diff --git a/src/Config/SimConfig/AssemblyInfo.cs b/src/Config/SimConfig/AssemblyInfo.cs index 96c3e7383d..b205b4b524 100644 --- a/src/Config/SimConfig/AssemblyInfo.cs +++ b/src/Config/SimConfig/AssemblyInfo.cs @@ -1,31 +1,21 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("SimConfig")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("SimConfig")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] +using System; +using System.Reflection; +using System.Runtime.InteropServices; + +// ------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +// ------------------------------------------------------------------------------ + +[assembly: ComVisibleAttribute(false)] +[assembly: CLSCompliantAttribute(false)] +[assembly: AssemblyVersionAttribute("0.1.*.191")] +[assembly: AssemblyTitleAttribute("opensim-simconfig")] +[assembly: AssemblyDescriptionAttribute("The default configuration handler")] +[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")] + diff --git a/src/Config/SimConfig/SimConfig.csproj b/src/Config/SimConfig/SimConfig.csproj index 5aee907ae0..3131405970 100644 --- a/src/Config/SimConfig/SimConfig.csproj +++ b/src/Config/SimConfig/SimConfig.csproj @@ -8,7 +8,7 @@ {B063760D-DB8D-4F64-B6FE-335FAD1E650A} - ..\..\..\bin\ + bin\Debug\ False DEBUG;TRACE True diff --git a/src/GridInterfaces/AssemblyInfo.cs b/src/GridInterfaces/AssemblyInfo.cs index 89731a1f0d..9ec52366a8 100644 --- a/src/GridInterfaces/AssemblyInfo.cs +++ b/src/GridInterfaces/AssemblyInfo.cs @@ -1,31 +1,21 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("GridInterfaces")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("GridInterfaces")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] +using System; +using System.Reflection; +using System.Runtime.InteropServices; + +// ------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +// ------------------------------------------------------------------------------ + +[assembly: ComVisibleAttribute(false)] +[assembly: CLSCompliantAttribute(false)] +[assembly: AssemblyVersionAttribute("0.1.*.191")] +[assembly: AssemblyTitleAttribute("opensim-gridinterfaces")] +[assembly: AssemblyDescriptionAttribute("Definitions for OGS interface")] +[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")] + diff --git a/src/LocalServers/LocalGridServers/AssemblyInfo.cs b/src/LocalServers/LocalGridServers/AssemblyInfo.cs index 103b49a207..64f467bb3a 100644 --- a/src/LocalServers/LocalGridServers/AssemblyInfo.cs +++ b/src/LocalServers/LocalGridServers/AssemblyInfo.cs @@ -1,31 +1,21 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("LocalGridServers")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("LocalGridServers")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] +using System; +using System.Reflection; +using System.Runtime.InteropServices; + +// ------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +// ------------------------------------------------------------------------------ + +[assembly: ComVisibleAttribute(false)] +[assembly: CLSCompliantAttribute(false)] +[assembly: AssemblyVersionAttribute("0.1.*.191")] +[assembly: AssemblyTitleAttribute("opensim-localservers")] +[assembly: AssemblyDescriptionAttribute("local grid servers")] +[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")] + diff --git a/src/LocalStorage/Db4LocalStorage/AssemblyInfo.cs b/src/LocalStorage/Db4LocalStorage/AssemblyInfo.cs index 66106068df..dda233dd3a 100644 --- a/src/LocalStorage/Db4LocalStorage/AssemblyInfo.cs +++ b/src/LocalStorage/Db4LocalStorage/AssemblyInfo.cs @@ -1,31 +1,21 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("Db4LocalStorage")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("Db4LocalStorage")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] +using System; +using System.Reflection; +using System.Runtime.InteropServices; + +// ------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +// ------------------------------------------------------------------------------ + +[assembly: ComVisibleAttribute(false)] +[assembly: CLSCompliantAttribute(false)] +[assembly: AssemblyVersionAttribute("0.1.