Merge remote-tracking branch 'os/master'
commit
fb78b18252
|
@ -0,0 +1,113 @@
|
|||
.project
|
||||
.settings
|
||||
*.csproj
|
||||
*.csproj.user
|
||||
*.build
|
||||
*.mdb
|
||||
*.mdp
|
||||
*.mds
|
||||
*.pdb
|
||||
*.pidb
|
||||
*.dll.build
|
||||
*.dll
|
||||
|
||||
# Ignore .user and .suo files as these are user preference specific
|
||||
# http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control
|
||||
*.suo
|
||||
*.user
|
||||
|
||||
*.VisualState.xml
|
||||
*/*/obj
|
||||
*/*/*/obj
|
||||
*/*/*/*/obj
|
||||
*/*/*/*/*/obj
|
||||
*/*/*/*/*/*/obj
|
||||
*/*/*/*/*/*/*/obj
|
||||
*/*/bin
|
||||
*/*/*/bin
|
||||
*/*/*/*/bin
|
||||
*/*/*/*/*/bin
|
||||
*/*/*/*/*/*/bin
|
||||
*/*/*/*/*/*/*/bin
|
||||
bin/Debug/*.dll
|
||||
bin/*.dll.mdb
|
||||
bin/*.db
|
||||
bin/*.db-journal
|
||||
bin/addin-db-*
|
||||
bin/*.dll
|
||||
bin/OpenSim.vshost.exe.config
|
||||
bin/OpenSim.32BitLaunch.vshost.exe.config
|
||||
bin/OpenSim.32BitLaunch.log
|
||||
UpgradeLog.XML
|
||||
_UpgradeReport_Files/
|
||||
bin/ScriptEngines/*-*-*-*-*
|
||||
bin/ScriptEngines/*.dll
|
||||
bin/ScriptEngines/*/*.dll
|
||||
bin/ScriptEngines/*/*.state
|
||||
bin/*.maddin
|
||||
bin/*.exe
|
||||
bin/*.ini
|
||||
bin/j2kDecodeCache
|
||||
bin/Physics*
|
||||
bin/Terrain*
|
||||
bin/Regions/*
|
||||
bin/UserAssets
|
||||
bin/assetcache
|
||||
bin/maptiles
|
||||
bin/bakes
|
||||
bin/estate_settings.xml
|
||||
bin/config-include/CenomeCache.ini
|
||||
bin/config-include/FlotsamCache.ini
|
||||
bin/config-include/GridCommon.ini
|
||||
bin/config-include/StandaloneCommon.ini
|
||||
bin/OpenSim.Grid.AssetInventoryServer.log
|
||||
bin/OpenSim.Grid.AssetServer.log
|
||||
bin/OpenSim.Grid.GridServer.log
|
||||
bin/OpenSim.Grid.InventoryServer.log
|
||||
bin/OpenSim.Grid.MessagingServer.log
|
||||
bin/OpenSim.Grid.UserServer.log
|
||||
bin/OpenSim.log
|
||||
bin/OpenSimStats.log
|
||||
bin/Robust.log
|
||||
bin/RobustStats.log
|
||||
bin/OpenSimConsoleHistory.txt
|
||||
bin/RobustConsoleHistory.txt
|
||||
bin/*.Tests.log
|
||||
bin/*.manifest
|
||||
bin/crashes/
|
||||
Examples/*.dll
|
||||
OpenSim.build
|
||||
OpenSim.sln
|
||||
OpenSim.userprefs
|
||||
Prebuild/Prebuild.build
|
||||
Prebuild/Prebuild.sln
|
||||
TestResult.xml
|
||||
cov/*
|
||||
OpenSim/OpenSim.userprefs
|
||||
OpenSim/OpenSim.usertasks
|
||||
TAGS
|
||||
*~
|
||||
Makefile.local
|
||||
bin/.version
|
||||
compile.bat
|
||||
addon-modules
|
||||
OpenSim/Data/Tests/test-results/
|
||||
OpenSim/Framework/Serialization/Tests/test-results/
|
||||
OpenSim/Framework/Servers/Tests/test-results/
|
||||
OpenSim/Framework/Tests/test-results/
|
||||
OpenSim/Region/ClientStack/Linden/Caps/test-results/
|
||||
OpenSim/Region/ClientStack/Linden/UDP/Tests/test-results/
|
||||
OpenSim/Region/CoreModules/test-results/
|
||||
OpenSim/Region/Framework/test-results/
|
||||
OpenSim/Region/OptionalModules/test-results/
|
||||
OpenSim/Region/Physics/BulletDotNETPlugin/
|
||||
OpenSim/Region/Physics/Manager/test-results/
|
||||
OpenSim/Region/Physics/OdePlugin/Tests/test-results/
|
||||
OpenSim/Region/ScriptEngine/test-results/
|
||||
OpenSim/Tests/Common/test-results/
|
||||
OpenSim/Tests/test-results/
|
||||
test-results/
|
||||
doc/html
|
||||
doc/doxygen.error.log
|
||||
|
||||
*.patch
|
|
@ -0,0 +1,23 @@
|
|||
^tailor.state.old$
|
||||
^tailor.state.journal$
|
||||
\.csproj$
|
||||
\.csproj\.user$
|
||||
\.mdp$
|
||||
\.mds$
|
||||
\.dll\.build$
|
||||
^bin/Debug/.+\.dll$
|
||||
^bin/.+\.db$
|
||||
^bin/OpenSim\.ini$
|
||||
^bin/OpenSim\.log$
|
||||
^bin/estate_settings\.xml$
|
||||
^bin/Regions
|
||||
bin/.+\.dll.mdb$
|
||||
bin/addin-db-
|
||||
bin/.+\.dll$
|
||||
bin/.+\.maddin$
|
||||
Examples/.+\.dll$
|
||||
^bin/.+\.exe
|
||||
^(OpenSim|Prebuild)/.+\.(exe|exe\.build|exe\.mdb)$
|
||||
^OpenSim\.(build|sln)$
|
||||
^Prebuild/Prebuild\.(build|sln)$
|
||||
.+~$
|
|
@ -0,0 +1,274 @@
|
|||
<!-- -*- xml -*- -->
|
||||
<!-- please leave the top comment for us emacs folks -->
|
||||
<property name="nunitcmd" value="nunit-console" />
|
||||
|
||||
<!-- This target produces a source distribution of OpenSimulator -->
|
||||
<!-- TODO: A few parameters still need to be tweaked after running this - need to do this automatically with sed or similar -->
|
||||
<target name="distsrc">
|
||||
<copy file="bin/OpenSim.ini.example" tofile="bin/OpenSim.ini"/>
|
||||
<copy file="bin/config-include/StandaloneCommon.ini.example" tofile="bin/config-include/StandaloneCommon.ini"/>
|
||||
<copy file="bin/config-include/FlotsamCache.ini.example" tofile="bin/config-include/FlotsamCache.ini"/>
|
||||
<!-- delete files generated by runprebuild.sh which had to be run in order to generate the build file for this target-->
|
||||
<delete>
|
||||
<fileset basedir="OpenSim">
|
||||
<include name="**/*.build"/>
|
||||
<include name="**/*.csproj*"/>
|
||||
<include name="**/*.dll.build"/>
|
||||
<include name="**/*.pidb"/>
|
||||
<exclude name="Tools/OpenSim.32BitLaunch/**"/>
|
||||
<exclude name="Tools/Robust.32BitLaunch/**"/>
|
||||
<exclude name="Tools/LaunchSLClient/**"/>
|
||||
</fileset>
|
||||
</delete>
|
||||
<delete>
|
||||
<fileset>
|
||||
<include name="OpenSim.build"/>
|
||||
<include name="OpenSim.sln"/>
|
||||
</fileset>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<property name="distbindir" value="distbin" />
|
||||
<!-- This target produces a binary directory called distbin/ in OpenSim/bin which contains everything needed for binary distribution -->
|
||||
<!-- For safety/laziness sake, we're going to take the approach of deleting known extraneous files here rather than
|
||||
trying to copy across only the essential ones -->
|
||||
<target name="distbin">
|
||||
<delete dir="${distbindir}"/>
|
||||
<copy todir="${distbindir}">
|
||||
<fileset>
|
||||
<include name="**"/>
|
||||
</fileset>
|
||||
</copy>
|
||||
<delete dir="${distbindir}/OpenSim"/>
|
||||
<delete dir="${distbindir}/Prebuild"/>
|
||||
<delete dir="${distbindir}/%temp%"/>
|
||||
<delete dir="${distbindir}/.nant"/>
|
||||
<delete dir="${distbindir}/ThirdParty"/>
|
||||
<delete>
|
||||
<fileset basedir="${distbindir}">
|
||||
<include name="compile.bat"/>
|
||||
<include name="BUILDING.md"/>
|
||||
<include name="Makefile"/>
|
||||
<include name="nant-color"/>
|
||||
<include name="OpenSim.*"/>
|
||||
<include name="prebuild.xml"/>
|
||||
<include name="runprebuild*"/>
|
||||
<include name="TESTING.txt"/>
|
||||
<include name="TestResult.xml"/>
|
||||
<include name="bin/OpenSim.Server.ini"/>
|
||||
<include name="bin/Regions/Regions.ini"/>
|
||||
<include name="bin/*.db"/>
|
||||
<include name="**/.git/**"/>
|
||||
<include name=".gitignore"/>
|
||||
<include name=".hgignore"/>
|
||||
</fileset>
|
||||
</delete>
|
||||
</target>
|
||||
|
||||
<target name="test" depends="build, find-nunit">
|
||||
<setenv name="MONO_THREADS_PER_CPU" value="100" />
|
||||
|
||||
<!-- Unit Test Assembly -->
|
||||
<!-- if you want to add more unit tests it's important that you add
|
||||
the assembly here as an exec, and you add the fail clause later.
|
||||
This lets all the unit tests run and tells you if they fail at the
|
||||
end, instead of stopping short -->
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests">
|
||||
<arg value="./bin/OpenSim.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.framework.tests">
|
||||
<arg value="./bin/OpenSim.Framework.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.framework.servers.tests">
|
||||
<arg value="./bin/OpenSim.Framework.Servers.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.framework.serialization.tests">
|
||||
<arg value="./bin/OpenSim.Framework.Serialization.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.serialization.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.clientstack.lindencaps.tests">
|
||||
<arg value="./bin/OpenSim.Region.ClientStack.LindenCaps.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindencaps.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.clientstack.lindenudp.tests">
|
||||
<arg value="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.scriptengine.tests">
|
||||
<arg value="./bin/OpenSim.Region.ScriptEngine.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.coremodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.CoreModules.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
|
||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.data.tests">
|
||||
<arg value="./bin/OpenSim.Data.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.capabilities.handlers.tests">
|
||||
<arg value="./bin/OpenSim.Capabilities.Handlers.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.server.handlers.tests">
|
||||
<arg value="./bin/OpenSim.Server.Handlers.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.server.handlers.tests)==0}" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.services.inventoryservice.tests">
|
||||
<arg value="./bin/OpenSim.Services.InventoryService.Tests.dll" />
|
||||
</exec>
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
|
||||
|
||||
<delete dir="%temp%"/>
|
||||
</target>
|
||||
|
||||
<target name="test-stress" depends="build, find-nunit">
|
||||
<setenv name="MONO_THREADS_PER_CPU" value="100" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.stress">
|
||||
<arg value="./bin/OpenSim.Tests.Stress.dll" />
|
||||
</exec>
|
||||
|
||||
<fail message="Failures reported in stress tests." unless="${int::parse(testresult.opensim.tests.stress)==0}" />
|
||||
<delete dir="%temp%"/>
|
||||
</target>
|
||||
|
||||
<target name="test-perf" depends="build, find-nunit">
|
||||
<setenv name="MONO_THREADS_PER_CPU" value="100" />
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.performance">
|
||||
<arg value="./bin/OpenSim.Tests.Performance.dll" />
|
||||
</exec>
|
||||
|
||||
<fail message="Failures reported in performance tests." unless="${int::parse(testresult.opensim.tests.performance)==0}" />
|
||||
<delete dir="%temp%"/>
|
||||
</target>
|
||||
|
||||
<target name="find-nunit">
|
||||
<exec program="which" failonerror="false"
|
||||
resultproperty="hasnunit2">
|
||||
<arg value="nunit-console2" />
|
||||
</exec>
|
||||
|
||||
<property name="nunitcmd" value="nunit-console2"
|
||||
if="${int::parse(hasnunit2)==0}" />
|
||||
<property name="nunitcmd" value="nunit-console"
|
||||
if="${int::parse(hasnunit2)==1}" />
|
||||
</target>
|
||||
|
||||
<!-- this is used for panda test execution -->
|
||||
<!-- work in progress -->
|
||||
|
||||
<target name="test-xml" depends="build, find-nunit">
|
||||
<mkdir dir="test-results" failonerror="false" />
|
||||
<!-- Unit Test Assembly -->
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.tests">
|
||||
<arg value="./bin/OpenSim.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.tests">
|
||||
<arg value="./bin/OpenSim.Framework.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Framework.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.serialization.tests">
|
||||
<arg value="./bin/OpenSim.Framework.Serialization.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Framework.Serialization.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.framework.servers.tests">
|
||||
<arg value="./bin/OpenSim.Framework.Servers.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Framework.Servers.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.clientstack.lindencaps.tests">
|
||||
<arg value="./bin/OpenSim.Region.ClientStack.LindenCaps.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.ClientStack.LindenCaps.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.clientstack.lindenudp.tests">
|
||||
<arg value="./bin/OpenSim.Region.ClientStack.LindenUDP.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.ClientStack.LindenUDP.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.scriptengine.tests">
|
||||
<arg value="./bin/OpenSim.Region.ScriptEngine.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.ScriptEngine.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.coremodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.CoreModules.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
|
||||
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
|
||||
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Region.Framework.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.data.tests">
|
||||
<arg value="./bin/OpenSim.Data.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Data.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.capabilities.handlers.tests">
|
||||
<arg value="./bin/OpenSim.Capabilities.Handlers.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Capabilities.Handlers.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.server.handlers.tests">
|
||||
<arg value="./bin/OpenSim.Server.Handlers.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Server.Handlers.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.services.inventoryservice.tests">
|
||||
<arg value="./bin/OpenSim.Services.InventoryService.Tests.dll" />
|
||||
<arg value="-xml=test-results/OpenSim.Services.InventoryService.Tests.dll-Results.xml" />
|
||||
</exec>
|
||||
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
|
||||
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
|
||||
</target>
|
||||
|
||||
<target name="doxygen">
|
||||
<exec program="doxygen" workingdir="doc" commandline="doxygen.conf" />
|
||||
</target>
|
|
@ -0,0 +1,40 @@
|
|||
# Building on Windows
|
||||
|
||||
Steps:
|
||||
* runprebuild.bat
|
||||
* Load OpenSim.sln into Visual Studio .NET and build the solution.
|
||||
* chdir bin
|
||||
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
|
||||
* run OpenSim.exe
|
||||
|
||||
# Building on Linux
|
||||
|
||||
Prereqs:
|
||||
* Mono >= 2.4.3
|
||||
* Nant >= 0.85
|
||||
* On some Linux distributions you may need to install additional packages.
|
||||
See http://opensimulator.org/wiki/Dependencies for more information.
|
||||
* May also use xbuild (included in mono distributions)
|
||||
* May use Monodevelop, a cross-platform IDE
|
||||
|
||||
From the distribution type:
|
||||
* ./runprebuild.sh
|
||||
* nant (or !* xbuild)
|
||||
* cd bin
|
||||
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
|
||||
* run mono OpenSim.exe
|
||||
!* xbuild option switches
|
||||
!* clean: xbuild /target:clean
|
||||
!* debug: (default) xbuild /property:Configuration=Debug
|
||||
!* release: xbuild /property:Configuration=Release
|
||||
|
||||
# Using Monodevelop
|
||||
|
||||
From the distribution type:
|
||||
* ./runprebuild.sh
|
||||
* type monodevelop OpenSim.sln
|
||||
|
||||
# References
|
||||
|
||||
Helpful resources:
|
||||
* http://opensimulator.org/wiki/Build_Instructions
|
|
@ -0,0 +1,239 @@
|
|||
The following people have contributed to OpenSim (Thank you for your effort!)
|
||||
|
||||
= Current OpenSim Developers (in very rough order of appearance) =
|
||||
These folks represent the current core team for OpenSim, and are the
|
||||
people that make the day to day of OpenSim happen.
|
||||
|
||||
* justincc (OSVW Consulting, justincc.org)
|
||||
* dahlia
|
||||
* Melanie Thielker
|
||||
* Diva (Crista Lopes, University of California, Irvine)
|
||||
* BlueWall (James Hughes)
|
||||
* Nebadon Izumi (Michael Cerquoni, OSgrid)
|
||||
* Snoopy Pfeffer
|
||||
* Robert Adams (MisterBlue)
|
||||
* Oren Hurvitz (Kitely)
|
||||
* Kevin Cozens
|
||||
|
||||
= Core Developers Following the White Rabbit =
|
||||
Core developers who have temporarily (we hope) gone chasing the white rabbit.
|
||||
They are in all similar to the active core developers, except that they haven't
|
||||
been that active lately, so their voting rights are awaiting their come back.
|
||||
|
||||
* Teravus (w3z)
|
||||
* Arthur Rodrigo S Valadares (IBM)
|
||||
* Dan Lake
|
||||
* Marck
|
||||
* Mic Bowman
|
||||
|
||||
= Past Open Sim Developers =
|
||||
These folks are alumns of the OpenSim core group, but are now
|
||||
currently not active. Their great contributions helped get us to
|
||||
where we are today.
|
||||
|
||||
* Gareth
|
||||
* Andy-
|
||||
* MorphW
|
||||
* CW
|
||||
* Babblefrog
|
||||
* Danx0r
|
||||
* Dalien
|
||||
* Darok
|
||||
* Alondria
|
||||
* Sean Dague / sdague (IBM)
|
||||
* Tedd
|
||||
* MingChen (DeepThink Pty Ltd)
|
||||
* adjohn (Genkii)
|
||||
* idb (Ian Brown)
|
||||
* Johan Berntsson (3Di)
|
||||
* MW (Tribal Media AB)
|
||||
* Adam Frisby (DeepThink Pty Ltd)
|
||||
* lbsa71 (Tribal Media AB)
|
||||
* Ckrinke (Charles Krinke)
|
||||
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
|
||||
* mikem (3Di)
|
||||
* Homer_Horwitz
|
||||
* nlin (3Di)
|
||||
* John Hurliman
|
||||
* chi11ken (Genkii)
|
||||
|
||||
|
||||
= Additional OpenSim Contributors =
|
||||
These folks have contributed code patches or content to OpenSimulator to help make it
|
||||
what it is today.
|
||||
|
||||
* A_Biondi
|
||||
* aduffy70
|
||||
* Ai Austin
|
||||
* alex_carnell
|
||||
* Alan Webb (IBM)
|
||||
* Aleric
|
||||
* Alicia Raven
|
||||
* Allen Kerensky
|
||||
* BigFootAg
|
||||
* BlueWall Slade
|
||||
* bobshaffer2
|
||||
* brianw/Sir_Ahzz
|
||||
* CharlieO
|
||||
* ChrisDown
|
||||
* Chris Yeoh (IBM)
|
||||
* cinderblocks
|
||||
* controlbreak
|
||||
* coyled
|
||||
* ctrlaltdavid (David Rowe)
|
||||
* Daedius
|
||||
* daTwitch
|
||||
* Dev Random
|
||||
* devalnor-#708
|
||||
* dmiles (Daxtron Labs)
|
||||
* Dong Jun Lan (IBM)
|
||||
* DoranZemlja
|
||||
* dr0b3rts
|
||||
* dslake
|
||||
* eeyore
|
||||
* FredoChaplin
|
||||
* FreakyTech
|
||||
* Garmin Kawaguichi
|
||||
* Gavin Hird
|
||||
* Gerhard
|
||||
* Godfrey
|
||||
* Greg C.
|
||||
* Grumly57
|
||||
* GuduleLapointe
|
||||
* Ewe Loon
|
||||
* Fernando Oliveira
|
||||
* Fly-Man
|
||||
* Flyte Xevious
|
||||
* Freaky Tech
|
||||
* Garmin Kawaguichi
|
||||
* Glenn Martin (MOSES)
|
||||
* Gryc Ueusp
|
||||
* H-H-H (ginge264)
|
||||
* Hiro Lecker
|
||||
* Iain Oliver
|
||||
* Imaze Rhiano
|
||||
* Intimidated
|
||||
* Jak Daniels
|
||||
* Jeremy Bongio (IBM)
|
||||
* jhurliman
|
||||
* John R Sohn (XenReborn)
|
||||
* jonc
|
||||
* Jon Cundill
|
||||
* Junta Kohime
|
||||
* Kayne
|
||||
* kinoc (Daxtron Labs)
|
||||
* Kira
|
||||
* Kitto Flora
|
||||
* KittyLiu
|
||||
* Kurt Taylor (IBM)
|
||||
* Lani Global
|
||||
* lillith_xue
|
||||
* lkalif
|
||||
* LuciusSirnah
|
||||
* lulurun
|
||||
* M.Igarashi
|
||||
* Magnuz Binder
|
||||
* maimedleech
|
||||
* Mana Janus
|
||||
* MarcelEdward
|
||||
* Matt Lehmann
|
||||
* Mic Bowman
|
||||
* Michelle Argus
|
||||
* Michael Cortez (The Flotsam Project, http://osflotsam.org/)
|
||||
* Michael Heilmann (MOSES)
|
||||
* Micheil Merlin
|
||||
* Mike Osias (IBM)
|
||||
* Mike Pitman (IBM)
|
||||
* mikemig
|
||||
* mikkopa/_someone - RealXtend
|
||||
* Misterblue
|
||||
* Mircea Kitsune
|
||||
* mpallari
|
||||
* MrMonkE
|
||||
* Nebadon Izumi (Michael Cerquoni - http://OSgrid.org)
|
||||
* Neil Canham
|
||||
* nornalbion
|
||||
* Omar Vera Ustariz (IBM)
|
||||
* openlifegrid.com
|
||||
* otakup0pe
|
||||
* Pixel Tomsen
|
||||
* ralphos
|
||||
* RemedyTomm
|
||||
* Revolution
|
||||
* Richard Alimi (IBM)
|
||||
* Rick Alther (IBM)
|
||||
* Rob Smart (IBM)
|
||||
* Robert Louden (MOSES)
|
||||
* Roger Kirkman (zadark)
|
||||
* rtomita
|
||||
* Ruud Lathorp
|
||||
* SachaMagne
|
||||
* Salahzar Stenvaag
|
||||
* satguru p srivastava
|
||||
* sempuki
|
||||
* Shy Robbiani
|
||||
* SignpostMarv
|
||||
* SpotOn3D
|
||||
* Stefan_Boom / stoehr
|
||||
* Steven Zielinski (MOSES)
|
||||
* Strawberry Fride
|
||||
* Talun
|
||||
* TechplexEngineer (Blake Bourque)
|
||||
* TBG Renfold
|
||||
* tglion
|
||||
* tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud)
|
||||
* tyre
|
||||
* Vegaslon <vegaslon@gmail.com>
|
||||
* VikingErik
|
||||
* Vytek
|
||||
* webmage (IBM)
|
||||
* Xantor
|
||||
* Y. Nitta
|
||||
* YoshikoFazuku
|
||||
* YZh
|
||||
* Zackary Geers aka Kunnis Basiat
|
||||
* Zha Ewry
|
||||
* ziah
|
||||
|
||||
= LSL Devs =
|
||||
* Alondria
|
||||
* CharlieO
|
||||
* Tedd
|
||||
* Melanie Thielker
|
||||
|
||||
= Testers =
|
||||
* Ai Austin
|
||||
* CharlieO (LSL)
|
||||
* Ckrinke
|
||||
* openlifegrid.com
|
||||
|
||||
This software uses components from the following developers:
|
||||
* Sleepycat Software (Berkeley DB)
|
||||
* Aurora-Sim (http://aurora-sim.org)
|
||||
* SQLite (Public Domain)
|
||||
* XmlRpcCS (http://xmlrpccs.sf.net/)
|
||||
* MySQL, Inc. (MySQL Connector/NET)
|
||||
* NUnit (http://www.nunit.org)
|
||||
* AGEIA Inc. (PhysX)
|
||||
* Russel L. Smith (ODE)
|
||||
* Erwin Coumans (Bullet)
|
||||
* Prebuild (http://sourceforge.net/projects/dnpb/)
|
||||
* LibOpenMetaverse (http://lib.openmetaverse.org/)
|
||||
* DotNetOpenMail v0.5.8b (http://dotnetopenmail.sourceforge.net)
|
||||
* Prototype JavaScript Framework ajax (http://www.prototypejs.org/)
|
||||
* C5 GENERIC COLLECTION LIBRARY FOR C#/CLI
|
||||
* Nini (http://nini.sourceforge.net/)
|
||||
* log4net (http://logging.apache.org/log4net/)
|
||||
* GlynnTucker.Cache (http://gtcache.sourceforge.net/)
|
||||
* NDesk.Options 0.2.1 (http://www.ndesk.org/Options)
|
||||
* Json.NET 3.5 Release 6. The binary used is actually Newtonsoft.Json.Net20.dll for Mono 2.4 compatability (http://james.newtonking.com/projects/json-net.aspx)
|
||||
* zlib.net for C# 1.0.4 (http://www.componentace.com/zlib_.NET.htm)
|
||||
|
||||
Some plugins are based on Cable Beach
|
||||
Cable Beach is Copyright (c) 2008 Intel Corporation
|
||||
see http://forge.opensimulator.org/gf/project/assetserver/
|
||||
|
||||
In addition, we would like to thank:
|
||||
* The Mono Project
|
||||
* The NANT Developers
|
||||
* Microsoft (.NET, MSSQL-Adapters)
|
|
@ -0,0 +1,25 @@
|
|||
Copyright (c) Contributors, http://opensimulator.org/
|
||||
See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
|
||||
Redistribution and use in source and binary forms, with or without
|
||||
modification, are permitted provided that the following conditions are met:
|
||||
* Redistributions of source code must retain the above copyright
|
||||
notice, this list of conditions and the following disclaimer.
|
||||
* Redistributions in binary form must reproduce the above copyright
|
||||
notice, this list of conditions and the following disclaimer in the
|
||||
documentation and/or other materials provided with the distribution.
|
||||
* Neither the name of the OpenSimulator Project nor the
|
||||
names of its contributors may be used to endorse or promote products
|
||||
derived from this software without specific prior written permission.
|
||||
|
||||
THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY EXPRESS OR
|
||||
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
|
||||
GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
|
||||
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
|
||||
OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
|
||||
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
@ -0,0 +1,43 @@
|
|||
# hey, emacs! this is a -*- makefile -*-
|
||||
#
|
||||
# OpenSim makefile
|
||||
#
|
||||
|
||||
RUBY = $(strip $(shell which ruby 2>/dev/null))
|
||||
ifeq ($(RUBY),)
|
||||
NANT = nant
|
||||
else
|
||||
NANT = $(shell if test "$$EMACS" = "t" ; then echo "nant"; else echo "./nant-color"; fi)
|
||||
endif
|
||||
|
||||
all: prebuild
|
||||
# @export PATH=/usr/local/bin:$(PATH)
|
||||
${NANT}
|
||||
find OpenSim -name \*.mdb -exec cp {} bin \;
|
||||
|
||||
release: prebuild
|
||||
${NANT} -D:project.config=Release
|
||||
find OpenSim -name \*.mdb -exec cp {} bin \;
|
||||
|
||||
prebuild:
|
||||
./runprebuild.sh
|
||||
|
||||
clean:
|
||||
# @export PATH=/usr/local/bin:$(PATH)
|
||||
-${NANT} clean
|
||||
|
||||
test: prebuild
|
||||
${NANT} test
|
||||
|
||||
test-xml: prebuild
|
||||
${NANT} test-xml
|
||||
|
||||
tags:
|
||||
find OpenSim -name \*\.cs | xargs etags
|
||||
|
||||
cscope-tags:
|
||||
find OpenSim -name \*\.cs -fprint cscope.files
|
||||
cscope -b
|
||||
|
||||
include $(wildcard Makefile.local)
|
||||
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,78 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class ForeignImporter
|
||||
{
|
||||
IUserManagement m_UserManagement;
|
||||
public ForeignImporter(IUserManagement uman)
|
||||
{
|
||||
m_UserManagement = uman;
|
||||
}
|
||||
|
||||
public GroupMembersData ConvertGroupMembersData(ExtendedGroupMembersData _m)
|
||||
{
|
||||
GroupMembersData m = new GroupMembersData();
|
||||
m.AcceptNotices = _m.AcceptNotices;
|
||||
m.AgentPowers = _m.AgentPowers;
|
||||
m.Contribution = _m.Contribution;
|
||||
m.IsOwner = _m.IsOwner;
|
||||
m.ListInProfile = _m.ListInProfile;
|
||||
m.OnlineStatus = _m.OnlineStatus;
|
||||
m.Title = _m.Title;
|
||||
|
||||
string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
|
||||
Util.ParseUniversalUserIdentifier(_m.AgentID, out m.AgentID, out url, out first, out last, out tmp);
|
||||
if (url != string.Empty)
|
||||
m_UserManagement.AddUser(m.AgentID, first, last, url);
|
||||
|
||||
return m;
|
||||
}
|
||||
|
||||
public GroupRoleMembersData ConvertGroupRoleMembersData(ExtendedGroupRoleMembersData _rm)
|
||||
{
|
||||
GroupRoleMembersData rm = new GroupRoleMembersData();
|
||||
rm.RoleID = _rm.RoleID;
|
||||
|
||||
string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
|
||||
Util.ParseUniversalUserIdentifier(_rm.MemberID, out rm.MemberID, out url, out first, out last, out tmp);
|
||||
if (url != string.Empty)
|
||||
m_UserManagement.AddUser(rm.MemberID, first, last, url);
|
||||
|
||||
return rm;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,533 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class ExtendedGroupRecord : GroupRecord
|
||||
{
|
||||
public int MemberCount;
|
||||
public int RoleCount;
|
||||
public string ServiceLocation;
|
||||
public string FounderUUI;
|
||||
}
|
||||
|
||||
public class ExtendedGroupMembershipData : GroupMembershipData
|
||||
{
|
||||
public string AccessToken;
|
||||
}
|
||||
|
||||
public class ExtendedGroupMembersData
|
||||
{
|
||||
// This is the only difference: this is a string
|
||||
public string AgentID;
|
||||
public int Contribution;
|
||||
public string OnlineStatus;
|
||||
public ulong AgentPowers;
|
||||
public string Title;
|
||||
public bool IsOwner;
|
||||
public bool ListInProfile;
|
||||
public bool AcceptNotices;
|
||||
public string AccessToken;
|
||||
}
|
||||
|
||||
public class ExtendedGroupRoleMembersData
|
||||
{
|
||||
public UUID RoleID;
|
||||
// This is the only difference: this is a string
|
||||
public string MemberID;
|
||||
|
||||
}
|
||||
|
||||
public struct ExtendedGroupNoticeData
|
||||
{
|
||||
public UUID NoticeID;
|
||||
public uint Timestamp;
|
||||
public string FromName;
|
||||
public string Subject;
|
||||
public bool HasAttachment;
|
||||
public byte AttachmentType;
|
||||
public string AttachmentName;
|
||||
public UUID AttachmentItemID;
|
||||
public string AttachmentOwnerID;
|
||||
|
||||
public GroupNoticeData ToGroupNoticeData()
|
||||
{
|
||||
GroupNoticeData n = new GroupNoticeData();
|
||||
n.FromName = this.FromName;
|
||||
n.AssetType = this.AttachmentType;
|
||||
n.HasAttachment = this.HasAttachment;
|
||||
n.NoticeID = this.NoticeID;
|
||||
n.Subject = this.Subject;
|
||||
n.Timestamp = this.Timestamp;
|
||||
|
||||
return n;
|
||||
}
|
||||
}
|
||||
|
||||
public class GroupsDataUtils
|
||||
{
|
||||
public static string Sanitize(string s)
|
||||
{
|
||||
return s == null ? string.Empty : s;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> GroupRecord(ExtendedGroupRecord grec)
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
if (grec == null)
|
||||
return dict;
|
||||
|
||||
dict["AllowPublish"] = grec.AllowPublish.ToString();
|
||||
dict["Charter"] = Sanitize(grec.Charter);
|
||||
dict["FounderID"] = grec.FounderID.ToString();
|
||||
dict["FounderUUI"] = Sanitize(grec.FounderUUI);
|
||||
dict["GroupID"] = grec.GroupID.ToString();
|
||||
dict["GroupName"] = Sanitize(grec.GroupName);
|
||||
dict["InsigniaID"] = grec.GroupPicture.ToString();
|
||||
dict["MaturePublish"] = grec.MaturePublish.ToString();
|
||||
dict["MembershipFee"] = grec.MembershipFee.ToString();
|
||||
dict["OpenEnrollment"] = grec.OpenEnrollment.ToString();
|
||||
dict["OwnerRoleID"] = grec.OwnerRoleID.ToString();
|
||||
dict["ServiceLocation"] = Sanitize(grec.ServiceLocation);
|
||||
dict["ShownInList"] = grec.ShowInList.ToString();
|
||||
dict["MemberCount"] = grec.MemberCount.ToString();
|
||||
dict["RoleCount"] = grec.RoleCount.ToString();
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static ExtendedGroupRecord GroupRecord(Dictionary<string, object> dict)
|
||||
{
|
||||
if (dict == null)
|
||||
return null;
|
||||
|
||||
ExtendedGroupRecord grec = new ExtendedGroupRecord();
|
||||
if (dict.ContainsKey("AllowPublish") && dict["AllowPublish"] != null)
|
||||
grec.AllowPublish = bool.Parse(dict["AllowPublish"].ToString());
|
||||
|
||||
if (dict.ContainsKey("Charter") && dict["Charter"] != null)
|
||||
grec.Charter = dict["Charter"].ToString();
|
||||
else
|
||||
grec.Charter = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("FounderID") && dict["FounderID"] != null)
|
||||
grec.FounderID = UUID.Parse(dict["FounderID"].ToString());
|
||||
|
||||
if (dict.ContainsKey("FounderUUI") && dict["FounderUUI"] != null)
|
||||
grec.FounderUUI = dict["FounderUUI"].ToString();
|
||||
else
|
||||
grec.FounderUUI = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("GroupID") && dict["GroupID"] != null)
|
||||
grec.GroupID = UUID.Parse(dict["GroupID"].ToString());
|
||||
|
||||
if (dict.ContainsKey("GroupName") && dict["GroupName"] != null)
|
||||
grec.GroupName = dict["GroupName"].ToString();
|
||||
else
|
||||
grec.GroupName = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("InsigniaID") && dict["InsigniaID"] != null)
|
||||
grec.GroupPicture = UUID.Parse(dict["InsigniaID"].ToString());
|
||||
|
||||
if (dict.ContainsKey("MaturePublish") && dict["MaturePublish"] != null)
|
||||
grec.MaturePublish = bool.Parse(dict["MaturePublish"].ToString());
|
||||
|
||||
if (dict.ContainsKey("MembershipFee") && dict["MembershipFee"] != null)
|
||||
grec.MembershipFee = Int32.Parse(dict["MembershipFee"].ToString());
|
||||
|
||||
if (dict.ContainsKey("OpenEnrollment") && dict["OpenEnrollment"] != null)
|
||||
grec.OpenEnrollment = bool.Parse(dict["OpenEnrollment"].ToString());
|
||||
|
||||
if (dict.ContainsKey("OwnerRoleID") && dict["OwnerRoleID"] != null)
|
||||
grec.OwnerRoleID = UUID.Parse(dict["OwnerRoleID"].ToString());
|
||||
|
||||
if (dict.ContainsKey("ServiceLocation") && dict["ServiceLocation"] != null)
|
||||
grec.ServiceLocation = dict["ServiceLocation"].ToString();
|
||||
else
|
||||
grec.ServiceLocation = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("ShownInList") && dict["ShownInList"] != null)
|
||||
grec.ShowInList = bool.Parse(dict["ShownInList"].ToString());
|
||||
|
||||
if (dict.ContainsKey("MemberCount") && dict["MemberCount"] != null)
|
||||
grec.MemberCount = Int32.Parse(dict["MemberCount"].ToString());
|
||||
|
||||
if (dict.ContainsKey("RoleCount") && dict["RoleCount"] != null)
|
||||
grec.RoleCount = Int32.Parse(dict["RoleCount"].ToString());
|
||||
|
||||
return grec;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> GroupMembershipData(ExtendedGroupMembershipData membership)
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
if (membership == null)
|
||||
return dict;
|
||||
|
||||
dict["AcceptNotices"] = membership.AcceptNotices.ToString();
|
||||
dict["AccessToken"] = Sanitize(membership.AccessToken);
|
||||
dict["Active"] = membership.Active.ToString();
|
||||
dict["ActiveRole"] = membership.ActiveRole.ToString();
|
||||
dict["AllowPublish"] = membership.AllowPublish.ToString();
|
||||
dict["Charter"] = Sanitize(membership.Charter);
|
||||
dict["Contribution"] = membership.Contribution.ToString();
|
||||
dict["FounderID"] = membership.FounderID.ToString();
|
||||
dict["GroupID"] = membership.GroupID.ToString();
|
||||
dict["GroupName"] = Sanitize(membership.GroupName);
|
||||
dict["GroupPicture"] = membership.GroupPicture.ToString();
|
||||
dict["GroupPowers"] = membership.GroupPowers.ToString();
|
||||
dict["GroupTitle"] = Sanitize(membership.GroupTitle);
|
||||
dict["ListInProfile"] = membership.ListInProfile.ToString();
|
||||
dict["MaturePublish"] = membership.MaturePublish.ToString();
|
||||
dict["MembershipFee"] = membership.MembershipFee.ToString();
|
||||
dict["OpenEnrollment"] = membership.OpenEnrollment.ToString();
|
||||
dict["ShowInList"] = membership.ShowInList.ToString();
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static ExtendedGroupMembershipData GroupMembershipData(Dictionary<string, object> dict)
|
||||
{
|
||||
if (dict == null)
|
||||
return null;
|
||||
|
||||
ExtendedGroupMembershipData membership = new ExtendedGroupMembershipData();
|
||||
|
||||
if (dict.ContainsKey("AcceptNotices") && dict["AcceptNotices"] != null)
|
||||
membership.AcceptNotices = bool.Parse(dict["AcceptNotices"].ToString());
|
||||
|
||||
if (dict.ContainsKey("AccessToken") && dict["AccessToken"] != null)
|
||||
membership.AccessToken = dict["AccessToken"].ToString();
|
||||
else
|
||||
membership.AccessToken = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("Active") && dict["Active"] != null)
|
||||
membership.Active = bool.Parse(dict["Active"].ToString());
|
||||
|
||||
if (dict.ContainsKey("ActiveRole") && dict["ActiveRole"] != null)
|
||||
membership.ActiveRole = UUID.Parse(dict["ActiveRole"].ToString());
|
||||
|
||||
if (dict.ContainsKey("AllowPublish") && dict["AllowPublish"] != null)
|
||||
membership.AllowPublish = bool.Parse(dict["AllowPublish"].ToString());
|
||||
|
||||
if (dict.ContainsKey("Charter") && dict["Charter"] != null)
|
||||
membership.Charter = dict["Charter"].ToString();
|
||||
else
|
||||
membership.Charter = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("Contribution") && dict["Contribution"] != null)
|
||||
membership.Contribution = Int32.Parse(dict["Contribution"].ToString());
|
||||
|
||||
if (dict.ContainsKey("FounderID") && dict["FounderID"] != null)
|
||||
membership.FounderID = UUID.Parse(dict["FounderID"].ToString());
|
||||
|
||||
if (dict.ContainsKey("GroupID") && dict["GroupID"] != null)
|
||||
membership.GroupID = UUID.Parse(dict["GroupID"].ToString());
|
||||
|
||||
if (dict.ContainsKey("GroupName") && dict["GroupName"] != null)
|
||||
membership.GroupName = dict["GroupName"].ToString();
|
||||
else
|
||||
membership.GroupName = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("GroupPicture") && dict["GroupPicture"] != null)
|
||||
membership.GroupPicture = UUID.Parse(dict["GroupPicture"].ToString());
|
||||
|
||||
if (dict.ContainsKey("GroupPowers") && dict["GroupPowers"] != null)
|
||||
membership.GroupPowers = UInt64.Parse(dict["GroupPowers"].ToString());
|
||||
|
||||
if (dict.ContainsKey("GroupTitle") && dict["GroupTitle"] != null)
|
||||
membership.GroupTitle = dict["GroupTitle"].ToString();
|
||||
else
|
||||
membership.GroupTitle = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("ListInProfile") && dict["ListInProfile"] != null)
|
||||
membership.ListInProfile = bool.Parse(dict["ListInProfile"].ToString());
|
||||
|
||||
if (dict.ContainsKey("MaturePublish") && dict["MaturePublish"] != null)
|
||||
membership.MaturePublish = bool.Parse(dict["MaturePublish"].ToString());
|
||||
|
||||
if (dict.ContainsKey("MembershipFee") && dict["MembershipFee"] != null)
|
||||
membership.MembershipFee = Int32.Parse(dict["MembershipFee"].ToString());
|
||||
|
||||
if (dict.ContainsKey("OpenEnrollment") && dict["OpenEnrollment"] != null)
|
||||
membership.OpenEnrollment = bool.Parse(dict["OpenEnrollment"].ToString());
|
||||
|
||||
if (dict.ContainsKey("ShowInList") && dict["ShowInList"] != null)
|
||||
membership.ShowInList = bool.Parse(dict["ShowInList"].ToString());
|
||||
|
||||
return membership;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> GroupMembersData(ExtendedGroupMembersData member)
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
|
||||
dict["AcceptNotices"] = member.AcceptNotices.ToString();
|
||||
dict["AccessToken"] = Sanitize(member.AccessToken);
|
||||
dict["AgentID"] = Sanitize(member.AgentID);
|
||||
dict["AgentPowers"] = member.AgentPowers.ToString();
|
||||
dict["Contribution"] = member.Contribution.ToString();
|
||||
dict["IsOwner"] = member.IsOwner.ToString();
|
||||
dict["ListInProfile"] = member.ListInProfile.ToString();
|
||||
dict["OnlineStatus"] = Sanitize(member.OnlineStatus);
|
||||
dict["Title"] = Sanitize(member.Title);
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static ExtendedGroupMembersData GroupMembersData(Dictionary<string, object> dict)
|
||||
{
|
||||
ExtendedGroupMembersData member = new ExtendedGroupMembersData();
|
||||
|
||||
if (dict == null)
|
||||
return member;
|
||||
|
||||
if (dict.ContainsKey("AcceptNotices") && dict["AcceptNotices"] != null)
|
||||
member.AcceptNotices = bool.Parse(dict["AcceptNotices"].ToString());
|
||||
|
||||
if (dict.ContainsKey("AccessToken") && dict["AccessToken"] != null)
|
||||
member.AccessToken = Sanitize(dict["AccessToken"].ToString());
|
||||
else
|
||||
member.AccessToken = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("AgentID") && dict["AgentID"] != null)
|
||||
member.AgentID = Sanitize(dict["AgentID"].ToString());
|
||||
else
|
||||
member.AgentID = UUID.Zero.ToString();
|
||||
|
||||
if (dict.ContainsKey("AgentPowers") && dict["AgentPowers"] != null)
|
||||
member.AgentPowers = UInt64.Parse(dict["AgentPowers"].ToString());
|
||||
|
||||
if (dict.ContainsKey("Contribution") && dict["Contribution"] != null)
|
||||
member.Contribution = Int32.Parse(dict["Contribution"].ToString());
|
||||
|
||||
if (dict.ContainsKey("IsOwner") && dict["IsOwner"] != null)
|
||||
member.IsOwner = bool.Parse(dict["IsOwner"].ToString());
|
||||
|
||||
if (dict.ContainsKey("ListInProfile") && dict["ListInProfile"] != null)
|
||||
member.ListInProfile = bool.Parse(dict["ListInProfile"].ToString());
|
||||
|
||||
if (dict.ContainsKey("OnlineStatus") && dict["OnlineStatus"] != null)
|
||||
member.OnlineStatus = Sanitize(dict["OnlineStatus"].ToString());
|
||||
else
|
||||
member.OnlineStatus = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("Title") && dict["Title"] != null)
|
||||
member.Title = Sanitize(dict["Title"].ToString());
|
||||
else
|
||||
member.Title = string.Empty;
|
||||
|
||||
return member;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> GroupRolesData(GroupRolesData role)
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
|
||||
dict["Description"] = Sanitize(role.Description);
|
||||
dict["Members"] = role.Members.ToString();
|
||||
dict["Name"] = Sanitize(role.Name);
|
||||
dict["Powers"] = role.Powers.ToString();
|
||||
dict["RoleID"] = role.RoleID.ToString();
|
||||
dict["Title"] = Sanitize(role.Title);
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static GroupRolesData GroupRolesData(Dictionary<string, object> dict)
|
||||
{
|
||||
GroupRolesData role = new GroupRolesData();
|
||||
|
||||
if (dict == null)
|
||||
return role;
|
||||
|
||||
if (dict.ContainsKey("Description") && dict["Description"] != null)
|
||||
role.Description = Sanitize(dict["Description"].ToString());
|
||||
else
|
||||
role.Description = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("Members") && dict["Members"] != null)
|
||||
role.Members = Int32.Parse(dict["Members"].ToString());
|
||||
|
||||
if (dict.ContainsKey("Name") && dict["Name"] != null)
|
||||
role.Name = Sanitize(dict["Name"].ToString());
|
||||
else
|
||||
role.Name = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("Powers") && dict["Powers"] != null)
|
||||
role.Powers = UInt64.Parse(dict["Powers"].ToString());
|
||||
|
||||
if (dict.ContainsKey("Title") && dict["Title"] != null)
|
||||
role.Title = Sanitize(dict["Title"].ToString());
|
||||
else
|
||||
role.Title = string.Empty;
|
||||
|
||||
if (dict.ContainsKey("RoleID") && dict["RoleID"] != null)
|
||||
role.RoleID = UUID.Parse(dict["RoleID"].ToString());
|
||||
|
||||
return role;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> GroupRoleMembersData(ExtendedGroupRoleMembersData rmember)
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
|
||||
dict["RoleID"] = rmember.RoleID.ToString();
|
||||
dict["MemberID"] = rmember.MemberID;
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static ExtendedGroupRoleMembersData GroupRoleMembersData(Dictionary<string, object> dict)
|
||||
{
|
||||
ExtendedGroupRoleMembersData rmember = new ExtendedGroupRoleMembersData();
|
||||
|
||||
if (dict.ContainsKey("RoleID") && dict["RoleID"] != null)
|
||||
rmember.RoleID = new UUID(dict["RoleID"].ToString());
|
||||
|
||||
if (dict.ContainsKey("MemberID") && dict["MemberID"] != null)
|
||||
rmember.MemberID = dict["MemberID"].ToString();
|
||||
|
||||
return rmember;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> GroupInviteInfo(GroupInviteInfo invite)
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
|
||||
dict["InviteID"] = invite.InviteID.ToString();
|
||||
dict["GroupID"] = invite.GroupID.ToString();
|
||||
dict["RoleID"] = invite.RoleID.ToString();
|
||||
dict["AgentID"] = invite.AgentID;
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static GroupInviteInfo GroupInviteInfo(Dictionary<string, object> dict)
|
||||
{
|
||||
if (dict == null)
|
||||
return null;
|
||||
|
||||
GroupInviteInfo invite = new GroupInviteInfo();
|
||||
|
||||
invite.InviteID = new UUID(dict["InviteID"].ToString());
|
||||
invite.GroupID = new UUID(dict["GroupID"].ToString());
|
||||
invite.RoleID = new UUID(dict["RoleID"].ToString());
|
||||
invite.AgentID = Sanitize(dict["AgentID"].ToString());
|
||||
|
||||
return invite;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> GroupNoticeData(ExtendedGroupNoticeData notice)
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
|
||||
dict["NoticeID"] = notice.NoticeID.ToString();
|
||||
dict["Timestamp"] = notice.Timestamp.ToString();
|
||||
dict["FromName"] = Sanitize(notice.FromName);
|
||||
dict["Subject"] = Sanitize(notice.Subject);
|
||||
dict["HasAttachment"] = notice.HasAttachment.ToString();
|
||||
dict["AttachmentItemID"] = notice.AttachmentItemID.ToString();
|
||||
dict["AttachmentName"] = Sanitize(notice.AttachmentName);
|
||||
dict["AttachmentType"] = notice.AttachmentType.ToString();
|
||||
dict["AttachmentOwnerID"] = Sanitize(notice.AttachmentOwnerID);
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static ExtendedGroupNoticeData GroupNoticeData(Dictionary<string, object> dict)
|
||||
{
|
||||
ExtendedGroupNoticeData notice = new ExtendedGroupNoticeData();
|
||||
|
||||
if (dict == null)
|
||||
return notice;
|
||||
|
||||
notice.NoticeID = new UUID(dict["NoticeID"].ToString());
|
||||
notice.Timestamp = UInt32.Parse(dict["Timestamp"].ToString());
|
||||
notice.FromName = Sanitize(dict["FromName"].ToString());
|
||||
notice.Subject = Sanitize(dict["Subject"].ToString());
|
||||
notice.HasAttachment = bool.Parse(dict["HasAttachment"].ToString());
|
||||
notice.AttachmentItemID = new UUID(dict["AttachmentItemID"].ToString());
|
||||
notice.AttachmentName = dict["AttachmentName"].ToString();
|
||||
notice.AttachmentType = byte.Parse(dict["AttachmentType"].ToString());
|
||||
notice.AttachmentOwnerID = dict["AttachmentOwnerID"].ToString();
|
||||
|
||||
return notice;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> GroupNoticeInfo(GroupNoticeInfo notice)
|
||||
{
|
||||
Dictionary<string, object> dict = GroupNoticeData(notice.noticeData);
|
||||
|
||||
dict["GroupID"] = notice.GroupID.ToString();
|
||||
dict["Message"] = Sanitize(notice.Message);
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static GroupNoticeInfo GroupNoticeInfo(Dictionary<string, object> dict)
|
||||
{
|
||||
GroupNoticeInfo notice = new GroupNoticeInfo();
|
||||
|
||||
notice.noticeData = GroupNoticeData(dict);
|
||||
notice.GroupID = new UUID(dict["GroupID"].ToString());
|
||||
notice.Message = Sanitize(dict["Message"].ToString());
|
||||
|
||||
return notice;
|
||||
}
|
||||
|
||||
public static Dictionary<string, object> DirGroupsReplyData(DirGroupsReplyData g)
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
|
||||
dict["GroupID"] = g.groupID;
|
||||
dict["Name"] = g.groupName;
|
||||
dict["NMembers"] = g.members;
|
||||
dict["SearchOrder"] = g.searchOrder;
|
||||
|
||||
return dict;
|
||||
}
|
||||
|
||||
public static DirGroupsReplyData DirGroupsReplyData(Dictionary<string, object> dict)
|
||||
{
|
||||
DirGroupsReplyData g;
|
||||
|
||||
g.groupID = new UUID(dict["GroupID"].ToString());
|
||||
g.groupName = dict["Name"].ToString();
|
||||
Int32.TryParse(dict["NMembers"].ToString(), out g.members);
|
||||
float.TryParse(dict["SearchOrder"].ToString(), out g.searchOrder);
|
||||
|
||||
return g;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,848 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
|
||||
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GroupsMessagingModule")]
|
||||
public class GroupsMessagingModule : ISharedRegionModule, IGroupsMessagingModule
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private List<Scene> m_sceneList = new List<Scene>();
|
||||
private IPresenceService m_presenceService;
|
||||
|
||||
private IMessageTransferModule m_msgTransferModule = null;
|
||||
private IUserManagement m_UserManagement = null;
|
||||
private IGroupsServicesConnector m_groupData = null;
|
||||
|
||||
// Config Options
|
||||
private bool m_groupMessagingEnabled;
|
||||
private bool m_debugEnabled;
|
||||
|
||||
/// <summary>
|
||||
/// If enabled, module only tries to send group IMs to online users by querying cached presence information.
