diff --git a/src/Config/SimConfig/AssemblyInfo.cs b/src/Config/SimConfig/AssemblyInfo.cs
index 96c3e7383d..b205b4b524 100644
--- a/src/Config/SimConfig/AssemblyInfo.cs
+++ b/src/Config/SimConfig/AssemblyInfo.cs
@@ -1,31 +1,21 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("SimConfig")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("SimConfig")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// ------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Mono Runtime Version: 2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+// ------------------------------------------------------------------------------
+
+[assembly: ComVisibleAttribute(false)]
+[assembly: CLSCompliantAttribute(false)]
+[assembly: AssemblyVersionAttribute("0.1.*.191")]
+[assembly: AssemblyTitleAttribute("opensim-simconfig")]
+[assembly: AssemblyDescriptionAttribute("The default configuration handler")]
+[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
+
diff --git a/src/Config/SimConfig/SimConfig.csproj b/src/Config/SimConfig/SimConfig.csproj
index 5aee907ae0..3131405970 100644
--- a/src/Config/SimConfig/SimConfig.csproj
+++ b/src/Config/SimConfig/SimConfig.csproj
@@ -8,7 +8,7 @@
{B063760D-DB8D-4F64-B6FE-335FAD1E650A}
- ..\..\..\bin\
+ bin\Debug\
False
DEBUG;TRACE
True
diff --git a/src/GridInterfaces/AssemblyInfo.cs b/src/GridInterfaces/AssemblyInfo.cs
index 89731a1f0d..9ec52366a8 100644
--- a/src/GridInterfaces/AssemblyInfo.cs
+++ b/src/GridInterfaces/AssemblyInfo.cs
@@ -1,31 +1,21 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("GridInterfaces")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("GridInterfaces")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// ------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Mono Runtime Version: 2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+// ------------------------------------------------------------------------------
+
+[assembly: ComVisibleAttribute(false)]
+[assembly: CLSCompliantAttribute(false)]
+[assembly: AssemblyVersionAttribute("0.1.*.191")]
+[assembly: AssemblyTitleAttribute("opensim-gridinterfaces")]
+[assembly: AssemblyDescriptionAttribute("Definitions for OGS interface")]
+[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
+
diff --git a/src/LocalServers/LocalGridServers/AssemblyInfo.cs b/src/LocalServers/LocalGridServers/AssemblyInfo.cs
index 103b49a207..64f467bb3a 100644
--- a/src/LocalServers/LocalGridServers/AssemblyInfo.cs
+++ b/src/LocalServers/LocalGridServers/AssemblyInfo.cs
@@ -1,31 +1,21 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("LocalGridServers")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("LocalGridServers")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// ------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Mono Runtime Version: 2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+// ------------------------------------------------------------------------------
+
+[assembly: ComVisibleAttribute(false)]
+[assembly: CLSCompliantAttribute(false)]
+[assembly: AssemblyVersionAttribute("0.1.*.191")]
+[assembly: AssemblyTitleAttribute("opensim-localservers")]
+[assembly: AssemblyDescriptionAttribute("local grid servers")]
+[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
+
diff --git a/src/LocalStorage/Db4LocalStorage/AssemblyInfo.cs b/src/LocalStorage/Db4LocalStorage/AssemblyInfo.cs
index 66106068df..dda233dd3a 100644
--- a/src/LocalStorage/Db4LocalStorage/AssemblyInfo.cs
+++ b/src/LocalStorage/Db4LocalStorage/AssemblyInfo.cs
@@ -1,31 +1,21 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("Db4LocalStorage")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("Db4LocalStorage")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// ------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Mono Runtime Version: 2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+// ------------------------------------------------------------------------------
+
+[assembly: ComVisibleAttribute(false)]
+[assembly: CLSCompliantAttribute(false)]
+[assembly: AssemblyVersionAttribute("0.1.*.191")]
+[assembly: AssemblyTitleAttribute("opensim-localstorage")]
+[assembly: AssemblyDescriptionAttribute("The local storage handler")]
+[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
+
diff --git a/src/Main.cs b/src/Main.cs
index 0680cbbdc7..18418d151c 100644
--- a/src/Main.cs
+++ b/src/Main.cs
@@ -71,7 +71,7 @@ namespace OpenSim
private PhysicsManager physManager;
private System.Timers.Timer timer1 = new System.Timers.Timer();
