clone off pCampBot to OpenSim.TestSuite, as I'm going to be
making enough breaking changes that I'd rather not mess up people currently using pCampBot effectively.0.6.0-stable
parent
956f7cb4f9
commit
fa79433d2e
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@ -0,0 +1,239 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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||||
* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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using libsecondlife;
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using libsecondlife.Packets;
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using Nini.Config;
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using System.Threading;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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namespace pCampBot
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{
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/// <summary>
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/// Thread/Bot manager for the application
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/// </summary>
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public class BotManager : conscmd_callback
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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protected ConsoleBase m_console;
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protected List<PhysicsBot> m_lBot;
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protected Thread[] m_td;
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protected bool m_verbose = true;
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protected Random somthing = new Random(System.Environment.TickCount);
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protected int numbots = 0;
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protected IConfig Previous_config;
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/// <summary>
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/// Constructor Creates MainConsole.Instance to take commands and provide the place to write data
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/// </summary>
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public BotManager()
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{
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m_log.Info("In bot manager");
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// m_console = CreateConsole();
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// MainConsole.Instance = m_console;
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m_lBot = new List<PhysicsBot>();
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}
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/// <summary>
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/// Startup number of bots specified in the starting arguments
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/// </summary>
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/// <param name="botcount">How many bots to start up</param>
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/// <param name="cs">The configuration for the bots to use</param>
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public void dobotStartup(int botcount, IConfig cs)
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{
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Previous_config = cs;
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m_td = new Thread[botcount];
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for (int i = 0; i < botcount; i++)
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{
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startupBot(i, cs);
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}
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}
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/// <summary>
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/// Add additional bots (and threads) to our bot pool
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/// </summary>
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/// <param name="botcount">How Many of them to add</param>
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public void addbots(int botcount)
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{
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int len = m_td.Length;
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Thread[] m_td2 = new Thread[len + botcount];
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for (int i = 0; i < len; i++)
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{
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m_td2[i] = m_td[i];
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}
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m_td = m_td2;
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int newlen = len + botcount;
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for (int i = len; i < newlen; i++)
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{
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startupBot(i, Previous_config);
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}
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}
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/// <summary>
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/// This starts up the bot and stores the thread for the bot in the thread array
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/// </summary>
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/// <param name="pos">The position in the thread array to stick the bot's thread</param>
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/// <param name="cs">Configuration of the bot</param>
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public void startupBot(int pos, IConfig cs)
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{
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PhysicsBot pb = new PhysicsBot(cs);
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pb.OnConnected += handlebotEvent;
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pb.OnDisconnected += handlebotEvent;
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if (cs.GetString("firstname", "random") == "random") pb.firstname = CreateRandomName();
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if (cs.GetString("lastname", "random") == "random") pb.lastname = CreateRandomName();
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m_td[pos] = new Thread(pb.startup);
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m_td[pos].Name = "CampBot_" + pos;
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m_td[pos].IsBackground = true;
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m_td[pos].Start();
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m_lBot.Add(pb);
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OpenSim.Framework.ThreadTracker.Add(m_td[pos]);
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}
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/// <summary>
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/// Creates a random name for the bot
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/// </summary>
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/// <returns></returns>
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private string CreateRandomName()
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{
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string returnstring = "";
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string chars = "abcdefghijklmnopqrstuvwxyz0123456789";
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for (int i = 0; i < 7; i++)
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{
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returnstring += chars.Substring(somthing.Next(chars.Length),1);
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}
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return returnstring;
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}
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/// <summary>
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/// High level connnected/disconnected events so we can keep track of our threads by proxy
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/// </summary>
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/// <param name="callbot"></param>
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/// <param name="eventt"></param>
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public void handlebotEvent(PhysicsBot callbot, EventType eventt)
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{
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switch (eventt)
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{
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case EventType.CONNECTED:
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m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Connected");
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numbots++;
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break;
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case EventType.DISCONNECTED:
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m_log.Info("[ " + callbot.firstname + " " + callbot.lastname + "]: Disconnected");
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m_td[m_lBot.IndexOf(callbot)].Abort();
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numbots--;
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if (numbots >1)
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Environment.Exit(0);
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break;
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}
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}
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/// <summary>
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/// Shutting down all bots
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/// </summary>
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public void doBotShutdown()
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{
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foreach (PhysicsBot pb in m_lBot)
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{
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pb.shutdown();
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}
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}
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/// <summary>
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/// Standard CreateConsole routine
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/// </summary>
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/// <returns></returns>
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protected ConsoleBase CreateConsole()
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{
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return new ConsoleBase("Region", this);
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}
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/// <summary>
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/// I don't think the bots use this..