|
||||
/// </summary>
|
||||
private bool m_messageOnlineAgentsOnly;
|
||||
|
||||
/// <summary>
|
||||
/// Cache for online users.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// Group ID is key, presence information for online members is value.
|
||||
/// Will only be non-null if m_messageOnlineAgentsOnly = true
|
||||
/// We cache here so that group messages don't constantly have to re-request the online user list to avoid
|
||||
/// attempted expensive sending of messages to offline users.
|
||||
/// The tradeoff is that a user that comes online will not receive messages consistently from all other users
|
||||
/// until caches have updated.
|
||||
/// Therefore, we set the cache expiry to just 20 seconds.
|
||||
/// </remarks>
|
||||
private ExpiringCache<UUID, PresenceInfo[]> m_usersOnlineCache;
|
||||
|
||||
private int m_usersOnlineCacheExpirySeconds = 20;
|
||||
|
||||
private Dictionary<UUID, List<string>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<string>>();
|
||||
private Dictionary<UUID, List<string>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<string>>();
|
||||
|
||||
#region Region Module interfaceBase Members
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
IConfig groupsConfig = config.Configs["Groups"];
|
||||
|
||||
if (groupsConfig == null)
|
||||
// Do not run this module by default.
|
||||
return;
|
||||
|
||||
// if groups aren't enabled, we're not needed.
|
||||
// if we're not specified as the connector to use, then we're not wanted
|
||||
if ((groupsConfig.GetBoolean("Enabled", false) == false)
|
||||
|| (groupsConfig.GetString("MessagingModule", "") != Name))
|
||||
{
|
||||
m_groupMessagingEnabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
m_groupMessagingEnabled = groupsConfig.GetBoolean("MessagingEnabled", true);
|
||||
|
||||
if (!m_groupMessagingEnabled)
|
||||
return;
|
||||
|
||||
m_messageOnlineAgentsOnly = groupsConfig.GetBoolean("MessageOnlineUsersOnly", false);
|
||||
|
||||
if (m_messageOnlineAgentsOnly)
|
||||
{
|
||||
m_usersOnlineCache = new ExpiringCache<UUID, PresenceInfo[]>();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Error("[Groups.Messaging]: GroupsMessagingModule V2 requires MessageOnlineUsersOnly = true");
|
||||
m_groupMessagingEnabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
m_debugEnabled = groupsConfig.GetBoolean("MessagingDebugEnabled", m_debugEnabled);
|
||||
|
||||
m_log.InfoFormat(
|
||||
"[Groups.Messaging]: GroupsMessagingModule enabled with MessageOnlineOnly = {0}, DebugEnabled = {1}",
|
||||
m_messageOnlineAgentsOnly, m_debugEnabled);
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_groupMessagingEnabled)
|
||||
return;
|
||||
|
||||
scene.RegisterModuleInterface<IGroupsMessagingModule>(this);
|
||||
m_sceneList.Add(scene);
|
||||
|
||||
scene.EventManager.OnNewClient += OnNewClient;
|
||||
scene.EventManager.OnMakeRootAgent += OnMakeRootAgent;
|
||||
scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
|
||||
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
|
||||
scene.EventManager.OnClientLogin += OnClientLogin;
|
||||
|
||||
scene.AddCommand(
|
||||
"Debug",
|
||||
this,
|
||||
"debug groups messaging verbose",
|
||||
"debug groups messaging verbose <true|false>",
|
||||
"This setting turns on very verbose groups messaging debugging",
|
||||
HandleDebugGroupsMessagingVerbose);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_groupMessagingEnabled)
|
||||
return;
|
||||
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
m_groupData = scene.RequestModuleInterface<IGroupsServicesConnector>();
|
||||
|
||||
// No groups module, no groups messaging
|
||||
if (m_groupData == null)
|
||||
{
|
||||
m_log.Error("[Groups.Messaging]: Could not get IGroupsServicesConnector, GroupsMessagingModule is now disabled.");
|
||||
RemoveRegion(scene);
|
||||
return;
|
||||
}
|
||||
|
||||
m_msgTransferModule = scene.RequestModuleInterface<IMessageTransferModule>();
|
||||
|
||||
// No message transfer module, no groups messaging
|
||||
if (m_msgTransferModule == null)
|
||||
{
|
||||
m_log.Error("[Groups.Messaging]: Could not get MessageTransferModule");
|
||||
RemoveRegion(scene);
|
||||
return;
|
||||
}
|
||||
|
||||
m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
|
||||
|
||||
// No groups module, no groups messaging
|
||||
if (m_UserManagement == null)
|
||||
{
|
||||
m_log.Error("[Groups.Messaging]: Could not get IUserManagement, GroupsMessagingModule is now disabled.");
|
||||
RemoveRegion(scene);
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_presenceService == null)
|
||||
m_presenceService = scene.PresenceService;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (!m_groupMessagingEnabled)
|
||||
return;
|
||||
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
m_sceneList.Remove(scene);
|
||||
scene.EventManager.OnNewClient -= OnNewClient;
|
||||
scene.EventManager.OnIncomingInstantMessage -= OnGridInstantMessage;
|
||||
scene.EventManager.OnClientLogin -= OnClientLogin;
|
||||
scene.UnregisterModuleInterface<IGroupsMessagingModule>(this);
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
if (!m_groupMessagingEnabled)
|
||||
return;
|
||||
|
||||
if (m_debugEnabled) m_log.Debug("[Groups.Messaging]: Shutting down GroupsMessagingModule module.");
|
||||
|
||||
m_sceneList.Clear();
|
||||
|
||||
m_groupData = null;
|
||||
m_msgTransferModule = null;
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "Groups Messaging Module V2"; }
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
// NoOp
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void HandleDebugGroupsMessagingVerbose(object modules, string[] args)
|
||||
{
|
||||
if (args.Length < 5)
|
||||
{
|
||||
MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
|
||||
return;
|
||||
}
|
||||
|
||||
bool verbose = false;
|
||||
if (!bool.TryParse(args[4], out verbose))
|
||||
{
|
||||
MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
|
||||
return;
|
||||
}
|
||||
|
||||
m_debugEnabled = verbose;
|
||||
|
||||
MainConsole.Instance.OutputFormat("{0} verbose logging set to {1}", Name, m_debugEnabled);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not really needed, but does confirm that the group exists.
|
||||
/// </summary>
|
||||
public bool StartGroupChatSession(UUID agentID, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID.ToString(), groupID, null);
|
||||
|
||||
if (groupInfo != null)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void SendMessageToGroup(GridInstantMessage im, UUID groupID)
|
||||
{
|
||||
SendMessageToGroup(im, groupID, UUID.Zero, null);
|
||||
}
|
||||
|
||||
public void SendMessageToGroup(
|
||||
GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func<GroupMembersData, bool> sendCondition)
|
||||
{
|
||||
int requestStartTick = Environment.TickCount;
|
||||
|
||||
UUID fromAgentID = new UUID(im.fromAgentID);
|
||||
|
||||
// Unlike current XmlRpcGroups, Groups V2 can accept UUID.Zero when a perms check for the requesting agent
|
||||
// is not necessary.
|
||||
List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(UUID.Zero.ToString(), groupID);
|
||||
|
||||
int groupMembersCount = groupMembers.Count;
|
||||
PresenceInfo[] onlineAgents = null;
|
||||
|
||||
// In V2 we always only send to online members.
|
||||
// Sending to offline members is not an option.
|
||||
string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray();
|
||||
|
||||
// We cache in order not to overwhelm the presence service on large grids with many groups. This does
|
||||
// mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed.
|
||||
// (assuming this is the same across all grid simulators).
|
||||
if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents))
|
||||
{
|
||||
onlineAgents = m_presenceService.GetAgents(t1);
|
||||
m_usersOnlineCache.Add(groupID, onlineAgents, m_usersOnlineCacheExpirySeconds);
|
||||
}
|
||||
|
||||
HashSet<string> onlineAgentsUuidSet = new HashSet<string>();
|
||||
Array.ForEach<PresenceInfo>(onlineAgents, pi => onlineAgentsUuidSet.Add(pi.UserID));
|
||||
|
||||
groupMembers = groupMembers.Where(gmd => onlineAgentsUuidSet.Contains(gmd.AgentID.ToString())).ToList();
|
||||
|
||||
// if (m_debugEnabled)
|
||||
// m_log.DebugFormat(
|
||||
// "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members, {2} online",
|
||||
// groupID, groupMembersCount, groupMembers.Count());
|
||||
|
||||
im.imSessionID = groupID.Guid;
|
||||
im.fromGroup = true;
|
||||
IClientAPI thisClient = GetActiveClient(fromAgentID);
|
||||
if (thisClient != null)
|
||||
{
|
||||
im.RegionID = thisClient.Scene.RegionInfo.RegionID.Guid;
|
||||
}
|
||||
|
||||
if ((im.binaryBucket == null) || (im.binaryBucket.Length == 0) || ((im.binaryBucket.Length == 1 && im.binaryBucket[0] == 0)))
|
||||
{
|
||||
ExtendedGroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), groupID, null);
|
||||
if (groupInfo != null)
|
||||
im.binaryBucket = Util.StringToBytes256(groupInfo.GroupName);
|
||||
}
|
||||
|
||||
// Send to self first of all
|
||||
im.toAgentID = im.fromAgentID;
|
||||
im.fromGroup = true;
|
||||
ProcessMessageFromGroupSession(im);
|
||||
|
||||
List<UUID> regions = new List<UUID>();
|
||||
List<UUID> clientsAlreadySent = new List<UUID>();
|
||||
|
||||
// Then send to everybody else
|
||||
foreach (GroupMembersData member in groupMembers)
|
||||
{
|
||||
if (member.AgentID.Guid == im.fromAgentID)
|
||||
continue;
|
||||
|
||||
if (clientsAlreadySent.Contains(member.AgentID))
|
||||
continue;
|
||||
|
||||
clientsAlreadySent.Add(member.AgentID);
|
||||
|
||||
if (sendCondition != null)
|
||||
{
|
||||
if (!sendCondition(member))
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat(
|
||||
"[Groups.Messaging]: Not sending to {0} as they do not fulfill send condition",
|
||||
member.AgentID);
|
||||
|
||||
continue;
|
||||
}
|
||||
}
|
||||
else if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
|
||||
{
|
||||
// Don't deliver messages to people who have dropped this session
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
im.toAgentID = member.AgentID.Guid;
|
||||
|
||||
IClientAPI client = GetActiveClient(member.AgentID);
|
||||
if (client == null)
|
||||
{
|
||||
// If they're not local, forward across the grid
|
||||
// BUT do it only once per region, please! Sim would be even better!
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} via Grid", member.AgentID);
|
||||
|
||||
bool reallySend = true;
|
||||
if (onlineAgents != null)
|
||||
{
|
||||
PresenceInfo presence = onlineAgents.First(p => p.UserID == member.AgentID.ToString());
|
||||
if (regions.Contains(presence.RegionID))
|
||||
reallySend = false;
|
||||
else
|
||||
regions.Add(presence.RegionID);
|
||||
}
|
||||
|
||||
if (reallySend)
|
||||
{
|
||||
// We have to create a new IM structure because the transfer module
|
||||
// uses async send
|
||||
GridInstantMessage msg = new GridInstantMessage(im, true);
|
||||
m_msgTransferModule.SendInstantMessage(msg, delegate(bool success) { });
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Deliver locally, directly
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", client.Name);
|
||||
|
||||
ProcessMessageFromGroupSession(im);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat(
|
||||
"[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms",
|
||||
groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick);
|
||||
}
|
||||
|
||||
#region SimGridEventHandlers
|
||||
|
||||
void OnClientLogin(IClientAPI client)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: OnInstantMessage registered for {0}", client.Name);
|
||||
}
|
||||
|
||||
private void OnNewClient(IClientAPI client)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: OnInstantMessage registered for {0}", client.Name);
|
||||
|
||||
ResetAgentGroupChatSessions(client.AgentId.ToString());
|
||||
}
|
||||
|
||||
void OnMakeRootAgent(ScenePresence sp)
|
||||
{
|
||||
sp.ControllingClient.OnInstantMessage += OnInstantMessage;
|
||||
}
|
||||
|
||||
void OnMakeChildAgent(ScenePresence sp)
|
||||
{
|
||||
sp.ControllingClient.OnInstantMessage -= OnInstantMessage;
|
||||
}
|
||||
|
||||
|
||||
private void OnGridInstantMessage(GridInstantMessage msg)
|
||||
{
|
||||
// The instant message module will only deliver messages of dialog types:
|
||||
// MessageFromAgent, StartTyping, StopTyping, MessageFromObject
|
||||
//
|
||||
// Any other message type will not be delivered to a client by the
|
||||
// Instant Message Module
|
||||
|
||||
UUID regionID = new UUID(msg.RegionID);
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
|
||||
System.Reflection.MethodBase.GetCurrentMethod().Name, regionID);
|
||||
|
||||
DebugGridInstantMessage(msg);
|
||||
}
|
||||
|
||||
// Incoming message from a group
|
||||
if ((msg.fromGroup == true) && (msg.dialog == (byte)InstantMessageDialog.SessionSend))
|
||||
{
|
||||
// We have to redistribute the message across all members of the group who are here
|
||||
// on this sim
|
||||
|
||||
UUID GroupID = new UUID(msg.imSessionID);
|
||||
|
||||
Scene aScene = m_sceneList[0];
|
||||
GridRegion regionOfOrigin = aScene.GridService.GetRegionByUUID(aScene.RegionInfo.ScopeID, regionID);
|
||||
|
||||
List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(UUID.Zero.ToString(), GroupID);
|
||||
|
||||
//if (m_debugEnabled)
|
||||
// foreach (GroupMembersData m in groupMembers)
|
||||
// m_log.DebugFormat("[Groups.Messaging]: member {0}", m.AgentID);
|
||||
|
||||
foreach (Scene s in m_sceneList)
|
||||
{
|
||||
s.ForEachScenePresence(sp =>
|
||||
{
|
||||
// If we got this via grid messaging, it's because the caller thinks
|
||||
// that the root agent is here. We should only send the IM to root agents.
|
||||
if (sp.IsChildAgent)
|
||||
return;
|
||||
|
||||
GroupMembersData m = groupMembers.Find(gmd =>
|
||||
{
|
||||
return gmd.AgentID == sp.UUID;
|
||||
});
|
||||
if (m.AgentID == UUID.Zero)
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he is not a member of the group", sp.UUID);
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if the user has an agent in the region where
|
||||
// the IM came from, and if so, skip it, because the IM
|
||||
// was already sent via that agent
|
||||
if (regionOfOrigin != null)
|
||||
{
|
||||
AgentCircuitData aCircuit = s.AuthenticateHandler.GetAgentCircuitData(sp.UUID);
|
||||
if (aCircuit != null)
|
||||
{
|
||||
if (aCircuit.ChildrenCapSeeds.Keys.Contains(regionOfOrigin.RegionHandle))
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he has an agent in region of origin", sp.UUID);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: not skipping agent {0}", sp.UUID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
UUID AgentID = sp.UUID;
|
||||
msg.toAgentID = AgentID.Guid;
|
||||
|
||||
if (!hasAgentDroppedGroupChatSession(AgentID.ToString(), GroupID))
|
||||
{
|
||||
if (!hasAgentBeenInvitedToGroupChatSession(AgentID.ToString(), GroupID))
|
||||
AddAgentToSession(AgentID, GroupID, msg);
|
||||
else
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Passing to ProcessMessageFromGroupSession to deliver to {0} locally", sp.Name);
|
||||
|
||||
ProcessMessageFromGroupSession(msg);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void ProcessMessageFromGroupSession(GridInstantMessage msg)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Session message from {0} going to agent {1}", msg.fromAgentName, msg.toAgentID);
|
||||
|
||||
UUID AgentID = new UUID(msg.fromAgentID);
|
||||
UUID GroupID = new UUID(msg.imSessionID);
|
||||
UUID toAgentID = new UUID(msg.toAgentID);
|
||||
|
||||
switch (msg.dialog)
|
||||
{
|
||||
case (byte)InstantMessageDialog.SessionAdd:
|
||||
AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
|
||||
break;
|
||||
|
||||
case (byte)InstantMessageDialog.SessionDrop:
|
||||
AgentDroppedFromGroupChatSession(AgentID.ToString(), GroupID);
|
||||
break;
|
||||
|
||||
case (byte)InstantMessageDialog.SessionSend:
|
||||
// User hasn't dropped, so they're in the session,
|
||||
// maybe we should deliver it.
|
||||
IClientAPI client = GetActiveClient(new UUID(msg.toAgentID));
|
||||
if (client != null)
|
||||
{
|
||||
// Deliver locally, directly
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Delivering to {0} locally", client.Name);
|
||||
|
||||
if (!hasAgentDroppedGroupChatSession(toAgentID.ToString(), GroupID))
|
||||
{
|
||||
if (!hasAgentBeenInvitedToGroupChatSession(toAgentID.ToString(), GroupID))
|
||||
// This actually sends the message too, so no need to resend it
|
||||
// with client.SendInstantMessage
|
||||
AddAgentToSession(toAgentID, GroupID, msg);
|
||||
else
|
||||
client.SendInstantMessage(msg);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[Groups.Messaging]: Received a message over the grid for a client that isn't here: {0}", msg.toAgentID);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
m_log.WarnFormat("[Groups.Messaging]: I don't know how to proccess a {0} message.", ((InstantMessageDialog)msg.dialog).ToString());
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void AddAgentToSession(UUID AgentID, UUID GroupID, GridInstantMessage msg)
|
||||
{
|
||||
// Agent not in session and hasn't dropped from session
|
||||
// Add them to the session for now, and Invite them
|
||||
AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
|
||||
|
||||
IClientAPI activeClient = GetActiveClient(AgentID);
|
||||
if (activeClient != null)
|
||||
{
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null);
|
||||
if (groupInfo != null)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message");
|
||||
|
||||
// Force? open the group session dialog???
|
||||
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
|
||||
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
eq.ChatterboxInvitation(
|
||||
GroupID
|
||||
, groupInfo.GroupName
|
||||
, new UUID(msg.fromAgentID)
|
||||
, msg.message
|
||||
, AgentID
|
||||
, msg.fromAgentName
|
||||
, msg.dialog
|
||||
, msg.timestamp
|
||||
, msg.offline == 1
|
||||
, (int)msg.ParentEstateID
|
||||
, msg.Position
|
||||
, 1
|
||||
, new UUID(msg.imSessionID)
|
||||
, msg.fromGroup
|
||||
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
|
||||
);
|
||||
|
||||
eq.ChatterBoxSessionAgentListUpdates(
|
||||
new UUID(GroupID)
|
||||
, AgentID
|
||||
, new UUID(msg.toAgentID)
|
||||
, false //canVoiceChat
|
||||
, false //isModerator
|
||||
, false //text mute
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region ClientEvents
|
||||
private void OnInstantMessage(IClientAPI remoteClient, GridInstantMessage im)
|
||||
{
|
||||
if (m_debugEnabled)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
DebugGridInstantMessage(im);
|
||||
}
|
||||
|
||||
// Start group IM session
|
||||
if ((im.dialog == (byte)InstantMessageDialog.SessionGroupStart))
|
||||
{
|
||||
if (m_debugEnabled) m_log.InfoFormat("[Groups.Messaging]: imSessionID({0}) toAgentID({1})", im.imSessionID, im.toAgentID);
|
||||
|
||||
UUID GroupID = new UUID(im.imSessionID);
|
||||
UUID AgentID = new UUID(im.fromAgentID);
|
||||
|
||||
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null);
|
||||
|
||||
if (groupInfo != null)
|
||||
{
|
||||
AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
|
||||
|
||||
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
|
||||
|
||||
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
queue.ChatterBoxSessionAgentListUpdates(
|
||||
GroupID
|
||||
, AgentID
|
||||
, new UUID(im.toAgentID)
|
||||
, false //canVoiceChat
|
||||
, false //isModerator
|
||||
, false //text mute
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// Send a message from locally connected client to a group
|
||||
if ((im.dialog == (byte)InstantMessageDialog.SessionSend))
|
||||
{
|
||||
UUID GroupID = new UUID(im.imSessionID);
|
||||
UUID AgentID = new UUID(im.fromAgentID);
|
||||
|
||||
if (m_debugEnabled)
|
||||
m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
|
||||
|
||||
//If this agent is sending a message, then they want to be in the session
|
||||
AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
|
||||
|
||||
SendMessageToGroup(im, GroupID);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
void ChatterBoxSessionStartReplyViaCaps(IClientAPI remoteClient, string groupName, UUID groupID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
|
||||
|
||||
OSDMap moderatedMap = new OSDMap(4);
|
||||
moderatedMap.Add("voice", OSD.FromBoolean(false));
|
||||
|
||||
OSDMap sessionMap = new OSDMap(4);
|
||||
sessionMap.Add("moderated_mode", moderatedMap);
|
||||
sessionMap.Add("session_name", OSD.FromString(groupName));
|
||||
sessionMap.Add("type", OSD.FromInteger(0));
|
||||
sessionMap.Add("voice_enabled", OSD.FromBoolean(false));
|
||||
|
||||
OSDMap bodyMap = new OSDMap(4);
|
||||
bodyMap.Add("session_id", OSD.FromUUID(groupID));
|
||||
bodyMap.Add("temp_session_id", OSD.FromUUID(groupID));
|
||||
bodyMap.Add("success", OSD.FromBoolean(true));
|
||||
bodyMap.Add("session_info", sessionMap);
|
||||
|
||||
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
|
||||
|
||||
if (queue != null)
|
||||
{
|
||||
queue.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
|
||||
}
|
||||
}
|
||||
|
||||
private void DebugGridInstantMessage(GridInstantMessage im)
|
||||
{
|
||||
// Don't log any normal IMs (privacy!)