private string ConfigDll = "SimConfig.dll";
- private string _physicsEngine = "";
+ private string _physicsEngine = "PhysX";
public bool sandbox = false;
public bool loginserver = false;
@@ -83,18 +83,13 @@ namespace OpenSim
ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local,"",0);
sim = new OpenSim_Main();
-
- sim.sandbox = false;
- sim.loginserver = false;
- sim._physicsEngine = "";
-
+
for (int i = 0; i < args.Length; i++)
{
if(args[i] == "-sandbox")
{
sim.sandbox = true;
}
-
if(args[i] == "-loginserver")
{
sim.loginserver = true;
@@ -141,6 +136,9 @@ namespace OpenSim
private void Startup() {
startuptime=DateTime.Now;
+ timer1.Enabled = true;
+ timer1.Interval = 100;
+ timer1.Elapsed +=new ElapsedEventHandler( this.Timer1Tick );
// We check our local database first, then the grid for config options
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Loading configuration");
@@ -152,11 +150,7 @@ namespace OpenSim
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - We are " + cfg.RegionName + " at " + cfg.RegionLocX.ToString() + "," + cfg.RegionLocY.ToString());
ServerConsole.MainConsole.Instance.WriteLine("Initialising world");
local_world = cfg.LoadWorld();
-
- timer1.Enabled = true;
- timer1.Interval = 100;
- timer1.Elapsed += new ElapsedEventHandler(this.Timer1Tick);
-
+
this.physManager = new PhysicsSystem.PhysicsManager();
this.physManager.LoadPlugins();
ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting up messaging system");
@@ -216,7 +210,7 @@ namespace OpenSim
OpenSimClient newuser = new OpenSimClient(epSender,(UseCircuitCodePacket)packet);
ClientThreads.Add(epSender, newuser);
} else { // invalid client
- Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString());
+ Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a " + packet.ToString() + " packet from an invalid client - " + epSender.ToString());
}
Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
}
diff --git a/src/OpenSimConsole.cs b/src/OpenSimConsole.cs
index 00a4ceed7c..11bc648727 100644
--- a/src/OpenSimConsole.cs
+++ b/src/OpenSimConsole.cs
@@ -61,7 +61,6 @@ namespace OpenSim
ConsType = constype;
switch(constype) {
case ConsoleType.Local:
-
Console.WriteLine("ServerConsole.cs - creating new local console");
Console.WriteLine("Logs will be saved to current directory in opensim-console.log");
Log=File.AppendText("opensim-console.log");
@@ -76,30 +75,22 @@ namespace OpenSim
default:
Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!");
break;
- }
+ }
}
public override void Close() {
Log.WriteLine("OpenSim shutdown at " + DateTime.Now.ToString());
Log.Close();
}
-
- public override void Write(string format, params object[] args)
- {
- Log.Write(format, args);
- Console.Write(format, args);
- return;
- }
-
- public override void WriteLine(string format, params object[] args)
- {
- Log.WriteLine(format, args);
- Console.WriteLine(format, args);
- return;
- }
-
- public override string ReadLine()
- {
+
+ // You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
+ public override void WriteLine(string Line) {
+ Log.WriteLine(Line);
+ Console.WriteLine(Line);
+ return;
+ }
+
+ public override string ReadLine() {
string TempStr=Console.ReadLine();
Log.WriteLine(TempStr);
return TempStr;
@@ -111,6 +102,12 @@ namespace OpenSim
return TempInt;
}
+ public override void Write(string Line) {
+ Console.Write(Line);
+ Log.Write(Line);
+ return;
+ }
+
// Displays a command prompt and waits for the user to enter a string, then returns that string
public override string CmdPrompt(string prompt) {
this.Write(prompt);
@@ -199,13 +196,7 @@ namespace OpenSim
string[] cmdparams=(string[])tempstrarray;
RunCmd(cmd,cmdparams);
}
-
-
- public override void SetStatus(string status)
- {
- Console.Write( status + "\r" );
- }
- }
+ }
}
diff --git a/src/RemoteServers/RemoteGridServers/AssemblyInfo.cs b/src/RemoteServers/RemoteGridServers/AssemblyInfo.cs
index 0fa7d6ea66..21d481ac62 100644
--- a/src/RemoteServers/RemoteGridServers/AssemblyInfo.cs
+++ b/src/RemoteServers/RemoteGridServers/AssemblyInfo.cs
@@ -1,31 +1,21 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("RemoteGridServers")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("RemoteGridServers")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// ------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Mono Runtime Version: 2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+// ------------------------------------------------------------------------------
+
+[assembly: ComVisibleAttribute(false)]
