From f9dd4ed89c7aff63191c3be0bfa9d24d15d1d4bc Mon Sep 17 00:00:00 2001 From: Snoopy Pfeffer Date: Tue, 10 Apr 2012 15:51:26 +0200 Subject: [PATCH] Do not timeout group member cache entry, as long as there are frequent group membership requests. These are caused by movements within the parcel boundaries. --- OpenSim/Region/CoreModules/World/Land/LandObject.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index ced7b523b2..7f44613d5e 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs @@ -429,7 +429,10 @@ namespace OpenSim.Region.CoreModules.World.Land { bool isMember; if (m_groupMemberCache.TryGetValue(avatar, out isMember)) + { + m_groupMemberCache.Update(avatar, isMember, m_groupMemberCacheTimeout); return isMember; + } IGroupsModule groupsModule = m_scene.RequestModuleInterface(); if (groupsModule == null)