|
||||
if (m_debugEnabled && im.dialog != (byte)InstantMessageDialog.MessageFromAgent)
|
||||
{
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: fromGroup({0})", im.fromGroup ? "True" : "False");
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: Dialog({0})", ((InstantMessageDialog)im.dialog).ToString());
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: fromAgentID({0})", im.fromAgentID.ToString());
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: fromAgentName({0})", im.fromAgentName.ToString());
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: imSessionID({0})", im.imSessionID.ToString());
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: message({0})", im.message.ToString());
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: offline({0})", im.offline.ToString());
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: toAgentID({0})", im.toAgentID.ToString());
|
||||
m_log.WarnFormat("[Groups.Messaging]: IM: binaryBucket({0})", OpenMetaverse.Utils.BytesToHexString(im.binaryBucket, "BinaryBucket"));
|
||||
}
|
||||
}
|
||||
|
||||
#region Client Tools
|
||||
|
||||
/// <summary>
|
||||
/// Try to find an active IClientAPI reference for agentID giving preference to root connections
|
||||
/// </summary>
|
||||
private IClientAPI GetActiveClient(UUID agentID)
|
||||
{
|
||||
if (m_debugEnabled) m_log.WarnFormat("[Groups.Messaging]: Looking for local client {0}", agentID);
|
||||
|
||||
IClientAPI child = null;
|
||||
|
||||
// Try root avatar first
|
||||
foreach (Scene scene in m_sceneList)
|
||||
{
|
||||
ScenePresence sp = scene.GetScenePresence(agentID);
|
||||
if (sp != null)
|
||||
{
|
||||
if (!sp.IsChildAgent)
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Found root agent for client : {0}", sp.ControllingClient.Name);
|
||||
return sp.ControllingClient;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Found child agent for client : {0}", sp.ControllingClient.Name);
|
||||
child = sp.ControllingClient;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If we didn't find a root, then just return whichever child we found, or null if none
|
||||
if (child == null)
|
||||
{
|
||||
if (m_debugEnabled) m_log.WarnFormat("[Groups.Messaging]: Could not find local client for agent : {0}", agentID);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_debugEnabled) m_log.WarnFormat("[Groups.Messaging]: Returning child agent for client : {0}", child.Name);
|
||||
}
|
||||
return child;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region GroupSessionTracking
|
||||
|
||||
public void ResetAgentGroupChatSessions(string agentID)
|
||||
{
|
||||
foreach (List<string> agentList in m_groupsAgentsDroppedFromChatSession.Values)
|
||||
agentList.Remove(agentID);
|
||||
|
||||
foreach (List<string> agentList in m_groupsAgentsInvitedToChatSession.Values)
|
||||
agentList.Remove(agentID);
|
||||
}
|
||||
|
||||
public bool hasAgentBeenInvitedToGroupChatSession(string agentID, UUID groupID)
|
||||
{
|
||||
// If we're tracking this group, and we can find them in the tracking, then they've been invited
|
||||
return m_groupsAgentsInvitedToChatSession.ContainsKey(groupID)
|
||||
&& m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID);
|
||||
}
|
||||
|
||||
public bool hasAgentDroppedGroupChatSession(string agentID, UUID groupID)
|
||||
{
|
||||
// If we're tracking drops for this group,
|
||||
// and we find them, well... then they've dropped
|
||||
return m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID)
|
||||
&& m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID);
|
||||
}
|
||||
|
||||
public void AgentDroppedFromGroupChatSession(string agentID, UUID groupID)
|
||||
{
|
||||
if (m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
|
||||
{
|
||||
// If not in dropped list, add
|
||||
if (!m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
|
||||
{
|
||||
m_groupsAgentsDroppedFromChatSession[groupID].Add(agentID);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void AgentInvitedToGroupChatSession(string agentID, UUID groupID)
|
||||
{
|
||||
// Add Session Status if it doesn't exist for this session
|
||||
CreateGroupChatSessionTracking(groupID);
|
||||
|
||||
// If nessesary, remove from dropped list
|
||||
if (m_groupsAgentsDroppedFromChatSession[groupID].Contains(agentID))
|
||||
{
|
||||
m_groupsAgentsDroppedFromChatSession[groupID].Remove(agentID);
|
||||
}
|
||||
|
||||
// Add to invited
|
||||
if (!m_groupsAgentsInvitedToChatSession[groupID].Contains(agentID))
|
||||
m_groupsAgentsInvitedToChatSession[groupID].Add(agentID);
|
||||
}
|
||||
|
||||
private void CreateGroupChatSessionTracking(UUID groupID)
|
||||
{
|
||||
if (!m_groupsAgentsDroppedFromChatSession.ContainsKey(groupID))
|
||||
{
|
||||
m_groupsAgentsDroppedFromChatSession.Add(groupID, new List<string>());
|
||||
m_groupsAgentsInvitedToChatSession.Add(groupID, new List<string>());
|
||||
}
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,289 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Server.Base;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class GroupsServiceHGConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_ServerURI;
|
||||
private object m_Lock = new object();
|
||||
|
||||
public GroupsServiceHGConnector(string url)
|
||||
{
|
||||
m_ServerURI = url;
|
||||
if (!m_ServerURI.EndsWith("/"))
|
||||
m_ServerURI += "/";
|
||||
|
||||
m_log.DebugFormat("[Groups.HGConnector]: Groups server at {0}", m_ServerURI);
|
||||
}
|
||||
|
||||
public bool CreateProxy(string RequestingAgentID, string AgentID, string accessToken, UUID groupID, string url, string name, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string,object>();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["AgentID"] = AgentID.ToString();
|
||||
sendData["AccessToken"] = accessToken;
|
||||
sendData["GroupID"] = groupID.ToString();
|
||||
sendData["Location"] = url;
|
||||
sendData["Name"] = name;
|
||||
Dictionary<string, object> ret = MakeRequest("POSTGROUP", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true")
|
||||
{
|
||||
reason = ret["REASON"].ToString();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroup(string AgentID, UUID GroupID, string token)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID;
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["AccessToken"] = GroupsDataUtils.Sanitize(token);
|
||||
MakeRequest("REMOVEAGENTFROMGROUP", sendData);
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName, string token)
|
||||
{
|
||||
if (GroupID == UUID.Zero && (GroupName == null || (GroupName != null && GroupName == string.Empty)))
|
||||
return null;
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
if (GroupID != UUID.Zero)
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
if (!string.IsNullOrEmpty(GroupName))
|
||||
sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
|
||||
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["AccessToken"] = GroupsDataUtils.Sanitize(token);
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("GETGROUP", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return null;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public List<ExtendedGroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID, string token)
|
||||
{
|
||||
List<ExtendedGroupMembersData> members = new List<ExtendedGroupMembersData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["AccessToken"] = GroupsDataUtils.Sanitize(token);
|
||||
Dictionary<string, object> ret = MakeRequest("GETGROUPMEMBERS", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return members;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return members;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return members;
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
ExtendedGroupMembersData m = GroupsDataUtils.GroupMembersData((Dictionary<string, object>)v);
|
||||
members.Add(m);
|
||||
}
|
||||
|
||||
return members;
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID GroupID, string token)
|
||||
{
|
||||
List<GroupRolesData> roles = new List<GroupRolesData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["AccessToken"] = GroupsDataUtils.Sanitize(token);
|
||||
Dictionary<string, object> ret = MakeRequest("GETGROUPROLES", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return roles;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return roles;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return roles;
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
GroupRolesData m = GroupsDataUtils.GroupRolesData((Dictionary<string, object>)v);
|
||||
roles.Add(m);
|
||||
}
|
||||
|
||||
return roles;
|
||||
}
|
||||
|
||||
public List<ExtendedGroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID GroupID, string token)
|
||||
{
|
||||
List<ExtendedGroupRoleMembersData> rmembers = new List<ExtendedGroupRoleMembersData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["AccessToken"] = GroupsDataUtils.Sanitize(token);
|
||||
Dictionary<string, object> ret = MakeRequest("GETROLEMEMBERS", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return rmembers;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return rmembers;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return rmembers;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
ExtendedGroupRoleMembersData m = GroupsDataUtils.GroupRoleMembersData((Dictionary<string, object>)v);
|
||||
rmembers.Add(m);
|
||||
}
|
||||
|
||||
return rmembers;
|
||||
}
|
||||
|
||||
public bool AddNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = groupID.ToString();
|
||||
sendData["NoticeID"] = noticeID.ToString();
|
||||
sendData["FromName"] = GroupsDataUtils.Sanitize(fromName);
|
||||
sendData["Subject"] = GroupsDataUtils.Sanitize(subject);
|
||||
sendData["Message"] = GroupsDataUtils.Sanitize(message);
|
||||
sendData["HasAttachment"] = hasAttachment.ToString();
|
||||
if (hasAttachment)
|
||||
{
|
||||
sendData["AttachmentType"] = attType.ToString();
|
||||
sendData["AttachmentName"] = attName.ToString();
|
||||
sendData["AttachmentItemID"] = attItemID.ToString();
|
||||
sendData["AttachmentOwnerID"] = attOwnerID;
|
||||
}
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("ADDNOTICE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true")
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool VerifyNotice(UUID noticeID, UUID groupID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["NoticeID"] = noticeID.ToString();
|
||||
sendData["GroupID"] = groupID.ToString();
|
||||
Dictionary<string, object> ret = MakeRequest("VERIFYNOTICE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true")
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
|
||||
#region Make Request
|
||||
|
||||
private Dictionary<string, object> MakeRequest(string method, Dictionary<string, object> sendData)
|
||||
{
|
||||
sendData["METHOD"] = method;
|
||||
|
||||
string reply = string.Empty;
|
||||
lock (m_Lock)
|
||||
reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "hg-groups",
|
||||
ServerUtils.BuildQueryString(sendData));
|
||||
|
||||
//m_log.DebugFormat("[XXX]: reply was {0}", reply);
|
||||
|
||||
if (string.IsNullOrEmpty(reply))
|
||||
return null;
|
||||
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
|
||||
reply);
|
||||
|
||||
return replyData;
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,707 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GroupsServiceHGConnectorModule")]
|
||||
public class GroupsServiceHGConnectorModule : ISharedRegionModule, IGroupsServicesConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private bool m_Enabled = false;
|
||||
private IGroupsServicesConnector m_LocalGroupsConnector;
|
||||
private string m_LocalGroupsServiceLocation;
|
||||
private IUserManagement m_UserManagement;
|
||||
private IOfflineIMService m_OfflineIM;
|
||||
private IMessageTransferModule m_Messaging;
|
||||
private List<Scene> m_Scenes;
|
||||
private ForeignImporter m_ForeignImporter;
|
||||
private string m_ServiceLocation;
|
||||
private IConfigSource m_Config;
|
||||
|
||||
private Dictionary<string, GroupsServiceHGConnector> m_NetworkConnectors = new Dictionary<string, GroupsServiceHGConnector>();
|
||||
private RemoteConnectorCacheWrapper m_CacheWrapper; // for caching info of external group services
|
||||
|
||||
#region ISharedRegionModule
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
IConfig groupsConfig = config.Configs["Groups"];
|
||||
if (groupsConfig == null)
|
||||
return;
|
||||
|
||||
if ((groupsConfig.GetBoolean("Enabled", false) == false)
|
||||
|| (groupsConfig.GetString("ServicesConnectorModule", string.Empty) != Name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_Config = config;
|
||||
m_ServiceLocation = groupsConfig.GetString("LocalService", "local"); // local or remote
|
||||
m_LocalGroupsServiceLocation = groupsConfig.GetString("GroupsExternalURI", "http://127.0.0.1");
|
||||
m_Scenes = new List<Scene>();
|
||||
|
||||
m_Enabled = true;
|
||||
|
||||
m_log.DebugFormat("[Groups]: Initializing {0} with LocalService {1}", this.Name, m_ServiceLocation);
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "Groups HG Service Connector"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
|
||||
scene.EventManager.OnNewClient += OnNewClient;
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.UnregisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
if (m_UserManagement == null)
|
||||
{
|
||||
m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
|
||||
m_OfflineIM = scene.RequestModuleInterface<IOfflineIMService>();
|
||||
m_Messaging = scene.RequestModuleInterface<IMessageTransferModule>();
|
||||
m_ForeignImporter = new ForeignImporter(m_UserManagement);
|
||||
|
||||
if (m_ServiceLocation.Equals("local"))
|
||||
{
|
||||
m_LocalGroupsConnector = new GroupsServiceLocalConnectorModule(m_Config, m_UserManagement);
|
||||
// Also, if local, create the endpoint for the HGGroupsService
|
||||
new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty,
|
||||
scene.RequestModuleInterface<IOfflineIMService>(), scene.RequestModuleInterface<IUserAccountService>());
|
||||
|
||||
}
|
||||
else
|
||||
m_LocalGroupsConnector = new GroupsServiceRemoteConnectorModule(m_Config, m_UserManagement);
|
||||
|
||||
m_CacheWrapper = new RemoteConnectorCacheWrapper(m_UserManagement);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void OnNewClient(IClientAPI client)
|
||||
{
|
||||
client.OnCompleteMovementToRegion += OnCompleteMovementToRegion;
|
||||
}
|
||||
|
||||
void OnCompleteMovementToRegion(IClientAPI client, bool arg2)
|
||||
{
|
||||
object sp = null;
|
||||
if (client.Scene.TryGetScenePresence(client.AgentId, out sp))
|
||||
{
|
||||
if (sp is ScenePresence && ((ScenePresence)sp).PresenceType != PresenceType.Npc)
|
||||
{
|
||||
AgentCircuitData aCircuit = ((ScenePresence)sp).Scene.AuthenticateHandler.GetAgentCircuitData(client.AgentId);
|
||||
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 &&
|
||||
m_OfflineIM != null && m_Messaging != null)
|
||||
{
|
||||
List<GridInstantMessage> ims = m_OfflineIM.GetMessages(aCircuit.AgentID);
|
||||
if (ims != null && ims.Count > 0)
|
||||
foreach (GridInstantMessage im in ims)
|
||||
m_Messaging.SendInstantMessage(im, delegate(bool success) { });
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
if (m_UserManagement.IsLocalGridUser(RequestingAgentID))
|
||||
return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID,
|
||||
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
|
||||
else
|
||||
{
|
||||
reason = "Only local grid users are allowed to create a new group";
|
||||
return UUID.Zero;
|
||||
}
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
string url = string.Empty;
|
||||
string name = string.Empty;
|
||||
if (IsLocal(groupID, out url, out name))
|
||||
return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee,
|
||||
openEnrollment, allowPublish, maturePublish, out reason);
|
||||
else
|
||||
{
|
||||
reason = "Changes to remote group not allowed. Please go to the group's original world.";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string name = string.Empty;
|
||||
if (IsLocal(GroupID, out url, out name))
|
||||
return m_LocalGroupsConnector.GetGroupRecord(AgentUUI(RequestingAgentID), GroupID, GroupName);
|
||||
else if (url != string.Empty)
|
||||
{
|
||||
ExtendedGroupMembershipData membership = m_LocalGroupsConnector.GetAgentGroupMembership(RequestingAgentID, RequestingAgentID, GroupID);
|
||||
string accessToken = string.Empty;
|
||||
if (membership != null)
|
||||
accessToken = membership.AccessToken;
|
||||
else
|
||||
return null;
|
||||
|
||||
GroupsServiceHGConnector c = GetConnector(url);
|
||||
if (c != null)
|
||||
{
|
||||
ExtendedGroupRecord grec = m_CacheWrapper.GetGroupRecord(RequestingAgentID, GroupID, GroupName, delegate
|
||||
{
|
||||
return c.GetGroupRecord(AgentUUIForOutside(RequestingAgentID), GroupID, GroupName, accessToken);
|
||||
});
|
||||
|
||||
if (grec != null)
|
||||
ImportForeigner(grec.FounderUUI);
|
||||
return grec;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
return m_LocalGroupsConnector.FindGroups(AgentUUI(RequestingAgentID), search);
|
||||
}
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
if (IsLocal(GroupID, out url, out gname))
|
||||
{
|
||||
string agentID = AgentUUI(RequestingAgentID);
|
||||
return m_LocalGroupsConnector.GetGroupMembers(agentID, GroupID);
|
||||
}
|
||||
else if (!string.IsNullOrEmpty(url))
|
||||
{
|
||||
ExtendedGroupMembershipData membership = m_LocalGroupsConnector.GetAgentGroupMembership(RequestingAgentID, RequestingAgentID, GroupID);
|
||||
string accessToken = string.Empty;
|
||||
if (membership != null)
|
||||
accessToken = membership.AccessToken;
|
||||
else
|
||||
return null;
|
||||
|
||||
GroupsServiceHGConnector c = GetConnector(url);
|
||||
if (c != null)
|
||||
{
|
||||
return m_CacheWrapper.GetGroupMembers(RequestingAgentID, GroupID, delegate
|
||||
{
|
||||
return c.GetGroupMembers(AgentUUIForOutside(RequestingAgentID), GroupID, accessToken);
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
return new List<GroupMembersData>();
|
||||
}
|
||||
|
||||
public bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(groupID, out url, out gname))
|
||||
return m_LocalGroupsConnector.AddGroupRole(AgentUUI(RequestingAgentID), groupID, roleID, name, description, title, powers, out reason);
|
||||
else
|
||||
{
|
||||
reason = "Operation not allowed outside this group's origin world.";
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public bool UpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(groupID, out url, out gname))
|
||||
return m_LocalGroupsConnector.UpdateGroupRole(AgentUUI(RequestingAgentID), groupID, roleID, name, description, title, powers);
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void RemoveGroupRole(string RequestingAgentID, UUID groupID, UUID roleID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(groupID, out url, out gname))
|
||||
m_LocalGroupsConnector.RemoveGroupRole(AgentUUI(RequestingAgentID), groupID, roleID);
|
||||
else
|
||||
{
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID groupID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(groupID, out url, out gname))
|
||||
return m_LocalGroupsConnector.GetGroupRoles(AgentUUI(RequestingAgentID), groupID);
|
||||
else if (!string.IsNullOrEmpty(url))
|
||||
{
|
||||
ExtendedGroupMembershipData membership = m_LocalGroupsConnector.GetAgentGroupMembership(RequestingAgentID, RequestingAgentID, groupID);
|
||||
string accessToken = string.Empty;
|
||||
if (membership != null)
|
||||
accessToken = membership.AccessToken;
|
||||
else
|
||||
return null;
|
||||
|
||||
GroupsServiceHGConnector c = GetConnector(url);
|
||||
if (c != null)
|
||||
{
|
||||
return m_CacheWrapper.GetGroupRoles(RequestingAgentID, groupID, delegate
|
||||
{
|
||||
return c.GetGroupRoles(AgentUUIForOutside(RequestingAgentID), groupID, accessToken);
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return new List<GroupRolesData>();
|
||||
}
|
||||
|
||||
public List<GroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID groupID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(groupID, out url, out gname))
|
||||
return m_LocalGroupsConnector.GetGroupRoleMembers(AgentUUI(RequestingAgentID), groupID);
|
||||
else if (!string.IsNullOrEmpty(url))
|
||||
{
|
||||
ExtendedGroupMembershipData membership = m_LocalGroupsConnector.GetAgentGroupMembership(RequestingAgentID, RequestingAgentID, groupID);
|
||||
string accessToken = string.Empty;
|
||||
if (membership != null)
|
||||
accessToken = membership.AccessToken;
|
||||
else
|
||||
return null;
|
||||
|
||||
GroupsServiceHGConnector c = GetConnector(url);
|
||||
if (c != null)
|
||||
{
|
||||
return m_CacheWrapper.GetGroupRoleMembers(RequestingAgentID, groupID, delegate
|
||||
{
|
||||
return c.GetGroupRoleMembers(AgentUUIForOutside(RequestingAgentID), groupID, accessToken);
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return new List<GroupRoleMembersData>();
|
||||
}
|
||||
|
||||
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
|
||||
{
|
||||
string url = string.Empty;
|
||||
string name = string.Empty;
|
||||
reason = string.Empty;
|
||||
|
||||
UUID uid = new UUID(AgentID);
|
||||
if (IsLocal(GroupID, out url, out name))
|
||||
{
|
||||
if (m_UserManagement.IsLocalGridUser(uid)) // local user
|
||||
{
|
||||
// normal case: local group, local user
|
||||
return m_LocalGroupsConnector.AddAgentToGroup(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID, RoleID, token, out reason);
|
||||
}
|
||||
else // local group, foreign user
|
||||
{
|
||||
// the user is accepting the invitation, or joining, where the group resides
|
||||
token = UUID.Random().ToString();
|
||||
bool success = m_LocalGroupsConnector.AddAgentToGroup(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID, RoleID, token, out reason);
|
||||
|
||||
if (success)
|
||||
{
|
||||
// Here we always return true. The user has been added to the local group,
|
||||
// independent of whether the remote operation succeeds or not
|
||||
url = m_UserManagement.GetUserServerURL(uid, "GroupsServerURI");
|
||||
if (url == string.Empty)
|
||||
{
|
||||
reason = "You don't have an accessible groups server in your home world. You membership to this group in only within this grid.";
|
||||
return true;
|
||||
}
|
||||
|
||||
GroupsServiceHGConnector c = GetConnector(url);
|
||||
if (c != null)
|
||||
c.CreateProxy(AgentUUI(RequestingAgentID), AgentID, token, GroupID, m_LocalGroupsServiceLocation, name, out reason);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (m_UserManagement.IsLocalGridUser(uid)) // local user
|
||||
{
|
||||
// foreign group, local user. She's been added already by the HG service.
|
||||
// Let's just check
|
||||
if (m_LocalGroupsConnector.GetAgentGroupMembership(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID) != null)
|
||||
return true;
|
||||
}
|
||||
|
||||
reason = "Operation not allowed outside this group's origin world";
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
string url = string.Empty, name = string.Empty;
|
||||
if (!IsLocal(GroupID, out url, out name) && url != string.Empty)
|
||||
{
|
||||
ExtendedGroupMembershipData membership = m_LocalGroupsConnector.GetAgentGroupMembership(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID);
|
||||
if (membership != null)
|
||||
{
|
||||
GroupsServiceHGConnector c = GetConnector(url);
|
||||
if (c != null)
|
||||
c.RemoveAgentFromGroup(AgentUUIForOutside(AgentID), GroupID, membership.AccessToken);
|
||||
}
|
||||
}
|
||||
|
||||
// remove from local service
|
||||
m_LocalGroupsConnector.RemoveAgentFromGroup(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID);
|
||||
}
|
||||
|
||||
public bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(groupID, out url, out gname))
|
||||
return m_LocalGroupsConnector.AddAgentToGroupInvite(AgentUUI(RequestingAgentID), inviteID, groupID, roleID, AgentUUI(agentID));
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
public GroupInviteInfo GetAgentToGroupInvite(string RequestingAgentID, UUID inviteID)
|
||||
{
|
||||
return m_LocalGroupsConnector.GetAgentToGroupInvite(AgentUUI(RequestingAgentID), inviteID); ;
|
||||
}
|
||||
|
||||
public void RemoveAgentToGroupInvite(string RequestingAgentID, UUID inviteID)
|
||||
{
|
||||
m_LocalGroupsConnector.RemoveAgentToGroupInvite(AgentUUI(RequestingAgentID), inviteID);
|
||||
}
|
||||
|
||||
public void AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(GroupID, out url, out gname))
|
||||
m_LocalGroupsConnector.AddAgentToGroupRole(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID, RoleID);
|
||||
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(GroupID, out url, out gname))
|
||||
m_LocalGroupsConnector.RemoveAgentFromGroupRole(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID, RoleID);
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetAgentGroupRoles(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(GroupID, out url, out gname))
|
||||
return m_LocalGroupsConnector.GetAgentGroupRoles(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID);
|
||||
else
|
||||
return new List<GroupRolesData>();
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(GroupID, out url, out gname))
|
||||
m_LocalGroupsConnector.SetAgentActiveGroup(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID);
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetAgentActiveMembership(string RequestingAgentID, string AgentID)
|
||||
{
|
||||
return m_LocalGroupsConnector.GetAgentActiveMembership(AgentUUI(RequestingAgentID), AgentUUI(AgentID));
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(GroupID, out url, out gname))
|
||||
m_LocalGroupsConnector.SetAgentActiveGroupRole(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID, RoleID);
|
||||
}
|
||||
|
||||
public void UpdateMembership(string RequestingAgentID, string AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
|
||||
{
|
||||
m_LocalGroupsConnector.UpdateMembership(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID, AcceptNotices, ListInProfile);
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(GroupID, out url, out gname))
|
||||
return m_LocalGroupsConnector.GetAgentGroupMembership(AgentUUI(RequestingAgentID), AgentUUI(AgentID), GroupID);
|
||||
else
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID)
|
||||
{
|
||||
return m_LocalGroupsConnector.GetAgentGroupMemberships(AgentUUI(RequestingAgentID), AgentUUI(AgentID));
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
string url = string.Empty, gname = string.Empty;
|
||||
|
||||
if (IsLocal(groupID, out url, out gname))
|
||||
{
|
||||
if (m_LocalGroupsConnector.AddGroupNotice(AgentUUI(RequestingAgentID), groupID, noticeID, fromName, subject, message,
|
||||
hasAttachment, attType, attName, attItemID, AgentUUI(attOwnerID)))
|
||||
{
|
||||
// then send the notice to every grid for which there are members in this group
|
||||
List<GroupMembersData> members = m_LocalGroupsConnector.GetGroupMembers(AgentUUI(RequestingAgentID), groupID);
|
||||
List<string> urls = new List<string>();
|
||||
foreach (GroupMembersData m in members)
|
||||
{
|
||||
if (!m_UserManagement.IsLocalGridUser(m.AgentID))
|
||||
{
|
||||
string gURL = m_UserManagement.GetUserServerURL(m.AgentID, "GroupsServerURI");
|
||||
if (!urls.Contains(gURL))
|
||||
urls.Add(gURL);
|
||||
}
|
||||
}
|
||||
|
||||
// so we have the list of urls to send the notice to
|
||||
// this may take a long time...
|
||||
WorkManager.RunInThread(delegate
|
||||
{
|
||||
foreach (string u in urls)
|
||||
{
|
||||
GroupsServiceHGConnector c = GetConnector(u);
|
||||
if (c != null)
|
||||
{
|
||||
c.AddNotice(AgentUUIForOutside(RequestingAgentID), groupID, noticeID, fromName, subject, message,
|
||||
hasAttachment, attType, attName, attItemID, AgentUUIForOutside(attOwnerID));
|
||||
}
|
||||
}
|
||||
}, null, string.Format("AddGroupNotice (agent {0}, group {1})", RequestingAgentID, groupID));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
||||
public GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID)
|
||||
{
|
||||
GroupNoticeInfo notice = m_LocalGroupsConnector.GetGroupNotice(AgentUUI(RequestingAgentID), noticeID);
|
||||
|
||||
if (notice != null && notice.noticeData.HasAttachment && notice.noticeData.AttachmentOwnerID != null)
|
||||
ImportForeigner(notice.noticeData.AttachmentOwnerID);
|
||||
|
||||
return notice;
|
||||
}
|
||||
|
||||
public List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
return m_LocalGroupsConnector.GetGroupNotices(AgentUUI(RequestingAgentID), GroupID);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region hypergrid groups
|
||||
|
||||
private string AgentUUI(string AgentIDStr)
|
||||
{
|
||||
UUID AgentID = UUID.Zero;
|
||||
try
|
||||
{
|
||||
AgentID = new UUID(AgentIDStr);
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
return AgentID.ToString();
|
||||
}
|
||||
|
||||
if (m_UserManagement.IsLocalGridUser(AgentID))
|
||||
return AgentID.ToString();
|
||||
|
||||
AgentCircuitData agent = null;
|
||||
foreach (Scene scene in m_Scenes)
|
||||
{
|
||||
agent = scene.AuthenticateHandler.GetAgentCircuitData(AgentID);
|
||||
if (agent != null)
|
||||
break;
|
||||
}
|
||||
if (agent != null)
|
||||
return Util.ProduceUserUniversalIdentifier(agent);
|
||||
|
||||
// we don't know anything about this foreign user
|
||||
// try asking the user management module, which may know more
|
||||
return m_UserManagement.GetUserUUI(AgentID);
|
||||
|
||||
}
|
||||
|
||||
private string AgentUUIForOutside(string AgentIDStr)
|
||||
{
|
||||
UUID AgentID = UUID.Zero;
|
||||
try
|
||||
{
|
||||
AgentID = new UUID(AgentIDStr);
|
||||
}
|
||||
catch (FormatException)
|
||||
{
|
||||
return AgentID.ToString();
|
||||
}
|
||||
|
||||
AgentCircuitData agent = null;
|
||||
foreach (Scene scene in m_Scenes)
|
||||
{
|
||||
agent = scene.AuthenticateHandler.GetAgentCircuitData(AgentID);
|
||||
if (agent != null)
|
||||
break;
|
||||
}
|
||||
if (agent == null) // oops
|
||||
return AgentID.ToString();
|
||||
|
||||
return Util.ProduceUserUniversalIdentifier(agent);
|
||||
}
|
||||
|
||||
private UUID ImportForeigner(string uID)
|
||||
{
|
||||
UUID userID = UUID.Zero;
|
||||
string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
|
||||
if (Util.ParseUniversalUserIdentifier(uID, out userID, out url, out first, out last, out tmp))
|
||||
m_UserManagement.AddUser(userID, first, last, url);
|
||||
|
||||
return userID;
|
||||
}
|
||||
|
||||
private bool IsLocal(UUID groupID, out string serviceLocation, out string name)
|
||||
{
|
||||
serviceLocation = string.Empty;
|
||||
name = string.Empty;
|
||||
if (groupID.Equals(UUID.Zero))
|
||||
return true;
|
||||
|
||||
ExtendedGroupRecord group = m_LocalGroupsConnector.GetGroupRecord(UUID.Zero.ToString(), groupID, string.Empty);
|
||||
if (group == null)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: IsLocal? group {0} not found -- no.", groupID);
|
||||
return false;
|
||||
}
|
||||
|
||||
serviceLocation = group.ServiceLocation;
|
||||
name = group.GroupName;
|
||||
bool isLocal = (group.ServiceLocation == string.Empty);
|
||||
//m_log.DebugFormat("[XXX]: IsLocal? {0}", isLocal);
|
||||
return isLocal;
|
||||
}
|
||||
|
||||
private GroupsServiceHGConnector GetConnector(string url)
|
||||
{
|
||||
lock (m_NetworkConnectors)
|
||||
{
|
||||
if (m_NetworkConnectors.ContainsKey(url))
|
||||
return m_NetworkConnectors[url];
|
||||
|
||||
GroupsServiceHGConnector c = new GroupsServiceHGConnector(url);
|
||||
m_NetworkConnectors[url] = c;
|
||||
}
|
||||
|
||||
return m_NetworkConnectors[url];
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,444 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class HGGroupsServiceRobustConnector : ServiceConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private HGGroupsService m_GroupsService;
|
||||
private string m_ConfigName = "Groups";
|
||||
|
||||
// Called by Robust shell
|
||||
public HGGroupsServiceRobustConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
this(config, server, configName, null, null)
|
||||
{
|
||||
}
|
||||
|
||||
// Called by the sim-bound module
|
||||
public HGGroupsServiceRobustConnector(IConfigSource config, IHttpServer server, string configName, IOfflineIMService im, IUserAccountService users) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
m_log.DebugFormat("[Groups.RobustHGConnector]: Starting with config name {0}", m_ConfigName);
|
||||
|
||||
string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI",
|
||||
new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty);
|
||||
if (homeURI == string.Empty)
|
||||
throw new Exception(String.Format("[Groups.RobustHGConnector]: please provide the HomeURI [Startup] or in section {0}", m_ConfigName));
|
||||
|
||||
IConfig cnf = config.Configs[m_ConfigName];
|
||||
if (cnf == null)
|
||||
throw new Exception(String.Format("[Groups.RobustHGConnector]: {0} section does not exist", m_ConfigName));
|
||||
|
||||
if (im == null)
|
||||
{
|
||||
string imDll = cnf.GetString("OfflineIMService", string.Empty);
|
||||
if (imDll == string.Empty)
|
||||
throw new Exception(String.Format("[Groups.RobustHGConnector]: please provide OfflineIMService in section {0}", m_ConfigName));
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
im = ServerUtils.LoadPlugin<IOfflineIMService>(imDll, args);
|
||||
}
|
||||
|
||||
if (users == null)
|
||||
{
|
||||
string usersDll = cnf.GetString("UserAccountService", string.Empty);
|
||||
if (usersDll == string.Empty)
|
||||
throw new Exception(String.Format("[Groups.RobustHGConnector]: please provide UserAccountService in section {0}", m_ConfigName));
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
users = ServerUtils.LoadPlugin<IUserAccountService>(usersDll, args);
|
||||
}
|
||||
|
||||
m_GroupsService = new HGGroupsService(config, im, users, homeURI);
|
||||
|
||||
server.AddStreamHandler(new HGGroupsServicePostHandler(m_GroupsService));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class HGGroupsServicePostHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private HGGroupsService m_GroupsService;
|
||||
|
||||
public HGGroupsServicePostHandler(HGGroupsService service) :
|
||||
base("POST", "/hg-groups")
|
||||
{
|
||||
m_GroupsService = service;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream requestData,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
||||
try
|
||||
{
|
||||
Dictionary<string, object> request =
|
||||
ServerUtils.ParseQueryString(body);
|
||||
|
||||
if (!request.ContainsKey("METHOD"))
|
||||
return FailureResult();
|
||||
|
||||
string method = request["METHOD"].ToString();
|
||||
request.Remove("METHOD");
|
||||
|
||||
m_log.DebugFormat("[Groups.RobustHGConnector]: {0}", method);
|
||||
switch (method)
|
||||
{
|
||||
case "POSTGROUP":
|
||||
return HandleAddGroupProxy(request);
|
||||
case "REMOVEAGENTFROMGROUP":
|
||||
return HandleRemoveAgentFromGroup(request);
|
||||
case "GETGROUP":
|
||||
return HandleGetGroup(request);
|
||||
case "ADDNOTICE":
|
||||
return HandleAddNotice(request);
|
||||
case "VERIFYNOTICE":
|
||||
return HandleVerifyNotice(request);
|
||||
case "GETGROUPMEMBERS":
|
||||
return HandleGetGroupMembers(request);
|
||||
case "GETGROUPROLES":
|
||||
return HandleGetGroupRoles(request);
|
||||
case "GETROLEMEMBERS":
|
||||
return HandleGetRoleMembers(request);
|
||||
|
||||
}
|
||||
m_log.DebugFormat("[Groups.RobustHGConnector]: unknown method request: {0}", method);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(string.Format("[Groups.RobustHGConnector]: Exception {0} ", e.Message), e);
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
byte[] HandleAddGroupProxy(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID")
|
||||
|| !request.ContainsKey("AgentID")
|
||||
|| !request.ContainsKey("AccessToken") || !request.ContainsKey("Location"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
string RequestingAgentID = request["RequestingAgentID"].ToString();
|
||||
string agentID = request["AgentID"].ToString();
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string accessToken = request["AccessToken"].ToString();
|
||||
string location = request["Location"].ToString();
|
||||
string name = string.Empty;
|
||||
if (request.ContainsKey("Name"))
|
||||
name = request["Name"].ToString();
|
||||
|
||||
string reason = string.Empty;
|
||||
bool success = m_GroupsService.CreateGroupProxy(RequestingAgentID, agentID, accessToken, groupID, location, name, out reason);
|
||||
result["REASON"] = reason;
|
||||
result["RESULT"] = success.ToString();
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleRemoveAgentFromGroup(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("AccessToken") || !request.ContainsKey("AgentID") ||
|
||||
!request.ContainsKey("GroupID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string agentID = request["AgentID"].ToString();
|
||||
string token = request["AccessToken"].ToString();
|
||||
|
||||
if (!m_GroupsService.RemoveAgentFromGroup(agentID, agentID, groupID, token))
|
||||
NullResult(result, "Internal error");
|
||||
else
|
||||
result["RESULT"] = "true";
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
byte[] HandleGetGroup(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("AccessToken"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
string RequestingAgentID = request["RequestingAgentID"].ToString();
|
||||
string token = request["AccessToken"].ToString();
|
||||
|
||||
UUID groupID = UUID.Zero;
|
||||
string groupName = string.Empty;
|
||||
|
||||
if (request.ContainsKey("GroupID"))
|
||||
groupID = new UUID(request["GroupID"].ToString());
|
||||
if (request.ContainsKey("Name"))
|
||||
groupName = request["Name"].ToString();
|
||||
|
||||
ExtendedGroupRecord grec = m_GroupsService.GetGroupRecord(RequestingAgentID, groupID, groupName, token);
|
||||
if (grec == null)
|
||||
NullResult(result, "Group not found");
|
||||
else
|
||||
result["RESULT"] = GroupsDataUtils.GroupRecord(grec);
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGetGroupMembers(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("AccessToken"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
string token = request["AccessToken"].ToString();
|
||||
|
||||
List<ExtendedGroupMembersData> members = m_GroupsService.GetGroupMembers(requestingAgentID, groupID, token);
|
||||
if (members == null || (members != null && members.Count == 0))
|
||||
{
|
||||
NullResult(result, "No members");
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (ExtendedGroupMembersData m in members)
|
||||
{
|
||||
dict["m-" + i++] = GroupsDataUtils.GroupMembersData(m);
|
||||
}
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGetGroupRoles(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("AccessToken"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
string token = request["AccessToken"].ToString();
|
||||
|
||||
List<GroupRolesData> roles = m_GroupsService.GetGroupRoles(requestingAgentID, groupID, token);
|
||||
if (roles == null || (roles != null && roles.Count == 0))
|
||||
{
|
||||
NullResult(result, "No members");
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (GroupRolesData r in roles)
|
||||
dict["r-" + i++] = GroupsDataUtils.GroupRolesData(r);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGetRoleMembers(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("AccessToken"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
string token = request["AccessToken"].ToString();
|
||||
|
||||
List<ExtendedGroupRoleMembersData> rmembers = m_GroupsService.GetGroupRoleMembers(requestingAgentID, groupID, token);
|
||||
if (rmembers == null || (rmembers != null && rmembers.Count == 0))
|
||||
{
|
||||
NullResult(result, "No members");
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (ExtendedGroupRoleMembersData rm in rmembers)
|
||||
dict["rm-" + i++] = GroupsDataUtils.GroupRoleMembersData(rm);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleAddNotice(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("NoticeID") ||
|
||||
!request.ContainsKey("FromName") || !request.ContainsKey("Subject") || !request.ContainsKey("Message") ||
|
||||
!request.ContainsKey("HasAttachment"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
bool hasAtt = bool.Parse(request["HasAttachment"].ToString());
|
||||
byte attType = 0;
|
||||
string attName = string.Empty;
|
||||
string attOwner = string.Empty;
|
||||
UUID attItem = UUID.Zero;
|
||||
if (request.ContainsKey("AttachmentType"))
|
||||
attType = byte.Parse(request["AttachmentType"].ToString());
|
||||
if (request.ContainsKey("AttachmentName"))
|
||||
attName = request["AttachmentType"].ToString();
|
||||
if (request.ContainsKey("AttachmentItemID"))
|
||||
attItem = new UUID(request["AttachmentItemID"].ToString());
|
||||
if (request.ContainsKey("AttachmentOwnerID"))
|
||||
attOwner = request["AttachmentOwnerID"].ToString();
|
||||
|
||||
bool success = m_GroupsService.AddNotice(request["RequestingAgentID"].ToString(), new UUID(request["GroupID"].ToString()),
|
||||
new UUID(request["NoticeID"].ToString()), request["FromName"].ToString(), request["Subject"].ToString(),
|
||||
request["Message"].ToString(), hasAtt, attType, attName, attItem, attOwner);
|
||||
|
||||
result["RESULT"] = success.ToString();
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleVerifyNotice(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("NoticeID") || !request.ContainsKey("GroupID"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
UUID noticeID = new UUID(request["NoticeID"].ToString());
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
|
||||
bool success = m_GroupsService.VerifyNotice(noticeID, groupID);
|
||||
//m_log.DebugFormat("[XXX]: VerifyNotice returned {0}", success);
|
||||
result["RESULT"] = success.ToString();
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
|
||||
#region Helpers
|
||||
|
||||
private void NullResult(Dictionary<string, object> result, string reason)
|
||||
{
|
||||
result["RESULT"] = "NULL";
|
||||
result["REASON"] = reason;
|
||||
}
|
||||
|
||||
private byte[] FailureResult()
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
NullResult(result, "Unknown method");
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,112 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public interface IGroupsServicesConnector
|
||||
{
|
||||
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID, out string reason);
|
||||
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason);
|
||||
ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName);
|
||||
List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search);
|
||||
List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID);
|
||||
|
||||
bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason);
|
||||
bool UpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers);
|
||||
void RemoveGroupRole(string RequestingAgentID, UUID groupID, UUID roleID);
|
||||
List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID GroupID);
|
||||
List<GroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID GroupID);
|
||||
|
||||
bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason);
|
||||
void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID);
|
||||
|
||||
bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID);
|
||||
GroupInviteInfo GetAgentToGroupInvite(string RequestingAgentID, UUID inviteID);
|
||||
void RemoveAgentToGroupInvite(string RequestingAgentID, UUID inviteID);
|
||||
|
||||
void AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID);
|
||||
void RemoveAgentFromGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID);
|
||||
List<GroupRolesData> GetAgentGroupRoles(string RequestingAgentID, string AgentID, UUID GroupID);
|
||||
|
||||
void SetAgentActiveGroup(string RequestingAgentID, string AgentID, UUID GroupID);
|
||||
ExtendedGroupMembershipData GetAgentActiveMembership(string RequestingAgentID, string AgentID);
|
||||
|
||||
void SetAgentActiveGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID);
|
||||
void UpdateMembership(string RequestingAgentID, string AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile);
|
||||
|
||||
/// <summary>
|
||||
/// Get information about a specific group to which the user belongs.
|
||||
/// </summary>
|
||||
/// <param name="RequestingAgentID">The agent requesting the information.</param>
|
||||
/// <param name="AgentID">The agent requested.</param>
|
||||
/// <param name="GroupID">The group requested.</param>
|
||||
/// <returns>
|
||||
/// If the user is a member of the group then the data structure is returned. If not, then null is returned.
|
||||
/// </returns>
|
||||
ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID);
|
||||
|
||||
/// <summary>
|
||||
/// Get information about the groups to which a user belongs.
|
||||
/// </summary>
|
||||
/// <param name="RequestingAgentID">The agent requesting the information.</param>
|
||||
/// <param name="AgentID">The agent requested.</param>
|
||||
/// <returns>
|
||||
/// Information about the groups to which the user belongs. If the user belongs to no groups then an empty
|
||||
/// list is returned.