*.191")] +[assembly: AssemblyTitleAttribute("opensim-localstorage")] +[assembly: AssemblyDescriptionAttribute("The local storage handler")] +[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")] + diff --git a/src/Main.cs b/src/Main.cs index 0680cbbdc7..18418d151c 100644 --- a/src/Main.cs +++ b/src/Main.cs @@ -71,7 +71,7 @@ namespace OpenSim private PhysicsManager physManager; private System.Timers.Timer timer1 = new System.Timers.Timer(); private string ConfigDll = "SimConfig.dll"; - private string _physicsEngine = ""; + private string _physicsEngine = "PhysX"; public bool sandbox = false; public bool loginserver = false; @@ -83,18 +83,13 @@ namespace OpenSim ServerConsole.MainConsole.Instance = new MServerConsole(ServerConsole.ConsoleBase.ConsoleType.Local,"",0); sim = new OpenSim_Main(); - - sim.sandbox = false; - sim.loginserver = false; - sim._physicsEngine = ""; - + for (int i = 0; i < args.Length; i++) { if(args[i] == "-sandbox") { sim.sandbox = true; } - if(args[i] == "-loginserver") { sim.loginserver = true; @@ -141,6 +136,9 @@ namespace OpenSim private void Startup() { startuptime=DateTime.Now; + timer1.Enabled = true; + timer1.Interval = 100; + timer1.Elapsed +=new ElapsedEventHandler( this.Timer1Tick ); // We check our local database first, then the grid for config options ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Loading configuration"); @@ -152,11 +150,7 @@ namespace OpenSim ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - We are " + cfg.RegionName + " at " + cfg.RegionLocX.ToString() + "," + cfg.RegionLocY.ToString()); ServerConsole.MainConsole.Instance.WriteLine("Initialising world"); local_world = cfg.LoadWorld(); - - timer1.Enabled = true; - timer1.Interval = 100; - timer1.Elapsed += new ElapsedEventHandler(this.Timer1Tick); - + this.physManager = new PhysicsSystem.PhysicsManager(); this.physManager.LoadPlugins(); ServerConsole.MainConsole.Instance.WriteLine("Main.cs:Startup() - Starting up messaging system"); @@ -216,7 +210,7 @@ namespace OpenSim OpenSimClient newuser = new OpenSimClient(epSender,(UseCircuitCodePacket)packet); ClientThreads.Add(epSender, newuser); } else { // invalid client - Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); + Console.Error.WriteLine("Main.cs:OnReceivedData() - WARNING: Got a " + packet.ToString() + " packet from an invalid client - " + epSender.ToString()); } Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); } diff --git a/src/OpenSimConsole.cs b/src/OpenSimConsole.cs index 00a4ceed7c..11bc648727 100644 --- a/src/OpenSimConsole.cs +++ b/src/OpenSimConsole.cs @@ -61,7 +61,6 @@ namespace OpenSim ConsType = constype; switch(constype) { case ConsoleType.Local: - Console.WriteLine("ServerConsole.cs - creating new local console"); Console.WriteLine("Logs will be saved to current directory in opensim-console.log"); Log=File.AppendText("opensim-console.log"); @@ -76,30 +75,22 @@ namespace OpenSim default: Console.WriteLine("ServerConsole.cs - what are you smoking? that isn't a valid console type!"); break; - } + } } public override void Close() { Log.WriteLine("OpenSim shutdown at " + DateTime.Now.ToString()); Log.Close(); } - - public override void Write(string format, params object[] args) - { - Log.Write(format, args); - Console.Write(format, args); - return; - } - - public override void WriteLine(string format, params object[] args) - { - Log.WriteLine(format, args); - Console.WriteLine(format, args); - return; - } - - public override string ReadLine() - { + + // You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here + public override void WriteLine(string