diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index eacd21977d..f8498c68ee 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -1853,7 +1853,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
}
-
+
public void rotLookAt(Quaternion target, float strength, float damping)
{
SceneObjectPart rootpart = m_rootPart;
@@ -1880,6 +1880,7 @@ namespace OpenSim.Region.Framework.Scenes
}
}
}
+
public void stopLookAt()
{
SceneObjectPart rootpart = m_rootPart;
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
index 0eddbfde0b..6b562e5163 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
@@ -2684,7 +2684,7 @@ namespace OpenSim.Region.Framework.Scenes
ParentGroup.HasGroupChanged = true;
ScheduleFullUpdate();
}
-
+
///
/// Set the text displayed for this part.
///
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
index 98681d6569..88f5d3e171 100644
--- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
+++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
@@ -620,11 +620,25 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
set { return; }
}
- public override Quaternion APIDTarget { set { return; } }
- public override bool APIDActive { set { return; } }
- public override float APIDStrength { set { return; } }
- public override float APIDDamping { set { return; } }
+ public override Quaternion APIDTarget
+ {
+ set { return; }
+ }
+ public override bool APIDActive
+ {
+ set { return; }
+ }
+
+ public override float APIDStrength
+ {
+ set { return; }
+ }
+
+ public override float APIDDamping
+ {
+ set { return; }
+ }
///
/// Adds the force supplied to the Target Velocity
diff --git a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
index d931f12636..9603ea4571 100644
--- a/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
+++ b/OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETPrim.cs
@@ -570,7 +570,6 @@ namespace OpenSim.Region.Physics.BulletDotNETPlugin
public override float APIDStrength { set { return; } }
public override float APIDDamping { set { return; } }
-
public override void AddForce(Vector3 force, bool pushforce)
{
m_forcelist.Add(force);
diff --git a/OpenSim/Region/Physics/Manager/PhysicsActor.cs b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
index b82586f8f4..10b153d25e 100644
--- a/OpenSim/Region/Physics/Manager/PhysicsActor.cs
+++ b/OpenSim/Region/Physics/Manager/PhysicsActor.cs
@@ -487,7 +487,6 @@ namespace OpenSim.Region.Physics.Manager
public override float APIDStrength { set { return; } }
public override float APIDDamping { set { return; } }
-
public override void SetMomentum(Vector3 momentum)
{
}
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index b99baa2ab3..75b5b5a734 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -1217,8 +1217,6 @@ namespace OpenSim.Region.Physics.OdePlugin
set { return; }
}
-
-
public override void SubscribeEvents(int ms)
{
m_requestedUpdateFrequency = ms;
diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
index 688be83322..3765123e75 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs
@@ -2886,16 +2886,19 @@ Console.WriteLine(" JointCreateFixed");
public override bool PIDActive { set { m_usePID = value; } }
public override float PIDTau { set { m_PIDTau = value; } }
- // For RotLookAt
- public override Quaternion APIDTarget { set { m_APIDTarget = value; } }
- public override bool APIDActive { set { m_useAPID = value; } }
- public override float APIDStrength { set { m_APIDStrength = value; } }
- public override float APIDDamping { set { m_APIDDamping = value; } }
-
public override float PIDHoverHeight { set { m_PIDHoverHeight = value; ; } }
public override bool PIDHoverActive { set { m_useHoverPID = value; } }
public override PIDHoverType PIDHoverType { set { m_PIDHoverType = value; } }
public override float PIDHoverTau { set { m_PIDHoverTau = value; } }
+
+ public override Quaternion APIDTarget{ set { return; } }
+
+ public override bool APIDActive{ set { return; } }
+
+ public override float APIDStrength{ set { return; } }
+
+ public override float APIDDamping{ set { return; } }
+
private void createAMotor(Vector3 axis)
{
diff --git a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs
index 847b634e9b..edccf479c1 100644
--- a/OpenSim/Region/Physics/POSPlugin/POSPrim.cs
+++ b/OpenSim/Region/Physics/POSPlugin/POSPrim.cs
@@ -299,6 +299,7 @@ namespace OpenSim.Region.Physics.POSPlugin
{
set { return; }
}
+
public override Quaternion APIDTarget
{
set { return; }
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
index c3edaef3ea..28932b6b0f 100644
--- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
+++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
@@ -2742,7 +2742,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
}
-
public void llStopLookAt()
{
m_host.AddScriptLPS(1);