|
||||
/// </returns>
|
||||
List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID);
|
||||
|
||||
bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID);
|
||||
GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID);
|
||||
List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID);
|
||||
|
||||
}
|
||||
|
||||
public class GroupInviteInfo
|
||||
{
|
||||
public UUID GroupID = UUID.Zero;
|
||||
public UUID RoleID = UUID.Zero;
|
||||
public string AgentID = string.Empty;
|
||||
public UUID InviteID = UUID.Zero;
|
||||
}
|
||||
|
||||
public class GroupNoticeInfo
|
||||
{
|
||||
public ExtendedGroupNoticeData noticeData = new ExtendedGroupNoticeData();
|
||||
public UUID GroupID = UUID.Zero;
|
||||
public string Message = string.Empty;
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,326 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GroupsServiceLocalConnectorModule")]
|
||||
public class GroupsServiceLocalConnectorModule : ISharedRegionModule, IGroupsServicesConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private bool m_Enabled = false;
|
||||
private GroupsService m_GroupsService;
|
||||
private IUserManagement m_UserManagement;
|
||||
private List<Scene> m_Scenes;
|
||||
private ForeignImporter m_ForeignImporter;
|
||||
|
||||
#region constructors
|
||||
public GroupsServiceLocalConnectorModule()
|
||||
{
|
||||
}
|
||||
|
||||
public GroupsServiceLocalConnectorModule(IConfigSource config, IUserManagement uman)
|
||||
{
|
||||
Init(config);
|
||||
m_UserManagement = uman;
|
||||
m_ForeignImporter = new ForeignImporter(uman);
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void Init(IConfigSource config)
|
||||
{
|
||||
m_GroupsService = new GroupsService(config);
|
||||
m_Scenes = new List<Scene>();
|
||||
}
|
||||
|
||||
#region ISharedRegionModule
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
IConfig groupsConfig = config.Configs["Groups"];
|
||||
if (groupsConfig == null)
|
||||
return;
|
||||
|
||||
if ((groupsConfig.GetBoolean("Enabled", false) == false)
|
||||
|| (groupsConfig.GetString("ServicesConnectorModule", string.Empty) != Name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Init(config);
|
||||
m_Enabled = true;
|
||||
|
||||
m_log.DebugFormat("[Groups]: Initializing {0}", this.Name);
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "Groups Local Service Connector"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.UnregisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
if (m_UserManagement == null)
|
||||
{
|
||||
m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
|
||||
m_ForeignImporter = new ForeignImporter(m_UserManagement);
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
m_log.DebugFormat("[Groups]: Creating group {0}", name);
|
||||
reason = string.Empty;
|
||||
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
|
||||
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
m_GroupsService.UpdateGroup(RequestingAgentID, groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
|
||||
return true;
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName)
|
||||
{
|
||||
if (GroupID != UUID.Zero)
|
||||
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID);
|
||||
else if (GroupName != null)
|
||||
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupName);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
return m_GroupsService.FindGroups(RequestingAgentID, search);
|
||||
}
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
List<ExtendedGroupMembersData> _members = m_GroupsService.GetGroupMembers(RequestingAgentID, GroupID);
|
||||
if (_members != null && _members.Count > 0)
|
||||
{
|
||||
List<GroupMembersData> members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
|
||||
return members;
|
||||
}
|
||||
|
||||
return new List<GroupMembersData>();
|
||||
}
|
||||
|
||||
public bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason)
|
||||
{
|
||||
return m_GroupsService.AddGroupRole(RequestingAgentID, groupID, roleID, name, description, title, powers, out reason);
|
||||
}
|
||||
|
||||
public bool UpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers)
|
||||
{
|
||||
return m_GroupsService.UpdateGroupRole(RequestingAgentID, groupID, roleID, name, description, title, powers);
|
||||
}
|
||||
|
||||
public void RemoveGroupRole(string RequestingAgentID, UUID groupID, UUID roleID)
|
||||
{
|
||||
m_GroupsService.RemoveGroupRole(RequestingAgentID, groupID, roleID);
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
return m_GroupsService.GetGroupRoles(RequestingAgentID, GroupID);
|
||||
}
|
||||
|
||||
public List<GroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
List<ExtendedGroupRoleMembersData> _rm = m_GroupsService.GetGroupRoleMembers(RequestingAgentID, GroupID);
|
||||
if (_rm != null && _rm.Count > 0)
|
||||
{
|
||||
List<GroupRoleMembersData> rm = _rm.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
|
||||
return rm;
|
||||
}
|
||||
|
||||
return new List<GroupRoleMembersData>();
|
||||
|
||||
}
|
||||
|
||||
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
|
||||
{
|
||||
return m_GroupsService.AddAgentToGroup(RequestingAgentID, AgentID, GroupID, RoleID, token, out reason);
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
m_GroupsService.RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
|
||||
}
|
||||
|
||||
public bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID)
|
||||
{
|
||||
return m_GroupsService.AddAgentToGroupInvite(RequestingAgentID, inviteID, groupID, roleID, agentID);
|
||||
}
|
||||
|
||||
public GroupInviteInfo GetAgentToGroupInvite(string RequestingAgentID, UUID inviteID)
|
||||
{
|
||||
return m_GroupsService.GetAgentToGroupInvite(RequestingAgentID, inviteID); ;
|
||||
}
|
||||
|
||||
public void RemoveAgentToGroupInvite(string RequestingAgentID, UUID inviteID)
|
||||
{
|
||||
m_GroupsService.RemoveAgentToGroupInvite(RequestingAgentID, inviteID);
|
||||
}
|
||||
|
||||
public void AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
m_GroupsService.AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
m_GroupsService.RemoveAgentFromGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetAgentGroupRoles(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
return m_GroupsService.GetAgentGroupRoles(RequestingAgentID, AgentID, GroupID);
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
m_GroupsService.SetAgentActiveGroup(RequestingAgentID, AgentID, GroupID);
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetAgentActiveMembership(string RequestingAgentID, string AgentID)
|
||||
{
|
||||
return m_GroupsService.GetAgentActiveMembership(RequestingAgentID, AgentID);
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
m_GroupsService.SetAgentActiveGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
|
||||
}
|
||||
|
||||
public void UpdateMembership(string RequestingAgentID, string AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
|
||||
{
|
||||
m_GroupsService.UpdateMembership(RequestingAgentID, AgentID, GroupID, AcceptNotices, ListInProfile);
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
return m_GroupsService.GetAgentGroupMembership(RequestingAgentID, AgentID, GroupID); ;
|
||||
}
|
||||
|
||||
public List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID)
|
||||
{
|
||||
return m_GroupsService.GetAgentGroupMemberships(RequestingAgentID, AgentID);
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
|
||||
hasAttachment, attType, attName, attItemID, attOwnerID);
|
||||
}
|
||||
|
||||
public GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID)
|
||||
{
|
||||
GroupNoticeInfo notice = m_GroupsService.GetGroupNotice(RequestingAgentID, noticeID);
|
||||
|
||||
//if (notice != null && notice.noticeData.HasAttachment && notice.noticeData.AttachmentOwnerID != null)
|
||||
//{
|
||||
// UUID userID = UUID.Zero;
|
||||
// string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
|
||||
// Util.ParseUniversalUserIdentifier(notice.noticeData.AttachmentOwnerID, out userID, out url, out first, out last, out tmp);
|
||||
// if (url != string.Empty)
|
||||
// m_UserManagement.AddUser(userID, first, last, url);
|
||||
//}
|
||||
|
||||
return notice;
|
||||
}
|
||||
|
||||
public List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
return m_GroupsService.GetGroupNotices(RequestingAgentID, GroupID);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Addons.Groups")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("OpenSim.Addons.Groups")]
|
||||
[assembly: AssemblyCopyright("Copyright (c) OpenSimulator.org Developers")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("313d4865-d179-4735-9b5a-fe74885878b2")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("0.8.2.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.Groups", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
|
|
@ -0,0 +1,696 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Server.Base;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class GroupsServiceRemoteConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_ServerURI;
|
||||
private IServiceAuth m_Auth;
|
||||
private object m_Lock = new object();
|
||||
|
||||
public GroupsServiceRemoteConnector(IConfigSource config)
|
||||
{
|
||||
IConfig groupsConfig = config.Configs["Groups"];
|
||||
string url = groupsConfig.GetString("GroupsServerURI", string.Empty);
|
||||
if (!Uri.IsWellFormedUriString(url, UriKind.Absolute))
|
||||
throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url));
|
||||
|
||||
m_ServerURI = url;
|
||||
if (!m_ServerURI.EndsWith("/"))
|
||||
m_ServerURI += "/";
|
||||
|
||||
/// This is from BaseServiceConnector
|
||||
string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", "Groups" }, "None");
|
||||
|
||||
switch (authType)
|
||||
{
|
||||
case "BasicHttpAuthentication":
|
||||
m_Auth = new BasicHttpAuthentication(config, "Groups");
|
||||
break;
|
||||
}
|
||||
///
|
||||
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, authentication {1}",
|
||||
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
ExtendedGroupRecord rec = new ExtendedGroupRecord();
|
||||
rec.AllowPublish = allowPublish;
|
||||
rec.Charter = charter;
|
||||
rec.FounderID = founderID;
|
||||
rec.GroupName = name;
|
||||
rec.GroupPicture = insigniaID;
|
||||
rec.MaturePublish = maturePublish;
|
||||
rec.MembershipFee = membershipFee;
|
||||
rec.OpenEnrollment = openEnrollment;
|
||||
rec.ShowInList = showInList;
|
||||
|
||||
Dictionary<string, object> sendData = GroupsDataUtils.GroupRecord(rec);
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "ADD";
|
||||
Dictionary<string, object> ret = MakeRequest("PUTGROUP", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
{
|
||||
reason = ret["REASON"].ToString();
|
||||
return null;
|
||||
}
|
||||
|
||||
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
|
||||
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment, bool allowPublish, bool maturePublish)
|
||||
{
|
||||
ExtendedGroupRecord rec = new ExtendedGroupRecord();
|
||||
rec.AllowPublish = allowPublish;
|
||||
rec.Charter = charter;
|
||||
rec.GroupPicture = insigniaID;
|
||||
rec.MaturePublish = maturePublish;
|
||||
rec.GroupID = groupID;
|
||||
rec.MembershipFee = membershipFee;
|
||||
rec.OpenEnrollment = openEnrollment;
|
||||
rec.ShowInList = showInList;
|
||||
|
||||
Dictionary<string, object> sendData = GroupsDataUtils.GroupRecord(rec);
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "UPDATE";
|
||||
Dictionary<string, object> ret = MakeRequest("PUTGROUP", sendData);
|
||||
|
||||
if (ret == null || (ret != null && (!ret.ContainsKey("RESULT") || ret["RESULT"].ToString() == "NULL")))
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName)
|
||||
{
|
||||
if (GroupID == UUID.Zero && (GroupName == null || (GroupName != null && GroupName == string.Empty)))
|
||||
return null;
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
if (GroupID != UUID.Zero)
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
if (!string.IsNullOrEmpty(GroupName))
|
||||
sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
|
||||
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("GETGROUP", sendData);
|
||||
|
||||
if (ret == null || (ret != null && (!ret.ContainsKey("RESULT") || ret["RESULT"].ToString() == "NULL")))
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string query)
|
||||
{
|
||||
List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>();
|
||||
if (string.IsNullOrEmpty(query))
|
||||
return hits;
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["Query"] = query;
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return hits;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return hits;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return hits;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
DirGroupsReplyData m = GroupsDataUtils.DirGroupsReplyData((Dictionary<string, object>)v);
|
||||
hits.Add(m);
|
||||
}
|
||||
|
||||
return hits;
|
||||
}
|
||||
|
||||
public GroupMembershipData AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string,object>();
|
||||
sendData["AgentID"] = AgentID;
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RoleID"] = RoleID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["AccessToken"] = token;
|
||||
Dictionary<string, object> ret = MakeRequest("ADDAGENTTOGROUP", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return null;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
{
|
||||
reason = ret["REASON"].ToString();
|
||||
return null;
|
||||
}
|
||||
|
||||
return GroupsDataUtils.GroupMembershipData((Dictionary<string, object>)ret["RESULT"]);
|
||||
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID;
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
MakeRequest("REMOVEAGENTFROMGROUP", sendData);
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetMembership(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID;
|
||||
if (GroupID != UUID.Zero)
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
Dictionary<string, object> ret = MakeRequest("GETMEMBERSHIP", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return null;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupMembershipData((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public List<GroupMembershipData> GetMemberships(string RequestingAgentID, string AgentID)
|
||||
{
|
||||
List<GroupMembershipData> memberships = new List<GroupMembershipData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID;
|
||||
sendData["ALL"] = "true";
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
Dictionary<string, object> ret = MakeRequest("GETMEMBERSHIP", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return memberships;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return memberships;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return memberships;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
GroupMembershipData m = GroupsDataUtils.GroupMembershipData((Dictionary<string, object>)v);
|
||||
memberships.Add(m);
|
||||
}
|
||||
|
||||
return memberships;
|
||||
}
|
||||
|
||||
public List<ExtendedGroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
List<ExtendedGroupMembersData> members = new List<ExtendedGroupMembersData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("GETGROUPMEMBERS", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return members;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return members;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return members;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
ExtendedGroupMembersData m = GroupsDataUtils.GroupMembersData((Dictionary<string, object>)v);
|
||||
members.Add(m);
|
||||
}
|
||||
|
||||
return members;
|
||||
}
|
||||
|
||||
public bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = groupID.ToString();
|
||||
sendData["RoleID"] = roleID.ToString();
|
||||
sendData["Name"] = GroupsDataUtils.Sanitize(name);
|
||||
sendData["Description"] = GroupsDataUtils.Sanitize(description);
|
||||
sendData["Title"] = GroupsDataUtils.Sanitize(title);
|
||||
sendData["Powers"] = powers.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "ADD";
|
||||
Dictionary<string, object> ret = MakeRequest("PUTROLE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true")
|
||||
{
|
||||
reason = ret["REASON"].ToString();
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool UpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = groupID.ToString();
|
||||
sendData["RoleID"] = roleID.ToString();
|
||||
sendData["Name"] = GroupsDataUtils.Sanitize(name);
|
||||
sendData["Description"] = GroupsDataUtils.Sanitize(description);
|
||||
sendData["Title"] = GroupsDataUtils.Sanitize(title);
|
||||
sendData["Powers"] = powers.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "UPDATE";
|
||||
Dictionary<string, object> ret = MakeRequest("PUTROLE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true")
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void RemoveGroupRole(string RequestingAgentID, UUID groupID, UUID roleID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = groupID.ToString();
|
||||
sendData["RoleID"] = roleID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
MakeRequest("REMOVEROLE", sendData);
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
List<GroupRolesData> roles = new List<GroupRolesData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
Dictionary<string, object> ret = MakeRequest("GETGROUPROLES", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return roles;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return roles;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return roles;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
GroupRolesData m = GroupsDataUtils.GroupRolesData((Dictionary<string, object>)v);
|
||||
roles.Add(m);
|
||||
}
|
||||
|
||||
return roles;
|
||||
}
|
||||
|
||||
public List<ExtendedGroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
List<ExtendedGroupRoleMembersData> rmembers = new List<ExtendedGroupRoleMembersData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
Dictionary<string, object> ret = MakeRequest("GETROLEMEMBERS", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return rmembers;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return rmembers;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return rmembers;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
ExtendedGroupRoleMembersData m = GroupsDataUtils.GroupRoleMembersData((Dictionary<string, object>)v);
|
||||
rmembers.Add(m);
|
||||
}
|
||||
|
||||
return rmembers;
|
||||
}
|
||||
|
||||
public bool AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID.ToString();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RoleID"] = RoleID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "ADD";
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("AGENTROLE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true")
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool RemoveAgentFromGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID.ToString();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RoleID"] = RoleID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "DELETE";
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("AGENTROLE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true")
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetAgentGroupRoles(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
List<GroupRolesData> roles = new List<GroupRolesData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID.ToString();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
Dictionary<string, object> ret = MakeRequest("GETAGENTROLES", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return roles;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return roles;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return roles;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
GroupRolesData m = GroupsDataUtils.GroupRolesData((Dictionary<string, object>)v);
|
||||
roles.Add(m);
|
||||
}
|
||||
|
||||
return roles;
|
||||
}
|
||||
|
||||
public GroupMembershipData SetAgentActiveGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID.ToString();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "GROUP";
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("SETACTIVE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return null;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupMembershipData((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID.ToString();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RoleID"] = RoleID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "ROLE";
|
||||
|
||||
MakeRequest("SETACTIVE", sendData);
|
||||
}
|
||||
|
||||
public void UpdateMembership(string RequestingAgentID, string AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["AgentID"] = AgentID.ToString();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["AcceptNotices"] = AcceptNotices.ToString();
|
||||
sendData["ListInProfile"] = ListInProfile.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
MakeRequest("UPDATEMEMBERSHIP", sendData);
|
||||
}
|
||||
|
||||
public bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["InviteID"] = inviteID.ToString();
|
||||
sendData["GroupID"] = groupID.ToString();
|
||||
sendData["RoleID"] = roleID.ToString();
|
||||
sendData["AgentID"] = agentID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "ADD";
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("INVITE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true") // it may return "NULL"
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public GroupInviteInfo GetAgentToGroupInvite(string RequestingAgentID, UUID inviteID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["InviteID"] = inviteID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "GET";
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("INVITE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return null;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupInviteInfo((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public void RemoveAgentToGroupInvite(string RequestingAgentID, UUID inviteID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["InviteID"] = inviteID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
sendData["OP"] = "DELETE";
|
||||
|
||||
MakeRequest("INVITE", sendData);
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = groupID.ToString();
|
||||
sendData["NoticeID"] = noticeID.ToString();
|
||||
sendData["FromName"] = GroupsDataUtils.Sanitize(fromName);
|
||||
sendData["Subject"] = GroupsDataUtils.Sanitize(subject);
|
||||
sendData["Message"] = GroupsDataUtils.Sanitize(message);
|
||||
sendData["HasAttachment"] = hasAttachment.ToString();
|
||||
if (hasAttachment)
|
||||
{
|
||||
sendData["AttachmentType"] = attType.ToString();
|
||||
sendData["AttachmentName"] = attName.ToString();
|
||||
sendData["AttachmentItemID"] = attItemID.ToString();
|
||||
sendData["AttachmentOwnerID"] = attOwnerID;
|
||||
}
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("ADDNOTICE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return false;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return false;
|
||||
|
||||
if (ret["RESULT"].ToString().ToLower() != "true")
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["NoticeID"] = noticeID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("GETNOTICES", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return null;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return null;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return null;
|
||||
|
||||
return GroupsDataUtils.GroupNoticeInfo((Dictionary<string, object>)ret["RESULT"]);
|
||||
}
|
||||
|
||||
public List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
List<ExtendedGroupNoticeData> notices = new List<ExtendedGroupNoticeData>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["GroupID"] = GroupID.ToString();
|
||||
sendData["RequestingAgentID"] = RequestingAgentID;
|
||||
Dictionary<string, object> ret = MakeRequest("GETNOTICES", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return notices;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return notices;
|
||||
|
||||
if (ret["RESULT"].ToString() == "NULL")
|
||||
return notices;
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
ExtendedGroupNoticeData m = GroupsDataUtils.GroupNoticeData((Dictionary<string, object>)v);
|
||||
notices.Add(m);
|
||||
}
|
||||
|
||||
return notices;
|
||||
}
|
||||
|
||||
#region Make Request
|
||||
|
||||
private Dictionary<string, object> MakeRequest(string method, Dictionary<string, object> sendData)
|
||||
{
|
||||
sendData["METHOD"] = method;
|
||||
|
||||
string reply = string.Empty;
|
||||
lock (m_Lock)
|
||||
reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "groups",
|
||||
ServerUtils.BuildQueryString(sendData),
|
||||
m_Auth);
|
||||
|
||||
if (reply == string.Empty)
|
||||
return null;
|
||||
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
|
||||
reply);
|
||||
|
||||
return replyData;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,408 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using Mono.Addins;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "GroupsServiceRemoteConnectorModule")]
|
||||
public class GroupsServiceRemoteConnectorModule : ISharedRegionModule, IGroupsServicesConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private bool m_Enabled = false;
|
||||
private GroupsServiceRemoteConnector m_GroupsService;
|
||||
private IUserManagement m_UserManagement;
|
||||
private List<Scene> m_Scenes;
|
||||
|
||||
private RemoteConnectorCacheWrapper m_CacheWrapper;
|
||||
|
||||
#region constructors
|
||||
public GroupsServiceRemoteConnectorModule()
|
||||
{
|
||||
}
|
||||
|
||||
public GroupsServiceRemoteConnectorModule(IConfigSource config, IUserManagement uman)
|
||||
{
|
||||
Init(config);
|
||||
m_UserManagement = uman;
|
||||
m_CacheWrapper = new RemoteConnectorCacheWrapper(m_UserManagement);
|
||||
|
||||
}
|
||||
#endregion
|
||||
|
||||
private void Init(IConfigSource config)
|
||||
{
|
||||
m_GroupsService = new GroupsServiceRemoteConnector(config);
|
||||
m_Scenes = new List<Scene>();
|
||||
|
||||
}
|
||||
|
||||
#region ISharedRegionModule
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
IConfig groupsConfig = config.Configs["Groups"];
|
||||
if (groupsConfig == null)
|
||||
return;
|
||||
|
||||
if ((groupsConfig.GetBoolean("Enabled", false) == false)
|
||||
|| (groupsConfig.GetString("ServicesConnectorModule", string.Empty) != Name))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
Init(config);
|
||||
|
||||
m_Enabled = true;
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Initializing {0}", this.Name);
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "Groups Remote Service Connector"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
|
||||
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Add(scene);
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.UnregisterModuleInterface<IGroupsServicesConnector>(this);
|
||||
m_Scenes.Remove(scene);
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
if (m_UserManagement == null)
|
||||
{
|
||||
m_UserManagement = scene.RequestModuleInterface<IUserManagement>();
|
||||
m_CacheWrapper = new RemoteConnectorCacheWrapper(m_UserManagement);
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IGroupsServicesConnector
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
|
||||
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Creating group {0}", name);
|
||||
string r = string.Empty;
|
||||
|
||||
UUID groupID = m_CacheWrapper.CreateGroup(RequestingAgentID, delegate
|
||||
{
|
||||
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
|
||||
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out r);
|
||||
});
|
||||
|
||||
reason = r;
|
||||
return groupID;
|
||||
}
|
||||
|
||||
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
|
||||
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
|
||||
{
|
||||
string r = string.Empty;
|
||||
|
||||
bool success = m_CacheWrapper.UpdateGroup(groupID, delegate
|
||||
{
|
||||
return m_GroupsService.UpdateGroup(RequestingAgentID, groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
|
||||
});
|
||||
|
||||
reason = r;
|
||||
return success;
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName)
|
||||
{
|
||||
if (GroupID == UUID.Zero && (GroupName == null || GroupName != null && GroupName == string.Empty))
|
||||
return null;
|
||||
|
||||
return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
});
|
||||
}
|
||||
|
||||
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
|
||||
{
|
||||
// TODO!
|
||||
return m_GroupsService.FindGroups(RequestingAgentID, search);
|
||||
}
|
||||
|
||||
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
|
||||
{
|
||||
string agentFullID = AgentID;
|
||||
m_log.DebugFormat("[Groups.RemoteConnector]: Add agent {0} to group {1}", agentFullID, GroupID);
|
||||
string r = string.Empty;
|
||||
|
||||
bool success = m_CacheWrapper.AddAgentToGroup(RequestingAgentID, AgentID, GroupID, delegate
|
||||
{
|
||||
return m_GroupsService.AddAgentToGroup(RequestingAgentID, agentFullID, GroupID, RoleID, token, out r);
|
||||
});
|
||||
|
||||
reason = r;
|
||||
return success;
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
m_CacheWrapper.RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID, delegate
|
||||
{
|
||||
m_GroupsService.RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroup(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
m_CacheWrapper.SetAgentActiveGroup(AgentID, delegate
|
||||
{
|
||||
return m_GroupsService.SetAgentActiveGroup(RequestingAgentID, AgentID, GroupID);
|
||||
});
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetAgentActiveMembership(string RequestingAgentID, string AgentID)
|
||||
{
|
||||
return m_CacheWrapper.GetAgentActiveMembership(AgentID, delegate
|
||||
{
|
||||
return m_GroupsService.GetMembership(RequestingAgentID, AgentID, UUID.Zero);
|
||||
});
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
return m_CacheWrapper.GetAgentGroupMembership(AgentID, GroupID, delegate
|
||||
{
|
||||
return m_GroupsService.GetMembership(RequestingAgentID, AgentID, GroupID);
|
||||
});
|
||||
}
|
||||
|
||||
public List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID)
|
||||
{
|
||||
return m_CacheWrapper.GetAgentGroupMemberships(AgentID, delegate
|
||||
{
|
||||
return m_GroupsService.GetMemberships(RequestingAgentID, AgentID);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
return m_CacheWrapper.GetGroupMembers(RequestingAgentID, GroupID, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupMembers(RequestingAgentID, GroupID);
|
||||
});
|
||||
}
|
||||
|
||||
public bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason)
|
||||
{
|
||||
string r = string.Empty;
|
||||
bool success = m_CacheWrapper.AddGroupRole(groupID, roleID, description, name, powers, title, delegate
|
||||
{
|
||||
return m_GroupsService.AddGroupRole(RequestingAgentID, groupID, roleID, name, description, title, powers, out r);
|
||||
});
|
||||
|
||||
reason = r;
|
||||
return success;
|
||||
}
|
||||
|
||||
public bool UpdateGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers)
|
||||
{
|
||||
return m_CacheWrapper.UpdateGroupRole(groupID, roleID, name, description, title, powers, delegate
|
||||
{
|
||||
return m_GroupsService.UpdateGroupRole(RequestingAgentID, groupID, roleID, name, description, title, powers);
|
||||
});
|
||||
}
|
||||
|
||||
public void RemoveGroupRole(string RequestingAgentID, UUID groupID, UUID roleID)
|
||||
{
|
||||
m_CacheWrapper.RemoveGroupRole(RequestingAgentID, groupID, roleID, delegate
|
||||
{
|
||||
m_GroupsService.RemoveGroupRole(RequestingAgentID, groupID, roleID);
|
||||
});
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
return m_CacheWrapper.GetGroupRoles(RequestingAgentID, GroupID, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupRoles(RequestingAgentID, GroupID);
|
||||
});
|
||||
}
|
||||
|
||||
public List<GroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
return m_CacheWrapper.GetGroupRoleMembers(RequestingAgentID, GroupID, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupRoleMembers(RequestingAgentID, GroupID);
|
||||
});
|
||||
}
|
||||
|
||||
public void AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
m_CacheWrapper.AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID, delegate
|
||||
{
|
||||
return m_GroupsService.AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
|
||||
});
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
m_CacheWrapper.RemoveAgentFromGroupRole(RequestingAgentID, AgentID, GroupID, RoleID, delegate
|
||||
{
|
||||
return m_GroupsService.RemoveAgentFromGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
|
||||
});
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetAgentGroupRoles(string RequestingAgentID, string AgentID, UUID GroupID)
|
||||
{
|
||||
return m_CacheWrapper.GetAgentGroupRoles(RequestingAgentID, AgentID, GroupID, delegate
|
||||
{
|
||||
return m_GroupsService.GetAgentGroupRoles(RequestingAgentID, AgentID, GroupID); ;
|
||||
});
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID)
|
||||
{
|
||||
m_CacheWrapper.SetAgentActiveGroupRole(AgentID, GroupID, delegate
|
||||
{
|
||||
m_GroupsService.SetAgentActiveGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
|
||||
});
|
||||
}
|
||||
|
||||
public void UpdateMembership(string RequestingAgentID, string AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile)
|
||||
{
|
||||
m_CacheWrapper.UpdateMembership(AgentID, GroupID, AcceptNotices, ListInProfile, delegate
|
||||
{
|
||||
m_GroupsService.UpdateMembership(RequestingAgentID, AgentID, GroupID, AcceptNotices, ListInProfile);
|
||||
});
|
||||
}
|
||||
|
||||
public bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID)
|
||||
{
|
||||
return m_GroupsService.AddAgentToGroupInvite(RequestingAgentID, inviteID, groupID, roleID, agentID);
|
||||
}
|
||||
|
||||
public GroupInviteInfo GetAgentToGroupInvite(string RequestingAgentID, UUID inviteID)
|
||||
{
|
||||
return m_GroupsService.GetAgentToGroupInvite(RequestingAgentID, inviteID);
|
||||
}
|
||||
|
||||
public void RemoveAgentToGroupInvite(string RequestingAgentID, UUID inviteID)
|
||||
{
|
||||
m_GroupsService.RemoveAgentToGroupInvite(RequestingAgentID, inviteID);
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
GroupNoticeInfo notice = new GroupNoticeInfo();
|
||||
notice.GroupID = groupID;
|
||||
notice.Message = message;
|
||||
notice.noticeData = new ExtendedGroupNoticeData();
|
||||
notice.noticeData.AttachmentItemID = attItemID;
|
||||
notice.noticeData.AttachmentName = attName;
|
||||
notice.noticeData.AttachmentOwnerID = attOwnerID.ToString();
|
||||
notice.noticeData.AttachmentType = attType;
|
||||
notice.noticeData.FromName = fromName;
|
||||
notice.noticeData.HasAttachment = hasAttachment;
|
||||
notice.noticeData.NoticeID = noticeID;
|
||||
notice.noticeData.Subject = subject;
|
||||
notice.noticeData.Timestamp = (uint)Util.UnixTimeSinceEpoch();
|
||||
|
||||
return m_CacheWrapper.AddGroupNotice(groupID, noticeID, notice, delegate
|
||||
{
|
||||
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
|
||||
hasAttachment, attType, attName, attItemID, attOwnerID);
|
||||
});
|
||||
}
|
||||
|
||||
public GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID)
|
||||
{
|
||||
return m_CacheWrapper.GetGroupNotice(noticeID, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupNotice(RequestingAgentID, noticeID);
|
||||
});
|
||||
}
|
||||
|
||||
public List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID)
|
||||
{
|
||||
return m_CacheWrapper.GetGroupNotices(GroupID, delegate
|
||||
{
|
||||
return m_GroupsService.GetGroupNotices(RequestingAgentID, GroupID);
|
||||
});
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,816 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class GroupsServiceRobustConnector : ServiceConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private GroupsService m_GroupsService;
|
||||
private string m_ConfigName = "Groups";
|
||||
|
||||
public GroupsServiceRobustConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
string key = string.Empty;
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
m_log.DebugFormat("[Groups.RobustConnector]: Starting with config name {0}", m_ConfigName);
|
||||
|
||||
IConfig groupsConfig = config.Configs[m_ConfigName];
|
||||
if (groupsConfig != null)
|
||||
{
|
||||
key = groupsConfig.GetString("SecretKey", string.Empty);
|
||||
m_log.DebugFormat("[Groups.RobustConnector]: Starting with secret key {0}", key);
|
||||
}
|
||||
// else
|
||||
// m_log.DebugFormat("[Groups.RobustConnector]: Unable to find {0} section in configuration", m_ConfigName);
|
||||
|
||||
m_GroupsService = new GroupsService(config);
|
||||
|
||||
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
|
||||
|
||||
server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService, auth));
|
||||
}
|
||||
}
|
||||
|
||||
public class GroupsServicePostHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private GroupsService m_GroupsService;
|
||||
|
||||
public GroupsServicePostHandler(GroupsService service, IServiceAuth auth) :
|
||||
base("POST", "/groups", auth)
|
||||
{
|
||||
m_GroupsService = service;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream requestData,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
||||
try
|
||||
{
|
||||
Dictionary<string, object> request =
|
||||
ServerUtils.ParseQueryString(body);
|
||||
|
||||
if (!request.ContainsKey("METHOD"))
|
||||
return FailureResult();
|
||||
|
||||
string method = request["METHOD"].ToString();
|
||||
request.Remove("METHOD");
|
||||
|
||||
// m_log.DebugFormat("[Groups.Handler]: {0}", method);
|
||||
switch (method)
|
||||
{
|
||||
case "PUTGROUP":
|
||||
return HandleAddOrUpdateGroup(request);
|
||||
case "GETGROUP":
|
||||
return HandleGetGroup(request);
|
||||
case "ADDAGENTTOGROUP":
|
||||
return HandleAddAgentToGroup(request);
|
||||
case "REMOVEAGENTFROMGROUP":
|
||||
return HandleRemoveAgentFromGroup(request);
|
||||
case "GETMEMBERSHIP":
|
||||
return HandleGetMembership(request);
|
||||
case "GETGROUPMEMBERS":
|
||||
return HandleGetGroupMembers(request);
|
||||
case "PUTROLE":
|
||||
return HandlePutRole(request);
|
||||
case "REMOVEROLE":
|
||||
return HandleRemoveRole(request);
|
||||
case "GETGROUPROLES":
|
||||
return HandleGetGroupRoles(request);
|
||||
case "GETROLEMEMBERS":
|
||||
return HandleGetRoleMembers(request);
|
||||
case "AGENTROLE":
|
||||
return HandleAgentRole(request);
|
||||
case "GETAGENTROLES":
|
||||
return HandleGetAgentRoles(request);
|
||||
case "SETACTIVE":
|
||||
return HandleSetActive(request);
|
||||
case "UPDATEMEMBERSHIP":
|
||||
return HandleUpdateMembership(request);
|
||||
case "INVITE":
|
||||
return HandleInvite(request);
|
||||
case "ADDNOTICE":
|
||||
return HandleAddNotice(request);
|
||||
case "GETNOTICES":
|
||||
return HandleGetNotices(request);
|
||||
case "FINDGROUPS":
|
||||
return HandleFindGroups(request);
|
||||
}
|
||||
m_log.DebugFormat("[GROUPS HANDLER]: unknown method request: {0}", method);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(string.Format("[GROUPS HANDLER]: Exception {0} ", e.Message), e);
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
byte[] HandleAddOrUpdateGroup(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
ExtendedGroupRecord grec = GroupsDataUtils.GroupRecord(request);
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("OP"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
string RequestingAgentID = request["RequestingAgentID"].ToString();
|
||||
string reason = string.Empty;
|
||||
string op = request["OP"].ToString();
|
||||
if (op == "ADD")
|
||||
{
|
||||
grec.GroupID = m_GroupsService.CreateGroup(RequestingAgentID, grec.GroupName, grec.Charter, grec.ShowInList, grec.GroupPicture, grec.MembershipFee,
|
||||
grec.OpenEnrollment, grec.AllowPublish, grec.MaturePublish, grec.FounderID, out reason);
|
||||
|
||||
}
|
||||
else if (op == "UPDATE")
|
||||
{
|
||||
m_GroupsService.UpdateGroup(RequestingAgentID, grec.GroupID, grec.Charter, grec.ShowInList, grec.GroupPicture, grec.MembershipFee,
|
||||
grec.OpenEnrollment, grec.AllowPublish, grec.MaturePublish);
|
||||
|
||||
}
|
||||
|
||||
if (grec.GroupID != UUID.Zero)
|
||||
{
|
||||
grec = m_GroupsService.GetGroupRecord(RequestingAgentID, grec.GroupID);
|
||||
if (grec == null)
|
||||
NullResult(result, "Internal Error");
|
||||
else
|
||||
result["RESULT"] = GroupsDataUtils.GroupRecord(grec);
|
||||
}
|
||||
else
|
||||
NullResult(result, reason);
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGetGroup(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
string RequestingAgentID = request["RequestingAgentID"].ToString();
|
||||
ExtendedGroupRecord grec = null;
|
||||
if (request.ContainsKey("GroupID"))
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
grec = m_GroupsService.GetGroupRecord(RequestingAgentID, groupID);
|
||||
}
|
||||
else if (request.ContainsKey("Name"))
|
||||
{
|
||||
string name = request["Name"].ToString();
|
||||
grec = m_GroupsService.GetGroupRecord(RequestingAgentID, name);
|
||||
}
|
||||
|
||||
if (grec == null)
|
||||
NullResult(result, "Group not found");
|
||||
else
|
||||
result["RESULT"] = GroupsDataUtils.GroupRecord(grec);
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleAddAgentToGroup(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("AgentID") ||
|
||||
!request.ContainsKey("GroupID") || !request.ContainsKey("RoleID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
UUID roleID = new UUID(request["RoleID"].ToString());
|
||||
string agentID = request["AgentID"].ToString();
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
string token = string.Empty;
|
||||
string reason = string.Empty;
|
||||
|
||||
if (request.ContainsKey("AccessToken"))
|
||||
token = request["AccessToken"].ToString();
|
||||
|
||||
if (!m_GroupsService.AddAgentToGroup(requestingAgentID, agentID, groupID, roleID, token, out reason))
|
||||
NullResult(result, reason);
|
||||
else
|
||||
{
|
||||
GroupMembershipData membership = m_GroupsService.GetAgentGroupMembership(requestingAgentID, agentID, groupID);
|
||||
if (membership == null)
|
||||
NullResult(result, "Internal error");
|
||||
else
|
||||
result["RESULT"] = GroupsDataUtils.GroupMembershipData((ExtendedGroupMembershipData)membership);
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleRemoveAgentFromGroup(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("AgentID") || !request.ContainsKey("GroupID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string agentID = request["AgentID"].ToString();
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
|
||||
if (!m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID))
|
||||
NullResult(result, string.Format("Insufficient permissions.", agentID));
|
||||
else
|
||||
result["RESULT"] = "true";
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
byte[] HandleGetMembership(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("AgentID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
string agentID = request["AgentID"].ToString();
|
||||
UUID groupID = UUID.Zero;
|
||||
if (request.ContainsKey("GroupID"))
|
||||
groupID = new UUID(request["GroupID"].ToString());
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
bool all = request.ContainsKey("ALL");
|
||||
|
||||
if (!all)
|
||||
{
|
||||
ExtendedGroupMembershipData membership = null;
|
||||
if (groupID == UUID.Zero)
|
||||
{
|
||||
membership = m_GroupsService.GetAgentActiveMembership(requestingAgentID, agentID);
|
||||
}
|
||||
else
|
||||
{
|
||||
membership = m_GroupsService.GetAgentGroupMembership(requestingAgentID, agentID, groupID);
|
||||
}
|
||||
|
||||
if (membership == null)
|
||||
NullResult(result, "No such membership");
|
||||
else
|
||||
result["RESULT"] = GroupsDataUtils.GroupMembershipData(membership);
|
||||
}
|
||||
else
|
||||
{
|
||||
List<GroupMembershipData> memberships = m_GroupsService.GetAgentGroupMemberships(requestingAgentID, agentID);
|
||||
if (memberships == null || (memberships != null && memberships.Count == 0))
|
||||
{
|
||||
NullResult(result, "No memberships");
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (GroupMembershipData m in memberships)
|
||||
dict["m-" + i++] = GroupsDataUtils.GroupMembershipData((ExtendedGroupMembershipData)m);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGetGroupMembers(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
|
||||
List<ExtendedGroupMembersData> members = m_GroupsService.GetGroupMembers(requestingAgentID, groupID);
|
||||
if (members == null || (members != null && members.Count == 0))
|
||||
{
|
||||
NullResult(result, "No members");
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (ExtendedGroupMembersData m in members)
|
||||
{
|
||||
dict["m-" + i++] = GroupsDataUtils.GroupMembersData(m);
|
||||
}
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandlePutRole(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") ||
|
||||
!request.ContainsKey("Name") || !request.ContainsKey("Description") || !request.ContainsKey("Title") ||
|
||||
!request.ContainsKey("Powers") || !request.ContainsKey("OP"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
string op = request["OP"].ToString();
|
||||
string reason = string.Empty;
|
||||
|
||||
bool success = false;
|
||||
if (op == "ADD")
|
||||
success = m_GroupsService.AddGroupRole(request["RequestingAgentID"].ToString(), new UUID(request["GroupID"].ToString()),
|
||||
new UUID(request["RoleID"].ToString()), request["Name"].ToString(), request["Description"].ToString(),
|
||||
request["Title"].ToString(), UInt64.Parse(request["Powers"].ToString()), out reason);
|
||||
|
||||
else if (op == "UPDATE")
|
||||
success = m_GroupsService.UpdateGroupRole(request["RequestingAgentID"].ToString(), new UUID(request["GroupID"].ToString()),
|
||||
new UUID(request["RoleID"].ToString()), request["Name"].ToString(), request["Description"].ToString(),
|
||||
request["Title"].ToString(), UInt64.Parse(request["Powers"].ToString()));
|
||||
|
||||
result["RESULT"] = success.ToString();
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleRemoveRole(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
m_GroupsService.RemoveGroupRole(request["RequestingAgentID"].ToString(), new UUID(request["GroupID"].ToString()),
|
||||
new UUID(request["RoleID"].ToString()));
|
||||
result["RESULT"] = "true";
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
byte[] HandleGetGroupRoles(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
|
||||
List<GroupRolesData> roles = m_GroupsService.GetGroupRoles(requestingAgentID, groupID);
|
||||
if (roles == null || (roles != null && roles.Count == 0))
|
||||
{
|
||||
NullResult(result, "No members");
