Explicitly zero avatar velocity on sit

avinationmerge
Melanie 2013-05-13 03:29:11 +02:00
parent 296b43f597
commit f9daf921f7
1 changed files with 4 additions and 0 deletions

View File

@ -5124,6 +5124,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
data.CollisionPlane.ToBytes(objectData, 0); data.CollisionPlane.ToBytes(objectData, 0);
offsetPosition.ToBytes(objectData, 16); offsetPosition.ToBytes(objectData, 16);
Vector3 velocity = new Vector3(0, 0, 0);
Vector3 acceleration = new Vector3(0, 0, 0);
velocity.ToBytes(objectData, 28);
acceleration.ToBytes(objectData, 40);
// data.Velocity.ToBytes(objectData, 28); // data.Velocity.ToBytes(objectData, 28);
// data.Acceleration.ToBytes(objectData, 40); // data.Acceleration.ToBytes(objectData, 40);
rotation.ToBytes(objectData, 52); rotation.ToBytes(objectData, 52);