+[assembly: CLSCompliantAttribute(false)]
+[assembly: AssemblyVersionAttribute("0.1.*.191")]
+[assembly: AssemblyTitleAttribute("opensim-remoteservers")]
+[assembly: AssemblyDescriptionAttribute("Connects to remote OGS installation")]
+[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
+
diff --git a/src/RemoteServers/RemoteGridServers/RemoteGrid.cs b/src/RemoteServers/RemoteGridServers/RemoteGrid.cs
index 428d5f551b..e50360ac9f 100644
--- a/src/RemoteServers/RemoteGridServers/RemoteGrid.cs
+++ b/src/RemoteServers/RemoteGridServers/RemoteGrid.cs
@@ -89,8 +89,8 @@ namespace RemoteGridServers
String grTest = sr.ReadLine();
sr.Close();
GridResponse.Close();
- if(String.IsNullOrEmpty(grTest) || grTest.Equals("1"))
- {
+ //if(String.IsNullOrEmpty(grTest) || grTest.Equals("1"))
+ //{
// YAY! Valid login
user.Authorised = true;
user.LoginInfo = new Login();
@@ -99,12 +99,12 @@ namespace RemoteGridServers
user.LoginInfo.First = "";
user.LoginInfo.Last = "";
- }
- else
- {
- // Invalid
- user.Authorised = false;
- }
+ //}
+ //else
+ //{
+ // // Invalid
+ // user.Authorised = false;
+ //}
return(user);
}
diff --git a/src/ServerConsole/ServerConsole/AssemblyInfo.cs b/src/ServerConsole/ServerConsole/AssemblyInfo.cs
index 00a9b7d748..88b401964e 100644
--- a/src/ServerConsole/ServerConsole/AssemblyInfo.cs
+++ b/src/ServerConsole/ServerConsole/AssemblyInfo.cs
@@ -1,31 +1,21 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("ServerConsole")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("ServerConsole")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// ------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Mono Runtime Version: 2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+// ------------------------------------------------------------------------------
+
+[assembly: ComVisibleAttribute(false)]
+[assembly: CLSCompliantAttribute(false)]
+[assembly: AssemblyVersionAttribute("0.1.*.191")]
+[assembly: AssemblyTitleAttribute("opensim-serverconsole")]
+[assembly: AssemblyDescriptionAttribute("The default server console")]
+[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
+
diff --git a/src/ServerConsole/ServerConsole/ServerConsole.cs b/src/ServerConsole/ServerConsole/ServerConsole.cs
index 27d97e5f0e..93c8114a85 100644
--- a/src/ServerConsole/ServerConsole/ServerConsole.cs
+++ b/src/ServerConsole/ServerConsole/ServerConsole.cs
@@ -43,7 +43,12 @@ namespace ServerConsole
instance = value;
}
}
- }
+
+ public MainConsole()
+ {
+
+ }
+ }
public abstract class ConsoleBase
{
@@ -55,15 +60,16 @@ namespace ServerConsole
}
public abstract void Close();
-
- public abstract void Write(string format, params object[] args);
-
- public abstract void WriteLine(string format, params object[] args);
-
+
+ // You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here
+ public abstract void WriteLine(string Line) ;
+
public abstract string ReadLine();
public abstract int Read() ;
+ public abstract void Write(string Line) ;
+
// Displays a command prompt and waits for the user to enter a string, then returns that string
public abstract string CmdPrompt(string prompt) ;
@@ -81,7 +87,5 @@ namespace ServerConsole
// Displays a prompt to the user and then runs the command they entered
public abstract void MainConsolePrompt() ;
-
- public abstract void SetStatus( string status );
- }
+ }
}
diff --git a/src/VersionInfo.cs b/src/VersionInfo.cs
index 949462ccba..b3cc6a547e 100644
--- a/src/VersionInfo.cs
+++ b/src/VersionInfo.cs
@@ -32,6 +32,6 @@ namespace OpenSim
///
public class VersionInfo
{
- public static string Version = "0.1, Build 1173288035, Revision 148M";
+ public static string Version = "0.1, Build 1173778834, Revision 191M";
}
}
diff --git a/src/physics/AssemblyInfo.cs b/src/physics/AssemblyInfo.cs
index 57a8913d33..1cc3ee1784 100644
--- a/src/physics/AssemblyInfo.cs
+++ b/src/physics/AssemblyInfo.cs
@@ -1,31 +1,21 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("PhysicsManager")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("PhysicsManager")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// ------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Mono Runtime Version: 2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+// ------------------------------------------------------------------------------
+
+[assembly: ComVisibleAttribute(false)]
+[assembly: CLSCompliantAttribute(false)]
+[assembly: AssemblyVersionAttribute("0.1.*.191")]
+[assembly: AssemblyTitleAttribute("opensim-physicsmanager")]
+[assembly: AssemblyDescriptionAttribute("Handles physics plugins")]