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/// </summary>
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/// <param name="commandParams"></param>
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/// <param name="pos"></param>
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/// <returns></returns>
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private string CombineParams(string[] commandParams, int pos)
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{
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string result = String.Empty;
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for (int i = pos; i < commandParams.Length; i++)
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{
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result += commandParams[i] + " ";
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}
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result = result.TrimEnd(' ');
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return result;
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}
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/// <summary>
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/// Command runnint tool.. Currently use it to add bots, shutdown and (dangerous)Forcequit
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/// </summary>
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/// <param name="command"></param>
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/// <param name="cmdparams"></param>
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public void RunCmd(string command, string[] cmdparams)
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{
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switch (command)
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{
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case "shutdown":
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m_console.Warn("BOTMANAGER", "Shutting down bots");
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doBotShutdown();
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break;
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case "quit":
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m_console.Warn("DANGER", "This should only be used to quit the program if you've already used the shutdown command and the program hasn't quit");
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Environment.Exit(0);
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break;
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case "addbots":
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int newbots = 0;
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Helpers.TryParse(cmdparams[0], out newbots);
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if (newbots > 0)
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addbots(newbots);
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break;
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case "help":
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m_console.Notice("HELP", "\nshutdown - graceful shutdown\naddbots <n> - adds n bots to the test\nquit - forcequits, dangerous if you have not already run shutdown");
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break;
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}
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}
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/// <summary>
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/// Required method to implement the conscmd_callback interface
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/// </summary>
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/// <param name="ShowWhat"></param>
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public void Show(string ShowWhat)
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{
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}
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}
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}
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@ -0,0 +1,203 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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||||
* * Redistributions of source code must retain the above copyright
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||||
* notice, this list of conditions and the following disclaimer.
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||||
* * Redistributions in binary form must reproduce the above copyright
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||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSim Project nor the
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* names of its contributors may be used to endorse or promote products
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||||
* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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using Nini.Config;
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using System.Threading;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using Timer = System.Timers.Timer;
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namespace pCampBot
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{
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public class PhysicsBot
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{
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public delegate void AnEvent(PhysicsBot callbot, EventType someevent); // event delegate for bot events
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public IConfig startupConfig; // bot config, passed from BotManager
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public string firstname;
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public string lastname;
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public string password;
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public string loginURI;
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public event AnEvent OnConnected;
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public event AnEvent OnDisconnected;
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protected Timer m_action; // Action Timer
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protected Random somthing = new Random(System.Environment.TickCount);// We do stuff randomly here
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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//New instance of a SecondLife client
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public SecondLife client = new SecondLife();
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protected string[] talkarray;
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/// <summary>
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///
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/// </summary>
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/// <param name="bsconfig">nini config for the bot</param>
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public PhysicsBot(IConfig bsconfig)
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{
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startupConfig = bsconfig;
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readconfig();
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talkarray = readexcuses();
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}
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//We do our actions here. This is where one would
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//add additional steps and/or things the bot should do
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void m_action_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
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{
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//client.Throttle.Task = 500000f;
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//client.Throttle.Set();
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int walkorrun = somthing.Next(4); // Randomize between walking and running. The greater this number,
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// the greater the bot's chances to walk instead of run.
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if (walkorrun == 0)
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{
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client.Self.Movement.AlwaysRun = true;
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}
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else
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{
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client.Self.Movement.AlwaysRun = false;
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}
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LLVector3 pos = client.Self.SimPosition;
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LLVector3 newpos = new LLVector3(somthing.Next(255), somthing.Next(255), somthing.Next(255));
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client.Self.Movement.TurnToward(newpos);
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for (int i = 0; i < 2000; i++)
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{
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client.Self.Movement.AtPos = true;
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Thread.Sleep(somthing.Next(25, 75)); // Makes sure the bots keep walking for this time.
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}
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client.Self.Jump();
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string randomf = talkarray[somthing.Next(talkarray.Length)];
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if (talkarray.Length > 1 && randomf.Length > 1)
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client.Self.Chat(randomf, 0, ChatType.Normal);
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//Thread.Sleep(somthing.Next(1, 10)); // Apparently its better without it right now.
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}
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/// <summary>
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/// Read the Nini config and initialize
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/// </summary>
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public void readconfig()
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{
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firstname = startupConfig.GetString("firstname", "random");
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lastname = startupConfig.GetString("lastname", "random");
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password = startupConfig.GetString("password", "12345");
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loginURI = startupConfig.GetString("loginuri");
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}
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/// <summary>
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/// Tells LibSecondLife to logout and disconnect. Raises the disconnect events once it finishes.
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/// </summary>
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public void shutdown()
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{
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client.Network.Logout();
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}
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/// <summary>
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/// This is the bot startup loop.
