Allow use of MaptileStaticUUID in Regions.ini to override the global setting in OpenSim.ini for each region.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
user_profiles
Jak Daniels 2013-01-30 21:43:35 +00:00 committed by BlueWall
parent 52ea6eadae
commit fac72d540b
3 changed files with 96 additions and 21 deletions

View File

@ -143,6 +143,7 @@ namespace OpenSim.Framework
public UUID RegionID = UUID.Zero;
public string RemotingAddress;
public UUID ScopeID = UUID.Zero;
private UUID m_maptileStaticUUID = UUID.Zero;
private Dictionary<String, String> m_otherSettings = new Dictionary<string, string>();
@ -338,6 +339,11 @@ namespace OpenSim.Framework
get { return m_regionType; }
}
public UUID MaptileStaticUUID
{
get { return m_maptileStaticUUID; }
}
/// <summary>
/// The port by which http communication occurs with the region (most noticeably, CAPS communication)
/// </summary>
@ -641,7 +647,7 @@ namespace OpenSim.Framework
m_regionType = config.GetString("RegionType", String.Empty);
allKeys.Remove("RegionType");
#region Prim stuff
#region Prim and map stuff
m_nonphysPrimMin = config.GetFloat("NonPhysicalPrimMin", 0);
allKeys.Remove("NonPhysicalPrimMin");
@ -663,6 +669,13 @@ namespace OpenSim.Framework
m_linksetCapacity = config.GetInt("LinksetPrims", 0);
allKeys.Remove("LinksetPrims");
allKeys.Remove("MaptileStaticUUID");
string mapTileStaticUUID = config.GetString("MaptileStaticUUID", UUID.Zero.ToString());
if (UUID.TryParse(mapTileStaticUUID.Trim(), out m_maptileStaticUUID))
{
config.Set("MaptileStaticUUID", m_maptileStaticUUID.ToString());
}
#endregion
@ -729,6 +742,9 @@ namespace OpenSim.Framework
if (RegionType != String.Empty)
config.Set("RegionType", RegionType);
if (m_maptileStaticUUID != UUID.Zero)
config.Set("MaptileStaticUUID", m_maptileStaticUUID.ToString());
}
public bool ignoreIncomingConfiguration(string configuration_key, object configuration_result)
@ -827,6 +843,9 @@ namespace OpenSim.Framework
configMember.addConfigurationOption("region_type", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Free form string describing the type of region", String.Empty, true);
configMember.addConfigurationOption("region_static_maptile", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
"UUID of a texture to use as the map for this region", m_maptileStaticUUID.ToString(), true);
}
public void loadConfigurationOptions()
@ -880,6 +899,9 @@ namespace OpenSim.Framework
configMember.addConfigurationOption("region_type", ConfigurationOption.ConfigurationTypes.TYPE_STRING,
"Region Type", String.Empty, true);
configMember.addConfigurationOption("region_static_maptile", ConfigurationOption.ConfigurationTypes.TYPE_UUID,
"UUID of a texture to use as the map for this region", String.Empty, true);
}
public bool handleIncomingConfiguration(string configuration_key, object configuration_result)
@ -949,6 +971,9 @@ namespace OpenSim.Framework
case "region_type":
m_regionType = (string)configuration_result;
break;
case "region_static_maptile":
m_maptileStaticUUID = (UUID)configuration_result;
break;
}
return true;

View File

@ -77,42 +77,52 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
{
bool drawPrimVolume = true;
bool textureTerrain = false;
bool generateMaptiles = true;
Bitmap mapbmp;
try
{
IConfig startupConfig = m_config.Configs["Startup"];
drawPrimVolume = startupConfig.GetBoolean("DrawPrimOnMapTile", drawPrimVolume);
textureTerrain = startupConfig.GetBoolean("TextureOnMapTile", textureTerrain);
generateMaptiles = startupConfig.GetBoolean("GenerateMaptiles", generateMaptiles);
}
catch
{
m_log.Warn("[MAPTILE]: Failed to load StartupConfig");
}
if (textureTerrain)
if (generateMaptiles)
{
terrainRenderer = new TexturedMapTileRenderer();
if (textureTerrain)
{
terrainRenderer = new TexturedMapTileRenderer();
}
else
{
terrainRenderer = new ShadedMapTileRenderer();
}
terrainRenderer.Initialise(m_scene, m_config);
mapbmp = new Bitmap((int)Constants.RegionSize, (int)Constants.RegionSize, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
//long t = System.Environment.TickCount;
//for (int i = 0; i < 10; ++i) {
terrainRenderer.TerrainToBitmap(mapbmp);
//}
//t = System.Environment.TickCount - t;
//m_log.InfoFormat("[MAPTILE] generation of 10 maptiles needed {0} ms", t);
if (drawPrimVolume)
{
DrawObjectVolume(m_scene, mapbmp);
}
}
else
{
terrainRenderer = new ShadedMapTileRenderer();
mapbmp = fetchTexture(m_scene.RegionInfo.RegionSettings.TerrainImageID);
}
terrainRenderer.Initialise(m_scene, m_config);
Bitmap mapbmp = new Bitmap((int)Constants.RegionSize, (int)Constants.RegionSize, System.Drawing.Imaging.PixelFormat.Format24bppRgb);
//long t = System.Environment.TickCount;
//for (int i = 0; i < 10; ++i) {
terrainRenderer.TerrainToBitmap(mapbmp);
//}
//t = System.Environment.TickCount - t;
//m_log.InfoFormat("[MAPTILE] generation of 10 maptiles needed {0} ms", t);
if (drawPrimVolume)
{
DrawObjectVolume(m_scene, mapbmp);
}
return mapbmp;
}
@ -222,6 +232,41 @@ namespace OpenSim.Region.CoreModules.World.LegacyMap
// }
// }
private Bitmap fetchTexture(UUID id)
{
AssetBase asset = m_scene.AssetService.Get(id.ToString());
m_log.DebugFormat("[MAPTILE]: Fetched static texture {0}, found: {1}", id, asset != null);
if (asset == null) return null;
ManagedImage managedImage;
Image image;
try
{
if (OpenJPEG.DecodeToImage(asset.Data, out managedImage, out image))
return new Bitmap(image);
else
return null;
}
catch (DllNotFoundException)
{
m_log.ErrorFormat("[MAPTILE]: OpenJpeg is not installed correctly on this system. Asset Data is empty for {0}", id);
}
catch (IndexOutOfRangeException)
{
m_log.ErrorFormat("[MAPTILE]: OpenJpeg was unable to decode this. Asset Data is empty for {0}", id);
}
catch (Exception)
{
m_log.ErrorFormat("[MAPTILE]: OpenJpeg was unable to decode this. Asset Data is empty for {0}", id);
}
return null;
}
private Bitmap DrawObjectVolume(Scene whichScene, Bitmap mapbmp)
{
int tc = 0;

View File

@ -917,10 +917,15 @@ namespace OpenSim.Region.Framework.Scenes
string tile = startupConfig.GetString("MaptileStaticUUID", UUID.Zero.ToString());
UUID tileID;
if (UUID.TryParse(tile, out tileID))
if ((tile!=UUID.Zero.ToString()) && UUID.TryParse(tile, out tileID))
{
RegionInfo.RegionSettings.TerrainImageID = tileID;
}
else
{
RegionInfo.RegionSettings.TerrainImageID = RegionInfo.MaptileStaticUUID;
m_log.InfoFormat("[SCENE]: Region {0}, maptile set to {1}", RegionInfo.RegionName, RegionInfo.MaptileStaticUUID.ToString());
}
}
string grant = startupConfig.GetString("AllowedClients", String.Empty);