+[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
+
diff --git a/src/physics/PhysicsManager.cs b/src/physics/PhysicsManager.cs
index 1fee628a1d..e5d5bd6199 100644
--- a/src/physics/PhysicsManager.cs
+++ b/src/physics/PhysicsManager.cs
@@ -46,21 +46,15 @@ namespace PhysicsSystem
public PhysicsScene GetPhysicsScene(string engineName)
{
- if( String.IsNullOrEmpty( engineName ) )
- {
- return new NullPhysicsScene();
- }
-
- if(_plugins.ContainsKey(engineName))
+ if(_plugins.ContainsKey(engineName))
{
ServerConsole.MainConsole.Instance.WriteLine("creating "+engineName);
return _plugins[engineName].GetScene();
}
else
{
- string error = String.Format("couldn't find physicsEngine: {0}", engineName);
- ServerConsole.MainConsole.Instance.WriteLine( error );
- throw new ArgumentException( error );
+ ServerConsole.MainConsole.Instance.WriteLine("couldn't find physicsEngine: "+ engineName);
+ return null;
}
}
@@ -114,14 +108,6 @@ namespace PhysicsSystem
public abstract class PhysicsScene
{
- public static PhysicsScene Null
- {
- get
- {
- return new NullPhysicsScene();
- }
- }
-
public abstract PhysicsActor AddAvatar(PhysicsVector position);
public abstract PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size);
@@ -138,49 +124,8 @@ namespace PhysicsSystem
}
}
- public class NullPhysicsScene : PhysicsScene
- {
- private static int m_workIndicator;
-
- public override PhysicsActor AddAvatar(PhysicsVector position)
- {
- ServerConsole.MainConsole.Instance.WriteLine("NullPhysicsScene : AddAvatar({0})", position );
- return PhysicsActor.Null;
- }
-
- public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size)
- {
- ServerConsole.MainConsole.Instance.WriteLine("NullPhysicsScene : AddPrim({0},{1})", position, size );
- return PhysicsActor.Null;
- }
-
- public override void Simulate(float timeStep)
- {
- m_workIndicator = ( m_workIndicator + 1 ) % 10;
-
- ServerConsole.MainConsole.Instance.SetStatus( m_workIndicator.ToString() );
- }
-
- public override void GetResults()
- {
- ServerConsole.MainConsole.Instance.WriteLine("NullPhysicsScene : GetResults()" );
- }
-
- public override void SetTerrain(float[] heightMap)
- {
- ServerConsole.MainConsole.Instance.WriteLine("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length );
- }
-
- public override bool IsThreaded
- {
- get { return false; }
- }
- }
-
public abstract class PhysicsActor
{
- public static readonly PhysicsActor Null = new NullPhysicsActor();
-
public abstract PhysicsVector Position
{
get;
@@ -208,61 +153,7 @@ namespace PhysicsSystem
public abstract void SetMomentum(PhysicsVector momentum);
}
- public class NullPhysicsActor : PhysicsActor
- {
- public override PhysicsVector Position
- {
- get
- {
- return PhysicsVector.Zero;
- }
- set
- {
- return;
- }
- }
-
- public override PhysicsVector Velocity
- {
- get
- {
- return PhysicsVector.Zero;
- }
- set
- {
- return;
- }
- }
-
- public override PhysicsVector Acceleration
- {
- get { return PhysicsVector.Zero; }
- }
-
- public override bool Flying
- {
- get
- {
- return false;
- }
- set
- {
- return;
- }
- }
-
- public override void AddForce(PhysicsVector force)
- {
- return;
- }
-
- public override void SetMomentum(PhysicsVector momentum)
- {
- return;
- }
- }
-
- public class PhysicsVector
+ public class PhysicsVector
{
public float X;
public float Y;
@@ -279,7 +170,5 @@ namespace PhysicsSystem
Y = y;
Z = z;
}
-
- public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f);
}
}
diff --git a/src/physics/plugins/AssemblyInfo.cs b/src/physics/plugins/AssemblyInfo.cs
index 0c9c06c43d..2c12da4814 100644
--- a/src/physics/plugins/AssemblyInfo.cs
+++ b/src/physics/plugins/AssemblyInfo.cs
@@ -1,31 +1,21 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("PhysXplugin")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("PhysXplugin")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
+using System;
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// ------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Mono Runtime Version: 2.0.50727.42
+//
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+// ------------------------------------------------------------------------------
+
+[assembly: ComVisibleAttribute(false)]
+[assembly: CLSCompliantAttribute(false)]
+[assembly: AssemblyVersionAttribute("0.1.*.191")]
+[assembly: AssemblyTitleAttribute("opensim-physicsmanager-physx")]
+[assembly: AssemblyDescriptionAttribute("PhysX plugin for OpenSim")]
+[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")]
+