HG: one more adjustment with trailing /s
parent
d38b8caf2b
commit
f9a1fd5748
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@ -73,7 +73,10 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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public AssetBase FetchAsset(string url, UUID assetID)
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public AssetBase FetchAsset(string url, UUID assetID)
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{
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{
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AssetBase asset = m_scene.AssetService.Get(url + "/" + assetID.ToString());
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if (!url.EndsWith("/") && !url.EndsWith("="))
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url = url + "/";
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AssetBase asset = m_scene.AssetService.Get(url + assetID.ToString());
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if (asset != null)
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if (asset != null)
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{
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{
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@ -87,6 +90,9 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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{
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{
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if (asset != null)
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if (asset != null)
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{
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{
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if (!url.EndsWith("/") && !url.EndsWith("="))
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url = url + "/";
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// See long comment in AssetCache.AddAsset
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// See long comment in AssetCache.AddAsset
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if (!asset.Temporary || asset.Local)
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if (!asset.Temporary || asset.Local)
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{
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{
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@ -99,7 +105,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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Copy(asset, asset1);
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Copy(asset, asset1);
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try
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try
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{
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{
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asset1.ID = url + "/" + asset.ID;
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asset1.ID = url + asset.ID;
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}
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}
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catch
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catch
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{
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{
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