0;
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else if (top >= System.Console.BufferHeight)
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}
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System.Console.CursorTop = System.Console.BufferHeight - 1;
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else
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{
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int bh = System.Console.BufferHeight;
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// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
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if (bh > 0 && top >= bh)
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System.Console.CursorTop = bh - 1;
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}
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if (left < 0)
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if (left < 0)
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{
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left = 0;
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left = 0;
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if (left >= System.Console.BufferWidth)
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}
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left = System.Console.BufferWidth - 1;
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else
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{
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int bw = System.Console.BufferWidth;
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// On Mono 2.4.2.3 (and possibly above), the buffer value is sometimes erroneously zero (Mantis 4657)
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if (bw > 0 && left >= bw)
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left = bw - 1;
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}
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System.Console.CursorLeft = left;
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System.Console.CursorLeft = left;
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@ -59,7 +59,8 @@ Once you are presented with a prompt that looks like:
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You have successfully started OpenSim.
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You have successfully started OpenSim.
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Before you can log in you will need to create a user account. You can do
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Before you can log in you will need to create a user account if you didn't already create
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your user as the "Master Avatar" during the region configuration stage. You can do
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this by running the "create user" command on the OpenSim console. This will
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this by running the "create user" command on the OpenSim console. This will
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ask you a series of questions such as first name, last name and password.
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ask you a series of questions such as first name, last name and password.
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