* reinstate OpenSim/Region/Framework/Scenes/Tests
* should bring us back up to 240 tests0.6.3-post-fixes
parent
3ee10cb30e
commit
fae20712a9
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@ -36,16 +36,17 @@
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<formatter type="Xml" usefile="true" extension=".xml" outputdir="../test-results" />
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<test>
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<assemblies>
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<include name="../bin/OpenSim.Framework.Tests.dll" />
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<include name="../bin/OpenSim.Framework.Tests.dll"/>
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<include name="../bin/OpenSim.Framework.Communications.Tests.dll"/>
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<include name="../bin/OpenSim.Framework.Servers.Tests.dll" />
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<include name="../bin/OpenSim.Region.ScriptEngine.Common.Tests.dll" />
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<include name="../bin/OpenSim.Region.ScriptEngine.Shared.Tests.dll" />
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<include name="../bin/OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests.dll" />
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<include name="../bin/OpenSim.Region.Environment.Tests.dll" />
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<include name="../bin/OpenSim.Data.SQLite.Tests.dll" />
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<include name="../bin/OpenSim.Data.MySQL.Tests.dll" />
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<include name="../bin/OpenSim.Region.Physics.OdePlugin.dll" />
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<include name="../bin/OpenSim.Framework.Servers.Tests.dll"/>
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<include name="../bin/OpenSim.Region.ScriptEngine.Common.Tests.dll"/>
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<include name="../bin/OpenSim.Region.ScriptEngine.Shared.Tests.dll"/>
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<include name="../bin/OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests.dll"/>
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<include name="../bin/OpenSim.Region.Environment.Tests.dll"/>
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<include name="../bin/OpenSim.Region.Framework.Tests.dll"/>
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<include name="../bin/OpenSim.Data.SQLite.Tests.dll"/>
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<include name="../bin/OpenSim.Data.MySQL.Tests.dll"/>
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<include name="../bin/OpenSim.Region.Physics.OdePlugin.dll"/>
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</assemblies>
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@ -41,6 +41,7 @@
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<include name="./bin/OpenSim.Region.ScriptEngine.Shared.Tests.dll" />
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<include name="./bin/OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests.dll" />
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<include name="./bin/OpenSim.Region.Environment.Tests.dll" />
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<include name="./bin/OpenSim.Region.Framework.Tests.dll" />
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<include name="./bin/OpenSim.Data.SQLite.Tests.dll" />
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<include name="./bin/OpenSim.Data.MySQL.Tests.dll" />
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</assemblies>
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@ -116,6 +117,17 @@
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<exec program="monocov">
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<arg value="--export-html=./cov/OpenSim.Region.Environment ./cov/OpenSim.Region.Environment.cov" />
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</exec>
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<exec program="mono">
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<arg value="--debug" />
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<arg value="--profile=monocov:outfile=./cov/OpenSim.Region.Framework.cov,+[OpenSim.Region.Framework]" />
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<arg value="/usr/lib/nunit/nunit-console.exe" />
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<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
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</exec>
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<delete dir="./cov/OpenSim.Region.Framework" />
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<exec program="monocov">
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<arg value="--export-html=./cov/OpenSim.Region.Framework ./cov/OpenSim.Region.Framework.cov" />
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</exec>
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<exec program="mono">
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<arg value="--debug" />
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@ -157,6 +169,7 @@
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<include name="./bin/OpenSim.Region.ScriptEngine.Shared.Tests.dll" />
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<include name="./bin/OpenSim.Region.ScriptEngine.Shared.CodeTools.Tests.dll" />
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<include name="./bin/OpenSim.Region.Environment.Tests.dll" />
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<include name="./bin/OpenSim.Region.Framework.Tests.dll" />
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<include name="./bin/OpenSim.Data.SQLite.Tests.dll" />
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<include name="./bin/OpenSim.Data.MySQL.Tests.dll" />
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</assemblies>
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@ -33,7 +33,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common.Mock;
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using OpenSim.Tests.Common.Setup;
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@ -133,7 +133,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests
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// Check that the taken part has actually disappeared
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SceneObjectPart retrievedPart = scene.GetSceneObjectPart(part.LocalId);
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Assert.That(retrievedPart, Is.Null);
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Assert.That(retrievedPart, Is.Null);
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}
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}
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}
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@ -33,7 +33,7 @@ using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Tests.Common.Mock;
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using OpenSim.Tests.Common.Setup;
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@ -31,7 +31,6 @@ using NUnit.Framework.SyntaxHelpers;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Region.Environment;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Environment.Modules.Communications.REST;
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using OpenSim.Tests.Common.Mock;
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56
prebuild.xml
56
prebuild.xml
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@ -2617,6 +2617,62 @@
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<Match path="Modules/World/Terrain/Tests" pattern="*.cs" recurse="true" />
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<Match path="Modules/World/Archiver/Tests" pattern="*.cs" recurse="true" />
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<Match path="Modules/Agent/TextureSender/Tests" pattern="*.cs" recurse="true" />
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</Files>
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</Project>
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<Project name="OpenSim.Region.Framework.Tests" path="OpenSim/Region/Framework" type="Library">
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<Configuration name="Debug">
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<Options>
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<Configuration name="Release">
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<Options>
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<OutputPath>../../../bin/</OutputPath>
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</Options>
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</Configuration>
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<ReferencePath>../../../bin/</ReferencePath>
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<Reference name="System" localCopy="false"/>
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<Reference name="System.Xml"/>
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<Reference name="System.Drawing"/>
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<Reference name="System.Runtime.Remoting"/>
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<Reference name="OpenMetaverseTypes.dll"/>
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<Reference name="OpenMetaverse.dll"/>
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<Reference name="OpenSim.Data"/>
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<Reference name="OpenSim.Framework"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Framework.Console"/>
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<Reference name="OpenSim.Framework.Servers"/>
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<Reference name="OpenSim.Framework.Statistics"/>
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<Reference name="OpenSim.Region.Communications.Local"/>
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<Reference name="OpenSim.Region.Framework"/>
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<Reference name="OpenSim.Region.Environment"/>
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<Reference name="OpenSim.Region.Physics.Manager"/>
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<!-- Unit tests -->
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<!-- <Reference name="OpenSim.Tests.Common"/> -->
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<Reference name="OpenSim.Tests.Common"/>
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<Reference name="Nini.dll"/>
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<Reference name="nunit.framework.dll"/>
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<!-- For scripting in funny languages by default -->
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<Reference name="Microsoft.JScript"/>
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<Reference name="XMLRPC.dll"/>
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<Reference name="OpenSim.Framework.Communications"/>
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<Reference name="OpenSim.Data.Base"/>
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<Reference name="Nini.dll" />
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<Reference name="log4net.dll"/>
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<Reference name="DotNetOpenMail.dll"/>
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<!--
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TODO: this is kind of lame, we basically build a duplicate
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assembly but with tests added in, just so that we don't
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need to hard code in a bunch of Test directories here. If
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pattern="Tests/*.cs" worked, we wouldn't need this.
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-->
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<Files>
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<!-- SADLY the way this works means you need to keep adding these paths -->
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<Match path="Scenes/Tests" pattern="*.cs" recurse="false" />
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</Files>
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</Project>
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