More work on adding Events to ClientView (and registering to handle those events in Avatar and World)
parent
b253f3db48
commit
f96083a903
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@ -21,9 +21,23 @@ namespace OpenSim
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public partial class ClientView
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{
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public delegate void ChatFromViewer(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID);
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public delegate void RezObject(AssetBase primasset, LLVector3 pos);
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public delegate void ModifyTerrain(byte Action, float North, float West);
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public delegate void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam);
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public delegate void StartAnim(LLUUID animID, int seq);
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public delegate void GenericCall(ClientView RemoteClient);
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public delegate void GenericCall2();
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public delegate void GenericCall3(Packet packet); // really don't want to be passing packets in these events, so this is very temporary.
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public event ChatFromViewer OnChatFromViewer;
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public event RezObject OnRezObject;
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public event ModifyTerrain OnModifyTerrain;
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public event GenericCall OnRegionHandShakeReply;
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public event GenericCall OnRequestWearables;
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public event SetAppearance OnSetAppearance;
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public event GenericCall2 OnCompleteMovementToRegion;
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public event GenericCall3 OnAgentUpdate;
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public event StartAnim OnStartAnim;
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protected override void ProcessInPacket(Packet Pack)
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{
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@ -62,20 +76,37 @@ namespace OpenSim
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LLUUID fromAgentID = AgentID;
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this.OnChatFromViewer(message, type, fromPos, fromName, fromAgentID);
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break;
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#endregion
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#region World/Avatar/Primitive related packets
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case PacketType.CompleteAgentMovement:
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if (this.m_child) this.UpgradeClient();
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ClientAvatar.CompleteMovement(m_world);
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ClientAvatar.SendInitialPosition();
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this.EnableNeighbours();
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case PacketType.RezObject:
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RezObjectPacket rezPacket = (RezObjectPacket)Pack;
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AgentInventory inven = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
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if (inven != null)
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{
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if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID))
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{
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AssetBase asset = this.m_assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
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if (asset != null)
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{
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this.OnRezObject(asset, rezPacket.RezData.RayEnd);
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this.m_inventoryCache.DeleteInventoryItem(this, rezPacket.InventoryData.ItemID);
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}
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}
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}
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break;
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case PacketType.ModifyLand:
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ModifyLandPacket modify = (ModifyLandPacket)Pack;
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if (modify.ParcelData.Length > 0)
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{
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OnModifyTerrain(modify.ModifyBlock.Action, modify.ParcelData[0].North, modify.ParcelData[0].West);
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}
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break;
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case PacketType.RegionHandshakeReply:
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m_world.SendLayerData(this);
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OnRegionHandShakeReply(this);
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break;
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case PacketType.AgentWearablesRequest:
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ClientAvatar.SendInitialAppearance();
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OnRequestWearables(this);
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//need to move the follow to a event system
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foreach (ClientView client in m_clientThreads.Values)
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{
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if (client.AgentID != this.AgentID)
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@ -85,17 +116,41 @@ namespace OpenSim
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client.ClientAvatar.SendAppearanceToOtherAgent(this.ClientAvatar);
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}
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}
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m_world.GetInitialPrims(this);
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break;
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case PacketType.AgentIsNowWearing:
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AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
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//Console.WriteLine(Pack.ToString());
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break;
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case PacketType.AgentSetAppearance:
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AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
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// Console.WriteLine(appear.ToString());
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this.ClientAvatar.SetAppearance(appear);
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OnSetAppearance(appear.ObjectData.TextureEntry, appear.VisualParam);
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break;
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case PacketType.CompleteAgentMovement:
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if (this.m_child) this.UpgradeClient();
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OnCompleteMovementToRegion();
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this.EnableNeighbours();
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break;
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case PacketType.AgentUpdate:
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OnAgentUpdate(Pack);
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break;
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case PacketType.AgentAnimation:
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if (!m_child)
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{
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AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
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for (int i = 0; i < AgentAni.AnimationList.Length; i++)
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{
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if (AgentAni.AnimationList[i].StartAnim)
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{
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OnStartAnim(AgentAni.AnimationList[i].AnimID, 1);
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}
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}
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}
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break;
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case PacketType.AgentIsNowWearing:
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// AgentIsNowWearingPacket wear = (AgentIsNowWearingPacket)Pack;
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//Console.WriteLine(Pack.ToString());
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break;
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#endregion
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//old handling, should move most to a event based system.