Line) { + Log.WriteLine(Line); + Console.WriteLine(Line); + return; + } + + public override string ReadLine() { string TempStr=Console.ReadLine(); Log.WriteLine(TempStr); return TempStr; @@ -111,6 +102,12 @@ namespace OpenSim return TempInt; } + public override void Write(string Line) { + Console.Write(Line); + Log.Write(Line); + return; + } + // Displays a command prompt and waits for the user to enter a string, then returns that string public override string CmdPrompt(string prompt) { this.Write(prompt); @@ -199,13 +196,7 @@ namespace OpenSim string[] cmdparams=(string[])tempstrarray; RunCmd(cmd,cmdparams); } - - - public override void SetStatus(string status) - { - Console.Write( status + "\r" ); - } - } + } } diff --git a/src/RemoteServers/RemoteGridServers/AssemblyInfo.cs b/src/RemoteServers/RemoteGridServers/AssemblyInfo.cs index 0fa7d6ea66..21d481ac62 100644 --- a/src/RemoteServers/RemoteGridServers/AssemblyInfo.cs +++ b/src/RemoteServers/RemoteGridServers/AssemblyInfo.cs @@ -1,31 +1,21 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("RemoteGridServers")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("RemoteGridServers")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] +using System; +using System.Reflection; +using System.Runtime.InteropServices; + +// ------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +// ------------------------------------------------------------------------------ + +[assembly: ComVisibleAttribute(false)] +[assembly: CLSCompliantAttribute(false)] +[assembly: AssemblyVersionAttribute("0.1.*.191")] +[assembly: AssemblyTitleAttribute("opensim-remoteservers")] +[assembly: AssemblyDescriptionAttribute("Connects to remote OGS installation")] +[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")] + diff --git a/src/RemoteServers/RemoteGridServers/RemoteGrid.cs b/src/RemoteServers/RemoteGridServers/RemoteGrid.cs index 428d5f551b..e50360ac9f 100644 --- a/src/RemoteServers/RemoteGridServers/RemoteGrid.cs +++ b/src/RemoteServers/RemoteGridServers/RemoteGrid.cs @@ -89,8 +89,8 @@ namespace RemoteGridServers String grTest = sr.ReadLine(); sr.Close(); GridResponse.Close(); - if(String.IsNullOrEmpty(grTest) || grTest.Equals("1")) - { + //if(String.IsNullOrEmpty(grTest) || grTest.Equals("1")) + //{ // YAY! Valid login user.Authorised = true; user.LoginInfo = new Login(); @@ -99,12 +99,12 @@ namespace RemoteGridServers user.LoginInfo.First = ""; user.LoginInfo.Last = ""; - } - else - { - // Invalid - user.Authorised = false; - } + //} + //else + //{ + // // Invalid + // user.Authorised = false; + //} return(user); } diff --git a/src/ServerConsole/ServerConsole/AssemblyInfo.cs b/src/ServerConsole/ServerConsole/AssemblyInfo.cs index 00a9b7d748..88b401964e 100644 --- a/src/ServerConsole/ServerConsole/AssemblyInfo.cs +++ b/src/ServerConsole/ServerConsole/AssemblyInfo.cs @@ -1,31 +1,21 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("ServerConsole")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("ServerConsole")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] +using System; +using System.Reflection; +using System.Runtime.InteropServices; + +// ------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +// ------------------------------------------------------------------------------ + +[assembly: ComVisibleAttribute(false)] +[assembly: CLSCompliantAttribute(false)] +[assembly: AssemblyVersionAttribute("0.1.