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (GroupRolesData r in roles)
|
||||
dict["r-" + i++] = GroupsDataUtils.GroupRolesData(r);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGetRoleMembers(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
|
||||
List<ExtendedGroupRoleMembersData> rmembers = m_GroupsService.GetGroupRoleMembers(requestingAgentID, groupID);
|
||||
if (rmembers == null || (rmembers != null && rmembers.Count == 0))
|
||||
{
|
||||
NullResult(result, "No members");
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (ExtendedGroupRoleMembersData rm in rmembers)
|
||||
dict["rm-" + i++] = GroupsDataUtils.GroupRoleMembersData(rm);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleAgentRole(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") ||
|
||||
!request.ContainsKey("AgentID") || !request.ContainsKey("OP"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
string op = request["OP"].ToString();
|
||||
|
||||
bool success = false;
|
||||
if (op == "ADD")
|
||||
success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
|
||||
|
||||
else if (op == "DELETE")
|
||||
success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
|
||||
|
||||
result["RESULT"] = success.ToString();
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGetAgentRoles(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("AgentID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID groupID = new UUID(request["GroupID"].ToString());
|
||||
string agentID = request["AgentID"].ToString();
|
||||
string requestingAgentID = request["RequestingAgentID"].ToString();
|
||||
|
||||
List<GroupRolesData> roles = m_GroupsService.GetAgentGroupRoles(requestingAgentID, agentID, groupID);
|
||||
if (roles == null || (roles != null && roles.Count == 0))
|
||||
{
|
||||
NullResult(result, "No members");
|
||||
}
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (GroupRolesData r in roles)
|
||||
dict["r-" + i++] = GroupsDataUtils.GroupRolesData(r);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleSetActive(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") ||
|
||||
!request.ContainsKey("AgentID") || !request.ContainsKey("OP"))
|
||||
{
|
||||
NullResult(result, "Bad network data");
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
else
|
||||
{
|
||||
string op = request["OP"].ToString();
|
||||
|
||||
if (op == "GROUP")
|
||||
{
|
||||
ExtendedGroupMembershipData group = m_GroupsService.SetAgentActiveGroup(request["RequestingAgentID"].ToString(),
|
||||
request["AgentID"].ToString(), new UUID(request["GroupID"].ToString()));
|
||||
|
||||
if (group == null)
|
||||
NullResult(result, "Internal error");
|
||||
else
|
||||
result["RESULT"] = GroupsDataUtils.GroupMembershipData(group);
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
|
||||
}
|
||||
else if (op == "ROLE" && request.ContainsKey("RoleID"))
|
||||
{
|
||||
m_GroupsService.SetAgentActiveGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
|
||||
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
|
||||
result["RESULT"] = "true";
|
||||
}
|
||||
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
byte[] HandleUpdateMembership(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("AgentID") || !request.ContainsKey("GroupID") ||
|
||||
!request.ContainsKey("AcceptNotices") || !request.ContainsKey("ListInProfile"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
m_GroupsService.UpdateMembership(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(), new UUID(request["GroupID"].ToString()),
|
||||
bool.Parse(request["AcceptNotices"].ToString()), bool.Parse(request["ListInProfile"].ToString()));
|
||||
|
||||
result["RESULT"] = "true";
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
byte[] HandleInvite(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("InviteID"))
|
||||
{
|
||||
NullResult(result, "Bad network data");
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
else
|
||||
{
|
||||
string op = request["OP"].ToString();
|
||||
|
||||
if (op == "ADD" && request.ContainsKey("GroupID") && request.ContainsKey("RoleID") && request.ContainsKey("AgentID"))
|
||||
{
|
||||
bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
new UUID(request["InviteID"].ToString()), new UUID(request["GroupID"].ToString()),
|
||||
new UUID(request["RoleID"].ToString()), request["AgentID"].ToString());
|
||||
|
||||
result["RESULT"] = success.ToString();
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
|
||||
}
|
||||
else if (op == "DELETE")
|
||||
{
|
||||
m_GroupsService.RemoveAgentToGroupInvite(request["RequestingAgentID"].ToString(), new UUID(request["InviteID"].ToString()));
|
||||
result["RESULT"] = "true";
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
else if (op == "GET")
|
||||
{
|
||||
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
|
||||
new UUID(request["InviteID"].ToString()));
|
||||
|
||||
if (invite != null)
|
||||
result["RESULT"] = GroupsDataUtils.GroupInviteInfo(invite);
|
||||
else
|
||||
result["RESULT"] = "NULL";
|
||||
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
NullResult(result, "Bad OP in request");
|
||||
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
byte[] HandleAddNotice(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("NoticeID") ||
|
||||
!request.ContainsKey("FromName") || !request.ContainsKey("Subject") || !request.ContainsKey("Message") ||
|
||||
!request.ContainsKey("HasAttachment"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else
|
||||
{
|
||||
|
||||
bool hasAtt = bool.Parse(request["HasAttachment"].ToString());
|
||||
byte attType = 0;
|
||||
string attName = string.Empty;
|
||||
string attOwner = string.Empty;
|
||||
UUID attItem = UUID.Zero;
|
||||
if (request.ContainsKey("AttachmentType"))
|
||||
attType = byte.Parse(request["AttachmentType"].ToString());
|
||||
if (request.ContainsKey("AttachmentName"))
|
||||
attName = request["AttachmentName"].ToString();
|
||||
if (request.ContainsKey("AttachmentItemID"))
|
||||
attItem = new UUID(request["AttachmentItemID"].ToString());
|
||||
if (request.ContainsKey("AttachmentOwnerID"))
|
||||
attOwner = request["AttachmentOwnerID"].ToString();
|
||||
|
||||
bool success = m_GroupsService.AddGroupNotice(request["RequestingAgentID"].ToString(), new UUID(request["GroupID"].ToString()),
|
||||
new UUID(request["NoticeID"].ToString()), request["FromName"].ToString(), request["Subject"].ToString(),
|
||||
request["Message"].ToString(), hasAtt, attType, attName, attItem, attOwner);
|
||||
|
||||
result["RESULT"] = success.ToString();
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGetNotices(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
else if (request.ContainsKey("NoticeID")) // just one
|
||||
{
|
||||
GroupNoticeInfo notice = m_GroupsService.GetGroupNotice(request["RequestingAgentID"].ToString(), new UUID(request["NoticeID"].ToString()));
|
||||
|
||||
if (notice == null)
|
||||
NullResult(result, "NO such notice");
|
||||
else
|
||||
result["RESULT"] = GroupsDataUtils.GroupNoticeInfo(notice);
|
||||
|
||||
}
|
||||
else if (request.ContainsKey("GroupID")) // all notices for group
|
||||
{
|
||||
List<ExtendedGroupNoticeData> notices = m_GroupsService.GetGroupNotices(request["RequestingAgentID"].ToString(), new UUID(request["GroupID"].ToString()));
|
||||
|
||||
if (notices == null || (notices != null && notices.Count == 0))
|
||||
NullResult(result, "No notices");
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (ExtendedGroupNoticeData n in notices)
|
||||
dict["n-" + i++] = GroupsDataUtils.GroupNoticeData(n);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
NullResult(result, "Bad OP in request");
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleFindGroups(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("Query"))
|
||||
NullResult(result, "Bad network data");
|
||||
|
||||
List<DirGroupsReplyData> hits = m_GroupsService.FindGroups(request["RequestingAgentID"].ToString(), request["Query"].ToString());
|
||||
|
||||
if (hits == null || (hits != null && hits.Count == 0))
|
||||
NullResult(result, "No hits");
|
||||
else
|
||||
{
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (DirGroupsReplyData n in hits)
|
||||
dict["n-" + i++] = GroupsDataUtils.DirGroupsReplyData(n);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
|
||||
#region Helpers
|
||||
|
||||
private void NullResult(Dictionary<string, object> result, string reason)
|
||||
{
|
||||
result["RESULT"] = "NULL";
|
||||
result["REASON"] = reason;
|
||||
}
|
||||
|
||||
private byte[] FailureResult()
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
NullResult(result, "Unknown method");
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
private byte[] FailureResult(string reason)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
NullResult(result, reason);
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,888 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
|
||||
using OpenSim.Framework;
|
||||
//using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public delegate ExtendedGroupRecord GroupRecordDelegate();
|
||||
public delegate GroupMembershipData GroupMembershipDelegate();
|
||||
public delegate List<GroupMembershipData> GroupMembershipListDelegate();
|
||||
public delegate List<ExtendedGroupMembersData> GroupMembersListDelegate();
|
||||
public delegate List<GroupRolesData> GroupRolesListDelegate();
|
||||
public delegate List<ExtendedGroupRoleMembersData> RoleMembersListDelegate();
|
||||
public delegate GroupNoticeInfo NoticeDelegate();
|
||||
public delegate List<ExtendedGroupNoticeData> NoticeListDelegate();
|
||||
public delegate void VoidDelegate();
|
||||
public delegate bool BooleanDelegate();
|
||||
|
||||
public class RemoteConnectorCacheWrapper
|
||||
{
|
||||
private ForeignImporter m_ForeignImporter;
|
||||
|
||||
private Dictionary<string, bool> m_ActiveRequests = new Dictionary<string, bool>();
|
||||
private const int GROUPS_CACHE_TIMEOUT = 1 * 60; // 1 minutes
|
||||
|
||||
// This all important cache cahces objects of different types:
|
||||
// group-<GroupID> or group-<Name> => ExtendedGroupRecord
|
||||
// active-<AgentID> => GroupMembershipData
|
||||
// membership-<AgentID>-<GroupID> => GroupMembershipData
|
||||
// memberships-<AgentID> => List<GroupMembershipData>
|
||||
// members-<RequestingAgentID>-<GroupID> => List<ExtendedGroupMembersData>
|
||||
// role-<RoleID> => GroupRolesData
|
||||
// roles-<GroupID> => List<GroupRolesData> ; all roles in the group
|
||||
// roles-<GroupID>-<AgentID> => List<GroupRolesData> ; roles that the agent has
|
||||
// rolemembers-<RequestingAgentID>-<GroupID> => List<ExtendedGroupRoleMembersData>
|
||||
// notice-<noticeID> => GroupNoticeInfo
|
||||
// notices-<GroupID> => List<ExtendedGroupNoticeData>
|
||||
private ExpiringCache<string, object> m_Cache = new ExpiringCache<string, object>();
|
||||
|
||||
public RemoteConnectorCacheWrapper(IUserManagement uman)
|
||||
{
|
||||
m_ForeignImporter = new ForeignImporter(uman);
|
||||
}
|
||||
|
||||
public UUID CreateGroup(UUID RequestingAgentID, GroupRecordDelegate d)
|
||||
{
|
||||
//m_log.DebugFormat("[Groups.RemoteConnector]: Creating group {0}", name);
|
||||
//reason = string.Empty;
|
||||
|
||||
//ExtendedGroupRecord group = m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
|
||||
// membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
|
||||
ExtendedGroupRecord group = d();
|
||||
|
||||
if (group == null)
|
||||
return UUID.Zero;
|
||||
|
||||
if (group.GroupID != UUID.Zero)
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.Add("group-" + group.GroupID.ToString(), group, GROUPS_CACHE_TIMEOUT);
|
||||
if (m_Cache.Contains("memberships-" + RequestingAgentID.ToString()))
|
||||
m_Cache.Remove("memberships-" + RequestingAgentID.ToString());
|
||||
}
|
||||
|
||||
return group.GroupID;
|
||||
}
|
||||
|
||||
public bool UpdateGroup(UUID groupID, GroupRecordDelegate d)
|
||||
{
|
||||
//reason = string.Empty;
|
||||
//ExtendedGroupRecord group = m_GroupsService.UpdateGroup(RequestingAgentID, groupID, charter, showInList, insigniaID, membershipFee, openEnrollment, allowPublish, maturePublish);
|
||||
ExtendedGroupRecord group = d();
|
||||
|
||||
if (group != null && group.GroupID != UUID.Zero)
|
||||
lock (m_Cache)
|
||||
m_Cache.AddOrUpdate("group-" + group.GroupID.ToString(), group, GROUPS_CACHE_TIMEOUT);
|
||||
return true;
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName, GroupRecordDelegate d)
|
||||
{
|
||||
//if (GroupID == UUID.Zero && (GroupName == null || GroupName != null && GroupName == string.Empty))
|
||||
// return null;
|
||||
|
||||
object group = null;
|
||||
bool firstCall = false;
|
||||
string cacheKey = "group-";
|
||||
if (GroupID != UUID.Zero)
|
||||
cacheKey += GroupID.ToString();
|
||||
else
|
||||
cacheKey += GroupName;
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetGroupRecord {0}", cacheKey);
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out group))
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: GetGroupRecord {0} cached!", cacheKey);
|
||||
return (ExtendedGroupRecord)group;
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
|
||||
group = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupRecord)group;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, GroupMembershipDelegate d)
|
||||
{
|
||||
GroupMembershipData membership = d();
|
||||
if (membership == null)
|
||||
return false;
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
// first, remove everything! add a user is a heavy-duty op
|
||||
m_Cache.Clear();
|
||||
|
||||
m_Cache.AddOrUpdate("active-" + AgentID.ToString(), membership, GROUPS_CACHE_TIMEOUT);
|
||||
m_Cache.AddOrUpdate("membership-" + AgentID.ToString() + "-" + GroupID.ToString(), membership, GROUPS_CACHE_TIMEOUT);
|
||||
}
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID, VoidDelegate d)
|
||||
{
|
||||
d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
string cacheKey = "active-" + AgentID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
cacheKey = "memberships-" + AgentID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
cacheKey = "membership-" + AgentID.ToString() + "-" + GroupID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
cacheKey = "members-" + RequestingAgentID.ToString() + "-" + GroupID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
cacheKey = "roles-" + "-" + GroupID.ToString() + "-" + AgentID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroup(string AgentID, GroupMembershipDelegate d)
|
||||
{
|
||||
GroupMembershipData activeGroup = d();
|
||||
string cacheKey = "active-" + AgentID.ToString();
|
||||
lock (m_Cache)
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.AddOrUpdate(cacheKey, activeGroup, GROUPS_CACHE_TIMEOUT);
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetAgentActiveMembership(string AgentID, GroupMembershipDelegate d)
|
||||
{
|
||||
object membership = null;
|
||||
bool firstCall = false;
|
||||
string cacheKey = "active-" + AgentID.ToString();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetAgentActiveMembership {0}", cacheKey);
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out membership))
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: GetAgentActiveMembership {0} cached!", cacheKey);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
membership = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public ExtendedGroupMembershipData GetAgentGroupMembership(string AgentID, UUID GroupID, GroupMembershipDelegate d)
|
||||
{
|
||||
object membership = null;
|
||||
bool firstCall = false;
|
||||
string cacheKey = "membership-" + AgentID.ToString() + "-" + GroupID.ToString();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetAgentGroupMembership {0}", cacheKey);
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out membership))
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: GetAgentGroupMembership {0}", cacheKey);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
membership = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
|
||||
return (ExtendedGroupMembershipData)membership;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public List<GroupMembershipData> GetAgentGroupMemberships(string AgentID, GroupMembershipListDelegate d)
|
||||
{
|
||||
object memberships = null;
|
||||
bool firstCall = false;
|
||||
string cacheKey = "memberships-" + AgentID.ToString();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetAgentGroupMemberships {0}", cacheKey);
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out memberships))
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: GetAgentGroupMemberships {0} cached!", cacheKey);
|
||||
return (List<GroupMembershipData>)memberships;
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
memberships = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupMembershipData>)memberships;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID, GroupMembersListDelegate d)
|
||||
{
|
||||
object members = null;
|
||||
bool firstCall = false;
|
||||
// we need to key in also on the requester, because different ppl have different view privileges
|
||||
string cacheKey = "members-" + RequestingAgentID.ToString() + "-" + GroupID.ToString();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetGroupMembers {0}", cacheKey);
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out members))
|
||||
{
|
||||
List<ExtendedGroupMembersData> xx = (List<ExtendedGroupMembersData>)members;
|
||||
return xx.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
List<ExtendedGroupMembersData> _members = d();
|
||||
|
||||
if (_members != null && _members.Count > 0)
|
||||
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
|
||||
else
|
||||
members = new List<GroupMembersData>();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
|
||||
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
|
||||
|
||||
return (List<GroupMembersData>)members;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public bool AddGroupRole(UUID groupID, UUID roleID, string description, string name, ulong powers, string title, BooleanDelegate d)
|
||||
{
|
||||
if (d())
|
||||
{
|
||||
GroupRolesData role = new GroupRolesData();
|
||||
role.Description = description;
|
||||
role.Members = 0;
|
||||
role.Name = name;
|
||||
role.Powers = powers;
|
||||
role.RoleID = roleID;
|
||||
role.Title = title;
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate("role-" + roleID.ToString(), role, GROUPS_CACHE_TIMEOUT);
|
||||
|
||||
// also remove this list
|
||||
if (m_Cache.Contains("roles-" + groupID.ToString()))
|
||||
m_Cache.Remove("roles-" + groupID.ToString());
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool UpdateGroupRole(UUID groupID, UUID roleID, string name, string description, string title, ulong powers, BooleanDelegate d)
|
||||
{
|
||||
if (d())
|
||||
{
|
||||
object role;
|
||||
lock (m_Cache)
|
||||
if (m_Cache.TryGetValue("role-" + roleID.ToString(), out role))
|
||||
{
|
||||
GroupRolesData r = (GroupRolesData)role;
|
||||
r.Description = description;
|
||||
r.Name = name;
|
||||
r.Powers = powers;
|
||||
r.Title = title;
|
||||
|
||||
m_Cache.Update("role-" + roleID.ToString(), r, GROUPS_CACHE_TIMEOUT);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.Contains("role-" + roleID.ToString()))
|
||||
m_Cache.Remove("role-" + roleID.ToString());
|
||||
|
||||
// also remove these lists, because they will have an outdated role
|
||||
if (m_Cache.Contains("roles-" + groupID.ToString()))
|
||||
m_Cache.Remove("roles-" + groupID.ToString());
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, VoidDelegate d)
|
||||
{
|
||||
d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.Contains("role-" + roleID.ToString()))
|
||||
m_Cache.Remove("role-" + roleID.ToString());
|
||||
|
||||
// also remove the list, because it will have an removed role
|
||||
if (m_Cache.Contains("roles-" + groupID.ToString()))
|
||||
m_Cache.Remove("roles-" + groupID.ToString());
|
||||
|
||||
if (m_Cache.Contains("roles-" + groupID.ToString() + "-" + RequestingAgentID.ToString()))
|
||||
m_Cache.Remove("roles-" + groupID.ToString() + "-" + RequestingAgentID.ToString());
|
||||
|
||||
if (m_Cache.Contains("rolemembers-" + RequestingAgentID.ToString() + "-" + groupID.ToString()))
|
||||
m_Cache.Remove("rolemembers-" + RequestingAgentID.ToString() + "-" + groupID.ToString());
|
||||
}
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID GroupID, GroupRolesListDelegate d)
|
||||
{
|
||||
object roles = null;
|
||||
bool firstCall = false;
|
||||
string cacheKey = "roles-" + GroupID.ToString();
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out roles))
|
||||
return (List<GroupRolesData>)roles;
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
roles = d();
|
||||
if (roles != null)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public List<GroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID GroupID, RoleMembersListDelegate d)
|
||||
{
|
||||
object rmembers = null;
|
||||
bool firstCall = false;
|
||||
// we need to key in also on the requester, because different ppl have different view privileges
|
||||
string cacheKey = "rolemembers-" + RequestingAgentID.ToString() + "-" + GroupID.ToString();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetGroupRoleMembers {0}", cacheKey);
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out rmembers))
|
||||
{
|
||||
List<ExtendedGroupRoleMembersData> xx = (List<ExtendedGroupRoleMembersData>)rmembers;
|
||||
return xx.ConvertAll<GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData);
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
List<ExtendedGroupRoleMembersData> _rmembers = d();
|
||||
|
||||
if (_rmembers != null && _rmembers.Count > 0)
|
||||
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
|
||||
else
|
||||
rmembers = new List<GroupRoleMembersData>();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
// For some strange reason, when I cache the list of GroupRoleMembersData,
|
||||
// it gets emptied out. The TryGet gets an empty list...
|
||||
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
|
||||
// I don't get it.
|
||||
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<GroupRoleMembersData>)rmembers;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public void AddAgentToGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, BooleanDelegate d)
|
||||
{
|
||||
if (d())
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
// update the cached role
|
||||
string cacheKey = "role-" + RoleID.ToString();
|
||||
object obj;
|
||||
if (m_Cache.TryGetValue(cacheKey, out obj))
|
||||
{
|
||||
GroupRolesData r = (GroupRolesData)obj;
|
||||
r.Members++;
|
||||
}
|
||||
|
||||
// add this agent to the list of role members
|
||||
cacheKey = "rolemembers-" + RequestingAgentID.ToString() + "-" + GroupID.ToString();
|
||||
if (m_Cache.TryGetValue(cacheKey, out obj))
|
||||
{
|
||||
try
|
||||
{
|
||||
// This may throw an exception, in which case the agentID is not a UUID but a full ID
|
||||
// In that case, let's just remove the whoe things from the cache
|
||||
UUID id = new UUID(AgentID);
|
||||
List<ExtendedGroupRoleMembersData> xx = (List<ExtendedGroupRoleMembersData>)obj;
|
||||
List<GroupRoleMembersData> rmlist = xx.ConvertAll<GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData);
|
||||
GroupRoleMembersData rm = new GroupRoleMembersData();
|
||||
rm.MemberID = id;
|
||||
rm.RoleID = RoleID;
|
||||
rmlist.Add(rm);
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_Cache.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
|
||||
// Remove the cached info about this agent's roles
|
||||
// because we don't have enough local info about the new role
|
||||
cacheKey = "roles-" + GroupID.ToString() + "-" + AgentID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveAgentFromGroupRole(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, BooleanDelegate d)
|
||||
{
|
||||
if (d())
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
// update the cached role
|
||||
string cacheKey = "role-" + RoleID.ToString();
|
||||
object obj;
|
||||
if (m_Cache.TryGetValue(cacheKey, out obj))
|
||||
{
|
||||
GroupRolesData r = (GroupRolesData)obj;
|
||||
r.Members--;
|
||||
}
|
||||
|
||||
cacheKey = "roles-" + GroupID.ToString() + "-" + AgentID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
cacheKey = "rolemembers-" + RequestingAgentID.ToString() + "-" + GroupID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetAgentGroupRoles(string RequestingAgentID, string AgentID, UUID GroupID, GroupRolesListDelegate d)
|
||||
{
|
||||
object roles = null;
|
||||
bool firstCall = false;
|
||||
string cacheKey = "roles-" + GroupID.ToString() + "-" + AgentID.ToString();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetAgentGroupRoles {0}", cacheKey);
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out roles))
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: GetAgentGroupRoles {0} cached!", cacheKey);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
roles = d();
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
return (List<GroupRolesData>)roles;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetAgentActiveGroupRole(string AgentID, UUID GroupID, VoidDelegate d)
|
||||
{
|
||||
d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
// Invalidate cached info, because it has ActiveRoleID and Powers
|
||||
string cacheKey = "membership-" + AgentID.ToString() + "-" + GroupID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
cacheKey = "memberships-" + AgentID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
|
||||
public void UpdateMembership(string AgentID, UUID GroupID, bool AcceptNotices, bool ListInProfile, VoidDelegate d)
|
||||
{
|
||||
d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
string cacheKey = "membership-" + AgentID.ToString() + "-" + GroupID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
cacheKey = "memberships-" + AgentID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
cacheKey = "active-" + AgentID.ToString();
|
||||
object m = null;
|
||||
if (m_Cache.TryGetValue(cacheKey, out m))
|
||||
{
|
||||
GroupMembershipData membership = (GroupMembershipData)m;
|
||||
membership.ListInProfile = ListInProfile;
|
||||
membership.AcceptNotices = AcceptNotices;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public bool AddGroupNotice(UUID groupID, UUID noticeID, GroupNoticeInfo notice, BooleanDelegate d)
|
||||
{
|
||||
if (d())
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate("notice-" + noticeID.ToString(), notice, GROUPS_CACHE_TIMEOUT);
|
||||
string cacheKey = "notices-" + groupID.ToString();
|
||||
if (m_Cache.Contains(cacheKey))
|
||||
m_Cache.Remove(cacheKey);
|
||||
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public GroupNoticeInfo GetGroupNotice(UUID noticeID, NoticeDelegate d)
|
||||
{
|
||||
object notice = null;
|
||||
bool firstCall = false;
|
||||
string cacheKey = "notice-" + noticeID.ToString();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetAgentGroupRoles {0}", cacheKey);
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out notice))
|
||||
{
|
||||
return (GroupNoticeInfo)notice;
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
GroupNoticeInfo _notice = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
|
||||
return _notice;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
|
||||
public List<ExtendedGroupNoticeData> GetGroupNotices(UUID GroupID, NoticeListDelegate d)
|
||||
{
|
||||
object notices = null;
|
||||
bool firstCall = false;
|
||||
string cacheKey = "notices-" + GroupID.ToString();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: GetGroupNotices {0}", cacheKey);
|
||||
|
||||
while (true)
|
||||
{
|
||||
lock (m_Cache)
|
||||
{
|
||||
if (m_Cache.TryGetValue(cacheKey, out notices))
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: GetGroupNotices {0} cached!", cacheKey);
|
||||
return (List<ExtendedGroupNoticeData>)notices;
|
||||
}
|
||||
|
||||
// not cached
|
||||
if (!m_ActiveRequests.ContainsKey(cacheKey))
|
||||
{
|
||||
m_ActiveRequests.Add(cacheKey, true);
|
||||
firstCall = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (firstCall)
|
||||
{
|
||||
try
|
||||
{
|
||||
notices = d();
|
||||
|
||||
lock (m_Cache)
|
||||
{
|
||||
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
|
||||
return (List<ExtendedGroupNoticeData>)notices;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_ActiveRequests.Remove(cacheKey);
|
||||
}
|
||||
}
|
||||
else
|
||||
Thread.Sleep(50);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,101 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Services.Base;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class GroupsServiceBase : ServiceBase
|
||||
{
|
||||
protected IGroupsData m_Database = null;
|
||||
protected IGridUserData m_GridUserService = null;
|
||||
|
||||
public GroupsServiceBase(IConfigSource config, string cName)
|
||||
: base(config)
|
||||
{
|
||||
string dllName = String.Empty;
|
||||
string connString = String.Empty;
|
||||
string realm = "os_groups";
|
||||
string usersRealm = "GridUser";
|
||||
string configName = (cName == string.Empty) ? "Groups" : cName;
|
||||
|
||||
//
|
||||
// Try reading the [DatabaseService] section, if it exists
|
||||
//
|
||||
IConfig dbConfig = config.Configs["DatabaseService"];
|
||||
if (dbConfig != null)
|
||||
{
|
||||
if (dllName == String.Empty)
|
||||
dllName = dbConfig.GetString("StorageProvider", String.Empty);
|
||||
if (connString == String.Empty)
|
||||
connString = dbConfig.GetString("ConnectionString", String.Empty);
|
||||
}
|
||||
|
||||
//
|
||||
// [Groups] section overrides [DatabaseService], if it exists
|
||||
//
|
||||
IConfig groupsConfig = config.Configs[configName];
|
||||
if (groupsConfig != null)
|
||||
{
|
||||
dllName = groupsConfig.GetString("StorageProvider", dllName);
|
||||
connString = groupsConfig.GetString("ConnectionString", connString);
|
||||
realm = groupsConfig.GetString("Realm", realm);
|
||||
}
|
||||
|
||||
//
|
||||
// We tried, but this doesn't exist. We can't proceed.
|
||||
//
|
||||
if (dllName.Equals(String.Empty))
|
||||
throw new Exception("No StorageProvider configured");
|
||||
|
||||
m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm });
|
||||
if (m_Database == null)
|
||||
throw new Exception("Could not find a storage interface in the given module " + dllName);
|
||||
|
||||
//
|
||||
// [GridUserService] section overrides [DatabaseService], if it exists
|
||||
//
|
||||
IConfig usersConfig = config.Configs["GridUserService"];
|
||||
if (usersConfig != null)
|
||||
{
|
||||
dllName = usersConfig.GetString("StorageProvider", dllName);
|
||||
connString = usersConfig.GetString("ConnectionString", connString);
|
||||
usersRealm = usersConfig.GetString("Realm", usersRealm);
|
||||
}
|
||||
|
||||
m_GridUserService = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, usersRealm });
|
||||
if (m_GridUserService == null)
|
||||
throw new Exception("Could not find a storage inferface for the given users module " + dllName);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,361 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Timers;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
namespace OpenSim.Groups
|
||||
{
|
||||
public class HGGroupsService : GroupsService
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IOfflineIMService m_OfflineIM;
|
||||
private IUserAccountService m_UserAccounts;
|
||||
private string m_HomeURI;
|
||||
|
||||
public HGGroupsService(IConfigSource config, IOfflineIMService im, IUserAccountService users, string homeURI)
|
||||
: base(config, string.Empty)
|
||||
{
|
||||
m_OfflineIM = im;
|
||||
m_UserAccounts = users;
|
||||
m_HomeURI = homeURI;
|
||||
if (!m_HomeURI.EndsWith("/"))
|
||||
m_HomeURI += "/";
|
||||
}
|
||||
|
||||
|
||||
#region HG specific operations
|
||||
|
||||
public bool CreateGroupProxy(string RequestingAgentID, string agentID, string accessToken, UUID groupID, string serviceLocation, string name, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
Uri uri = null;
|
||||
try
|
||||
{
|
||||
uri = new Uri(serviceLocation);
|
||||
}
|
||||
catch (UriFormatException)
|
||||
{
|
||||
reason = "Bad location for group proxy";
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check if it already exists
|
||||
GroupData grec = m_Database.RetrieveGroup(groupID);
|
||||
if (grec == null ||
|
||||
(grec != null && grec.Data["Location"] != string.Empty && grec.Data["Location"].ToLower() != serviceLocation.ToLower()))
|
||||
{
|
||||
// Create the group
|
||||
grec = new GroupData();
|
||||
grec.GroupID = groupID;
|
||||
grec.Data = new Dictionary<string, string>();
|
||||
grec.Data["Name"] = name + " @ " + uri.Authority;
|
||||
grec.Data["Location"] = serviceLocation;
|
||||
grec.Data["Charter"] = string.Empty;
|
||||
grec.Data["InsigniaID"] = UUID.Zero.ToString();
|
||||
grec.Data["FounderID"] = UUID.Zero.ToString();
|
||||
grec.Data["MembershipFee"] = "0";
|
||||
grec.Data["OpenEnrollment"] = "0";
|
||||
grec.Data["ShowInList"] = "0";
|
||||
grec.Data["AllowPublish"] = "0";
|
||||
grec.Data["MaturePublish"] = "0";
|
||||
grec.Data["OwnerRoleID"] = UUID.Zero.ToString();
|
||||
|
||||
|
||||
if (!m_Database.StoreGroup(grec))
|
||||
return false;
|
||||
}
|
||||
|
||||
if (grec.Data["Location"] == string.Empty)
|
||||
{
|
||||
reason = "Cannot add proxy membership to non-proxy group";
|
||||
return false;
|
||||
}
|
||||
|
||||
UUID uid = UUID.Zero;
|
||||
string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
|
||||
Util.ParseUniversalUserIdentifier(RequestingAgentID, out uid, out url, out first, out last, out tmp);
|
||||
string fromName = first + "." + last + "@" + url;
|
||||
|
||||
// Invite to group again
|
||||
InviteToGroup(fromName, groupID, new UUID(agentID), grec.Data["Name"]);
|
||||
|
||||
// Stick the proxy membership in the DB already
|
||||
// we'll delete it if the agent declines the invitation
|
||||
MembershipData membership = new MembershipData();
|
||||
membership.PrincipalID = agentID;
|
||||
membership.GroupID = groupID;
|
||||
membership.Data = new Dictionary<string, string>();
|
||||
membership.Data["SelectedRoleID"] = UUID.Zero.ToString();
|
||||
membership.Data["Contribution"] = "0";
|
||||
membership.Data["ListInProfile"] = "1";
|
||||
membership.Data["AcceptNotices"] = "1";
|
||||
membership.Data["AccessToken"] = accessToken;
|
||||
|
||||
m_Database.StoreMember(membership);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public bool RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID, string token)
|
||||
{
|
||||
// check the token
|
||||
MembershipData membership = m_Database.RetrieveMember(GroupID, AgentID);
|
||||
if (membership != null)
|
||||
{
|
||||
if (token != string.Empty && token.Equals(membership.Data["AccessToken"]))
|
||||
{
|
||||
return RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: access token {0} did not match stored one {1}", token, membership.Data["AccessToken"]);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: membership not found for {0}", AgentID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string groupName, string token)
|
||||
{
|
||||
// check the token
|
||||
if (!VerifyToken(GroupID, RequestingAgentID, token))
|
||||
return null;
|
||||
|
||||
ExtendedGroupRecord grec;
|
||||
if (GroupID == UUID.Zero)
|
||||
grec = GetGroupRecord(RequestingAgentID, groupName);
|
||||
else
|
||||
grec = GetGroupRecord(RequestingAgentID, GroupID);
|
||||
|
||||
if (grec != null)
|
||||
FillFounderUUI(grec);
|
||||
|
||||
return grec;
|
||||
}
|
||||
|
||||
public List<ExtendedGroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID, string token)
|
||||
{
|
||||
if (!VerifyToken(GroupID, RequestingAgentID, token))
|
||||
return new List<ExtendedGroupMembersData>();
|
||||
|
||||
List<ExtendedGroupMembersData> members = GetGroupMembers(RequestingAgentID, GroupID);
|
||||
|
||||
// convert UUIDs to UUIs
|
||||
members.ForEach(delegate (ExtendedGroupMembersData m)
|
||||
{
|
||||
if (m.AgentID.ToString().Length == 36) // UUID
|
||||
{
|
||||
UserAccount account = m_UserAccounts.GetUserAccount(UUID.Zero, new UUID(m.AgentID));
|
||||
if (account != null)
|
||||
m.AgentID = Util.UniversalIdentifier(account.PrincipalID, account.FirstName, account.LastName, m_HomeURI);
|
||||
}
|
||||
});
|
||||
|
||||
return members;
|
||||
}
|
||||
|
||||
public List<GroupRolesData> GetGroupRoles(string RequestingAgentID, UUID GroupID, string token)
|
||||
{
|
||||
if (!VerifyToken(GroupID, RequestingAgentID, token))
|
||||
return new List<GroupRolesData>();
|
||||
|
||||
return GetGroupRoles(RequestingAgentID, GroupID);
|
||||
}
|
||||
|
||||
public List<ExtendedGroupRoleMembersData> GetGroupRoleMembers(string RequestingAgentID, UUID GroupID, string token)
|
||||
{
|
||||
if (!VerifyToken(GroupID, RequestingAgentID, token))
|
||||
return new List<ExtendedGroupRoleMembersData>();
|
||||
|
||||
List<ExtendedGroupRoleMembersData> rolemembers = GetGroupRoleMembers(RequestingAgentID, GroupID);
|
||||
|
||||
// convert UUIDs to UUIs
|
||||
rolemembers.ForEach(delegate(ExtendedGroupRoleMembersData m)
|
||||
{
|
||||
if (m.MemberID.ToString().Length == 36) // UUID
|
||||
{
|
||||
UserAccount account = m_UserAccounts.GetUserAccount(UUID.Zero, new UUID(m.MemberID));
|
||||
if (account != null)
|
||||
m.MemberID = Util.UniversalIdentifier(account.PrincipalID, account.FirstName, account.LastName, m_HomeURI);
|
||||
}
|
||||
});
|
||||
|
||||
return rolemembers;
|
||||
}
|
||||
|
||||
public bool AddNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
|
||||
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
|
||||
{
|
||||
// check that the group proxy exists
|
||||
ExtendedGroupRecord grec = GetGroupRecord(RequestingAgentID, groupID);
|
||||
if (grec == null)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: attempt at adding notice to non-existent group proxy");
|
||||
return false;
|
||||
}
|
||||
|
||||
// check that the group is remote
|
||||
if (grec.ServiceLocation == string.Empty)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: attempt at adding notice to local (non-proxy) group");
|
||||
return false;
|
||||
}
|
||||
|
||||
// check that there isn't already a notice with the same ID
|
||||
if (GetGroupNotice(RequestingAgentID, noticeID) != null)
|
||||
{
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: a notice with the same ID already exists", grec.ServiceLocation);
|
||||
return false;
|
||||
}
|
||||
|
||||
// This has good intentions (security) but it will potentially DDS the origin...
|
||||
// We'll need to send a proof along with the message. Maybe encrypt the message
|
||||
// using key pairs
|
||||
//
|
||||
//// check that the notice actually exists in the origin
|
||||
//GroupsServiceHGConnector c = new GroupsServiceHGConnector(grec.ServiceLocation);
|
||||
//if (!c.VerifyNotice(noticeID, groupID))
|
||||
//{
|
||||
// m_log.DebugFormat("[Groups.HGGroupsService]: notice does not exist at origin {0}", grec.ServiceLocation);
|
||||
// return false;
|
||||
//}
|
||||
|
||||
// ok, we're good!
|
||||
return _AddNotice(groupID, noticeID, fromName, subject, message, hasAttachment, attType, attName, attItemID, attOwnerID);
|
||||
}
|
||||
|
||||
public bool VerifyNotice(UUID noticeID, UUID groupID)
|
||||
{
|
||||
GroupNoticeInfo notice = GetGroupNotice(string.Empty, noticeID);
|
||||
|
||||
if (notice == null)
|
||||
return false;
|
||||
|
||||
if (notice.GroupID != groupID)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void InviteToGroup(string fromName, UUID groupID, UUID invitedAgentID, string groupName)
|
||||
{
|
||||
// Todo: Security check, probably also want to send some kind of notification
|
||||
UUID InviteID = UUID.Random();
|
||||
|
||||
if (AddAgentToGroupInvite(InviteID, groupID, invitedAgentID.ToString()))
|
||||
{
|
||||
Guid inviteUUID = InviteID.Guid;
|
||||
|
||||
GridInstantMessage msg = new GridInstantMessage();
|
||||
|
||||
msg.imSessionID = inviteUUID;
|
||||
|
||||
// msg.fromAgentID = agentID.Guid;
|
||||
msg.fromAgentID = groupID.Guid;
|
||||
msg.toAgentID = invitedAgentID.Guid;
|
||||
//msg.timestamp = (uint)Util.UnixTimeSinceEpoch();
|
||||
msg.timestamp = 0;
|
||||
msg.fromAgentName = fromName;
|
||||
msg.message = string.Format("Please confirm your acceptance to join group {0}.", groupName);
|
||||
msg.dialog = (byte)OpenMetaverse.InstantMessageDialog.GroupInvitation;
|
||||
msg.fromGroup = true;
|
||||
msg.offline = (byte)0;
|
||||
msg.ParentEstateID = 0;
|
||||
msg.Position = Vector3.Zero;
|
||||
msg.RegionID = UUID.Zero.Guid;
|
||||
msg.binaryBucket = new byte[20];
|
||||
|
||||
string reason = string.Empty;
|
||||
m_OfflineIM.StoreMessage(msg, out reason);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
private bool AddAgentToGroupInvite(UUID inviteID, UUID groupID, string agentID)
|
||||
{
|
||||
// Check whether the invitee is already a member of the group
|
||||
MembershipData m = m_Database.RetrieveMember(groupID, agentID);
|
||||
if (m != null)
|
||||
return false;
|
||||
|
||||
// Check whether there are pending invitations and delete them
|
||||
InvitationData invite = m_Database.RetrieveInvitation(groupID, agentID);
|
||||
if (invite != null)
|
||||
m_Database.DeleteInvite(invite.InviteID);
|
||||
|
||||
invite = new InvitationData();
|
||||
invite.InviteID = inviteID;
|
||||
invite.PrincipalID = agentID;
|
||||
invite.GroupID = groupID;
|
||||
invite.RoleID = UUID.Zero;
|
||||
invite.Data = new Dictionary<string, string>();
|
||||
|
||||
return m_Database.StoreInvitation(invite);
|
||||
}
|
||||
|
||||
private void FillFounderUUI(ExtendedGroupRecord grec)
|
||||
{
|
||||
UserAccount account = m_UserAccounts.GetUserAccount(UUID.Zero, grec.FounderID);
|
||||
if (account != null)
|
||||
grec.FounderUUI = Util.UniversalIdentifier(account.PrincipalID, account.FirstName, account.LastName, m_HomeURI);
|
||||
}
|
||||
|
||||
private bool VerifyToken(UUID groupID, string agentID, string token)
|
||||
{
|
||||
// check the token
|
||||
MembershipData membership = m_Database.RetrieveMember(groupID, agentID);
|
||||
if (membership != null)
|
||||
{
|
||||
if (token != string.Empty && token.Equals(membership.Data["AccessToken"]))
|
||||
return true;
|
||||
else
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: access token {0} did not match stored one {1}", token, membership.Data["AccessToken"]);
|
||||
}
|
||||
else
|
||||
m_log.DebugFormat("[Groups.HGGroupsService]: membership not found for {0}", agentID);
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,268 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Client;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
namespace OpenSim.OfflineIM
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "OfflineIMConnectorModule")]
|
||||
public class OfflineIMRegionModule : ISharedRegionModule, IOfflineIMService
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private bool m_Enabled = false;
|
||||
private List<Scene> m_SceneList = new List<Scene>();
|
||||
IMessageTransferModule m_TransferModule = null;
|
||||
private bool m_ForwardOfflineGroupMessages = true;
|
||||
|
||||
private IOfflineIMService m_OfflineIMService;
|
||||
|
||||
public void Initialise(IConfigSource config)
|
||||
{
|
||||
IConfig cnf = config.Configs["Messaging"];
|
||||
if (cnf == null)
|
||||
return;
|
||||
if (cnf != null && cnf.GetString("OfflineMessageModule", string.Empty) != Name)
|
||||
return;
|
||||
|
||||
m_Enabled = true;
|
||||
|
||||
string serviceLocation = cnf.GetString("OfflineMessageURL", string.Empty);
|
||||
if (serviceLocation == string.Empty)
|
||||
m_OfflineIMService = new OfflineIMService(config);
|
||||
else
|
||||
m_OfflineIMService = new OfflineIMServiceRemoteConnector(config);
|
||||
|
||||
m_ForwardOfflineGroupMessages = cnf.GetBoolean("ForwardOfflineGroupMessages", m_ForwardOfflineGroupMessages);
|
||||
m_log.DebugFormat("[OfflineIM.V2]: Offline messages enabled by {0}", Name);
|
||||
}
|
||||
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
scene.RegisterModuleInterface<IOfflineIMService>(this);
|
||||
m_SceneList.Add(scene);
|
||||
scene.EventManager.OnNewClient += OnNewClient;
|
||||
}
|
||||
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
if (m_TransferModule == null)
|
||||
{
|
||||
m_TransferModule = scene.RequestModuleInterface<IMessageTransferModule>();
|
||||
if (m_TransferModule == null)
|
||||
{
|
||||
scene.EventManager.OnNewClient -= OnNewClient;
|
||||
|
||||
m_SceneList.Clear();
|
||||
|
||||
m_log.Error("[OfflineIM.V2]: No message transfer module is enabled. Disabling offline messages");
|
||||
}
|
||||
m_TransferModule.OnUndeliveredMessage += UndeliveredMessage;
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
if (!m_Enabled)
|
||||
return;
|
||||
|
||||
m_SceneList.Remove(scene);
|
||||
scene.EventManager.OnNewClient -= OnNewClient;
|
||||
m_TransferModule.OnUndeliveredMessage -= UndeliveredMessage;
|
||||
|
||||
scene.ForEachClient(delegate(IClientAPI client)
|
||||
{
|
||||
client.OnRetrieveInstantMessages -= RetrieveInstantMessages;
|
||||
client.OnMuteListRequest -= OnMuteListRequest;
|
||||
});
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return "Offline Message Module V2"; }
|
||||
}
|
||||
|
||||
public Type ReplaceableInterface
|
||||
{
|
||||
get { return null; }
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
m_SceneList.Clear();
|
||||
}
|
||||
|
||||
private Scene FindScene(UUID agentID)
|
||||
{
|
||||
foreach (Scene s in m_SceneList)
|
||||
{
|
||||
ScenePresence presence = s.GetScenePresence(agentID);
|
||||
if (presence != null && !presence.IsChildAgent)
|
||||
return s;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private IClientAPI FindClient(UUID agentID)
|
||||
{
|
||||
foreach (Scene s in m_SceneList)
|
||||
{
|
||||
ScenePresence presence = s.GetScenePresence(agentID);
|
||||
if (presence != null && !presence.IsChildAgent)
|
||||
return presence.ControllingClient;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
private void OnNewClient(IClientAPI client)
|
||||
{
|
||||
client.OnRetrieveInstantMessages += RetrieveInstantMessages;
|
||||
client.OnMuteListRequest += OnMuteListRequest;
|
||||
}
|
||||
|
||||
private void RetrieveInstantMessages(IClientAPI client)
|
||||
{
|
||||
m_log.DebugFormat("[OfflineIM.V2]: Retrieving stored messages for {0}", client.AgentId);
|
||||
|
||||
List<GridInstantMessage> msglist = m_OfflineIMService.GetMessages(client.AgentId);
|
||||
|
||||
if (msglist == null)
|
||||
m_log.DebugFormat("[OfflineIM.V2]: WARNING null message list.");
|
||||
|
||||
foreach (GridInstantMessage im in msglist)
|
||||
{
|
||||
if (im.dialog == (byte)InstantMessageDialog.InventoryOffered)
|
||||
// send it directly or else the item will be given twice
|
||||
client.SendInstantMessage(im);
|
||||
else
|
||||
{
|
||||
// Send through scene event manager so all modules get a chance
|
||||
// to look at this message before it gets delivered.
