Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
commit
f9ee8be2bc
|
@ -49,6 +49,7 @@ namespace OpenSim.Grid.GridServer
|
||||||
protected GridConfig m_config;
|
protected GridConfig m_config;
|
||||||
public string m_consoleType = "local";
|
public string m_consoleType = "local";
|
||||||
public IConfigSource m_configSource = null;
|
public IConfigSource m_configSource = null;
|
||||||
|
public string m_configFile = "GridServer_Config.xml";
|
||||||
|
|
||||||
public GridConfig Config
|
public GridConfig Config
|
||||||
{
|
{
|
||||||
|
@ -91,7 +92,7 @@ namespace OpenSim.Grid.GridServer
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
MainConsole.Instance = m_console;
|
MainConsole.Instance = m_console;
|
||||||
m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), "GridServer_Config.xml")));
|
m_config = new GridConfig("GRID SERVER", (Path.Combine(Util.configDir(), m_configFile)));
|
||||||
|
|
||||||
m_log.Info("[GRID]: Starting HTTP process");
|
m_log.Info("[GRID]: Starting HTTP process");
|
||||||
m_httpServer = new BaseHttpServer(m_config.HttpPort);
|
m_httpServer = new BaseHttpServer(m_config.HttpPort);
|
||||||
|
|
|
@ -36,6 +36,7 @@ namespace OpenSim.Grid.GridServer
|
||||||
{
|
{
|
||||||
ArgvConfigSource argvSource = new ArgvConfigSource(args);
|
ArgvConfigSource argvSource = new ArgvConfigSource(args);
|
||||||
argvSource.AddSwitch("Startup", "console", "c");
|
argvSource.AddSwitch("Startup", "console", "c");
|
||||||
|
argvSource.AddSwitch("Startup", "xmlfile", "x");
|
||||||
|
|
||||||
XmlConfigurator.Configure();
|
XmlConfigurator.Configure();
|
||||||
|
|
||||||
|
@ -45,6 +46,7 @@ namespace OpenSim.Grid.GridServer
|
||||||
if (startupConfig != null)
|
if (startupConfig != null)
|
||||||
{
|
{
|
||||||
app.m_consoleType = startupConfig.GetString("console", "local");
|
app.m_consoleType = startupConfig.GetString("console", "local");
|
||||||
|
app.m_configFile = startupConfig.GetString("xmlfile", "GridServer_Config.xml");
|
||||||
}
|
}
|
||||||
|
|
||||||
app.m_configSource = argvSource;
|
app.m_configSource = argvSource;
|
||||||
|
|
|
@ -59,16 +59,19 @@ namespace OpenSim.Grid.MessagingServer
|
||||||
|
|
||||||
protected static string m_consoleType = "local";
|
protected static string m_consoleType = "local";
|
||||||
protected static IConfigSource m_config = null;
|
protected static IConfigSource m_config = null;
|
||||||
|
protected static string m_configFile = "MessagingServer_Config.xml";
|
||||||
|
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
ArgvConfigSource argvSource = new ArgvConfigSource(args);
|
ArgvConfigSource argvSource = new ArgvConfigSource(args);
|
||||||
argvSource.AddSwitch("Startup", "console", "c");
|
argvSource.AddSwitch("Startup", "console", "c");
|
||||||
|
argvSource.AddSwitch("Startup", "xmlfile", "x");
|
||||||
|
|
||||||
IConfig startupConfig = argvSource.Configs["Startup"];
|
IConfig startupConfig = argvSource.Configs["Startup"];
|
||||||
if (startupConfig != null)
|
if (startupConfig != null)
|
||||||
{
|
{
|
||||||
m_consoleType = startupConfig.GetString("console", "local");
|
m_consoleType = startupConfig.GetString("console", "local");
|
||||||
|
m_configFile = startupConfig.GetString("xmlfile", "MessagingServer_Config.xml");
|
||||||
}
|
}
|
||||||
|
|
||||||
m_config = argvSource;
|
m_config = argvSource;
|
||||||
|
@ -164,7 +167,7 @@ namespace OpenSim.Grid.MessagingServer
|
||||||
|
|
||||||
protected override void StartupSpecific()
|
protected override void StartupSpecific()
|
||||||
{
|
{
|
||||||
Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), "MessagingServer_Config.xml")));
|
Cfg = new MessageServerConfig("MESSAGING SERVER", (Path.Combine(Util.configDir(), m_configFile)));
|
||||||
|
|
||||||
m_userDataBaseService = new UserDataBaseService();
|
m_userDataBaseService = new UserDataBaseService();
|
||||||
m_userDataBaseService.AddPlugin(Cfg.DatabaseProvider, Cfg.DatabaseConnect);
|
m_userDataBaseService.AddPlugin(Cfg.DatabaseProvider, Cfg.DatabaseConnect);
|
||||||
|
|
|
@ -76,16 +76,19 @@ namespace OpenSim.Grid.UserServer
|
||||||
|
|
||||||
protected static string m_consoleType = "local";
|
protected static string m_consoleType = "local";
|
||||||
protected static IConfigSource m_config = null;
