Explicitly zero avatar velocity on sit
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296b43f597
commit
f9daf921f7
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@ -5124,6 +5124,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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data.CollisionPlane.ToBytes(objectData, 0);
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data.CollisionPlane.ToBytes(objectData, 0);
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offsetPosition.ToBytes(objectData, 16);
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offsetPosition.ToBytes(objectData, 16);
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Vector3 velocity = new Vector3(0, 0, 0);
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Vector3 acceleration = new Vector3(0, 0, 0);
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velocity.ToBytes(objectData, 28);
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acceleration.ToBytes(objectData, 40);
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// data.Velocity.ToBytes(objectData, 28);
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// data.Velocity.ToBytes(objectData, 28);
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// data.Acceleration.ToBytes(objectData, 40);
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// data.Acceleration.ToBytes(objectData, 40);
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rotation.ToBytes(objectData, 52);
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rotation.ToBytes(objectData, 52);
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