|
||||
//
|
||||
// Needed for proper state management for stored group
|
||||
// invitations
|
||||
//
|
||||
Scene s = FindScene(client.AgentId);
|
||||
if (s != null)
|
||||
s.EventManager.TriggerIncomingInstantMessage(im);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Apparently this is needed in order for the viewer to request the IMs.
|
||||
private void OnMuteListRequest(IClientAPI client, uint crc)
|
||||
{
|
||||
m_log.DebugFormat("[OfflineIM.V2] Got mute list request for crc {0}", crc);
|
||||
string filename = "mutes" + client.AgentId.ToString();
|
||||
|
||||
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
|
||||
if (xfer != null)
|
||||
{
|
||||
xfer.AddNewFile(filename, new Byte[0]);
|
||||
client.SendMuteListUpdate(filename);
|
||||
}
|
||||
}
|
||||
|
||||
private void UndeliveredMessage(GridInstantMessage im)
|
||||
{
|
||||
if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&
|
||||
im.dialog != (byte)InstantMessageDialog.MessageFromAgent &&
|
||||
im.dialog != (byte)InstantMessageDialog.GroupNotice &&
|
||||
im.dialog != (byte)InstantMessageDialog.GroupInvitation &&
|
||||
im.dialog != (byte)InstantMessageDialog.InventoryOffered)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!m_ForwardOfflineGroupMessages)
|
||||
{
|
||||
if (im.dialog == (byte)InstantMessageDialog.GroupNotice ||
|
||||
im.dialog == (byte)InstantMessageDialog.GroupInvitation)
|
||||
return;
|
||||
}
|
||||
|
||||
string reason = string.Empty;
|
||||
bool success = m_OfflineIMService.StoreMessage(im, out reason);
|
||||
|
||||
if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
|
||||
{
|
||||
IClientAPI client = FindClient(new UUID(im.fromAgentID));
|
||||
if (client == null)
|
||||
return;
|
||||
|
||||
client.SendInstantMessage(new GridInstantMessage(
|
||||
null, new UUID(im.toAgentID),
|
||||
"System", new UUID(im.fromAgentID),
|
||||
(byte)InstantMessageDialog.MessageFromAgent,
|
||||
"User is not logged in. " +
|
||||
(success ? "Message saved." : "Message not saved: " + reason),
|
||||
false, new Vector3()));
|
||||
}
|
||||
}
|
||||
|
||||
#region IOfflineIM
|
||||
|
||||
public List<GridInstantMessage> GetMessages(UUID principalID)
|
||||
{
|
||||
return m_OfflineIMService.GetMessages(principalID);
|
||||
}
|
||||
|
||||
public bool StoreMessage(GridInstantMessage im, out string reason)
|
||||
{
|
||||
return m_OfflineIMService.StoreMessage(im, out reason);
|
||||
}
|
||||
|
||||
public void DeleteMessages(UUID userID)
|
||||
{
|
||||
m_OfflineIMService.DeleteMessages(userID);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Addons.OfflineIM")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("OpenSim.Addons.OfflineIM")]
|
||||
[assembly: AssemblyCopyright("Copyright (c) OpenSimulator.org Developers")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("a16a9905-4393-4872-9fca-4c81bedbd9f2")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("0.8.2.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.OfflineIM", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
|
|
@ -0,0 +1,171 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
using OpenMetaverse;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
namespace OpenSim.OfflineIM
|
||||
{
|
||||
public class OfflineIMServiceRemoteConnector : IOfflineIMService
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_ServerURI = string.Empty;
|
||||
private IServiceAuth m_Auth;
|
||||
private object m_Lock = new object();
|
||||
|
||||
public OfflineIMServiceRemoteConnector(string url)
|
||||
{
|
||||
m_ServerURI = url;
|
||||
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0}", m_ServerURI);
|
||||
}
|
||||
|
||||
public OfflineIMServiceRemoteConnector(IConfigSource config)
|
||||
{
|
||||
IConfig cnf = config.Configs["Messaging"];
|
||||
if (cnf == null)
|
||||
{
|
||||
m_log.WarnFormat("[OfflineIM.V2.RemoteConnector]: Missing Messaging configuration");
|
||||
return;
|
||||
}
|
||||
|
||||
m_ServerURI = cnf.GetString("OfflineMessageURL", string.Empty);
|
||||
|
||||
/// This is from BaseServiceConnector
|
||||
string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", "Messaging" }, "None");
|
||||
|
||||
switch (authType)
|
||||
{
|
||||
case "BasicHttpAuthentication":
|
||||
m_Auth = new BasicHttpAuthentication(config, "Messaging");
|
||||
break;
|
||||
}
|
||||
///
|
||||
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0} with auth {1}",
|
||||
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
|
||||
}
|
||||
|
||||
#region IOfflineIMService
|
||||
public List<GridInstantMessage> GetMessages(UUID principalID)
|
||||
{
|
||||
List<GridInstantMessage> ims = new List<GridInstantMessage>();
|
||||
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["PrincipalID"] = principalID;
|
||||
Dictionary<string, object> ret = MakeRequest("GET", sendData);
|
||||
|
||||
if (ret == null)
|
||||
return ims;
|
||||
|
||||
if (!ret.ContainsKey("RESULT"))
|
||||
return ims;
|
||||
|
||||
string result = ret["RESULT"].ToString();
|
||||
if (result == "NULL" || result.ToLower() == "false")
|
||||
{
|
||||
string reason = ret.ContainsKey("REASON") ? ret["REASON"].ToString() : "Unknown error";
|
||||
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: GetMessages for {0} failed: {1}", principalID, reason);
|
||||
return ims;
|
||||
}
|
||||
|
||||
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
|
||||
{
|
||||
GridInstantMessage m = OfflineIMDataUtils.GridInstantMessage((Dictionary<string, object>)v);
|
||||
ims.Add(m);
|
||||
}
|
||||
|
||||
return ims;
|
||||
}
|
||||
|
||||
public bool StoreMessage(GridInstantMessage im, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
Dictionary<string, object> sendData = OfflineIMDataUtils.GridInstantMessage(im);
|
||||
|
||||
Dictionary<string, object> ret = MakeRequest("STORE", sendData);
|
||||
|
||||
if (ret == null)
|
||||
{
|
||||
reason = "Bad response from server";
|
||||
return false;
|
||||
}
|
||||
|
||||
string result = ret["RESULT"].ToString();
|
||||
if (result == "NULL" || result.ToLower() == "false")
|
||||
{
|
||||
reason = ret.ContainsKey("REASON") ? ret["REASON"].ToString() : "Unknown error";
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
public void DeleteMessages(UUID userID)
|
||||
{
|
||||
Dictionary<string, object> sendData = new Dictionary<string, object>();
|
||||
sendData["UserID"] = userID;
|
||||
|
||||
MakeRequest("DELETE", sendData);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region Make Request
|
||||
|
||||
private Dictionary<string, object> MakeRequest(string method, Dictionary<string, object> sendData)
|
||||
{
|
||||
sendData["METHOD"] = method;
|
||||
|
||||
string reply = string.Empty;
|
||||
lock (m_Lock)
|
||||
reply = SynchronousRestFormsRequester.MakeRequest("POST",
|
||||
m_ServerURI + "/offlineim",
|
||||
ServerUtils.BuildQueryString(sendData),
|
||||
m_Auth);
|
||||
|
||||
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
|
||||
reply);
|
||||
|
||||
return replyData;
|
||||
}
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,223 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Framework.ServiceAuth;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.OfflineIM
|
||||
{
|
||||
public class OfflineIMServiceRobustConnector : ServiceConnector
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IOfflineIMService m_OfflineIMService;
|
||||
private string m_ConfigName = "Messaging";
|
||||
|
||||
public OfflineIMServiceRobustConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
m_log.DebugFormat("[OfflineIM.V2.RobustConnector]: Starting with config name {0}", m_ConfigName);
|
||||
|
||||
m_OfflineIMService = new OfflineIMService(config);
|
||||
|
||||
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
|
||||
|
||||
server.AddStreamHandler(new OfflineIMServicePostHandler(m_OfflineIMService, auth));
|
||||
}
|
||||
}
|
||||
|
||||
public class OfflineIMServicePostHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IOfflineIMService m_OfflineIMService;
|
||||
|
||||
public OfflineIMServicePostHandler(IOfflineIMService service, IServiceAuth auth) :
|
||||
base("POST", "/offlineim", auth)
|
||||
{
|
||||
m_OfflineIMService = service;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream requestData,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
StreamReader sr = new StreamReader(requestData);
|
||||
string body = sr.ReadToEnd();
|
||||
sr.Close();
|
||||
body = body.Trim();
|
||||
|
||||
//m_log.DebugFormat("[XXX]: query String: {0}", body);
|
||||
|
||||
try
|
||||
{
|
||||
Dictionary<string, object> request =
|
||||
ServerUtils.ParseQueryString(body);
|
||||
|
||||
if (!request.ContainsKey("METHOD"))
|
||||
return FailureResult();
|
||||
|
||||
string method = request["METHOD"].ToString();
|
||||
request.Remove("METHOD");
|
||||
|
||||
switch (method)
|
||||
{
|
||||
case "GET":
|
||||
return HandleGet(request);
|
||||
case "STORE":
|
||||
return HandleStore(request);
|
||||
case "DELETE":
|
||||
return HandleDelete(request);
|
||||
}
|
||||
m_log.DebugFormat("[OFFLINE IM HANDLER]: unknown method request: {0}", method);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Error(string.Format("[OFFLINE IM HANDLER]: Exception {0} ", e.Message), e);
|
||||
}
|
||||
|
||||
return FailureResult();
|
||||
}
|
||||
|
||||
byte[] HandleStore(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
GridInstantMessage im = OfflineIMDataUtils.GridInstantMessage(request);
|
||||
|
||||
string reason = string.Empty;
|
||||
|
||||
bool success = m_OfflineIMService.StoreMessage(im, out reason);
|
||||
|
||||
result["RESULT"] = success.ToString();
|
||||
if (!success)
|
||||
result["REASON"] = reason;
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleGet(Dictionary<string, object> request)
|
||||
{
|
||||
Dictionary<string, object> result = new Dictionary<string, object>();
|
||||
|
||||
if (!request.ContainsKey("PrincipalID"))
|
||||
NullResult(result, "Bad network data");
|
||||
else
|
||||
{
|
||||
UUID principalID = new UUID(request["PrincipalID"].ToString());
|
||||
List<GridInstantMessage> ims = m_OfflineIMService.GetMessages(principalID);
|
||||
|
||||
Dictionary<string, object> dict = new Dictionary<string, object>();
|
||||
int i = 0;
|
||||
foreach (GridInstantMessage m in ims)
|
||||
dict["im-" + i++] = OfflineIMDataUtils.GridInstantMessage(m);
|
||||
|
||||
result["RESULT"] = dict;
|
||||
}
|
||||
|
||||
string xmlString = ServerUtils.BuildXmlResponse(result);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
|
||||
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
|
||||
}
|
||||
|
||||
byte[] HandleDelete(Dictionary<string, object> request)
|
||||
{
|
||||
if (!request.ContainsKey("UserID"))
|
||||
{
|
||||
return FailureResult();
|
||||
}
|
||||
else
|
||||
{
|
||||
UUID userID = new UUID(request["UserID"].ToString());
|
||||
m_OfflineIMService.DeleteMessages(userID);
|
||||
|
||||
return SuccessResult();
|
||||
}
|
||||
}
|
||||
|
||||
#region Helpers
|
||||
|
||||
private void NullResult(Dictionary<string, object> result, string reason)
|
||||
{
|
||||
result["RESULT"] = "NULL";
|
||||
result["REASON"] = reason;
|
||||
}
|
||||
|
||||
private byte[] FailureResult()
|
||||
{
|
||||
return BoolResult(false);
|
||||
}
|
||||
|
||||
private byte[] SuccessResult()
|
||||
{
|
||||
return BoolResult(true);
|
||||
}
|
||||
|
||||
private byte[] BoolResult(bool value)
|
||||
{
|
||||
XmlDocument doc = new XmlDocument();
|
||||
|
||||
XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
|
||||
"", "");
|
||||
|
||||
doc.AppendChild(xmlnode);
|
||||
|
||||
XmlElement rootElement = doc.CreateElement("", "ServerResponse",
|
||||
"");
|
||||
|
||||
doc.AppendChild(rootElement);
|
||||
|
||||
XmlElement result = doc.CreateElement("", "RESULT", "");
|
||||
result.AppendChild(doc.CreateTextNode(value.ToString()));
|
||||
|
||||
rootElement.AppendChild(result);
|
||||
|
||||
return Util.DocToBytes(doc);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -0,0 +1,135 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Runtime.Serialization;
|
||||
using System.Text;
|
||||
using System.Timers;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
namespace OpenSim.OfflineIM
|
||||
{
|
||||
public class OfflineIMService : OfflineIMServiceBase, IOfflineIMService
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private const int MAX_IM = 25;
|
||||
|
||||
private XmlSerializer m_serializer;
|
||||
private static bool m_Initialized = false;
|
||||
|
||||
public OfflineIMService(IConfigSource config)
|
||||
: base(config)
|
||||
{
|
||||
m_serializer = new XmlSerializer(typeof(GridInstantMessage));
|
||||
if (!m_Initialized)
|
||||
{
|
||||
m_Database.DeleteOld();
|
||||
m_Initialized = true;
|
||||
}
|
||||
}
|
||||
|
||||
public List<GridInstantMessage> GetMessages(UUID principalID)
|
||||
{
|
||||
List<GridInstantMessage> ims = new List<GridInstantMessage>();
|
||||
|
||||
OfflineIMData[] messages = m_Database.Get("PrincipalID", principalID.ToString());
|
||||
|
||||
if (messages == null || (messages != null && messages.Length == 0))
|
||||
return ims;
|
||||
|
||||
foreach (OfflineIMData m in messages)
|
||||
{
|
||||
using (MemoryStream mstream = new MemoryStream(Encoding.UTF8.GetBytes(m.Data["Message"])))
|
||||
{
|
||||
GridInstantMessage im = (GridInstantMessage)m_serializer.Deserialize(mstream);
|
||||
ims.Add(im);
|
||||
}
|
||||
}
|
||||
|
||||
// Then, delete them
|
||||
m_Database.Delete("PrincipalID", principalID.ToString());
|
||||
|
||||
return ims;
|
||||
}
|
||||
|
||||
public bool StoreMessage(GridInstantMessage im, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
|
||||
// Check limits
|
||||
UUID principalID = new UUID(im.toAgentID);
|
||||
long count = m_Database.GetCount("PrincipalID", principalID.ToString());
|
||||
if (count >= MAX_IM)
|
||||
{
|
||||
reason = "Number of offline IMs has maxed out";
|
||||
return false;
|
||||
}
|
||||
|
||||
string imXml;
|
||||
using (MemoryStream mstream = new MemoryStream())
|
||||
{
|
||||
XmlWriterSettings settings = new XmlWriterSettings();
|
||||
settings.Encoding = Util.UTF8NoBomEncoding;
|
||||
|
||||
using (XmlWriter writer = XmlWriter.Create(mstream, settings))
|
||||
{
|
||||
m_serializer.Serialize(writer, im);
|
||||
writer.Flush();
|
||||
}
|
||||
|
||||
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
|
||||
}
|
||||
|
||||
OfflineIMData data = new OfflineIMData();
|
||||
data.PrincipalID = principalID;
|
||||
data.FromID = new UUID(im.fromAgentID);
|
||||
data.Data = new Dictionary<string, string>();
|
||||
data.Data["Message"] = imXml;
|
||||
|
||||
return m_Database.Store(data);
|
||||
|
||||
}
|
||||
|
||||
public void DeleteMessages(UUID userID)
|
||||
{
|
||||
m_Database.Delete("PrincipalID", userID.ToString());
|
||||
m_Database.Delete("FromID", userID.ToString());
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,83 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using Nini.Config;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Data;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Services.Base;
|
||||
|
||||
namespace OpenSim.OfflineIM
|
||||
{
|
||||
public class OfflineIMServiceBase : ServiceBase
|
||||
{
|
||||
protected IOfflineIMData m_Database = null;
|
||||
|
||||
public OfflineIMServiceBase(IConfigSource config)
|
||||
: base(config)
|
||||
{
|
||||
string dllName = String.Empty;
|
||||
string connString = String.Empty;
|
||||
string realm = "im_offline";
|
||||
|
||||
//
|
||||
// Try reading the [DatabaseService] section, if it exists
|
||||
//
|
||||
IConfig dbConfig = config.Configs["DatabaseService"];
|
||||
if (dbConfig != null)
|
||||
{
|
||||
if (dllName == String.Empty)
|
||||
dllName = dbConfig.GetString("StorageProvider", String.Empty);
|
||||
if (connString == String.Empty)
|
||||
connString = dbConfig.GetString("ConnectionString", String.Empty);
|
||||
}
|
||||
|
||||
//
|
||||
// [Messaging] section overrides [DatabaseService], if it exists
|
||||
//
|
||||
IConfig imConfig = config.Configs["Messaging"];
|
||||
if (imConfig != null)
|
||||
{
|
||||
dllName = imConfig.GetString("StorageProvider", dllName);
|
||||
connString = imConfig.GetString("ConnectionString", connString);
|
||||
realm = imConfig.GetString("Realm", realm);
|
||||
}
|
||||
|
||||
//
|
||||
// We tried, but this doesn't exist. We can't proceed.
|
||||
//
|
||||
if (dllName.Equals(String.Empty))
|
||||
throw new Exception("No StorageProvider configured");
|
||||
|
||||
m_Database = LoadPlugin<IOfflineIMData>(dllName, new Object[] { connString, realm });
|
||||
if (m_Database == null)
|
||||
throw new Exception("Could not find a storage interface in the given module " + dllName);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,210 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using System.Threading;
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.RegionLoader.Filesystem;
|
||||
using OpenSim.Framework.RegionLoader.Web;
|
||||
using OpenSim.Region.CoreModules.Agent.AssetTransaction;
|
||||
using OpenSim.Region.CoreModules.Avatar.InstantMessage;
|
||||
using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
|
||||
using OpenSim.Region.CoreModules.Scripting.LoadImageURL;
|
||||
using OpenSim.Region.CoreModules.Scripting.XMLRPC;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Mono.Addins;
|
||||
|
||||
namespace OpenSim.ApplicationPlugins.LoadRegions
|
||||
{
|
||||
[Extension(Path="/OpenSim/Startup", Id="LoadRegions", NodeName="Plugin")]
|
||||
public class LoadRegionsPlugin : IApplicationPlugin, IRegionCreator
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public event NewRegionCreated OnNewRegionCreated;
|
||||
private NewRegionCreated m_newRegionCreatedHandler;
|
||||
|
||||
#region IApplicationPlugin Members
|
||||
|
||||
// TODO: required by IPlugin, but likely not at all right
|
||||
private string m_name = "LoadRegionsPlugin";
|
||||
private string m_version = "0.0";
|
||||
|
||||
public string Version
|
||||
{
|
||||
get { return m_version; }
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get { return m_name; }
|
||||
}
|
||||
|
||||
protected OpenSimBase m_openSim;
|
||||
|
||||
public void Initialise()
|
||||
{
|
||||
m_log.Error("[LOAD REGIONS PLUGIN]: " + Name + " cannot be default-initialized!");
|
||||
throw new PluginNotInitialisedException(Name);
|
||||
}
|
||||
|
||||
public void Initialise(OpenSimBase openSim)
|
||||
{
|
||||
m_openSim = openSim;
|
||||
m_openSim.ApplicationRegistry.RegisterInterface<IRegionCreator>(this);
|
||||
}
|
||||
|
||||
public void PostInitialise()
|
||||
{
|
||||
//m_log.Info("[LOADREGIONS]: Load Regions addin being initialised");
|
||||
|
||||
IRegionLoader regionLoader;
|
||||
if (m_openSim.ConfigSource.Source.Configs["Startup"].GetString("region_info_source", "filesystem") == "filesystem")
|
||||
{
|
||||
m_log.Info("[LOAD REGIONS PLUGIN]: Loading region configurations from filesystem");
|
||||
regionLoader = new RegionLoaderFileSystem();
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Info("[LOAD REGIONS PLUGIN]: Loading region configurations from web");
|
||||
regionLoader = new RegionLoaderWebServer();
|
||||
}
|
||||
|
||||
regionLoader.SetIniConfigSource(m_openSim.ConfigSource.Source);
|
||||
RegionInfo[] regionsToLoad = regionLoader.LoadRegions();
|
||||
|
||||
m_log.Info("[LOAD REGIONS PLUGIN]: Loading specific shared modules...");
|
||||
//m_log.Info("[LOAD REGIONS PLUGIN]: DynamicTextureModule...");
|
||||
//m_openSim.ModuleLoader.LoadDefaultSharedModule(new DynamicTextureModule());
|
||||
//m_log.Info("[LOAD REGIONS PLUGIN]: LoadImageURLModule...");
|
||||
//m_openSim.ModuleLoader.LoadDefaultSharedModule(new LoadImageURLModule());
|
||||
//m_log.Info("[LOAD REGIONS PLUGIN]: XMLRPCModule...");
|
||||
//m_openSim.ModuleLoader.LoadDefaultSharedModule(new XMLRPCModule());
|
||||
// m_log.Info("[LOADREGIONSPLUGIN]: AssetTransactionModule...");
|
||||
// m_openSim.ModuleLoader.LoadDefaultSharedModule(new AssetTransactionModule());
|
||||
m_log.Info("[LOAD REGIONS PLUGIN]: Done.");
|
||||
|
||||
if (!CheckRegionsForSanity(regionsToLoad))
|
||||
{
|
||||
m_log.Error("[LOAD REGIONS PLUGIN]: Halting startup due to conflicts in region configurations");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
List<IScene> createdScenes = new List<IScene>();
|
||||
|
||||
for (int i = 0; i < regionsToLoad.Length; i++)
|
||||
{
|
||||
IScene scene;
|
||||
m_log.Debug("[LOAD REGIONS PLUGIN]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
|
||||
Thread.CurrentThread.ManagedThreadId.ToString() +
|
||||
")");
|
||||
|
||||
bool changed = m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
|
||||
|
||||
m_openSim.CreateRegion(regionsToLoad[i], true, out scene);
|
||||
createdScenes.Add(scene);
|
||||
|
||||
if (changed)
|
||||
m_openSim.EstateDataService.StoreEstateSettings(regionsToLoad[i].EstateSettings);
|
||||
}
|
||||
|
||||
foreach (IScene scene in createdScenes)
|
||||
{
|
||||
scene.Start();
|
||||
|
||||
m_newRegionCreatedHandler = OnNewRegionCreated;
|
||||
if (m_newRegionCreatedHandler != null)
|
||||
{
|
||||
m_newRegionCreatedHandler(scene);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Check that region configuration information makes sense.
|
||||
/// </summary>
|
||||
/// <param name="regions"></param>
|
||||
/// <returns>True if we're sane, false if we're insane</returns>
|
||||
private bool CheckRegionsForSanity(RegionInfo[] regions)
|
||||
{
|
||||
if (regions.Length == 0)
|
||||
return true;
|
||||
|
||||
foreach (RegionInfo region in regions)
|
||||
{
|
||||
if (region.RegionID == UUID.Zero)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[LOAD REGIONS PLUGIN]: Region {0} has invalid UUID {1}",
|
||||
region.RegionName, region.RegionID);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < regions.Length - 1; i++)
|
||||
{
|
||||
for (int j = i + 1; j < regions.Length; j++)
|
||||
{
|
||||
if (regions[i].RegionID == regions[j].RegionID)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same UUID {2}",
|
||||
regions[i].RegionName, regions[j].RegionName, regions[i].RegionID);
|
||||
return false;
|
||||
}
|
||||
else if (
|
||||
regions[i].RegionLocX == regions[j].RegionLocX && regions[i].RegionLocY == regions[j].RegionLocY)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same grid location ({2}, {3})",
|
||||
regions[i].RegionName, regions[j].RegionName, regions[i].RegionLocX, regions[i].RegionLocY);
|
||||
return false;
|
||||
}
|
||||
else if (regions[i].InternalEndPoint.Port == regions[j].InternalEndPoint.Port)
|
||||
{
|
||||
m_log.ErrorFormat(
|
||||
"[LOAD REGIONS PLUGIN]: Regions {0} and {1} have the same internal IP port {2}",
|
||||
regions[i].RegionName, regions[j].RegionName, regions[i].InternalEndPoint.Port);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,69 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
|
||||
[assembly : AssemblyTitle("OpenSim.ApplicationPlugins.LoadRegions")]
|
||||
[assembly : AssemblyDescription("")]
|
||||
[assembly : AssemblyConfiguration("")]
|
||||
[assembly : AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly : AssemblyProduct("OpenSim")]
|
||||
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2009")]
|
||||
[assembly : AssemblyTrademark("")]
|
||||
[assembly : AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
|
||||
[assembly : ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
|
||||
[assembly : Guid("45b979d9-d8d4-42fd-9780-fe9ac7e86cb4")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("0.7.6.*")]
|
||||
|
||||
[assembly : AssemblyVersion("0.8.2.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.LoadRegions", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RegionModulesController")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("OpenSim")]
|
||||
[assembly: AssemblyCopyright("OpenSimulator developers")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("c023816d-194e-40c1-9195-a0f281d4ac5d")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("0.8.2.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.RegionModulesController", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
|
@ -0,0 +1,533 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
using OpenSim;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
namespace OpenSim.ApplicationPlugins.RegionModulesController
|
||||
{
|
||||
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
|
||||
public class RegionModulesControllerPlugin : IRegionModulesController,
|
||||
IApplicationPlugin
|
||||
{
|
||||
// Logger
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
/// <summary>
|
||||
/// Controls whether we load modules from Mono.Addins.
|
||||
/// </summary>
|
||||
/// <remarks>For debug purposes. Defaults to true.</remarks>
|
||||
public bool LoadModulesFromAddins { get; set; }
|
||||
|
||||
// Config access
|
||||
private OpenSimBase m_openSim;
|
||||
|
||||
// Our name
|
||||
private string m_name;
|
||||
|
||||
// Internal lists to collect information about modules present
|
||||
private List<TypeExtensionNode> m_nonSharedModules =
|
||||
new List<TypeExtensionNode>();
|
||||
private List<TypeExtensionNode> m_sharedModules =
|
||||
new List<TypeExtensionNode>();
|
||||
|
||||
// List of shared module instances, for adding to Scenes
|
||||
private List<ISharedRegionModule> m_sharedInstances =
|
||||
new List<ISharedRegionModule>();
|
||||
|
||||
public RegionModulesControllerPlugin()
|
||||
{
|
||||
LoadModulesFromAddins = true;
|
||||
}
|
||||
|
||||
#region IApplicationPlugin implementation
|
||||
|
||||
public void Initialise (OpenSimBase openSim)
|
||||
{
|
||||
m_openSim = openSim;
|
||||
m_openSim.ApplicationRegistry.RegisterInterface<IRegionModulesController>(this);
|
||||
m_log.DebugFormat("[REGIONMODULES]: Initializing...");
|
||||
|
||||
if (!LoadModulesFromAddins)
|
||||
return;
|
||||
|
||||
// Who we are
|
||||
string id = AddinManager.CurrentAddin.Id;
|
||||
|
||||
// Make friendly name
|
||||
int pos = id.LastIndexOf(".");
|
||||
if (pos == -1)
|
||||
m_name = id;
|
||||
else
|
||||
m_name = id.Substring(pos + 1);
|
||||
|
||||
// The [Modules] section in the ini file
|
||||
IConfig modulesConfig =
|
||||
m_openSim.ConfigSource.Source.Configs["Modules"];
|
||||
if (modulesConfig == null)
|
||||
modulesConfig = m_openSim.ConfigSource.Source.AddConfig("Modules");
|
||||
|
||||
Dictionary<RuntimeAddin, IList<int>> loadedModules = new Dictionary<RuntimeAddin, IList<int>>();
|
||||
|
||||
// Scan modules and load all that aren't disabled
|
||||
foreach (TypeExtensionNode node in AddinManager.GetExtensionNodes("/OpenSim/RegionModules"))
|
||||
AddNode(node, modulesConfig, loadedModules);
|
||||
|
||||
foreach (KeyValuePair<RuntimeAddin, IList<int>> loadedModuleData in loadedModules)
|
||||
{
|
||||
m_log.InfoFormat(
|
||||
"[REGIONMODULES]: From plugin {0}, (version {1}), loaded {2} modules, {3} shared, {4} non-shared {5} unknown",
|
||||
loadedModuleData.Key.Id,
|
||||
loadedModuleData.Key.Version,
|
||||
loadedModuleData.Value[0] + loadedModuleData.Value[1] + loadedModuleData.Value[2],
|
||||
loadedModuleData.Value[0], loadedModuleData.Value[1], loadedModuleData.Value[2]);
|
||||
}
|
||||
|
||||
// Load and init the module. We try a constructor with a port
|
||||
// if a port was given, fall back to one without if there is
|
||||
// no port or the more specific constructor fails.
|
||||
// This will be removed, so that any module capable of using a port
|
||||
// must provide a constructor with a port in the future.
|
||||
// For now, we do this so migration is easy.
|
||||
//
|
||||
foreach (TypeExtensionNode node in m_sharedModules)
|
||||
{
|
||||
Object[] ctorArgs = new Object[] { (uint)0 };
|
||||
|
||||
// Read the config again
|
||||
string moduleString =
|
||||
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
|
||||
// Test to see if we want this module
|
||||
if (moduleString == "disabled")
|
||||
continue;
|
||||
|
||||
// Get the port number, if there is one
|
||||
if (moduleString != String.Empty)
|
||||
{
|
||||
// Get the port number from the string
|
||||
string[] moduleParts = moduleString.Split(new char[] { '/' },
|
||||
2);
|
||||
if (moduleParts.Length > 1)
|
||||
ctorArgs[0] = Convert.ToUInt32(moduleParts[0]);
|
||||
}
|
||||
|
||||
// Try loading and initilaizing the module, using the
|
||||
// port if appropriate
|
||||
ISharedRegionModule module = null;
|
||||
|
||||
try
|
||||
{
|
||||
module = (ISharedRegionModule)Activator.CreateInstance(
|
||||
node.Type, ctorArgs);
|
||||
}
|
||||
catch
|
||||
{
|
||||
module = (ISharedRegionModule)Activator.CreateInstance(
|
||||
node.Type);
|
||||
}
|
||||
|
||||
// OK, we're up and running
|
||||
m_sharedInstances.Add(module);
|
||||
module.Initialise(m_openSim.ConfigSource.Source);
|
||||
}
|
||||
}
|
||||
|
||||
public void PostInitialise ()
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULES]: PostInitializing...");
|
||||
|
||||
// Immediately run PostInitialise on shared modules
|
||||
foreach (ISharedRegionModule module in m_sharedInstances)
|
||||
{
|
||||
module.PostInitialise();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IPlugin implementation
|
||||
|
||||
private void AddNode(
|
||||
TypeExtensionNode node, IConfig modulesConfig, Dictionary<RuntimeAddin, IList<int>> loadedModules)
|
||||
{
|
||||
IList<int> loadedModuleData;
|
||||
|
||||
if (!loadedModules.ContainsKey(node.Addin))
|
||||
loadedModules.Add(node.Addin, new List<int> { 0, 0, 0 });
|
||||
|
||||
loadedModuleData = loadedModules[node.Addin];
|
||||
|
||||
if (node.Type.GetInterface(typeof(ISharedRegionModule).ToString()) != null)
|
||||
{
|
||||
if (CheckModuleEnabled(node, modulesConfig))
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
|
||||
m_sharedModules.Add(node);
|
||||
loadedModuleData[0]++;
|
||||
}
|
||||
}
|
||||
else if (node.Type.GetInterface(typeof(INonSharedRegionModule).ToString()) != null)
|
||||
{
|
||||
if (CheckModuleEnabled(node, modulesConfig))
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
|
||||
m_nonSharedModules.Add(node);
|
||||
loadedModuleData[1]++;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[REGIONMODULES]: Found unknown type of module {0}, class {1}", node.Id, node.Type);
|
||||
loadedModuleData[2]++;
|
||||
}
|
||||
}
|
||||
|
||||
// We don't do that here
|
||||
//
|
||||
public void Initialise ()
|
||||
{
|
||||
throw new System.NotImplementedException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IDisposable implementation
|
||||
|
||||
// Cleanup
|
||||
//
|
||||
public void Dispose ()
|
||||
{
|
||||
// We expect that all regions have been removed already
|
||||
while (m_sharedInstances.Count > 0)
|
||||
{
|
||||
m_sharedInstances[0].Close();
|
||||
m_sharedInstances.RemoveAt(0);
|
||||
}
|
||||
|
||||
m_sharedModules.Clear();
|
||||
m_nonSharedModules.Clear();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public string Version
|
||||
{
|
||||
get
|
||||
{
|
||||
return AddinManager.CurrentAddin.Version;
|
||||
}
|
||||
}
|
||||
|
||||
public string Name
|
||||
{
|
||||
get
|
||||
{
|
||||
return m_name;
|
||||
}
|
||||
}
|
||||
|
||||
#region Region Module interfacesController implementation
|
||||
|
||||
/// <summary>
|
||||
/// Check that the given module is no disabled in the [Modules] section of the config files.
|
||||
/// </summary>
|
||||
/// <param name="node"></param>
|
||||
/// <param name="modulesConfig">The config section</param>
|
||||
/// <returns>true if the module is enabled, false if it is disabled</returns>
|
||||
protected bool CheckModuleEnabled(TypeExtensionNode node, IConfig modulesConfig)
|
||||
{
|
||||
// Get the config string
|
||||
string moduleString =
|
||||
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
|
||||
|
||||
// We have a selector
|
||||
if (moduleString != String.Empty)
|
||||
{
|
||||
// Allow disabling modules even if they don't have
|
||||
// support for it
|
||||
if (moduleString == "disabled")
|
||||
return false;
|
||||
|
||||
// Split off port, if present
|
||||
string[] moduleParts = moduleString.Split(new char[] { '/' }, 2);
|
||||
// Format is [port/][class]
|
||||
string className = moduleParts[0];
|
||||
if (moduleParts.Length > 1)
|
||||
className = moduleParts[1];
|
||||
|
||||
// Match the class name if given
|
||||
if (className != String.Empty &&
|
||||
node.Type.ToString() != className)
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// The root of all evil.
|
||||
// This is where we handle adding the modules to scenes when they
|
||||
// load. This means that here we deal with replaceable interfaces,
|
||||
// nonshared modules, etc.
|
||||
//
|
||||
public void AddRegionToModules (Scene scene)
|
||||
{
|
||||
Dictionary<Type, ISharedRegionModule> deferredSharedModules =
|
||||
new Dictionary<Type, ISharedRegionModule>();
|
||||
Dictionary<Type, INonSharedRegionModule> deferredNonSharedModules =
|
||||
new Dictionary<Type, INonSharedRegionModule>();
|
||||
|
||||
// We need this to see if a module has already been loaded and
|
||||
// has defined a replaceable interface. It's a generic call,
|
||||
// so this can't be used directly. It will be used later
|
||||
Type s = scene.GetType();
|
||||
MethodInfo mi = s.GetMethod("RequestModuleInterface");
|
||||
|
||||
// This will hold the shared modules we actually load
|
||||
List<ISharedRegionModule> sharedlist =
|
||||
new List<ISharedRegionModule>();
|
||||
|
||||
// Iterate over the shared modules that have been loaded
|
||||
// Add them to the new Scene
|
||||
foreach (ISharedRegionModule module in m_sharedInstances)
|
||||
{
|
||||
// Here is where we check if a replaceable interface
|
||||
// is defined. If it is, the module is checked against
|
||||
// the interfaces already defined. If the interface is
|
||||
// defined, we simply skip the module. Else, if the module
|
||||
// defines a replaceable interface, we add it to the deferred
|
||||
// list.
|
||||
Type replaceableInterface = module.ReplaceableInterface;
|
||||
if (replaceableInterface != null)
|
||||
{
|
||||
MethodInfo mii = mi.MakeGenericMethod(replaceableInterface);
|
||||
|
||||
if (mii.Invoke(scene, new object[0]) != null)
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULE]: Not loading {0} because another module has registered {1}", module.Name, replaceableInterface.ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
deferredSharedModules[replaceableInterface] = module;
|
||||
m_log.DebugFormat("[REGIONMODULE]: Deferred load of {0}", module.Name);
|
||||
continue;
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[REGIONMODULE]: Adding scene {0} to shared module {1}",
|
||||
scene.RegionInfo.RegionName, module.Name);
|
||||
|
||||
module.AddRegion(scene);
|
||||
scene.AddRegionModule(module.Name, module);
|
||||
|
||||
sharedlist.Add(module);
|
||||
}
|
||||
|
||||
IConfig modulesConfig =
|
||||
m_openSim.ConfigSource.Source.Configs["Modules"];
|
||||
|
||||
// Scan for, and load, nonshared modules
|
||||
List<INonSharedRegionModule> list = new List<INonSharedRegionModule>();
|
||||
foreach (TypeExtensionNode node in m_nonSharedModules)
|
||||
{
|
||||
Object[] ctorArgs = new Object[] {0};
|
||||
|
||||
// Read the config
|
||||
string moduleString =
|
||||
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
|
||||
|
||||
// We may not want to load this at all
|
||||
if (moduleString == "disabled")
|
||||
continue;
|
||||
|
||||
// Get the port number, if there is one
|
||||
if (moduleString != String.Empty)
|
||||
{
|
||||
// Get the port number from the string
|
||||
string[] moduleParts = moduleString.Split(new char[] {'/'},
|
||||
2);
|
||||
if (moduleParts.Length > 1)
|
||||
ctorArgs[0] = Convert.ToUInt32(moduleParts[0]);
|
||||
}
|
||||
|
||||
// Actually load it
|
||||
INonSharedRegionModule module = null;
|
||||
|
||||
Type[] ctorParamTypes = new Type[ctorArgs.Length];
|
||||
for (int i = 0; i < ctorParamTypes.Length; i++)
|
||||
ctorParamTypes[i] = ctorArgs[i].GetType();
|
||||
|
||||
if (node.Type.GetConstructor(ctorParamTypes) != null)
|
||||
module = (INonSharedRegionModule)Activator.CreateInstance(node.Type, ctorArgs);
|
||||
else
|
||||
module = (INonSharedRegionModule)Activator.CreateInstance(node.Type);
|
||||
|
||||
// Check for replaceable interfaces
|
||||
Type replaceableInterface = module.ReplaceableInterface;
|
||||
if (replaceableInterface != null)
|
||||
{
|
||||
MethodInfo mii = mi.MakeGenericMethod(replaceableInterface);
|
||||
|
||||
if (mii.Invoke(scene, new object[0]) != null)
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULE]: Not loading {0} because another module has registered {1}", module.Name, replaceableInterface.ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
deferredNonSharedModules[replaceableInterface] = module;
|
||||
m_log.DebugFormat("[REGIONMODULE]: Deferred load of {0}", module.Name);
|
||||
continue;
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[REGIONMODULE]: Adding scene {0} to non-shared module {1}",
|
||||
scene.RegionInfo.RegionName, module.Name);
|
||||
|
||||
// Initialise the module
|
||||
module.Initialise(m_openSim.ConfigSource.Source);
|
||||
|
||||
list.Add(module);
|
||||
}
|
||||
|
||||
// Now add the modules that we found to the scene. If a module
|
||||
// wishes to override a replaceable interface, it needs to
|
||||
// register it in Initialise, so that the deferred module
|
||||
// won't load.