*.191")] +[assembly: AssemblyTitleAttribute("opensim-serverconsole")] +[assembly: AssemblyDescriptionAttribute("The default server console")] +[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")] + diff --git a/src/ServerConsole/ServerConsole/ServerConsole.cs b/src/ServerConsole/ServerConsole/ServerConsole.cs index 27d97e5f0e..93c8114a85 100644 --- a/src/ServerConsole/ServerConsole/ServerConsole.cs +++ b/src/ServerConsole/ServerConsole/ServerConsole.cs @@ -43,7 +43,12 @@ namespace ServerConsole instance = value; } } - } + + public MainConsole() + { + + } + } public abstract class ConsoleBase { @@ -55,15 +60,16 @@ namespace ServerConsole } public abstract void Close(); - - public abstract void Write(string format, params object[] args); - - public abstract void WriteLine(string format, params object[] args); - + + // You know what ReadLine() and WriteLine() do, right? And Read() and Write()? Right, you do actually know C#, right? Are you actually a programmer? Do you know english? Do you find my sense of humour in comments irritating? Good, glad you're still here + public abstract void WriteLine(string Line) ; + public abstract string ReadLine(); public abstract int Read() ; + public abstract void Write(string Line) ; + // Displays a command prompt and waits for the user to enter a string, then returns that string public abstract string CmdPrompt(string prompt) ; @@ -81,7 +87,5 @@ namespace ServerConsole // Displays a prompt to the user and then runs the command they entered public abstract void MainConsolePrompt() ; - - public abstract void SetStatus( string status ); - } + } } diff --git a/src/VersionInfo.cs b/src/VersionInfo.cs index 949462ccba..b3cc6a547e 100644 --- a/src/VersionInfo.cs +++ b/src/VersionInfo.cs @@ -32,6 +32,6 @@ namespace OpenSim /// public class VersionInfo { - public static string Version = "0.1, Build 1173288035, Revision 148M"; + public static string Version = "0.1, Build 1173778834, Revision 191M"; } } diff --git a/src/physics/AssemblyInfo.cs b/src/physics/AssemblyInfo.cs index 57a8913d33..1cc3ee1784 100644 --- a/src/physics/AssemblyInfo.cs +++ b/src/physics/AssemblyInfo.cs @@ -1,31 +1,21 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("PhysicsManager")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("PhysicsManager")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] +using System; +using System.Reflection; +using System.Runtime.InteropServices; + +// ------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +// ------------------------------------------------------------------------------ + +[assembly: ComVisibleAttribute(false)] +[assembly: CLSCompliantAttribute(false)] +[assembly: AssemblyVersionAttribute("0.1.*.191")] +[assembly: AssemblyTitleAttribute("opensim-physicsmanager")] +[assembly: AssemblyDescriptionAttribute("Handles physics plugins")] +[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")] + diff --git a/src/physics/PhysicsManager.cs b/src/physics/PhysicsManager.cs index 1fee628a1d..e5d5bd6199 100644 --- a/src/physics/PhysicsManager.cs +++ b/src/physics/PhysicsManager.cs @@ -46,21 +46,15 @@ namespace PhysicsSystem public PhysicsScene GetPhysicsScene(string engineName) { - if( String.IsNullOrEmpty( engineName ) ) - { - return new NullPhysicsScene(); - } - - if(_plugins.ContainsKey(engineName)) + if(_plugins.ContainsKey(engineName)) { ServerConsole.MainConsole.Instance.WriteLine("creating "+engineName); return _plugins[engineName].GetScene(); } else { - string error = String.Format("couldn't find physicsEngine: {0}", engineName); - ServerConsole.MainConsole.Instance.WriteLine( error ); - throw new ArgumentException( error ); + ServerConsole.MainConsole.Instance.WriteLine("couldn't find physicsEngine: "+ engineName); + return null; } } @@ -114,14 +108,6 @@ namespace PhysicsSystem public abstract class PhysicsScene { - public static PhysicsScene Null - { - get - { - return new NullPhysicsScene(); - } - } - public abstract PhysicsActor AddAvatar(PhysicsVector position); public abstract PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size); @@ -138,49 +124,8 @@ namespace PhysicsSystem } } - public class NullPhysicsScene : PhysicsScene - { - private static int m_workIndicator; - - public override PhysicsActor AddAvatar(PhysicsVector position) - { - ServerConsole.MainConsole.Instance.WriteLine("NullPhysicsScene : AddAvatar({0})", position ); - return PhysicsActor.Null; - } - - public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) - { - ServerConsole.MainConsole.Instance.WriteLine("NullPhysicsScene : AddPrim({0},{1})", position, size ); - return PhysicsActor.Null; - } - - public override void Simulate(float timeStep) - { - m_workIndicator = ( m_workIndicator + 1 ) % 10; - - ServerConsole.MainConsole.Instance.SetStatus( m_workIndicator.ToString() ); - } - - public override void GetResults() - { - ServerConsole.MainConsole.Instance.WriteLine("NullPhysicsScene : GetResults()" ); - } - - public override void SetTerrain(float[] heightMap) - { - ServerConsole.MainConsole.Instance.WriteLine("NullPhysicsScene : SetTerrain({0} items)", heightMap.Length ); - } - - public override bool IsThreaded - { - get { return false; } - } - } - public abstract class PhysicsActor { - public static readonly PhysicsActor Null = new NullPhysicsActor(); - public abstract PhysicsVector Position { get; @@ -208,61 +153,7 @@ namespace PhysicsSystem public abstract void SetMomentum(PhysicsVector momentum); } - public class NullPhysicsActor : PhysicsActor - { - public override PhysicsVector Position - { - get - { - return PhysicsVector.Zero; - } - set - { - return; - } - } - - public override PhysicsVector Velocity - { - get - { - return PhysicsVector.Zero; - } - set - { - return; - } - } - - public override PhysicsVector Acceleration - { - get { return PhysicsVector.Zero; } - } - - public override bool Flying - { - get - { - return false; - } - set - { - return; - } - } - - public override void AddForce(PhysicsVector force) - { - return; - } - - public override void SetMomentum(PhysicsVector momentum) - { - return; - } - } - - public class PhysicsVector + public class PhysicsVector { public float X; public float Y; @@ -279,7 +170,5 @@ namespace PhysicsSystem Y = y; Z = z; } - - public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f); } } diff --git a/src/physics/plugins/AssemblyInfo.cs b/src/physics/plugins/AssemblyInfo.cs index 0c9c06c43d..2c12da4814 100644 --- a/src/physics/plugins/AssemblyInfo.cs +++ b/src/physics/plugins/AssemblyInfo.cs @@ -1,31 +1,21 @@ -using System.Reflection; -using System.Runtime.CompilerServices; -using System.Runtime.InteropServices; - -// Information about this assembly is defined by the following -// attributes. -// -// change them to the information which is associated with the assembly -// you compile. - -[assembly: AssemblyTitle("PhysXplugin")] -[assembly: AssemblyDescription("")] -[assembly: AssemblyConfiguration("")] -[assembly: AssemblyCompany("")] -[assembly: AssemblyProduct("PhysXplugin")] -[assembly: AssemblyCopyright("")] -[assembly: AssemblyTrademark("")] -[assembly: AssemblyCulture("")] - -// This sets the default COM visibility of types in the assembly to invisible. -// If you need to expose a type to COM, use [ComVisible(true)] on that type. -[assembly: ComVisible(false)] - -// The assembly version has following format : -// -// Major.Minor.Build.Revision -// -// You can specify all values by your own or you can build default build and revision -// numbers with the '*' character (the default): - -[assembly: AssemblyVersion("1.0.*")] +using System; +using System.Reflection; +using System.Runtime.InteropServices; + +// ------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Mono Runtime Version: 2.0.50727.42 +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +// ------------------------------------------------------------------------------ + +[assembly: ComVisibleAttribute(false)] +[assembly: CLSCompliantAttribute(false)] +[assembly: AssemblyVersionAttribute("0.1.*.191")] +[assembly: AssemblyTitleAttribute("opensim-physicsmanager-physx")] +[assembly: AssemblyDescriptionAttribute("PhysX plugin for OpenSim")] +[assembly: AssemblyCopyrightAttribute("Copyright © OGS development team 2007")] +