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/// </summary>
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public void startup()
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{
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client.Settings.LOGIN_SERVER = loginURI;
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client.Network.OnConnected += new NetworkManager.ConnectedCallback(this.Network_OnConnected);
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client.Network.OnSimConnected += new NetworkManager.SimConnectedCallback(this.Network_OnConnected);
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client.Network.OnDisconnected += new NetworkManager.DisconnectedCallback(this.Network_OnDisconnected);
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if (client.Network.Login(firstname, lastname, password, "pCampBot", "Your name"))
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{
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if (OnConnected != null)
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{
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m_action = new Timer(somthing.Next(1000, 10000));
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m_action.Elapsed += new System.Timers.ElapsedEventHandler(m_action_Elapsed);
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m_action.Start();
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OnConnected(this, EventType.CONNECTED);
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client.Self.Jump();
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}
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}
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else
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{
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MainConsole.Instance.Error(firstname + " " + lastname, "Can't login: " + client.Network.LoginMessage);
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if (OnDisconnected != null)
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{
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OnDisconnected(this, EventType.DISCONNECTED);
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}
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}
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}
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public void Network_OnConnected(object sender)
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{
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if (OnConnected != null)
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{
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OnConnected(this, EventType.CONNECTED);
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}
|
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}
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public void Simulator_Connected(object sender)
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{
|
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}
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public void Network_OnDisconnected(NetworkManager.DisconnectType reason, string message)
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{
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if (OnDisconnected != null)
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{
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OnDisconnected(this, EventType.DISCONNECTED);
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}
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}
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public string[] readexcuses()
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{
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string allexcuses = "";
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string file = Path.Combine(Util.configDir(), "pCampBotSentences.txt");
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if (File.Exists(file))
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{
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StreamReader csr = File.OpenText(file);
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allexcuses = csr.ReadToEnd();
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csr.Close();
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}
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return allexcuses.Split(Environment.NewLine.ToCharArray());
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}
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}
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}
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@ -0,0 +1,114 @@
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/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSim Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using libsecondlife;
|
||||
using libsecondlife.Packets;
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using System.Threading;
|
||||
using OpenSim.Framework.Console;
|
||||
|
||||
namespace pCampBot
|
||||
{
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||||
/// <summary>
|
||||
/// Event Types from the BOT. Add new events here
|
||||
/// </summary>
|
||||
public enum EventType:int
|
||||
{
|
||||
NONE = 0,
|
||||
CONNECTED = 1,
|
||||
DISCONNECTED = 2
|
||||
}
|
||||
|
||||
public class pCampBot
|
||||
{
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
[STAThread]
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
// log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// log4net call
|
||||
// BasicConfigurator.Configure();
|
||||
|
||||
IConfig config = ParseConfig(args);
|
||||
if (config.Get("help") != null || config.Get("loginuri") == null) {
|
||||
Help();
|
||||
} else {
|
||||
int botcount = config.GetInt("botcount", 1);
|
||||
|
||||
BotManager bm = new BotManager();
|
||||
|
||||
System.Console.WriteLine("Error enabled: {0}", m_log.IsErrorEnabled);
|
||||
//startup specified number of bots. 1 is the default
|
||||
m_log.Error("pCampBot started with " + botcount + "bots");
|
||||
|
||||
// bm.dobotStartup(botcount, config);
|
||||
// while (true)
|
||||
// {
|
||||
// MainConsole.Instance.Prompt();
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
private static IConfig ParseConfig(String[] args)
|
||||
{
|
||||
//Set up our nifty config.. thanks to nini
|
||||
ArgvConfigSource cs = new ArgvConfigSource(args);
|
||||
|
||||
cs.AddSwitch("Startup", "botcount","n");
|
||||
cs.AddSwitch("Startup", "loginuri","l");
|
||||
cs.AddSwitch("Startup", "firstname");
|
||||
cs.AddSwitch("Startup", "lastname");
|
||||
cs.AddSwitch("Startup", "password");
|
||||
cs.AddSwitch("Startup", "help","h");
|
||||
|
||||
IConfig ol = cs.Configs["Startup"];
|
||||
return ol;
|
||||
}
|
||||
|
||||
private static void Help()
|
||||
{
|
||||
System.Console.WriteLine(
|
||||
"usage: pCampBot <-loginuri loginuri> [OPTIONS]\n" +
|
||||
"Spawns a set of bots to test an OpenSim region\n\n" +
|
||||
" -l, -loginuri loginuri for sim to log into (required)\n" +
|
||||
" -n, -botcount number of bots to start (default: 1)\n" +
|
||||
" -firstname first name for the bot(s) (default: random string)\n" +
|
||||
" -lastname lastname for the bot(s) (default: random string)\n" +
|
||||
" -password password for the bots(s) (default: random string)\n" +
|
||||
" -h, -help show this message"
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
28
prebuild.xml
28
prebuild.xml
|
@ -1572,6 +1572,34 @@
|
|||
</Files>
|
||||
</Project>
|
||||
|
||||
<!-- Test Suite -->
|
||||
<Project name="OpenSim.TestSuite" path="OpenSim/TestSuite" type="Exe">
|
||||
<Configuration name="Debug">
|
||||
<Options>
|
||||
<OutputPath>../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
<Configuration name="Release">
|
||||
<Options>
|
||||
<OutputPath>../../bin/</OutputPath>
|
||||
</Options>
|
||||
</Configuration>
|
||||
|
||||
<ReferencePath>../../bin/</ReferencePath>
|
||||
<Reference name="System" localCopy="false"/>
|
||||
<Reference name="libsecondlife.dll"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="Nini.dll" />
|
||||
<Reference name="log4net"/>
|
||||
|
||||
<Files>
|
||||
<Match pattern="*.cs" recurse="true"/>
|
||||
</Files>
|
||||
</Project>
|
||||
|
||||
|
||||
|
||||
</Solution>
|
||||
|
||||
<!-- Prebuild tool -->
|
||||
|
|
Loading…
Reference in New Issue