|
||||
foreach (INonSharedRegionModule module in list)
|
||||
{
|
||||
module.AddRegion(scene);
|
||||
scene.AddRegionModule(module.Name, module);
|
||||
}
|
||||
|
||||
// Now all modules without a replaceable base interface are loaded
|
||||
// Replaceable modules have either been skipped, or omitted.
|
||||
// Now scan the deferred modules here
|
||||
foreach (ISharedRegionModule module in deferredSharedModules.Values)
|
||||
{
|
||||
// Determine if the interface has been replaced
|
||||
Type replaceableInterface = module.ReplaceableInterface;
|
||||
MethodInfo mii = mi.MakeGenericMethod(replaceableInterface);
|
||||
|
||||
if (mii.Invoke(scene, new object[0]) != null)
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULE]: Not loading {0} because another module has registered {1}", module.Name, replaceableInterface.ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[REGIONMODULE]: Adding scene {0} to shared module {1} (deferred)",
|
||||
scene.RegionInfo.RegionName, module.Name);
|
||||
|
||||
// Not replaced, load the module
|
||||
module.AddRegion(scene);
|
||||
scene.AddRegionModule(module.Name, module);
|
||||
|
||||
sharedlist.Add(module);
|
||||
}
|
||||
|
||||
// Same thing for nonshared modules, load them unless overridden
|
||||
List<INonSharedRegionModule> deferredlist =
|
||||
new List<INonSharedRegionModule>();
|
||||
|
||||
foreach (INonSharedRegionModule module in deferredNonSharedModules.Values)
|
||||
{
|
||||
// Check interface override
|
||||
Type replaceableInterface = module.ReplaceableInterface;
|
||||
if (replaceableInterface != null)
|
||||
{
|
||||
MethodInfo mii = mi.MakeGenericMethod(replaceableInterface);
|
||||
|
||||
if (mii.Invoke(scene, new object[0]) != null)
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULE]: Not loading {0} because another module has registered {1}", module.Name, replaceableInterface.ToString());
|
||||
continue;
|
||||
}
|
||||
}
|
||||
|
||||
m_log.DebugFormat("[REGIONMODULE]: Adding scene {0} to non-shared module {1} (deferred)",
|
||||
scene.RegionInfo.RegionName, module.Name);
|
||||
|
||||
module.Initialise(m_openSim.ConfigSource.Source);
|
||||
|
||||
list.Add(module);
|
||||
deferredlist.Add(module);
|
||||
}
|
||||
|
||||
// Finally, load valid deferred modules
|
||||
foreach (INonSharedRegionModule module in deferredlist)
|
||||
{
|
||||
module.AddRegion(scene);
|
||||
scene.AddRegionModule(module.Name, module);
|
||||
}
|
||||
|
||||
// This is needed for all module types. Modules will register
|
||||
// Interfaces with scene in AddScene, and will also need a means
|
||||
// to access interfaces registered by other modules. Without
|
||||
// this extra method, a module attempting to use another modules's
|
||||
// interface would be successful only depending on load order,
|
||||
// which can't be depended upon, or modules would need to resort
|
||||
// to ugly kludges to attempt to request interfaces when needed
|
||||
// and unneccessary caching logic repeated in all modules.
|
||||
// The extra function stub is just that much cleaner
|
||||
//
|
||||
foreach (ISharedRegionModule module in sharedlist)
|
||||
{
|
||||
module.RegionLoaded(scene);
|
||||
}
|
||||
|
||||
foreach (INonSharedRegionModule module in list)
|
||||
{
|
||||
module.RegionLoaded(scene);
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveRegionFromModules (Scene scene)
|
||||
{
|
||||
foreach (IRegionModuleBase module in scene.RegionModules.Values)
|
||||
{
|
||||
m_log.DebugFormat("[REGIONMODULE]: Removing scene {0} from module {1}",
|
||||
scene.RegionInfo.RegionName, module.Name);
|
||||
module.RemoveRegion(scene);
|
||||
if (module is INonSharedRegionModule)
|
||||
{
|
||||
// as we were the only user, this instance has to die
|
||||
module.Close();
|
||||
}
|
||||
}
|
||||
scene.RegionModules.Clear();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,36 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Mono.Addins;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RemoteController")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("OpenSim")]
|
||||
[assembly: AssemblyCopyright("Copyright OpenSimulator developers © 2012")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("efec6e69-fc4a-4e21-86e6-4a261c12d4db")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("0.8.2.*")]
|
||||
|
||||
[assembly: Addin("OpenSim.ApplicationPlugins.RemoteController", OpenSim.VersionInfo.VersionNumber)]
|
||||
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,259 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
|
||||
// using OpenSim.Region.Framework.Interfaces;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
/// <summary>
|
||||
/// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
|
||||
/// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
|
||||
/// to just pass the whole Scene into CAPS.
|
||||
/// </summary>
|
||||
public delegate IClientAPI GetClientDelegate(UUID agentID);
|
||||
|
||||
public class Caps
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private string m_httpListenerHostName;
|
||||
private uint m_httpListenPort;
|
||||
|
||||
/// <summary>
|
||||
/// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester.
|
||||
/// </summary>
|
||||
private string m_capsObjectPath;
|
||||
public string CapsObjectPath { get { return m_capsObjectPath; } }
|
||||
|
||||
private CapsHandlers m_capsHandlers;
|
||||
|
||||
private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers
|
||||
= new Dictionary<string, PollServiceEventArgs>();
|
||||
|
||||
private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>();
|
||||
|
||||
private IHttpServer m_httpListener;
|
||||
private UUID m_agentID;
|
||||
private string m_regionName;
|
||||
|
||||
public UUID AgentID
|
||||
{
|
||||
get { return m_agentID; }
|
||||
}
|
||||
|
||||
public string RegionName
|
||||
{
|
||||
get { return m_regionName; }
|
||||
}
|
||||
|
||||
public string HostName
|
||||
{
|
||||
get { return m_httpListenerHostName; }
|
||||
}
|
||||
|
||||
public uint Port
|
||||
{
|
||||
get { return m_httpListenPort; }
|
||||
}
|
||||
|
||||
public IHttpServer HttpListener
|
||||
{
|
||||
get { return m_httpListener; }
|
||||
}
|
||||
|
||||
public bool SSLCaps
|
||||
{
|
||||
get { return m_httpListener.UseSSL; }
|
||||
}
|
||||
|
||||
public string SSLCommonName
|
||||
{
|
||||
get { return m_httpListener.SSLCommonName; }
|
||||
}
|
||||
|
||||
public CapsHandlers CapsHandlers
|
||||
{
|
||||
get { return m_capsHandlers; }
|
||||
}
|
||||
|
||||
public Dictionary<string, string> ExternalCapsHandlers
|
||||
{
|
||||
get { return m_externalCapsHandlers; }
|
||||
}
|
||||
|
||||
public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
|
||||
UUID agent, string regionName)
|
||||
{
|
||||
m_capsObjectPath = capsPath;
|
||||
m_httpListener = httpServer;
|
||||
m_httpListenerHostName = httpListen;
|
||||
|
||||
m_httpListenPort = httpPort;
|
||||
|
||||
if (httpServer != null && httpServer.UseSSL)
|
||||
{
|
||||
m_httpListenPort = httpServer.SSLPort;
|
||||
httpListen = httpServer.SSLCommonName;
|
||||
httpPort = httpServer.SSLPort;
|
||||
}
|
||||
|
||||
m_agentID = agent;
|
||||
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
|
||||
m_regionName = regionName;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register a handler. This allows modules to register handlers.
|
||||
/// </summary>
|
||||
/// <param name="capName"></param>
|
||||
/// <param name="handler"></param>
|
||||
public void RegisterHandler(string capName, IRequestHandler handler)
|
||||
{
|
||||
//m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
|
||||
m_capsHandlers[capName] = handler;
|
||||
}
|
||||
|
||||
public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[CAPS]: Registering handler with name {0}, url {1} for {2}",
|
||||
// capName, pollServiceHandler.Url, m_agentID, m_regionName);
|
||||
|
||||
m_pollServiceHandlers.Add(capName, pollServiceHandler);
|
||||
|
||||
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler);
|
||||
|
||||
// uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
// string protocol = "http";
|
||||
// string hostName = m_httpListenerHostName;
|
||||
//
|
||||
// if (MainServer.Instance.UseSSL)
|
||||
// {
|
||||
// hostName = MainServer.Instance.SSLCommonName;
|
||||
// port = MainServer.Instance.SSLPort;
|
||||
// protocol = "https";
|
||||
// }
|
||||
|
||||
// RegisterHandler(
|
||||
// capName, String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, pollServiceHandler.Url));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Register an external handler. The service for this capability is somewhere else
|
||||
/// given by the URL.
|
||||
/// </summary>
|
||||
/// <param name="capsName"></param>
|
||||
/// <param name="url"></param>
|
||||
public void RegisterHandler(string capsName, string url)
|
||||
{
|
||||
m_externalCapsHandlers.Add(capsName, url);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove all CAPS service handlers.
|
||||
/// </summary>
|
||||
public void DeregisterHandlers()
|
||||
{
|
||||
foreach (string capsName in m_capsHandlers.Caps)
|
||||
{
|
||||
m_capsHandlers.Remove(capsName);
|
||||
}
|
||||
|
||||
foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values)
|
||||
{
|
||||
m_httpListener.RemovePollServiceHTTPHandler("", handler.Url);
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler)
|
||||
{
|
||||
return m_pollServiceHandlers.TryGetValue(name, out pollHandler);
|
||||
}
|
||||
|
||||
public Dictionary<string, PollServiceEventArgs> GetPollHandlers()
|
||||
{
|
||||
return new Dictionary<string, PollServiceEventArgs>(m_pollServiceHandlers);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return an LLSD-serializable Hashtable describing the
|
||||
/// capabilities and their handler details.
|
||||
/// </summary>
|
||||
/// <param name="excludeSeed">If true, then exclude the seed cap.</param>
|
||||
public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps)
|
||||
{
|
||||
Hashtable caps = CapsHandlers.GetCapsDetails(excludeSeed, requestedCaps);
|
||||
|
||||
lock (m_pollServiceHandlers)
|
||||
{
|
||||
foreach (KeyValuePair <string, PollServiceEventArgs> kvp in m_pollServiceHandlers)
|
||||
{
|
||||
if (!requestedCaps.Contains(kvp.Key))
|
||||
continue;
|
||||
|
||||
string hostName = m_httpListenerHostName;
|
||||
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
|
||||
string protocol = "http";
|
||||
|
||||
if (MainServer.Instance.UseSSL)
|
||||
{
|
||||
hostName = MainServer.Instance.SSLCommonName;
|
||||
port = MainServer.Instance.SSLPort;
|
||||
protocol = "https";
|
||||
}
|
||||
//
|
||||
// caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
|
||||
|
||||
caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url);
|
||||
}
|
||||
}
|
||||
|
||||
// Add the external too
|
||||
foreach (KeyValuePair<string, string> kvp in ExternalCapsHandlers)
|
||||
{
|
||||
if (!requestedCaps.Contains(kvp.Key))
|
||||
continue;
|
||||
|
||||
caps[kvp.Key] = kvp.Value;
|
||||
}
|
||||
|
||||
return caps;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,200 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
/// <summary>
|
||||
/// CapsHandlers is a cap handler container but also takes
|
||||
/// care of adding and removing cap handlers to and from the
|
||||
/// supplied BaseHttpServer.
|
||||
/// </summary>
|
||||
public class CapsHandlers
|
||||
{
|
||||
private Dictionary<string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
|
||||
private IHttpServer m_httpListener;
|
||||
private string m_httpListenerHostName;
|
||||
private uint m_httpListenerPort;
|
||||
private bool m_useSSL = false;
|
||||
|
||||
/// <summary></summary>
|
||||
/// CapsHandlers is a cap handler container but also takes
|
||||
/// care of adding and removing cap handlers to and from the
|
||||
/// supplied BaseHttpServer.
|
||||
/// </summary>
|
||||
/// <param name="httpListener">base HTTP server</param>
|
||||
/// <param name="httpListenerHostname">host name of the HTTP server</param>
|
||||
/// <param name="httpListenerPort">HTTP port</param>
|
||||
public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
|
||||
: this(httpListener,httpListenerHostname,httpListenerPort, false)
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary></summary>
|
||||
/// CapsHandlers is a cap handler container but also takes
|
||||
/// care of adding and removing cap handlers to and from the
|
||||
/// supplied BaseHttpServer.
|
||||
/// </summary>
|
||||
/// <param name="httpListener">base HTTP server</param>
|
||||
/// <param name="httpListenerHostname">host name of the HTTP
|
||||
/// server</param>
|
||||
/// <param name="httpListenerPort">HTTP port</param>
|
||||
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
|
||||
{
|
||||
m_httpListener = httpListener;
|
||||
m_httpListenerHostName = httpListenerHostname;
|
||||
m_httpListenerPort = httpListenerPort;
|
||||
m_useSSL = https;
|
||||
if (httpListener != null && m_useSSL)
|
||||
{
|
||||
m_httpListenerHostName = httpListener.SSLCommonName;
|
||||
m_httpListenerPort = httpListener.SSLPort;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove the cap handler for a capability.
|
||||
/// </summary>
|
||||
/// <param name="capsName">name of the capability of the cap
|
||||
/// handler to be removed</param>
|
||||
public void Remove(string capsName)
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
|
||||
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
|
||||
m_capsHandlers.Remove(capsName);
|
||||
}
|
||||
}
|
||||
|
||||
public bool ContainsCap(string cap)
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
return m_capsHandlers.ContainsKey(cap);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// The indexer allows us to treat the CapsHandlers object
|
||||
/// in an intuitive dictionary like way.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// The indexer will throw an exception when you try to
|
||||
/// retrieve a cap handler for a cap that is not contained in
|
||||
/// CapsHandlers.
|
||||
/// </remarks>
|
||||
public IRequestHandler this[string idx]
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
return m_capsHandlers[idx];
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
if (m_capsHandlers.ContainsKey(idx))
|
||||
{
|
||||
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path);
|
||||
m_capsHandlers.Remove(idx);
|
||||
}
|
||||
|
||||
if (null == value) return;
|
||||
|
||||
m_capsHandlers[idx] = value;
|
||||
m_httpListener.AddStreamHandler(value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return the list of cap names for which this CapsHandlers
|
||||
/// object contains cap handlers.
|
||||
/// </summary>
|
||||
public string[] Caps
|
||||
{
|
||||
get
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
string[] __keys = new string[m_capsHandlers.Keys.Count];
|
||||
m_capsHandlers.Keys.CopyTo(__keys, 0);
|
||||
return __keys;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return an LLSD-serializable Hashtable describing the
|
||||
/// capabilities and their handler details.
|
||||
/// </summary>
|
||||
/// <param name="excludeSeed">If true, then exclude the seed cap.</param>
|
||||
public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps)
|
||||
{
|
||||
Hashtable caps = new Hashtable();
|
||||
string protocol = "http://";
|
||||
|
||||
if (m_useSSL)
|
||||
protocol = "https://";
|
||||
|
||||
string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
|
||||
|
||||
lock (m_capsHandlers)
|
||||
{
|
||||
foreach (string capsName in m_capsHandlers.Keys)
|
||||
{
|
||||
if (excludeSeed && "SEED" == capsName)
|
||||
continue;
|
||||
|
||||
if (requestedCaps != null && !requestedCaps.Contains(capsName))
|
||||
continue;
|
||||
|
||||
caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
|
||||
}
|
||||
}
|
||||
|
||||
return caps;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a copy of the dictionary of all the HTTP cap handlers
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// The dictionary copy. The key is the capability name, the value is the HTTP handler.
|
||||
/// </returns>
|
||||
public Dictionary<string, IRequestHandler> GetCapsHandlers()
|
||||
{
|
||||
lock (m_capsHandlers)
|
||||
return new Dictionary<string, IRequestHandler>(m_capsHandlers);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,116 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
//using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class AvatarPickerSearchHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IPeople m_PeopleService;
|
||||
|
||||
public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_PeopleService = peopleService;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string names = query.GetOne("names");
|
||||
string psize = query.GetOne("page_size");
|
||||
string pnumber = query.GetOne("page");
|
||||
|
||||
if (m_PeopleService == null)
|
||||
return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse);
|
||||
|
||||
if (string.IsNullOrEmpty(names) || names.Length < 3)
|
||||
return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse);
|
||||
|
||||
m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names);
|
||||
|
||||
int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize));
|
||||
int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber));
|
||||
|
||||
// Full content request
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
//httpResponse.ContentLength = ??;
|
||||
httpResponse.ContentType = "application/llsd+xml";
|
||||
|
||||
List<UserData> users = m_PeopleService.GetUserData(names, page_size, page_number);
|
||||
|
||||
LLSDAvatarPicker osdReply = new LLSDAvatarPicker();
|
||||
osdReply.next_page_url = httpRequest.RawUrl;
|
||||
foreach (UserData u in users)
|
||||
osdReply.agents.Array.Add(ConvertUserData(u));
|
||||
|
||||
string reply = LLSDHelpers.SerialiseLLSDReply(osdReply);
|
||||
return System.Text.Encoding.UTF8.GetBytes(reply);
|
||||
}
|
||||
|
||||
private LLSDPerson ConvertUserData(UserData user)
|
||||
{
|
||||
LLSDPerson p = new LLSDPerson();
|
||||
p.legacy_first_name = user.FirstName;
|
||||
p.legacy_last_name = user.LastName;
|
||||
p.display_name = user.FirstName + " " + user.LastName;
|
||||
if (user.LastName.StartsWith("@"))
|
||||
p.username = user.FirstName.ToLower() + user.LastName.ToLower();
|
||||
else
|
||||
p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower();
|
||||
p.id = user.Id;
|
||||
p.is_display_name_default = false;
|
||||
return p;
|
||||
}
|
||||
|
||||
private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse)
|
||||
{
|
||||
m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names);
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return System.Text.Encoding.UTF8.GetBytes(string.Empty);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,848 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInvDescHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
private IScene m_Scene;
|
||||
// private object m_fetchLock = new Object();
|
||||
|
||||
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s)
|
||||
{
|
||||
m_InventoryService = invService;
|
||||
m_LibraryService = libService;
|
||||
m_Scene = s;
|
||||
}
|
||||
|
||||
|
||||
public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request);
|
||||
|
||||
// nasty temporary hack here, the linden client falsely
|
||||
// identifies the uuid 00000000-0000-0000-0000-000000000000
|
||||
// as a string which breaks us
|
||||
//
|
||||
// correctly mark it as a uuid
|
||||
//
|
||||
request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
|
||||
|
||||
// another hack <integer>1</integer> results in a
|
||||
// System.ArgumentException: Object type System.Int32 cannot
|
||||
// be converted to target type: System.Boolean
|
||||
//
|
||||
request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
|
||||
request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
|
||||
|
||||
Hashtable hash = new Hashtable();
|
||||
try
|
||||
{
|
||||
hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
|
||||
}
|
||||
catch (LLSD.LLSDParseException e)
|
||||
{
|
||||
m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace);
|
||||
m_log.Error("Request: " + request);
|
||||
}
|
||||
|
||||
ArrayList foldersrequested = (ArrayList)hash["folders"];
|
||||
|
||||
string response = "";
|
||||
string bad_folders_response = "";
|
||||
|
||||
List<LLSDFetchInventoryDescendents> folders = new List<LLSDFetchInventoryDescendents>();
|
||||
for (int i = 0; i < foldersrequested.Count; i++)
|
||||
{
|
||||
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
|
||||
|
||||
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
|
||||
|
||||
try
|
||||
{
|
||||
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Filter duplicate folder ids that bad viewers may send
|
||||
if (folders.Find(f => f.folder_id == llsdRequest.folder_id) == null)
|
||||
folders.Add(llsdRequest);
|
||||
|
||||
}
|
||||
|
||||
if (folders.Count > 0)
|
||||
{
|
||||
List<UUID> bad_folders = new List<UUID>();
|
||||
List<InventoryCollectionWithDescendents> invcollSet = Fetch(folders, bad_folders);
|
||||
//m_log.DebugFormat("[XXX]: Got {0} folders from a request of {1}", invcollSet.Count, folders.Count);
|
||||
|
||||
if (invcollSet == null)
|
||||
{
|
||||
m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Multiple folder fetch failed. Trying old protocol.");
|
||||
#pragma warning disable 0612
|
||||
return FetchInventoryDescendentsRequest(foldersrequested, httpRequest, httpResponse);
|
||||
#pragma warning restore 0612
|
||||
}
|
||||
|
||||
string inventoryitemstr = string.Empty;
|
||||
foreach (InventoryCollectionWithDescendents icoll in invcollSet)
|
||||
{
|
||||
LLSDInventoryDescendents reply = ToLLSD(icoll.Collection, icoll.Descendents);
|
||||
|
||||
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
|
||||
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
|
||||
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
|
||||
|
||||
response += inventoryitemstr;
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders));
|
||||
foreach (UUID bad in bad_folders)
|
||||
bad_folders_response += "<uuid>" + bad + "</uuid>";
|
||||
}
|
||||
|
||||
if (response.Length == 0)
|
||||
{
|
||||
/* Viewers expect a bad_folders array when not available */
|
||||
if (bad_folders_response.Length != 0)
|
||||
{
|
||||
response = "<llsd><map><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
|
||||
}
|
||||
else
|
||||
{
|
||||
response = "<llsd><map><key>folders</key><array /></map></llsd>";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bad_folders_response.Length != 0)
|
||||
{
|
||||
response = "<llsd><map><key>folders</key><array>" + response + "</array><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
|
||||
}
|
||||
else
|
||||
{
|
||||
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
|
||||
}
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request for {0} folders. Item count {1}", folders.Count, item_count);
|
||||
//m_log.Debug("[WEB FETCH INV DESC HANDLER] " + response);
|
||||
|
||||
return response;
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Construct an LLSD reply packet to a CAPS inventory request
|
||||
/// </summary>
|
||||
/// <param name="invFetch"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
|
||||
{
|
||||
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
|
||||
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
|
||||
contents.agent_id = invFetch.owner_id;
|
||||
contents.owner_id = invFetch.owner_id;
|
||||
contents.folder_id = invFetch.folder_id;
|
||||
|
||||
reply.folders.Array.Add(contents);
|
||||
InventoryCollection inv = new InventoryCollection();
|
||||
inv.Folders = new List<InventoryFolderBase>();
|
||||
inv.Items = new List<InventoryItemBase>();
|
||||
int version = 0;
|
||||
int descendents = 0;
|
||||
|
||||
#pragma warning disable 0612
|
||||
inv = Fetch(
|
||||
invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
|
||||
invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
|
||||
#pragma warning restore 0612
|
||||
|
||||
if (inv != null && inv.Folders != null)
|
||||
{
|
||||
foreach (InventoryFolderBase invFolder in inv.Folders)
|
||||
{
|
||||
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
|
||||
}
|
||||
|
||||
descendents += inv.Folders.Count;
|
||||
}
|
||||
|
||||
if (inv != null && inv.Items != null)
|
||||
{
|
||||
foreach (InventoryItemBase invItem in inv.Items)
|
||||
{
|
||||
contents.items.Array.Add(ConvertInventoryItem(invItem));
|
||||
}
|
||||
}
|
||||
|
||||
contents.descendents = descendents;
|
||||
contents.version = version;
|
||||
|
||||
//m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
|
||||
// invFetch.folder_id,
|
||||
// invFetch.fetch_items,
|
||||
// invFetch.fetch_folders,
|
||||
// contents.items.Array.Count,
|
||||
// contents.categories.Array.Count,
|
||||
// invFetch.owner_id);
|
||||
|
||||
return reply;
|
||||
}
|
||||
|
||||
private LLSDInventoryDescendents ToLLSD(InventoryCollection inv, int descendents)
|
||||
{
|
||||
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
|
||||
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
|
||||
contents.agent_id = inv.OwnerID;
|
||||
contents.owner_id = inv.OwnerID;
|
||||
contents.folder_id = inv.FolderID;
|
||||
|
||||
reply.folders.Array.Add(contents);
|
||||
|
||||
if (inv.Folders != null)
|
||||
{
|
||||
foreach (InventoryFolderBase invFolder in inv.Folders)
|
||||
{
|
||||
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
|
||||
}
|
||||
|
||||
descendents += inv.Folders.Count;
|
||||
}
|
||||
|
||||
if (inv.Items != null)
|
||||
{
|
||||
foreach (InventoryItemBase invItem in inv.Items)
|
||||
{
|
||||
contents.items.Array.Add(ConvertInventoryItem(invItem));
|
||||
}
|
||||
}
|
||||
|
||||
contents.descendents = descendents;
|
||||
contents.version = inv.Version;
|
||||
|
||||
return reply;
|
||||
}
|
||||
/// <summary>
|
||||
/// Old style. Soon to be deprecated.
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <returns></returns>
|
||||
[Obsolete]
|
||||
private string FetchInventoryDescendentsRequest(ArrayList foldersrequested, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request for {0} folders", foldersrequested.Count);
|
||||
|
||||
string response = "";
|
||||
string bad_folders_response = "";
|
||||
|
||||
for (int i = 0; i < foldersrequested.Count; i++)
|
||||
{
|
||||
string inventoryitemstr = "";
|
||||
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
|
||||
|
||||
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
|
||||
|
||||
try
|
||||
{
|
||||
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
|
||||
}
|
||||
|
||||
LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
|
||||
|
||||
if (null == reply)
|
||||
{
|
||||
bad_folders_response += "<uuid>" + llsdRequest.folder_id.ToString() + "</uuid>";
|
||||
}
|
||||
else
|
||||
{
|
||||
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
|
||||
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
|
||||
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
|
||||
}
|
||||
|
||||
response += inventoryitemstr;
|
||||
}
|
||||
|
||||
if (response.Length == 0)
|
||||
{
|
||||
/* Viewers expect a bad_folders array when not available */
|
||||
if (bad_folders_response.Length != 0)
|
||||
{
|
||||
response = "<llsd><map><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
|
||||
}
|
||||
else
|
||||
{
|
||||
response = "<llsd><map><key>folders</key><array /></map></llsd>";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (bad_folders_response.Length != 0)
|
||||
{
|
||||
response = "<llsd><map><key>folders</key><array>" + response + "</array><key>bad_folders</key><array>" + bad_folders_response + "</array></map></llsd>";
|
||||
}
|
||||
else
|
||||
{
|
||||
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
|
||||
}
|
||||
}
|
||||
|
||||
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
|
||||
//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
|
||||
|
||||
return response;
|
||||
|
||||
// }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle the caps inventory descendents fetch.
|
||||
/// </summary>
|
||||
/// <param name="agentID"></param>
|
||||
/// <param name="folderID"></param>
|
||||
/// <param name="ownerID"></param>
|
||||
/// <param name="fetchFolders"></param>
|
||||
/// <param name="fetchItems"></param>
|
||||
/// <param name="sortOrder"></param>
|
||||
/// <param name="version"></param>
|
||||
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
|
||||
[Obsolete]
|
||||
private InventoryCollection Fetch(
|
||||
UUID agentID, UUID folderID, UUID ownerID,
|
||||
bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents)
|
||||
{
|
||||
//m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
|
||||
// fetchFolders, fetchItems, folderID, agentID);
|
||||
|
||||
// FIXME MAYBE: We're not handling sortOrder!
|
||||
|
||||
version = 0;
|
||||
descendents = 0;
|
||||
|
||||
InventoryFolderImpl fold;
|
||||
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
|
||||
{
|
||||
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
|
||||
{
|
||||
InventoryCollection ret = new InventoryCollection();
|
||||
ret.Folders = new List<InventoryFolderBase>();
|
||||
ret.Items = fold.RequestListOfItems();
|
||||
descendents = ret.Folders.Count + ret.Items.Count;
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
InventoryCollection contents = new InventoryCollection();
|
||||
|
||||
if (folderID != UUID.Zero)
|
||||
{
|
||||
InventoryCollection fetchedContents = m_InventoryService.GetFolderContent(agentID, folderID);
|
||||
|
||||
if (fetchedContents == null)
|
||||
{
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of folder {0} for user {1}", folderID, agentID);
|
||||
return contents;
|
||||
}
|
||||
contents = fetchedContents;
|
||||
InventoryFolderBase containingFolder = new InventoryFolderBase();
|
||||
containingFolder.ID = folderID;
|
||||
containingFolder.Owner = agentID;
|
||||
containingFolder = m_InventoryService.GetFolder(containingFolder);
|
||||
|
||||
if (containingFolder != null)
|
||||
{
|
||||
//m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}",
|
||||
// containingFolder.Name, containingFolder.ID, agentID);
|
||||
|
||||
version = containingFolder.Version;
|
||||
|
||||
if (fetchItems)
|
||||
{
|
||||
List<InventoryItemBase> itemsToReturn = contents.Items;
|
||||
List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn);
|
||||
|
||||
// descendents must only include the links, not the linked items we add
|
||||
descendents = originalItems.Count;
|
||||
|
||||
// Add target items for links in this folder before the links themselves.
|
||||
foreach (InventoryItemBase item in originalItems)
|
||||
{
|
||||
if (item.AssetType == (int)AssetType.Link)
|
||||
{
|
||||
InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
|
||||
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
}
|
||||
}
|
||||
|
||||
// Now scan for folder links and insert the items they target and those links at the head of the return data
|
||||
foreach (InventoryItemBase item in originalItems)
|
||||
{
|
||||
if (item.AssetType == (int)AssetType.LinkFolder)
|
||||
{
|
||||
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
|
||||
List<InventoryItemBase> links = linkedFolderContents.Items;
|
||||
|
||||
itemsToReturn.InsertRange(0, links);
|
||||
|
||||
foreach (InventoryItemBase link in linkedFolderContents.Items)
|
||||
{
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (link != null)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
|
||||
// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
|
||||
|
||||
InventoryItemBase linkedItem
|
||||
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
|
||||
|
||||
if (linkedItem != null)
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// foreach (InventoryItemBase item in contents.Items)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
|
||||
// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
|
||||
// }
|
||||
|
||||
// =====
|
||||
|
||||
//
|
||||
// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
|
||||
// linkedItem.Name, folderID, agentID);
|
||||
//
|
||||
// contents.Items.Add(linkedItem);
|
||||
// }
|
||||
//
|
||||
// // If the folder requested contains links, then we need to send those folders first, otherwise the links
|
||||
// // will be broken in the viewer.
|
||||
// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
|
||||
// foreach (InventoryItemBase item in contents.Items)
|
||||
// {
|
||||
// if (item.AssetType == (int)AssetType.Link)
|
||||
// {
|
||||
// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
|
||||
//
|
||||
// // Take care of genuinely broken links where the target doesn't exist
|
||||
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// // rather than having to keep track of every folder requested in the recursion.
|
||||
// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
// {
|
||||
// // We don't need to send the folder if source and destination of the link are in the same
|
||||
// // folder.
|
||||
// if (linkedItem.Folder != containingFolder.ID)
|
||||
// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
|
||||
// }
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
|
||||
// {
|
||||
// m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
|
||||
// linkedItemFolderId, folderID, agentID);
|
||||
//
|
||||
// int dummyVersion;
|
||||
// InventoryCollection linkedCollection
|
||||
// = Fetch(
|
||||
// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
|
||||
//
|
||||
// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
|
||||
// linkedFolder.Owner = agentID;
|
||||
// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
|
||||
//
|
||||
//// contents.Folders.AddRange(linkedCollection.Folders);
|
||||
//
|
||||
// contents.Folders.Add(linkedFolder);
|
||||
// contents.Items.AddRange(linkedCollection.Items);
|
||||
// }
|
||||
// }
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Lost items don't really need a version
|
||||
version = 1;
|
||||
}
|
||||
|
||||
return contents;
|
||||
|
||||
}
|
||||
|
||||
private void AddLibraryFolders(List<LLSDFetchInventoryDescendents> fetchFolders, List<InventoryCollectionWithDescendents> result)
|
||||
{
|
||||
InventoryFolderImpl fold;
|
||||
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null)
|
||||
{
|
||||
List<LLSDFetchInventoryDescendents> libfolders = fetchFolders.FindAll(f => f.owner_id == m_LibraryService.LibraryRootFolder.Owner);
|
||||
fetchFolders.RemoveAll(f => libfolders.Contains(f));
|
||||
|
||||
//m_log.DebugFormat("[XXX]: Found {0} library folders in request", libfolders.Count);
|
||||
|
||||
foreach (LLSDFetchInventoryDescendents f in libfolders)
|
||||
{
|
||||
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(f.folder_id)) != null)
|
||||
{
|
||||
InventoryCollectionWithDescendents ret = new InventoryCollectionWithDescendents();
|
||||
ret.Collection = new InventoryCollection();
|
||||
ret.Collection.Folders = new List<InventoryFolderBase>();
|
||||
ret.Collection.Items = fold.RequestListOfItems();
|
||||
ret.Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner;
|
||||
ret.Collection.FolderID = f.folder_id;
|
||||
ret.Collection.Version = fold.Version;
|
||||
|
||||
ret.Descendents = ret.Collection.Items.Count;
|
||||
result.Add(ret);
|
||||
|
||||
//m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private List<InventoryCollectionWithDescendents> Fetch(List<LLSDFetchInventoryDescendents> fetchFolders, List<UUID> bad_folders)
|
||||
{
|
||||
//m_log.DebugFormat(
|
||||
// "[WEB FETCH INV DESC HANDLER]: Fetching {0} folders for owner {1}", fetchFolders.Count, fetchFolders[0].owner_id);
|
||||
|
||||
// FIXME MAYBE: We're not handling sortOrder!
|
||||
|
||||
List<InventoryCollectionWithDescendents> result = new List<InventoryCollectionWithDescendents>();
|
||||
|
||||
AddLibraryFolders(fetchFolders, result);
|
||||
|
||||
// Filter folder Zero right here. Some viewers (Firestorm) send request for folder Zero, which doesn't make sense
|
||||
// and can kill the sim (all root folders have parent_id Zero)
|
||||
LLSDFetchInventoryDescendents zero = fetchFolders.Find(f => f.folder_id == UUID.Zero);
|
||||
if (zero != null)
|
||||
{
|
||||
fetchFolders.Remove(zero);
|
||||
BadFolder(zero, null, bad_folders);
|
||||
}
|
||||
|
||||
if (fetchFolders.Count > 0)
|
||||
{
|
||||
UUID[] fids = new UUID[fetchFolders.Count];
|
||||
int i = 0;
|
||||
foreach (LLSDFetchInventoryDescendents f in fetchFolders)
|
||||
fids[i++] = f.folder_id;
|
||||
|
||||
//m_log.DebugFormat("[XXX]: {0}", string.Join(",", fids));
|
||||
|
||||
InventoryCollection[] fetchedContents = m_InventoryService.GetMultipleFoldersContent(fetchFolders[0].owner_id, fids);
|
||||
|
||||
if (fetchedContents == null || (fetchedContents != null && fetchedContents.Length == 0))
|
||||
{
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of multiple folders for user {0}", fetchFolders[0].owner_id);
|
||||
foreach (LLSDFetchInventoryDescendents freq in fetchFolders)
|
||||
BadFolder(freq, null, bad_folders);
|
||||
return null;
|
||||
}
|
||||
|
||||
i = 0;
|
||||
// Do some post-processing. May need to fetch more from inv server for links
|
||||
foreach (InventoryCollection contents in fetchedContents)
|
||||
{
|
||||
// Find the original request
|
||||
LLSDFetchInventoryDescendents freq = fetchFolders[i++];
|
||||
|
||||
InventoryCollectionWithDescendents coll = new InventoryCollectionWithDescendents();
|
||||
coll.Collection = contents;
|
||||
|
||||
if (BadFolder(freq, contents, bad_folders))
|
||||
continue;
|
||||
|
||||
// Next: link management
|
||||
ProcessLinks(freq, coll);
|
||||
|
||||
result.Add(coll);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
private bool BadFolder(LLSDFetchInventoryDescendents freq, InventoryCollection contents, List<UUID> bad_folders)
|
||||
{
|
||||
bool bad = false;
|
||||
if (contents == null)
|
||||
{
|
||||
bad_folders.Add(freq.folder_id);
|
||||
bad = true;
|
||||
}
|
||||
|
||||
// The inventory server isn't sending FolderID in the collection...
|
||||
// Must fetch it individually
|
||||
else if (contents.FolderID == UUID.Zero)
|
||||
{
|
||||
InventoryFolderBase containingFolder = new InventoryFolderBase();
|
||||
containingFolder.ID = freq.folder_id;
|
||||
containingFolder.Owner = freq.owner_id;
|
||||
containingFolder = m_InventoryService.GetFolder(containingFolder);
|
||||
|
||||
if (containingFolder != null)
|
||||
{
|
||||
contents.FolderID = containingFolder.ID;
|
||||
contents.OwnerID = containingFolder.Owner;
|
||||
contents.Version = containingFolder.Version;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Was it really a request for folder Zero?
|
||||
// This is an overkill, but Firestorm really asks for folder Zero.
|
||||
// I'm leaving the code here for the time being, but commented.
|
||||
if (freq.folder_id == UUID.Zero)
|
||||
{
|
||||
//coll.Collection.OwnerID = freq.owner_id;
|
||||
//coll.Collection.FolderID = contents.FolderID;
|
||||
//containingFolder = m_InventoryService.GetRootFolder(freq.owner_id);
|
||||
//if (containingFolder != null)
|
||||
//{
|
||||
// m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Request for parent of folder {0}", containingFolder.ID);
|
||||
// coll.Collection.Folders.Clear();
|
||||
// coll.Collection.Folders.Add(containingFolder);
|
||||
// if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null)
|
||||
// {
|
||||
// InventoryFolderBase lib = new InventoryFolderBase(m_LibraryService.LibraryRootFolder.ID, m_LibraryService.LibraryRootFolder.Owner);
|
||||
// lib.Name = m_LibraryService.LibraryRootFolder.Name;
|
||||
// lib.Type = m_LibraryService.LibraryRootFolder.Type;
|
||||
// lib.Version = m_LibraryService.LibraryRootFolder.Version;
|
||||
// coll.Collection.Folders.Add(lib);
|
||||
// }
|
||||
// coll.Collection.Items.Clear();
|
||||
//}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
|
||||
bad_folders.Add(freq.folder_id);
|
||||
}
|
||||
bad = true;
|
||||
}
|
||||
}
|
||||
|
||||
return bad;
|
||||
}
|
||||
|
||||
private void ProcessLinks(LLSDFetchInventoryDescendents freq, InventoryCollectionWithDescendents coll)
|
||||
{
|
||||
InventoryCollection contents = coll.Collection;
|
||||
|
||||
if (freq.fetch_items && contents.Items != null)
|
||||
{
|
||||
List<InventoryItemBase> itemsToReturn = contents.Items;
|
||||
|
||||
// descendents must only include the links, not the linked items we add
|
||||
coll.Descendents = itemsToReturn.Count;
|
||||
|
||||
// Add target items for links in this folder before the links themselves.
