Minor spelling corrections in MiniModule: "RetreiveAsset" changed to
"RetrieveAsset" and 'm_rootSceene' to m_rootScene'.slimupdates
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				|  | @ -39,6 +39,6 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
|     { | ||||
|         int Type { get; } | ||||
|         UUID AssetID { get; } | ||||
|         T RetreiveAsset<T>() where T : Asset, new(); | ||||
|         T RetrieveAsset<T>() where T : Asset, new(); | ||||
|     } | ||||
| } | ||||
|  |  | |||
|  | @ -39,11 +39,11 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
|     public class InventoryItem : IInventoryItem | ||||
|     { | ||||
|         TaskInventoryItem m_privateItem; | ||||
|         Scene m_rootSceene; | ||||
|         Scene m_rootScene; | ||||
|          | ||||
|         public InventoryItem(Scene rootScene, TaskInventoryItem internalItem) | ||||
|         { | ||||
|             m_rootSceene = rootScene; | ||||
|             m_rootScene = rootScene; | ||||
|             m_privateItem = internalItem; | ||||
|         } | ||||
| 
 | ||||
|  | @ -82,9 +82,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
|         public UUID AssetID { get { return m_privateItem.AssetID; } } | ||||
|          | ||||
|         // This method exposes OpenSim/OpenMetaverse internals and needs to be replaced with a IAsset specific to MRM. | ||||
|         public T RetreiveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() | ||||
|         public T RetrieveAsset<T>() where T : OpenMetaverse.Assets.Asset, new() | ||||
|         { | ||||
|             AssetBase a = m_rootSceene.AssetService.Get(AssetID.ToString()); | ||||
|             AssetBase a = m_rootScene.AssetService.Get(AssetID.ToString()); | ||||
|             T result = new T(); | ||||
| 
 | ||||
|             if ((sbyte)result.AssetType != a.Type) | ||||
|  |  | |||
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