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#region World/Avatar/Primitive related packets
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case PacketType.ObjectAdd:
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m_world.AddNewPrim((ObjectAddPacket)Pack, this);
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break;
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@ -143,8 +198,19 @@ namespace OpenSim
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}
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}
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break;
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case PacketType.AgentUpdate:
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ClientAvatar.HandleUpdate((AgentUpdatePacket)Pack);
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case PacketType.ObjectSelect:
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ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
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for (int i = 0; i < incomingselect.ObjectData.Length; i++)
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{
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foreach (Entity ent in m_world.Entities.Values)
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{
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if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID)
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{
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((OpenSim.world.Primitive)ent).GetProperites(this);
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break;
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}
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}
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}
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break;
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case PacketType.ObjectImage:
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ObjectImagePacket imagePack = (ObjectImagePacket)Pack;
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@ -169,35 +235,7 @@ namespace OpenSim
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}
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}
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break;
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case PacketType.AgentAnimation:
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if (!m_child)
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{
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AgentAnimationPacket AgentAni = (AgentAnimationPacket)Pack;
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for (int i = 0; i < AgentAni.AnimationList.Length; i++)
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{
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if (AgentAni.AnimationList[i].StartAnim)
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{
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ClientAvatar.current_anim = AgentAni.AnimationList[i].AnimID;
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ClientAvatar.anim_seq = 1;
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ClientAvatar.SendAnimPack();
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}
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}
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}
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break;
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case PacketType.ObjectSelect:
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ObjectSelectPacket incomingselect = (ObjectSelectPacket)Pack;
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for (int i = 0; i < incomingselect.ObjectData.Length; i++)
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{
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foreach (Entity ent in m_world.Entities.Values)
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{
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if (ent.localid == incomingselect.ObjectData[i].ObjectLocalID)
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{
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((OpenSim.world.Primitive)ent).GetProperites(this);
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break;
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}
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}
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}
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break;
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case PacketType.ViewerEffect:
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ViewerEffectPacket viewer = (ViewerEffectPacket)Pack;
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foreach (ClientView client in m_clientThreads.Values)
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@ -325,6 +325,27 @@ namespace OpenSim
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this.OutPacket(reply);
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}
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public void SendAppearance(AvatarWearable[] wearables)
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{
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AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
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aw.AgentData.AgentID = this.AgentID;
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aw.AgentData.SerialNum = 0;
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aw.AgentData.SessionID = this.SessionID;
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aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
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AgentWearablesUpdatePacket.WearableDataBlock awb;
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for (int i = 0; i < wearables.Length; i++)
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{
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awb = new AgentWearablesUpdatePacket.WearableDataBlock();
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awb.WearableType = (byte)i;
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awb.AssetID = wearables[i].AssetID;
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awb.ItemID = wearables[i].ItemID;
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aw.WearableData[i] = awb;
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}
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this.OutPacket(aw);
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}
