diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index affb844fca..82d9abf6d6 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -178,8 +178,6 @@ namespace OpenSim.Region.Framework.Scenes private Quaternion m_bodyRot = Quaternion.Identity; - private Quaternion m_bodyRotPrevious = Quaternion.Identity; - private const int LAND_VELOCITYMAG_MAX = 12; public bool IsRestrictedToRegion; @@ -592,12 +590,6 @@ namespace OpenSim.Region.Framework.Scenes } } - public Quaternion PreviousRotation - { - get { return m_bodyRotPrevious; } - set { m_bodyRotPrevious = value; } - } - /// /// If this is true, agent doesn't have a representation in this scene. /// this is an agent 'looking into' this scene from a nearby scene(region)