* This stops object persistence at shutdown persisting objects that should not be saved.
* Thanks idb.
0.6.0-stable
Justin Clarke Casey 2008-11-17 20:39:54 +00:00
parent c3bb6643e8
commit f9530eb0c7
1 changed files with 3 additions and 0 deletions

View File

@ -1192,6 +1192,9 @@ namespace OpenSim.Region.Environment.Scenes
/// <param name="datastore"></param> /// <param name="datastore"></param>
public void ProcessBackup(IRegionDataStore datastore) public void ProcessBackup(IRegionDataStore datastore)
{ {
if (!m_isBackedUp)
return;
// Since this is the top of the section of call stack for backing up a particular scene object, don't let // Since this is the top of the section of call stack for backing up a particular scene object, don't let
// any exception propogate upwards. // any exception propogate upwards.