|
protected static IConfigSource m_config = null;
|
||||||
|
protected static string m_configFile = "UserServer_Config.xml";
|
||||||
|
|
||||||
public static void Main(string[] args)
|
public static void Main(string[] args)
|
||||||
{
|
{
|
||||||
ArgvConfigSource argvSource = new ArgvConfigSource(args);
|
ArgvConfigSource argvSource = new ArgvConfigSource(args);
|
||||||
argvSource.AddSwitch("Startup", "console", "c");
|
argvSource.AddSwitch("Startup", "console", "c");
|
||||||
|
argvSource.AddSwitch("Startup", "xmlfile", "x");
|
||||||
|
|
||||||
IConfig startupConfig = argvSource.Configs["Startup"];
|
IConfig startupConfig = argvSource.Configs["Startup"];
|
||||||
if (startupConfig != null)
|
if (startupConfig != null)
|
||||||
{
|
{
|
||||||
m_consoleType = startupConfig.GetString("console", "local");
|
m_consoleType = startupConfig.GetString("console", "local");
|
||||||
|
m_configFile = startupConfig.GetString("xmlfile", "UserServer_Config.xml");
|
||||||
}
|
}
|
||||||
|
|
||||||
m_config = argvSource;
|
m_config = argvSource;
|
||||||
|
@ -151,7 +154,7 @@ namespace OpenSim.Grid.UserServer
|
||||||
|
|
||||||
protected virtual IInterServiceInventoryServices StartupCoreComponents()
|
protected virtual IInterServiceInventoryServices StartupCoreComponents()
|
||||||
{
|
{
|
||||||
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), "UserServer_Config.xml")));
|
Cfg = new UserConfig("USER SERVER", (Path.Combine(Util.configDir(), m_configFile)));
|
||||||
|
|
||||||
m_httpServer = new BaseHttpServer(Cfg.HttpPort);
|
m_httpServer = new BaseHttpServer(Cfg.HttpPort);
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,31 @@
|
||||||
using OpenMetaverse;
|
/*
|
||||||
|
* Copyright (c) Contributors, http://opensimulator.org/
|
||||||
|
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||||
|
*
|
||||||
|
* Redistribution and use in source and binary forms, with or without
|
||||||
|
* modification, are permitted provided that the following conditions are met:
|
||||||
|
* * Redistributions of source code must retain the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer.
|
||||||
|
* * Redistributions in binary form must reproduce the above copyright
|
||||||
|
* notice, this list of conditions and the following disclaimer in the
|
||||||
|
* documentation and/or other materials provided with the distribution.
|
||||||
|
* * Neither the name of the OpenSimulator Project nor the
|
||||||
|
* names of its contributors may be used to endorse or promote products
|
||||||
|
* derived from this software without specific prior written permission.
|
||||||
|
*
|
||||||
|
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||||
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||||
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||||
|
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||||
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||||
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||||
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||||
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||||
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||||
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using OpenMetaverse;
|
||||||
using OpenSim.Region.Framework.Scenes;
|
using OpenSim.Region.Framework.Scenes;
|
||||||
|
|
||||||
namespace OpenSim.Region.CoreModules.Avatar.NPC
|
namespace OpenSim.Region.CoreModules.Avatar.NPC
|
||||||
|
|
|
@ -213,7 +213,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Chat
|
||||||
m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword);
|
m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword);
|
||||||
string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' });
|
string[] excludes = config.GetString("exclude_list", "").Trim().Split(new Char[] { ',' });
|
||||||
cs.ExcludeList = new List<string>(excludes.Length);
|
cs.ExcludeList = new List<string>(excludes.Length);
|
||||||
foreach(string name in excludes)
|
foreach (string name in excludes)
|
||||||
{
|
{
|
||||||
cs.ExcludeList.Add(name.Trim().ToLower());
|
cs.ExcludeList.Add(name.Trim().ToLower());
|
||||||
}
|
}
|
||||||
|
|
|
@ -89,7 +89,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
||||||
p_returnUuid = UUID.Zero;