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#endregion
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#region Inventory Creation
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@ -58,8 +58,6 @@ namespace OpenSim
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{
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if (this._localWorld != null)
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{
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ClientView.AddPacketHandler(PacketType.ModifyLand, _localWorld.ModifyTerrain);
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ClientView.AddPacketHandler(PacketType.RezObject, _localWorld.RezObject);
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ClientView.AddPacketHandler(PacketType.DeRezObject, _localWorld.DeRezObject);
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ClientView.AddPacketHandler(PacketType.UUIDNameRequest, this.RequestUUIDName);
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}
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@ -148,25 +148,15 @@ namespace OpenSim.world
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}
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}
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public void SendInitialAppearance()
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public void SendOurAppearance()
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{
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AgentWearablesUpdatePacket aw = new AgentWearablesUpdatePacket();
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aw.AgentData.AgentID = this.ControllingClient.AgentID;
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aw.AgentData.SerialNum = 0;
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aw.AgentData.SessionID = ControllingClient.SessionID;
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aw.WearableData = new AgentWearablesUpdatePacket.WearableDataBlock[13];
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AgentWearablesUpdatePacket.WearableDataBlock awb;
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for (int i = 0; i < 13; i++)
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{
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awb = new AgentWearablesUpdatePacket.WearableDataBlock();
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awb.WearableType = (byte)i;
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awb.AssetID = this.Wearables[i].AssetID;
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awb.ItemID = this.Wearables[i].ItemID;
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aw.WearableData[i] = awb;
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ControllingClient.SendAppearance(this.Wearables);
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}
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ControllingClient.OutPacket(aw);
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public void SendOurAppearance(ClientView OurClient)
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{
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//event handler for wearables request
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this.SendOurAppearance();
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}
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public void SendAppearanceToOtherAgent(Avatar avatarInfo)
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@ -188,13 +178,14 @@ namespace OpenSim.world
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avatarInfo.SendPacketToViewer(avp);
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}
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public void SetAppearance(AgentSetAppearancePacket appear)
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public void SetAppearance(byte[] texture, AgentSetAppearancePacket.VisualParamBlock[] visualParam)
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{
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LLObject.TextureEntry tex = new LLObject.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length);
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LLObject.TextureEntry tex = new LLObject.TextureEntry(texture, 0, texture.Length);
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this.avatarAppearanceTexture = tex;
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for (int i = 0; i < appear.VisualParam.Length; i++)
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for (int i = 0; i < visualParam.Length; i++)
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{
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this.visualParams[i] = appear.VisualParam[i].ParamValue;
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this.visualParams[i] = visualParam[i].ParamValue;
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}
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List<Avatar> avList = this.m_world.RequestAvatarList();
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@ -291,7 +282,7 @@ namespace OpenSim.world
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}
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// Sends animation update
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public void SendAnimPack()
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public void SendAnimPack(LLUUID animID, int seq)
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{
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AvatarAnimationPacket ani = new AvatarAnimationPacket();
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ani.AnimationSourceList = new AvatarAnimationPacket.AnimationSourceListBlock[1];
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@ -301,8 +292,8 @@ namespace OpenSim.world
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ani.Sender.ID = ControllingClient.AgentID;
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ani.AnimationList = new AvatarAnimationPacket.AnimationListBlock[1];
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ani.AnimationList[0] = new AvatarAnimationPacket.AnimationListBlock();
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ani.AnimationList[0].AnimID = this.current_anim;
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ani.AnimationList[0].AnimSequenceID = this.anim_seq;
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ani.AnimationList[0].AnimID = this.current_anim = animID;
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ani.AnimationList[0].AnimSequenceID = this.anim_seq = seq;
