Add AssetService of type IAssetService to Scene
parent
7d23e0f481
commit
f948fab4da
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@ -38,6 +38,7 @@ using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.Imaging;
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using OpenMetaverse.Imaging;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Services.Interfaces;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Communications.Clients;
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using OpenSim.Framework.Communications.Clients;
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@ -125,6 +126,19 @@ namespace OpenSim.Region.Framework.Scenes
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public IXfer XferManager;
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public IXfer XferManager;
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protected IAssetService m_AssetService = null;
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public IAssetService AssetService
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{
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get
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{
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if (m_AssetService == null)
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m_AssetService = RequestModuleInterface<IAssetService>();
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return m_AssetService;
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}
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}
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protected IXMLRPC m_xmlrpcModule;
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protected IXMLRPC m_xmlrpcModule;
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protected IWorldComm m_worldCommModule;
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protected IWorldComm m_worldCommModule;
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protected IAvatarFactory m_AvatarFactory;
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protected IAvatarFactory m_AvatarFactory;
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@ -655,6 +655,7 @@
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="OpenMetaverse.StructuredData.dll"/>
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<Reference name="OpenMetaverse.StructuredData.dll"/>
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<Reference name="OpenMetaverse.dll"/>
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<Reference name="OpenMetaverse.dll"/>
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<Reference name="OpenSim.Services.Interfaces"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Data" />
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<Reference name="OpenSim.Data" />
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