varregion: go back to using Constants.RegionSize so as not to break
external modules. People shouldn't use it but don't want to cause too much breakage of legacy modules.varregion
parent
139639d25e
commit
fa1c688342
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@ -146,19 +146,12 @@ namespace OpenSim.Framework
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public uint RegionWorldLocX = 0;
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public uint RegionWorldLocY = 0;
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public uint RegionWorldLocZ = 0;
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public uint RegionSizeX = LegacyRegionSize;
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public uint RegionSizeY = LegacyRegionSize;
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public uint RegionSizeX = Constants.RegionSize;
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public uint RegionSizeY = Constants.RegionSize;
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public uint RegionSizeZ = Constants.RegionHeight;
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private Dictionary<String, String> m_otherSettings = new Dictionary<string, string>();
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// Originally, regions were fixed size of 256 in X and Y.
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// For downward compatability, 'RegionLocX' returns the region coordinates in the legacy region units.
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// This is the constant used to convert world integer coordinates to legacy region units.
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public const uint LegacyRegionSize = 256;
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// Apparently, we're applying the same estatesettings regardless of whether it's local or remote.
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// MT: Yes. Estates can't span trust boundaries. Therefore, it can be
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@ -460,8 +453,8 @@ namespace OpenSim.Framework
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/// </summary>
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public uint LegacyRegionLocX
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{
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get { return RegionWorldLocX / LegacyRegionSize; }
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set { RegionWorldLocX = value * LegacyRegionSize; }
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get { return RegionWorldLocX / Constants.RegionSize; }
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set { RegionWorldLocX = value * Constants.RegionSize; }
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}
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/// <summary>
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@ -471,8 +464,8 @@ namespace OpenSim.Framework
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/// </summary>
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public uint LegacyRegionLocY
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{
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get { return RegionWorldLocY / LegacyRegionSize; }
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set { RegionWorldLocY = value * LegacyRegionSize; }
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get { return RegionWorldLocY / Constants.RegionSize; }
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set { RegionWorldLocY = value * Constants.RegionSize; }
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}
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/// <summary>
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@ -492,8 +485,8 @@ namespace OpenSim.Framework
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RegionWorldLocX = 0;
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RegionWorldLocY = 0;
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RegionWorldLocZ = 0;
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RegionSizeX = LegacyRegionSize;
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RegionSizeY = LegacyRegionSize;
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RegionSizeX = Constants.RegionSize;
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RegionSizeY = Constants.RegionSize;
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RegionSizeZ = Constants.RegionHeight;
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}
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@ -628,11 +621,11 @@ namespace OpenSim.Framework
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// Region size
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// Default to legacy region size if not specified.
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allKeys.Remove("SizeX");
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string configSizeX = config.GetString("SizeX", LegacyRegionSize.ToString());
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string configSizeX = config.GetString("SizeX", Constants.RegionSize.ToString());
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config.Set("SizeX", configSizeX);
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RegionSizeX = Convert.ToUInt32(configSizeX);
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allKeys.Remove("SizeY");
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string configSizeY = config.GetString("SizeY", LegacyRegionSize.ToString());
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string configSizeY = config.GetString("SizeY", Constants.RegionSize.ToString());
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config.Set("SizeY", configSizeX);
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RegionSizeY = Convert.ToUInt32(configSizeY);
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allKeys.Remove("SizeZ");
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@ -772,7 +765,7 @@ namespace OpenSim.Framework
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string location = String.Format("{0},{1}", LegacyRegionLocX, LegacyRegionLocY);
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config.Set("Location", location);
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if (RegionSizeX != LegacyRegionSize || RegionSizeY != LegacyRegionSize)
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if (RegionSizeX != Constants.RegionSize || RegionSizeY != Constants.RegionSize)
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{
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config.Set("SizeX", RegionSizeX);
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config.Set("SizeY", RegionSizeY);
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@ -941,9 +934,9 @@ namespace OpenSim.Framework
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configMember.addConfigurationOption("sim_location_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
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"Grid Location (Y Axis)", "1000", false);
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configMember.addConfigurationOption("sim_size_x", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
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"Size of region in X dimension", LegacyRegionSize.ToString(), false);
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"Size of region in X dimension", Constants.RegionSize.ToString(), false);
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configMember.addConfigurationOption("sim_size_y", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
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"Size of region in Y dimension", LegacyRegionSize.ToString(), false);
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"Size of region in Y dimension", Constants.RegionSize.ToString(), false);
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configMember.addConfigurationOption("sim_size_z", ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
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"Size of region in Z dimension", Constants.RegionHeight.ToString(), false);
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