diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 65eaea4c25..90cf091e8b 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs @@ -880,8 +880,8 @@ namespace OpenSim.Region.ScriptEngine.XEngine } } - m_log.DebugFormat( - "[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.RegionInfo.RegionName); +// m_log.DebugFormat( +// "[XEngine]: Completed starting {0} scripts on {1}", scriptsStarted, m_Scene.RegionInfo.RegionName); // NOTE: Despite having a lockless queue, this lock is required // to make sure there is never no compile thread while there