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List<Avatar> avList = this.m_world.RequestAvatarList();
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foreach (Avatar client in avList)
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@ -312,5 +303,10 @@ namespace OpenSim.world
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}
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public void SendAnimPack()
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{
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this.SendAnimPack(this.current_anim, this.anim_seq);
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}
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}
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}
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@ -64,6 +64,14 @@ namespace OpenSim.world
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this.avatarAppearanceTexture = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005"));
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//register for events
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ControllingClient.OnRequestWearables += new ClientView.GenericCall(this.SendOurAppearance);
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ControllingClient.OnSetAppearance += new ClientView.SetAppearance(this.SetAppearance);
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ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.CompleteMovement);
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ControllingClient.OnCompleteMovementToRegion += new ClientView.GenericCall2(this.SendInitialPosition);
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ControllingClient.OnAgentUpdate += new ClientView.GenericCall3(this.HandleAgentUpdate);
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ControllingClient.OnStartAnim += new ClientView.StartAnim(this.SendAnimPack);
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}
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public PhysicsActor PhysActor
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@ -170,7 +178,7 @@ namespace OpenSim.world
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}
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public void CompleteMovement(World RegionInfo)
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public void CompleteMovement()
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{
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OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Avatar.cs:CompleteMovement() - Constructing AgentMovementComplete packet");
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AgentMovementCompletePacket mov = new AgentMovementCompletePacket();
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@ -185,6 +193,11 @@ namespace OpenSim.world
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ControllingClient.OutPacket(mov);
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}
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public void HandleAgentUpdate(Packet pack)
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{
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this.HandleUpdate((AgentUpdatePacket)pack);
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}
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public void HandleUpdate(AgentUpdatePacket pack)
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{
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if (((uint)pack.AgentData.ControlFlags & (uint)MainAvatar.ControlFlags.AGENT_CONTROL_FLY) != 0)
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@ -15,31 +15,22 @@ namespace OpenSim.world
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{
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public partial class World
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{
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public bool ModifyTerrain(ClientView simClient, Packet packet)
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public void ModifyTerrain(byte Action, float North, float West)
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{
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ModifyLandPacket modify = (ModifyLandPacket)packet;
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switch (modify.ModifyBlock.Action)
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switch (Action)
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{
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case 1:
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// raise terrain
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if (modify.ParcelData.Length > 0)
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{
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Terrain.raise(modify.ParcelData[0].North, modify.ParcelData[0].West, 10.0, 0.1);
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RegenerateTerrain(true, (int)modify.ParcelData[0].North, (int)modify.ParcelData[0].West);
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}
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Terrain.raise(North, West, 10.0, 0.1);
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RegenerateTerrain(true, (int)North, (int)West);
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break;
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case 2:
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//lower terrain
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if (modify.ParcelData.Length > 0)
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{
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Terrain.lower(modify.ParcelData[0].North, modify.ParcelData[0].West, 10.0, 0.1);
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RegenerateTerrain(true, (int)modify.ParcelData[0].North, (int)modify.ParcelData[0].West);
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}
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Terrain.lower(North, West, 10.0, 0.1);
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RegenerateTerrain(true, (int)North, (int)West);
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break;
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}
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return true;
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return;
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}
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public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
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@ -79,27 +70,13 @@ namespace OpenSim.world