|
p_returnUuid = UUID.Zero;
|
||||||
}
|
}
|
||||||
|
|
||||||
while(p_returnUuid == UUID.Zero)
|
while (p_returnUuid == UUID.Zero)
|
||||||
{
|
{
|
||||||
Thread.Sleep(250);
|
Thread.Sleep(250);
|
||||||
}
|
}
|
||||||
|
@ -102,31 +102,37 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
||||||
public void Autopilot(UUID agentID, Scene scene, Vector3 pos)
|
public void Autopilot(UUID agentID, Scene scene, Vector3 pos)
|
||||||
{
|
{
|
||||||
lock (m_avatars)
|
lock (m_avatars)
|
||||||
|
{
|
||||||
if (m_avatars.ContainsKey(agentID))
|
if (m_avatars.ContainsKey(agentID))
|
||||||
{
|
{
|
||||||
ScenePresence sp;
|
ScenePresence sp;
|
||||||
scene.TryGetAvatar(agentID, out sp);
|
scene.TryGetAvatar(agentID, out sp);
|
||||||
sp.DoAutoPilot(0, pos, m_avatars[agentID]);
|
sp.DoAutoPilot(0, pos, m_avatars[agentID]);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Say(UUID agentID, Scene scene, string text)
|
public void Say(UUID agentID, Scene scene, string text)
|
||||||
{
|
{
|
||||||
lock (m_avatars)
|
lock (m_avatars)
|
||||||
|
{
|
||||||
if (m_avatars.ContainsKey(agentID))
|
if (m_avatars.ContainsKey(agentID))
|
||||||
{
|
{
|
||||||
m_avatars[agentID].Say(text);
|
m_avatars[agentID].Say(text);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void DeleteNPC(UUID agentID, Scene scene)
|
public void DeleteNPC(UUID agentID, Scene scene)
|
||||||
{
|
{
|
||||||
lock(m_avatars)
|
lock (m_avatars)
|
||||||
|
{
|
||||||
if (m_avatars.ContainsKey(agentID))
|
if (m_avatars.ContainsKey(agentID))
|
||||||
{
|
{
|
||||||
scene.RemoveClient(agentID);
|
scene.RemoveClient(agentID);
|
||||||
m_avatars.Remove(agentID);
|
m_avatars.Remove(agentID);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -146,7 +152,6 @@ namespace OpenSim.Region.OptionalModules.World.NPC
|
||||||
{
|
{
|
||||||
p_inUse = false;
|
p_inUse = false;
|
||||||
|
|
||||||
|
|
||||||
NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene);
|
NPCAvatar npcAvatar = new NPCAvatar(p_firstname, p_lastname, p_position, p_scene);
|
||||||
npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue);
|
npcAvatar.CircuitCode = (uint) Util.RandomClass.Next(0, int.MaxValue);
|
||||||
|
|
||||||
|
|
|
@ -1978,25 +1978,27 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
||||||
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
|
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
|
||||||
}
|
}
|
||||||
|
|
||||||
private LSL_Rotation GetPartRot( SceneObjectPart part )
|
private LSL_Rotation GetPartRot(SceneObjectPart part)
|
||||||
{
|
{
|
||||||
Quaternion q;
|
Quaternion q;
|
||||||
if (part.LinkNum == 0 || part.LinkNum == 1) // unlinked or root prim
|
if (part.LinkNum == 0 || part.LinkNum == 1) // unlinked or root prim
|
||||||
{
|
{
|
||||||
if (part.ParentGroup.RootPart.AttachmentPoint != 0)
|
if (part.ParentGroup.RootPart.AttachmentPoint != 0)
|
||||||
{
|
{
|
||||||
ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar);
|
ScenePresence avatar = World.GetScenePresence(part.AttachedAvatar);
|
||||||
if (avatar != null)
|
if (avatar != null)
|
||||||
if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0)
|
{
|
||||||
q = avatar.CameraRotation; // Mouselook
|
if ((avatar.AgentControlFlags & (uint)AgentManager.ControlFlags.AGENT_CONTROL_MOUSELOOK) != 0)
|
||||||
else
|
q = avatar.CameraRotation; // Mouselook
|
||||||
q = avatar.Rotation; // Currently infrequently updated so may be inaccurate
|
else
|
||||||
else
|
q = avatar.Rotation; // Currently infrequently updated so may be inaccurate
|
||||||
q = part.ParentGroup.GroupRotation; // Likely never get here but just in case
|
}
|
||||||
}
|
else
|
||||||
else
|
q = part.ParentGroup.GroupRotation; // Likely never get here but just in case
|
||||||
q = part.ParentGroup.GroupRotation; // just the group rotation
|
}
|
||||||
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
|
else
|
||||||
|
q = part.ParentGroup.GroupRotation; // just the group rotation
|
||||||
|
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
|
||||||
}
|
}
|
||||||
q = part.GetWorldRotation();
|
q = part.GetWorldRotation();
|
||||||
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
|
return new LSL_Rotation(q.X, q.Y, q.Z, q.W);
|
||||||
|
|
Loading…
Reference in New Issue