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}
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}
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public bool RezObject(ClientView simClient, Packet packet)
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public void RezObject(AssetBase primasset, LLVector3 pos)
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{
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RezObjectPacket rezPacket = (RezObjectPacket)packet;
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AgentInventory inven = this._inventoryCache.GetAgentsInventory(simClient.AgentID);
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if (inven != null)
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{
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if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID))
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{
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AssetBase asset = this._assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
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if (asset != null)
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{
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PrimData primd = new PrimData(asset.Data);
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PrimData primd = new PrimData(primasset.Data);
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Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this);
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nPrim.CreateFromStorage(primd, rezPacket.RezData.RayEnd, this._primCount, true);
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nPrim.CreateFromStorage(primd, pos, this._primCount, true);
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this.Entities.Add(nPrim.uuid, nPrim);
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this._primCount++;
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this._inventoryCache.DeleteInventoryItem(simClient, rezPacket.InventoryData.ItemID);
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}
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}
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}
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return true;
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}
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public bool DeRezObject(ClientView simClient, Packet packet)
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@ -191,6 +168,7 @@ namespace OpenSim.world
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return true;
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}
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/*
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public void RequestMapBlock(ClientView simClient, int minX, int minY, int maxX, int maxY)
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{
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System.Text.Encoding _enc = System.Text.Encoding.ASCII;
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@ -212,6 +190,54 @@ namespace OpenSim.world
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simClient.OutPacket(mapReply);
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}
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}
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public bool RezObjectHandler(ClientView simClient, Packet packet)
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{
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RezObjectPacket rezPacket = (RezObjectPacket)packet;
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AgentInventory inven = this._inventoryCache.GetAgentsInventory(simClient.AgentID);
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if (inven != null)
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{
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if (inven.InventoryItems.ContainsKey(rezPacket.InventoryData.ItemID))
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{
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AssetBase asset = this._assetCache.GetAsset(inven.InventoryItems[rezPacket.InventoryData.ItemID].AssetID);
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if (asset != null)
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{
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PrimData primd = new PrimData(asset.Data);
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Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this);
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nPrim.CreateFromStorage(primd, rezPacket.RezData.RayEnd, this._primCount, true);
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this.Entities.Add(nPrim.uuid, nPrim);
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this._primCount++;
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this._inventoryCache.DeleteInventoryItem(simClient, rezPacket.InventoryData.ItemID);
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}
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}
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}
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return true;
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}
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public bool ModifyTerrain(ClientView simClient, Packet packet)
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{
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ModifyLandPacket modify = (ModifyLandPacket)packet;
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switch (modify.ModifyBlock.Action)
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{
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case 1:
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// raise terrain
|
||||
if (modify.ParcelData.Length > 0)
|
||||
{
|
||||
Terrain.raise(modify.ParcelData[0].North, modify.ParcelData[0].West, 10.0, 0.1);
|
||||
RegenerateTerrain(true, (int)modify.ParcelData[0].North, (int)modify.ParcelData[0].West);
|
||||
}
|
||||
break;
|
||||
case 2:
|
||||
//lower terrain
|
||||
if (modify.ParcelData.Length > 0)
|
||||
{
|
||||
Terrain.lower(modify.ParcelData[0].North, modify.ParcelData[0].West, 10.0, 0.1);
|
||||
RegenerateTerrain(true, (int)modify.ParcelData[0].North, (int)modify.ParcelData[0].West);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
*/
|
||||
|
||||
}
|
||||
}
|
||||
|
|
|
@ -532,7 +532,12 @@ namespace OpenSim.world
|
|||
|
||||
public override void AddViewerAgent(ClientView agentClient)
|
||||
{
|
||||
//register for events
|
||||
agentClient.OnChatFromViewer += new ClientView.ChatFromViewer(this.SimChat);
|
||||
agentClient.OnRezObject += new ClientView.RezObject(this.RezObject);
|
||||
agentClient.OnModifyTerrain += new ClientView.ModifyTerrain(this.ModifyTerrain);
|
||||
agentClient.OnRegionHandShakeReply += new ClientView.GenericCall(this.SendLayerData);
|
||||
agentClient.OnRequestWearables += new ClientView.GenericCall(this.GetInitialPrims);
|
||||
try
|
||||
{
|
||||
OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent");
|
||||
|
|
68
OpenSim.sln
68
OpenSim.sln
|
@ -1,5 +1,5 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 9.00
|
||||
# Visual Studio 2005
|
||||
# Visual C# Express 2005
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Terrain.BasicTerrain", "OpenSim.Terrain.BasicTerrain\OpenSim.Terrain.BasicTerrain.csproj", "{2270B8FE-0000-0000-0000-000000000000}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenSim.Storage.LocalStorageBerkeleyDB", "OpenSim.Storage\LocalStorageBerkeleyDB\OpenSim.Storage.LocalStorageBerkeleyDB.csproj", "{EE9E5D96-0000-0000-0000-000000000000}"
|
||||
|
@ -65,72 +65,6 @@ Global
|
|||
Debug|Any CPU = Debug|Any CPU
|
||||
Release|Any CPU = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectDependencies) = postSolution
|
||||
({EE9E5D96-0000-0000-0000-000000000000}).6 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({EE9E5D96-0000-0000-0000-000000000000}).7 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({63A05FE9-0000-0000-0000-000000000000}).2 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).5 = ({2270B8FE-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).6 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).7 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).8 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).9 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).10 = ({632E1BFD-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).11 = ({E88EF749-0000-0000-0000-000000000000})
|
||||
({438A9556-0000-0000-0000-000000000000}).12 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).5 = ({2270B8FE-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).6 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).7 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).8 = ({E88EF749-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).9 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).10 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({632E1BFD-0000-0000-0000-000000000000}).11 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
({8ACA2445-0000-0000-0000-000000000000}).4 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
({8BE16150-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({8BE16150-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({97A82740-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({0F3C3AC1-0000-0000-0000-000000000000}).3 = ({62CDF671-0000-0000-0000-000000000000})
|
||||
({E88EF749-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({66591469-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({66591469-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({66591469-0000-0000-0000-000000000000}).5 = ({62CDF671-0000-0000-0000-000000000000})
|
||||
({66591469-0000-0000-0000-000000000000}).6 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({66591469-0000-0000-0000-000000000000}).9 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
({4F874463-0000-0000-0000-000000000000}).2 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({8BB20F0A-0000-0000-0000-000000000000}).2 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({8BB20F0A-0000-0000-0000-000000000000}).3 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({8BB20F0A-0000-0000-0000-000000000000}).5 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
({B0027747-0000-0000-0000-000000000000}).5 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({B0027747-0000-0000-0000-000000000000}).6 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({988F0AC4-0000-0000-0000-000000000000}).3 = ({8BE16150-0000-0000-0000-000000000000})
|
||||
({0A563AC1-0000-0000-0000-000000000000}).3 = ({62CDF671-0000-0000-0000-000000000000})
|
||||
({7924FD35-0000-0000-0000-000000000000}).1 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({7924FD35-0000-0000-0000-000000000000}).2 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({7924FD35-0000-0000-0000-000000000000}).4 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
({B55C0B5D-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({B55C0B5D-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({B55C0B5D-0000-0000-0000-000000000000}).5 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).5 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).6 = ({62CDF671-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).7 = ({7924FD35-0000-0000-0000-000000000000})
|
||||
({21BFC8E2-0000-0000-0000-000000000000}).10 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
({E1B79ECF-0000-0000-0000-000000000000}).4 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({E1B79ECF-0000-0000-0000-000000000000}).5 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({6B20B603-0000-0000-0000-000000000000}).5 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({6B20B603-0000-0000-0000-000000000000}).6 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({39BD9497-0000-0000-0000-000000000000}).3 = ({62CDF671-0000-0000-0000-000000000000})
|
||||
({7E494328-0000-0000-0000-000000000000}).5 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({7E494328-0000-0000-0000-000000000000}).6 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({1E3F341A-0000-0000-0000-000000000000}).4 = ({62CDF671-0000-0000-0000-000000000000})
|
||||
({546099CD-0000-0000-0000-000000000000}).4 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({546099CD-0000-0000-0000-000000000000}).5 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({0021261B-0000-0000-0000-000000000000}).3 = ({8ACA2445-0000-0000-0000-000000000000})
|
||||
({0021261B-0000-0000-0000-000000000000}).4 = ({A7CD0630-0000-0000-0000-000000000000})
|
||||
({0021261B-0000-0000-0000-000000000000}).5 = ({546099CD-0000-0000-0000-000000000000})
|
||||
({0021261B-0000-0000-0000-000000000000}).6 = ({8BB20F0A-0000-0000-0000-000000000000})
|
||||
({0021261B-0000-0000-0000-000000000000}).9 = ({8E81D43C-0000-0000-0000-000000000000})
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2270B8FE-0000-0000-0000-000000000000}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
|
|
Loading…
Reference in New Issue