|
||||
List<UUID> itemIDs = new List<UUID>();
|
||||
List<UUID> folderIDs = new List<UUID>();
|
||||
foreach (InventoryItemBase item in itemsToReturn)
|
||||
{
|
||||
//m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType);
|
||||
if (item.AssetType == (int)AssetType.Link)
|
||||
itemIDs.Add(item.AssetID);
|
||||
|
||||
else if (item.AssetType == (int)AssetType.LinkFolder)
|
||||
folderIDs.Add(item.AssetID);
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[XXX]: folder {0} has {1} links and {2} linkfolders", contents.FolderID, itemIDs.Count, folderIDs.Count);
|
||||
|
||||
// Scan for folder links and insert the items they target and those links at the head of the return data
|
||||
if (folderIDs.Count > 0)
|
||||
{
|
||||
InventoryCollection[] linkedFolders = m_InventoryService.GetMultipleFoldersContent(coll.Collection.OwnerID, folderIDs.ToArray());
|
||||
foreach (InventoryCollection linkedFolderContents in linkedFolders)
|
||||
{
|
||||
if (linkedFolderContents == null)
|
||||
continue;
|
||||
|
||||
List<InventoryItemBase> links = linkedFolderContents.Items;
|
||||
|
||||
itemsToReturn.InsertRange(0, links);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (itemIDs.Count > 0)
|
||||
{
|
||||
InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray());
|
||||
if (linked == null)
|
||||
{
|
||||
// OMG!!! One by one!!! This is fallback code, in case the backend isn't updated
|
||||
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one.");
|
||||
linked = new InventoryItemBase[itemIDs.Count];
|
||||
int i = 0;
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
item.Owner = freq.owner_id;
|
||||
foreach (UUID id in itemIDs)
|
||||
{
|
||||
item.ID = id;
|
||||
linked[i++] = m_InventoryService.GetItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Processing folder {0}. Existing items:", freq.folder_id);
|
||||
//foreach (InventoryItemBase item in itemsToReturn)
|
||||
// m_log.DebugFormat("[XXX]: {0} {1} {2}", item.Name, item.AssetType, item.Folder);
|
||||
|
||||
if (linked != null)
|
||||
{
|
||||
foreach (InventoryItemBase linkedItem in linked)
|
||||
{
|
||||
// Take care of genuinely broken links where the target doesn't exist
|
||||
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
|
||||
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
|
||||
// rather than having to keep track of every folder requested in the recursion.
|
||||
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
|
||||
{
|
||||
itemsToReturn.Insert(0, linkedItem);
|
||||
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert an internal inventory folder object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invFolder"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
|
||||
{
|
||||
LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
|
||||
llsdFolder.folder_id = invFolder.ID;
|
||||
llsdFolder.parent_id = invFolder.ParentID;
|
||||
llsdFolder.name = invFolder.Name;
|
||||
llsdFolder.type = invFolder.Type;
|
||||
llsdFolder.preferred_type = -1;
|
||||
|
||||
return llsdFolder;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert an internal inventory item object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invItem"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
|
||||
{
|
||||
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
|
||||
llsdItem.asset_id = invItem.AssetID;
|
||||
llsdItem.created_at = invItem.CreationDate;
|
||||
llsdItem.desc = invItem.Description;
|
||||
llsdItem.flags = (int)invItem.Flags;
|
||||
llsdItem.item_id = invItem.ID;
|
||||
llsdItem.name = invItem.Name;
|
||||
llsdItem.parent_id = invItem.Folder;
|
||||
llsdItem.type = invItem.AssetType;
|
||||
llsdItem.inv_type = invItem.InvType;
|
||||
|
||||
llsdItem.permissions = new LLSDPermissions();
|
||||
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
|
||||
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
|
||||
llsdItem.permissions.group_id = invItem.GroupID;
|
||||
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
|
||||
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
|
||||
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
|
||||
llsdItem.permissions.owner_id = invItem.Owner;
|
||||
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.sale_info = new LLSDSaleInfo();
|
||||
llsdItem.sale_info.sale_price = invItem.SalePrice;
|
||||
llsdItem.sale_info.sale_type = invItem.SaleType;
|
||||
|
||||
return llsdItem;
|
||||
}
|
||||
}
|
||||
|
||||
class InventoryCollectionWithDescendents
|
||||
{
|
||||
public InventoryCollection Collection;
|
||||
public int Descendents;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,82 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInvDescServerConnector : ServiceConnector
|
||||
{
|
||||
private IInventoryService m_InventoryService;
|
||||
private ILibraryService m_LibraryService;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public FetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
|
||||
|
||||
string invService = serverConfig.GetString("InventoryService", String.Empty);
|
||||
|
||||
if (invService == String.Empty)
|
||||
throw new Exception("No InventoryService in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_InventoryService =
|
||||
ServerUtils.LoadPlugin<IInventoryService>(invService, args);
|
||||
|
||||
if (m_InventoryService == null)
|
||||
throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
|
||||
|
||||
string libService = serverConfig.GetString("LibraryService", String.Empty);
|
||||
m_LibraryService =
|
||||
ServerUtils.LoadPlugin<ILibraryService>(libService, args);
|
||||
|
||||
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, null);
|
||||
IRequestHandler reqHandler
|
||||
= new RestStreamHandler(
|
||||
"POST",
|
||||
"/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/,
|
||||
webFetchHandler.FetchInventoryDescendentsRequest,
|
||||
"FetchInvDescendents",
|
||||
null);
|
||||
server.AddStreamHandler(reqHandler);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,141 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Reflection;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class FetchInventory2Handler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private IInventoryService m_inventoryService;
|
||||
private UUID m_agentID;
|
||||
|
||||
public FetchInventory2Handler(IInventoryService invService, UUID agentId)
|
||||
{
|
||||
m_inventoryService = invService;
|
||||
m_agentID = agentId;
|
||||
}
|
||||
|
||||
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
|
||||
|
||||
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
|
||||
OSDArray itemsRequested = (OSDArray)requestmap["items"];
|
||||
|
||||
string reply;
|
||||
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
|
||||
|
||||
UUID[] itemIDs = new UUID[itemsRequested.Count];
|
||||
int i = 0;
|
||||
foreach (OSDMap osdItemId in itemsRequested)
|
||||
{
|
||||
itemIDs[i++] = osdItemId["item_id"].AsUUID();
|
||||
}
|
||||
|
||||
InventoryItemBase[] items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
|
||||
|
||||
if (items == null)
|
||||
{
|
||||
// OMG!!! One by one!!! This is fallback code, in case the backend isn't updated
|
||||
m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one.");
|
||||
items = new InventoryItemBase[itemsRequested.Count];
|
||||
i = 0;
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
item.Owner = m_agentID;
|
||||
foreach (UUID id in itemIDs)
|
||||
{
|
||||
item.ID = id;
|
||||
items[i++] = m_inventoryService.GetItem(item);
|
||||
}
|
||||
}
|
||||
|
||||
foreach (InventoryItemBase item in items)
|
||||
{
|
||||
if (item != null)
|
||||
{
|
||||
// We don't know the agent that this request belongs to so we'll use the agent id of the item
|
||||
// which will be the same for all items.
|
||||
llsdReply.agent_id = item.Owner;
|
||||
|
||||
llsdReply.items.Array.Add(ConvertInventoryItem(item));
|
||||
}
|
||||
}
|
||||
|
||||
reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
|
||||
|
||||
return reply;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Convert an internal inventory item object into an LLSD object.
|
||||
/// </summary>
|
||||
/// <param name="invItem"></param>
|
||||
/// <returns></returns>
|
||||
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
|
||||
{
|
||||
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
|
||||
llsdItem.asset_id = invItem.AssetID;
|
||||
llsdItem.created_at = invItem.CreationDate;
|
||||
llsdItem.desc = invItem.Description;
|
||||
llsdItem.flags = (int)invItem.Flags;
|
||||
llsdItem.item_id = invItem.ID;
|
||||
llsdItem.name = invItem.Name;
|
||||
llsdItem.parent_id = invItem.Folder;
|
||||
llsdItem.type = invItem.AssetType;
|
||||
llsdItem.inv_type = invItem.InvType;
|
||||
|
||||
llsdItem.permissions = new LLSDPermissions();
|
||||
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
|
||||
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
|
||||
llsdItem.permissions.group_id = invItem.GroupID;
|
||||
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
|
||||
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
|
||||
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
|
||||
llsdItem.permissions.owner_id = invItem.Owner;
|
||||
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
|
||||
llsdItem.sale_info = new LLSDSaleInfo();
|
||||
llsdItem.sale_info.sale_price = invItem.SalePrice;
|
||||
llsdItem.sale_info.sale_type = invItem.SaleType;
|
||||
|
||||
return llsdItem;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,170 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class FetchInventory2HandlerTests : OpenSimTestCase
|
||||
{
|
||||
private UUID m_userID = UUID.Random();
|
||||
private Scene m_scene;
|
||||
private UUID m_rootFolderID;
|
||||
private UUID m_notecardsFolder;
|
||||
private UUID m_objectsFolder;
|
||||
|
||||
private void Init()
|
||||
{
|
||||
// Create an inventory that looks like this:
|
||||
//
|
||||
// /My Inventory
|
||||
// <other system folders>
|
||||
// /Objects
|
||||
// Object 1
|
||||
// Object 2
|
||||
// Object 3
|
||||
// /Notecards
|
||||
// Notecard 1
|
||||
// Notecard 2
|
||||
// Notecard 3
|
||||
// Notecard 4
|
||||
// Notecard 5
|
||||
|
||||
m_scene = new SceneHelpers().SetupScene();
|
||||
|
||||
m_scene.InventoryService.CreateUserInventory(m_userID);
|
||||
|
||||
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
|
||||
|
||||
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
|
||||
m_objectsFolder = of.ID;
|
||||
|
||||
// Add 3 objects
|
||||
InventoryItemBase item;
|
||||
for (int i = 1; i <= 3; i++)
|
||||
{
|
||||
item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Object;
|
||||
item.Folder = m_objectsFolder;
|
||||
item.Name = "Object " + i;
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
}
|
||||
|
||||
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
|
||||
m_notecardsFolder = ncf.ID;
|
||||
|
||||
// Add 5 notecards
|
||||
for (int i = 1; i <= 5; i++)
|
||||
{
|
||||
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Notecard;
|
||||
item.Folder = m_notecardsFolder;
|
||||
item.Name = "Notecard " + i;
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_001_RequestOne()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>";
|
||||
request += "10000000-0000-0000-0000-000000000001"; // Notecard 1
|
||||
request += "</uuid></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
|
||||
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid");
|
||||
Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name");
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_002_RequestMany()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>items</key><array>";
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000001</uuid></map>"; // Notecard 1
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000002</uuid></map>"; // Notecard 2
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000003</uuid></map>"; // Notecard 3
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000004</uuid></map>"; // Notecard 4
|
||||
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000005</uuid></map>"; // Notecard 5
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
|
||||
|
||||
Console.WriteLine(llsdresponse);
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4");
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,292 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Net;
|
||||
using System.Text.RegularExpressions;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
|
||||
{
|
||||
private UUID m_userID = UUID.Zero;
|
||||
private Scene m_scene;
|
||||
private UUID m_rootFolderID;
|
||||
private int m_rootDescendents;
|
||||
private UUID m_notecardsFolder;
|
||||
private UUID m_objectsFolder;
|
||||
|
||||
private void Init()
|
||||
{
|
||||
// Create an inventory that looks like this:
|
||||
//
|
||||
// /My Inventory
|
||||
// <other system folders>
|
||||
// /Objects
|
||||
// Some Object
|
||||
// /Notecards
|
||||
// Notecard 1
|
||||
// Notecard 2
|
||||
// /Test Folder
|
||||
// Link to notecard -> /Notecards/Notecard 2
|
||||
// Link to Objects folder -> /Objects
|
||||
|
||||
m_scene = new SceneHelpers().SetupScene();
|
||||
|
||||
m_scene.InventoryService.CreateUserInventory(m_userID);
|
||||
|
||||
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
|
||||
|
||||
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
|
||||
m_objectsFolder = of.ID;
|
||||
|
||||
// Add an object
|
||||
InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Object;
|
||||
item.Folder = m_objectsFolder;
|
||||
item.Name = "Some Object";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
|
||||
m_notecardsFolder = ncf.ID;
|
||||
|
||||
// Add a notecard
|
||||
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
|
||||
item.AssetID = UUID.Random();
|
||||
item.AssetType = (int)AssetType.Notecard;
|
||||
item.Folder = m_notecardsFolder;
|
||||
item.Name = "Test Notecard 1";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
// Add another notecard
|
||||
item.ID = new UUID("20000000-0000-0000-0000-000000000002");
|
||||
item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
|
||||
item.Name = "Test Notecard 2";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
// Add a folder
|
||||
InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
|
||||
m_scene.InventoryService.AddFolder(folder);
|
||||
|
||||
// Add a link to notecard 2 in Test Folder
|
||||
item.AssetID = item.ID; // use item ID of notecard 2
|
||||
item.ID = new UUID("40000000-0000-0000-0000-000000000004");
|
||||
item.AssetType = (int)AssetType.Link;
|
||||
item.Folder = folder.ID;
|
||||
item.Name = "Link to notecard";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
// Add a link to the Objects folder in Test Folder
|
||||
item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
|
||||
item.ID = new UUID("50000000-0000-0000-0000-000000000005");
|
||||
item.AssetType = (int)AssetType.LinkFolder;
|
||||
item.Folder = folder.ID;
|
||||
item.Name = "Link to Objects folder";
|
||||
m_scene.InventoryService.AddItem(item);
|
||||
|
||||
InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID);
|
||||
m_rootDescendents = coll.Items.Count + coll.Folders.Count;
|
||||
Console.WriteLine("Number of descendents: " + m_rootDescendents);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_001_SimpleFolder()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains("00000000-0000-0000-0000-000000000000"), Is.True, "Response should contain userID");
|
||||
|
||||
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_002_MultipleFolders()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder");
|
||||
descendents = "descendents</key><integer>2</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder");
|
||||
|
||||
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response");
|
||||
Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_003_Links()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += "f0000000-0000-0000-0000-00000000000f";
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string descendents = "descendents</key><integer>2</integer>";
|
||||
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder");
|
||||
|
||||
// Make sure that the note card link is included
|
||||
Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing");
|
||||
|
||||
//Make sure the notecard item itself is included
|
||||
Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing");
|
||||
|
||||
// Make sure that the source item is before the link item
|
||||
int pos1 = llsdresponse.IndexOf("Test Notecard 2");
|
||||
int pos2 = llsdresponse.IndexOf("Link to notecard");
|
||||
Assert.Less(pos1, pos2, "Source of link is after link");
|
||||
|
||||
// Make sure the folder link is included
|
||||
Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing");
|
||||
|
||||
// Make sure the objects inside the Objects folder are included
|
||||
// Note: I'm not entirely sure this is needed, but that's what I found in the implementation
|
||||
Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing");
|
||||
|
||||
// Make sure that the source item is before the link item
|
||||
pos1 = llsdresponse.IndexOf("Some Object");
|
||||
pos2 = llsdresponse.IndexOf("Link to Objects folder");
|
||||
Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_004_DuplicateFolders()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_rootFolderID;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += m_notecardsFolder;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
|
||||
request += "</array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
Console.WriteLine(llsdresponse);
|
||||
|
||||
string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
|
||||
string notecards_folder = "<key>folder_id</key><uuid>" + m_notecardsFolder + "</uuid>";
|
||||
|
||||
Assert.That(llsdresponse.Contains(root_folder), "Missing root folder");
|
||||
Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder");
|
||||
int count = Regex.Matches(llsdresponse, root_folder).Count;
|
||||
Assert.AreEqual(1, count, "More than 1 root folder in response");
|
||||
count = Regex.Matches(llsdresponse, notecards_folder).Count;
|
||||
Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void Test_005_FolderZero()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
Init();
|
||||
|
||||
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
|
||||
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
|
||||
request += UUID.Zero;
|
||||
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
|
||||
|
||||
string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp);
|
||||
|
||||
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
|
||||
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
|
||||
Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
|
||||
|
||||
Console.WriteLine(llsdresponse);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
|
||||
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetDisplayNamesHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IUserManagement m_UserManagement;
|
||||
|
||||
public GetDisplayNamesHandler(string path, IUserManagement umService, string name, string description)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_UserManagement = umService;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
m_log.DebugFormat("[GET_DISPLAY_NAMES]: called {0}", httpRequest.Url.Query);
|
||||
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string[] ids = query.GetValues("ids");
|
||||
|
||||
|
||||
if (m_UserManagement == null)
|
||||
{
|
||||
m_log.Error("[GET_DISPLAY_NAMES]: Cannot fetch display names without a user management component");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.InternalServerError;
|
||||
return new byte[0];
|
||||
}
|
||||
|
||||
OSDMap osdReply = new OSDMap();
|
||||
OSDArray agents = new OSDArray();
|
||||
|
||||
osdReply["agents"] = agents;
|
||||
foreach (string id in ids)
|
||||
{
|
||||
UUID uuid = UUID.Zero;
|
||||
if (UUID.TryParse(id, out uuid))
|
||||
{
|
||||
string name = m_UserManagement.GetUserName(uuid);
|
||||
if (!string.IsNullOrEmpty(name))
|
||||
{
|
||||
string[] parts = name.Split(new char[] {' '});
|
||||
OSDMap osdname = new OSDMap();
|
||||
osdname["display_name_next_update"] = OSD.FromDate(DateTime.MinValue);
|
||||
osdname["display_name_expires"] = OSD.FromDate(DateTime.Now.AddMonths(1));
|
||||
osdname["display_name"] = OSD.FromString(name);
|
||||
osdname["legacy_first_name"] = parts[0];
|
||||
osdname["legacy_last_name"] = parts[1];
|
||||
osdname["username"] = OSD.FromString(name);
|
||||
osdname["id"] = OSD.FromUUID(uuid);
|
||||
osdname["is_display_name_default"] = OSD.FromBoolean(true);
|
||||
|
||||
agents.Add(osdname);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Full content request
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
//httpResponse.ContentLength = ??;
|
||||
httpResponse.ContentType = "application/llsd+xml";
|
||||
|
||||
string reply = OSDParser.SerializeLLSDXmlString(osdReply);
|
||||
return System.Text.Encoding.UTF8.GetBytes(reply);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetDisplayNamesServerConnector : ServiceConnector
|
||||
{
|
||||
private IUserManagement m_UserManagement;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public GetDisplayNamesServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
|
||||
|
||||
string umService = serverConfig.GetString("AssetService", String.Empty);
|
||||
|
||||
if (umService == String.Empty)
|
||||
throw new Exception("No AssetService in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_UserManagement =
|
||||
ServerUtils.LoadPlugin<IUserManagement>(umService, args);
|
||||
|
||||
if (m_UserManagement == null)
|
||||
throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName));
|
||||
|
||||
string rurl = serverConfig.GetString("GetTextureRedirectURL");
|
||||
|
||||
server.AddStreamHandler(
|
||||
new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,253 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using log4net;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using System;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Web;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetMeshHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IAssetService m_assetService;
|
||||
|
||||
// TODO: Change this to a config option
|
||||
private string m_RedirectURL = null;
|
||||
|
||||
public GetMeshHandler(string path, IAssetService assService, string name, string description, string redirectURL)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_assetService = assService;
|
||||
m_RedirectURL = redirectURL;
|
||||
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
|
||||
m_RedirectURL += "/";
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("mesh_id");
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETMESH]: Cannot fetch mesh " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
}
|
||||
|
||||
UUID meshID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out meshID))
|
||||
{
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
AssetBase mesh;
|
||||
|
||||
if (!String.IsNullOrEmpty(m_RedirectURL))
|
||||
{
|
||||
// Only try to fetch locally cached meshes. Misses are redirected
|
||||
mesh = m_assetService.GetCached(meshID.ToString());
|
||||
|
||||
if (mesh != null)
|
||||
{
|
||||
if (mesh.Type != (sbyte)AssetType.Mesh)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
}
|
||||
WriteMeshData(httpRequest, httpResponse, mesh);
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = m_RedirectURL + "?mesh_id="+ meshID.ToString();
|
||||
m_log.Debug("[GETMESH]: Redirecting mesh request to " + textureUrl);
|
||||
httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else // no redirect
|
||||
{
|
||||
// try the cache
|
||||
mesh = m_assetService.GetCached(meshID.ToString());
|
||||
|
||||
if (mesh == null)
|
||||
{
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
mesh = m_assetService.Get(meshID.ToString());
|
||||
|
||||
if (mesh != null)
|
||||
{
|
||||
if (mesh.Type != (sbyte)AssetType.Mesh)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return null;
|
||||
}
|
||||
WriteMeshData(httpRequest, httpResponse, mesh);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
if (mesh.Type != (sbyte)AssetType.Mesh)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return null;
|
||||
}
|
||||
WriteMeshData(httpRequest, httpResponse, mesh);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
// not found
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return null;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a mesh_id from GetMesh request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private void WriteMeshData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture)
|
||||
{
|
||||
string range = request.Headers.GetOne("Range");
|
||||
|
||||
if (!String.IsNullOrEmpty(range))
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= texture.Data.Length)
|
||||
{
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Handle the case where no second range value was given. This is equivalent to requesting
|
||||
// the rest of the entity.
|
||||
if (end == -1)
|
||||
end = int.MaxValue;
|
||||
|
||||
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
int len = end - start + 1;
|
||||
|
||||
if (0 == start && len == texture.Data.Length)
|
||||
{
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
}
|
||||
else
|
||||
{
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
|
||||
}
|
||||
|
||||
response.ContentLength = len;
|
||||
response.ContentType = "application/vnd.ll.mesh";
|
||||
|
||||
response.Body.Write(texture.Data, start, len);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETMESH]: Malformed Range header: " + range);
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// Full content request
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
response.ContentType = "application/vnd.ll.mesh";
|
||||
response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a range header.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
|
||||
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
|
||||
/// Where there is no value, -1 is returned.
|
||||
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
|
||||
/// for start.</remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='header'></param>
|
||||
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
|
||||
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
start = end = 0;
|
||||
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (!Int32.TryParse(rangeValues[0], out start))
|
||||
return false;
|
||||
|
||||
string rawEnd = rangeValues[1];
|
||||
|
||||
if (rawEnd == "")
|
||||
{
|
||||
end = -1;
|
||||
return true;
|
||||
}
|
||||
else if (Int32.TryParse(rawEnd, out end))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,76 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetMeshServerConnector : ServiceConnector
|
||||
{
|
||||
private IAssetService m_AssetService;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public GetMeshServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
|
||||
|
||||
string assetService = serverConfig.GetString("AssetService", String.Empty);
|
||||
|
||||
if (assetService == String.Empty)
|
||||
throw new Exception("No AssetService in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_AssetService =
|
||||
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
|
||||
|
||||
if (m_AssetService == null)
|
||||
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
|
||||
|
||||
string rurl = serverConfig.GetString("GetMeshRedirectURL");
|
||||
|
||||
server.AddStreamHandler(
|
||||
new GetTextureHandler("/CAPS/GetMesh/" /*+ UUID.Random() */, m_AssetService, "GetMesh", null, rurl));
|
||||
|
||||
rurl = serverConfig.GetString("GetMesh2RedirectURL");
|
||||
|
||||
server.AddStreamHandler(
|
||||
new GetTextureHandler("/CAPS/GetMesh2/" /*+ UUID.Random() */, m_AssetService, "GetMesh2", null, rurl));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,431 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureHandler : BaseStreamHandler
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IAssetService m_assetService;
|
||||
|
||||
public const string DefaultFormat = "x-j2c";
|
||||
|
||||
// TODO: Change this to a config option
|
||||
private string m_RedirectURL = null;
|
||||
|
||||
public GetTextureHandler(string path, IAssetService assService, string name, string description, string redirectURL)
|
||||
: base("GET", path, name, description)
|
||||
{
|
||||
m_assetService = assService;
|
||||
m_RedirectURL = redirectURL;
|
||||
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
|
||||
m_RedirectURL += "/";
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
// Try to parse the texture ID from the request URL
|
||||
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
|
||||
string textureStr = query.GetOne("texture_id");
|
||||
string format = query.GetOne("format");
|
||||
|
||||
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
|
||||
|
||||
if (m_assetService == null)
|
||||
{
|
||||
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
}
|
||||
|
||||
UUID textureID;
|
||||
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
|
||||
|
||||
string[] formats;
|
||||
if (!string.IsNullOrEmpty(format))
|
||||
{
|
||||
formats = new string[1] { format.ToLower() };
|
||||
}
|
||||
else
|
||||
{
|
||||
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
|
||||
if (formats.Length == 0)
|
||||
formats = new string[1] { DefaultFormat }; // default
|
||||
|
||||
}
|
||||
// OK, we have an array with preferred formats, possibly with only one entry
|
||||
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
foreach (string f in formats)
|
||||
{
|
||||
if (FetchTexture(httpRequest, httpResponse, textureID, f))
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
|
||||
}
|
||||
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
|
||||
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <param name="textureID"></param>
|
||||
/// <param name="format"></param>
|
||||
/// <returns>False for "caller try another codec"; true otherwise</returns>
|
||||
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
|
||||
AssetBase texture;
|
||||
|
||||
string fullID = textureID.ToString();
|
||||
if (format != DefaultFormat)
|
||||
fullID = fullID + "-" + format;
|
||||
|
||||
if (!String.IsNullOrEmpty(m_RedirectURL))
|
||||
{
|
||||
// Only try to fetch locally cached textures. Misses are redirected
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
}
|
||||
else
|
||||
{
|
||||
string textureUrl = m_RedirectURL + "?texture_id="+ textureID.ToString();
|
||||
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
|
||||
httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently;
|
||||
httpResponse.RedirectLocation = textureUrl;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else // no redirect
|
||||
{
|
||||
// try the cache
|
||||
texture = m_assetService.GetCached(fullID);
|
||||
|
||||
if (texture == null)
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
|
||||
|
||||
// Fetch locally or remotely. Misses return a 404
|
||||
texture = m_assetService.Get(textureID.ToString());
|
||||
|
||||
if (texture != null)
|
||||
{
|
||||
if (texture.Type != (sbyte)AssetType.Texture)
|
||||
{
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
if (format == DefaultFormat)
|
||||
{
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
|
||||
newTexture.Data = ConvertTextureData(texture, format);
|
||||
if (newTexture.Data.Length == 0)
|
||||
return false; // !!! Caller try another codec, please!
|
||||
|
||||
newTexture.Flags = AssetFlags.Collectable;
|
||||
newTexture.Temporary = true;
|
||||
newTexture.Local = true;
|
||||
m_assetService.Store(newTexture);
|
||||
WriteTextureData(httpRequest, httpResponse, newTexture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else // it was on the cache
|
||||
{
|
||||
// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
|
||||
WriteTextureData(httpRequest, httpResponse, texture, format);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// not found
|
||||
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
|
||||
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
|
||||
return true;
|
||||
}
|
||||
|
||||
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
|
||||
{
|
||||
string range = request.Headers.GetOne("Range");
|
||||
|
||||
if (!String.IsNullOrEmpty(range)) // JP2's only
|
||||
{
|
||||
// Range request
|
||||
int start, end;
|
||||
if (TryParseRange(range, out start, out end))
|
||||
{
|
||||
// Before clamping start make sure we can satisfy it in order to avoid
|
||||
// sending back the last byte instead of an error status
|
||||
if (start >= texture.Data.Length)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: Client requested range for texture {0} starting at {1} but texture has end of {2}",
|
||||
// texture.ID, start, texture.Data.Length);
|
||||
|
||||
// Stricly speaking, as per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, we should be sending back
|
||||
// Requested Range Not Satisfiable (416) here. However, it appears that at least recent implementations
|
||||
// of the Linden Lab viewer (3.2.1 and 3.3.4 and probably earlier), a viewer that has previously
|
||||
// received a very small texture may attempt to fetch bytes from the server past the
|
||||
// range of data that it received originally. Whether this happens appears to depend on whether
|
||||
// the viewer's estimation of how large a request it needs to make for certain discard levels
|
||||
// (http://wiki.secondlife.com/wiki/Image_System#Discard_Level_and_Mip_Mapping), chiefly discard
|
||||
// level 2. If this estimate is greater than the total texture size, returning a RequestedRangeNotSatisfiable
|
||||
// here will cause the viewer to treat the texture as bad and never display the full resolution
|
||||
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
|
||||
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
|
||||
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Handle the case where no second range value was given. This is equivalent to requesting
|
||||
// the rest of the entity.
|
||||
if (end == -1)
|
||||
end = int.MaxValue;
|
||||
|
||||
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
|
||||
start = Utils.Clamp(start, 0, end);
|
||||
int len = end - start + 1;
|
||||
|
||||
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
|
||||
|
||||
// Always return PartialContent, even if the range covered the entire data length
|
||||
// We were accidentally sending back 404 before in this situation
|
||||
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
|
||||
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
|
||||
//
|
||||
// We also do not want to send back OK even if the whole range was satisfiable since this causes
|
||||
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
|
||||
// if (end > maxEnd)
|
||||
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
// else
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
|
||||
|
||||
response.ContentLength = len;
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
|
||||
|
||||
response.Body.Write(texture.Data, start, len);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
|
||||
}
|
||||
}
|
||||
else // JP2's or other formats
|
||||
{
|
||||
// Full content request
|
||||
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
|
||||
response.ContentLength = texture.Data.Length;
|
||||
if (format == DefaultFormat)
|
||||
response.ContentType = texture.Metadata.ContentType;
|
||||
else
|
||||
response.ContentType = "image/" + format;
|
||||
response.Body.Write(texture.Data, 0, texture.Data.Length);
|
||||
}
|
||||
|
||||
// if (response.StatusCode < 200 || response.StatusCode > 299)
|
||||
// m_log.WarnFormat(
|
||||
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
|
||||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
// else
|
||||
// m_log.DebugFormat(
|
||||
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
|
||||
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Parse a range header.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
|
||||
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
|
||||
/// Where there is no value, -1 is returned.
|
||||
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
|
||||
/// for start.</remarks>
|
||||
/// <returns></returns>
|
||||
/// <param name='header'></param>
|
||||
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
|
||||
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
|
||||
private bool TryParseRange(string header, out int start, out int end)
|
||||
{
|
||||
start = end = 0;
|
||||
|
||||
if (header.StartsWith("bytes="))
|
||||
{
|
||||
string[] rangeValues = header.Substring(6).Split('-');
|
||||
|
||||
if (rangeValues.Length == 2)
|
||||
{
|
||||
if (!Int32.TryParse(rangeValues[0], out start))
|
||||
return false;
|
||||
|
||||
string rawEnd = rangeValues[1];
|
||||
|
||||
if (rawEnd == "")
|
||||
{
|
||||
end = -1;
|
||||
return true;
|
||||
}
|
||||
else if (Int32.TryParse(rawEnd, out end))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
start = end = 0;
|
||||
return false;
|
||||
}
|
||||
|
||||
private byte[] ConvertTextureData(AssetBase texture, string format)
|
||||
{
|
||||
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
|
||||
byte[] data = new byte[0];
|
||||
|
||||
MemoryStream imgstream = new MemoryStream();
|
||||
Bitmap mTexture = new Bitmap(1, 1);
|
||||
ManagedImage managedImage;
|
||||
Image image = (Image)mTexture;
|
||||
|
||||
try
|
||||
{
|
||||
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
|
||||
|
||||
imgstream = new MemoryStream();
|
||||
|
||||
// Decode image to System.Drawing.Image
|
||||
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
|
||||
{
|
||||
// Save to bitmap
|
||||
mTexture = new Bitmap(image);
|
||||
|
||||
EncoderParameters myEncoderParameters = new EncoderParameters();
|
||||
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
|
||||
|
||||
// Save bitmap to stream
|
||||
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
|
||||
if (codec != null)
|
||||
{
|
||||
mTexture.Save(imgstream, codec, myEncoderParameters);
|
||||
// Write the stream to a byte array for output
|
||||
data = imgstream.ToArray();
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
|
||||
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
|
||||
}
|
||||
finally
|
||||
{
|
||||
// Reclaim memory, these are unmanaged resources
|
||||
// If we encountered an exception, one or more of these will be null
|
||||
if (mTexture != null)
|
||||
mTexture.Dispose();
|
||||
|
||||
if (image != null)
|
||||
image.Dispose();
|
||||
|
||||
if (imgstream != null)
|
||||
{
|
||||
imgstream.Close();
|
||||
imgstream.Dispose();
|
||||
}
|
||||
}
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
// From msdn
|
||||
private static ImageCodecInfo GetEncoderInfo(String mimeType)
|
||||
{
|
||||
ImageCodecInfo[] encoders;
|
||||
encoders = ImageCodecInfo.GetImageEncoders();
|
||||
for (int j = 0; j < encoders.Length; ++j)
|
||||
{
|
||||
if (encoders[j].MimeType == mimeType)
|
||||
return encoders[j];
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class GetTextureServerConnector : ServiceConnector
|
||||
{
|
||||
private IAssetService m_AssetService;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public GetTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
|
||||
|
||||
string assetService = serverConfig.GetString("AssetService", String.Empty);
|
||||
|
||||
if (assetService == String.Empty)
|
||||
throw new Exception("No AssetService in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_AssetService =
|
||||
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
|
||||
|
||||
if (m_AssetService == null)
|
||||
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
|
||||
|
||||
string rurl = serverConfig.GetString("GetTextureRedirectURL");
|
||||
;
|
||||
server.AddStreamHandler(
|
||||
new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null, rurl));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,62 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Net;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Tests.Common;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
|
||||
{
|
||||
[TestFixture]
|
||||
public class GetTextureHandlerTests : OpenSimTestCase
|
||||
{
|
||||
[Test]
|
||||
public void TestTextureNotFound()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
|
||||
// Overkill - we only really need the asset service, not a whole scene.
|
||||
Scene scene = new SceneHelpers().SetupScene();
|
||||
|
||||
GetTextureHandler handler = new GetTextureHandler("/gettexture", scene.AssetService, "TestGetTexture", null, null);
|
||||
TestOSHttpRequest req = new TestOSHttpRequest();
|
||||
TestOSHttpResponse resp = new TestOSHttpResponse();
|
||||
req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012");
|
||||
handler.Handle(null, null, req, resp);
|
||||
Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Capabilities.Handlers")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("OpenSim")]
|
||||
[assembly: AssemblyCopyright("OpenSimulator developers")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("32350823-e1df-45e3-b7fa-0a58b4372433")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("0.8.2.*")]
|
||||
|
|
@ -0,0 +1,181 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Specialized;
|
||||
using System.Drawing;
|
||||
using System.Drawing.Imaging;
|
||||
using System.Reflection;
|
||||
using System.IO;
|
||||
using System.Web;
|
||||
using log4net;
|
||||
using Nini.Config;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenMetaverse.Imaging;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Capabilities;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class UploadBakedTextureHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Caps m_HostCapsObj;
|
||||
private IAssetService m_assetService;
|
||||
private bool m_persistBakedTextures;
|
||||
|
||||
public UploadBakedTextureHandler(Caps caps, IAssetService assetService, bool persistBakedTextures)
|
||||
{
|
||||
m_HostCapsObj = caps;
|
||||
m_assetService = assetService;
|
||||
m_persistBakedTextures = persistBakedTextures;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle a request from the client for a Uri to upload a baked texture.
|
||||
/// </summary>
|
||||
/// <param name="request"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <param name="httpRequest"></param>
|
||||
/// <param name="httpResponse"></param>
|
||||
/// <returns>The upload response if the request is successful, null otherwise.</returns>
|
||||
public string UploadBakedTexture(
|
||||
string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
try
|
||||
{
|
||||
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
|
||||
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
|
||||
|
||||
BakedTextureUploader uploader =
|
||||
new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener);
|
||||
uploader.OnUpLoad += BakedTextureUploaded;
|
||||
|
||||
m_HostCapsObj.HttpListener.AddStreamHandler(
|
||||
new BinaryStreamHandler(
|
||||
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "UploadBakedTexture", null));
|
||||
|
||||
string protocol = "http://";
|
||||
|
||||
if (m_HostCapsObj.SSLCaps)
|
||||
protocol = "https://";
|
||||
|
||||
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" +
|
||||
m_HostCapsObj.Port.ToString() + capsBase + uploaderPath;
|
||||
|
||||
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
|
||||
uploadResponse.uploader = uploaderURL;
|
||||
uploadResponse.state = "upload";
|
||||
|
||||
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Called when a baked texture has been successfully uploaded by a client.
|
||||
/// </summary>
|
||||
/// <param name="assetID"></param>
|
||||
/// <param name="data"></param>
|
||||
private void BakedTextureUploaded(UUID assetID, byte[] data)
|
||||
{
|
||||
// m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString());
|
||||
|
||||
AssetBase asset;
|
||||
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
|
||||
asset.Data = data;
|
||||
asset.Temporary = true;
|
||||
asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are
|
||||
m_assetService.Store(asset);
|
||||
}
|
||||
}
|
||||
|
||||
class BakedTextureUploader
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public event Action<UUID, byte[]> OnUpLoad;
|
||||
|
||||
private string uploaderPath = String.Empty;
|
||||
private UUID newAssetID;
|
||||
private IHttpServer httpListener;
|
||||
|
||||
public BakedTextureUploader(string path, IHttpServer httpServer)
|
||||
{
|
||||
newAssetID = UUID.Random();
|
||||
uploaderPath = path;
|
||||
httpListener = httpServer;
|
||||
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle raw uploaded baked texture data.
|
||||
/// </summary>
|
||||
/// <param name="data"></param>
|
||||
/// <param name="path"></param>
|
||||
/// <param name="param"></param>
|
||||
/// <returns></returns>
|
||||
public string uploaderCaps(byte[] data, string path, string param)
|
||||
{
|
||||
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
|
||||
|
||||
// Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
|
||||
// on another thread which might send out avatar updates before the asset has been put into the asset
|
||||
// service.
|
||||
if (handlerUpLoad != null)
|
||||
handlerUpLoad(newAssetID, data);
|
||||
|
||||
string res = String.Empty;
|
||||
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
|
||||
uploadComplete.new_asset = newAssetID.ToString();
|
||||
uploadComplete.new_inventory_item = UUID.Zero;
|
||||
uploadComplete.state = "complete";
|
||||
|
||||
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
|
||||
|
||||
httpListener.RemoveStreamHandler("POST", uploaderPath);
|
||||
|
||||
// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);
|
||||
|
||||
return res;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,76 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using Nini.Config;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
using OpenSim.Server.Handlers.Base;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Capabilities.Handlers
|
||||
{
|
||||
public class UploadBakedTextureServerConnector : ServiceConnector
|
||||
{
|
||||
private IAssetService m_AssetService;
|
||||
private string m_ConfigName = "CapsService";
|
||||
|
||||
public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
|
||||
base(config, server, configName)
|
||||
{
|
||||
if (configName != String.Empty)
|
||||
m_ConfigName = configName;
|
||||
|
||||
IConfig serverConfig = config.Configs[m_ConfigName];
|
||||
if (serverConfig == null)
|
||||
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
|
||||
|
||||
string assetService = serverConfig.GetString("AssetService", String.Empty);
|
||||
|
||||
if (assetService == String.Empty)
|
||||
throw new Exception("No AssetService in config file");
|
||||
|
||||
Object[] args = new Object[] { config };
|
||||
m_AssetService =
|
||||
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
|
||||
|
||||
if (m_AssetService == null)
|
||||
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
|
||||
|
||||
// NEED TO FIX THIS
|
||||
OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, "");
|
||||
server.AddStreamHandler(new RestStreamHandler(
|
||||
"POST",
|
||||
"/CAPS/UploadBakedTexture/",
|
||||
new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture,
|
||||
"UploadBakedTexture",
|
||||
"Upload Baked Texture Capability"));
|
||||
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,684 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Security.Cryptography;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
/// <summary>
|
||||
/// Borrowed from (a older version of) libsl for now, as their new llsd code doesn't work we our decoding code.
|
||||
/// </summary>
|
||||
public static class LLSD
|
||||
{
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class LLSDParseException : Exception
|
||||
{
|
||||
public LLSDParseException(string message) : base(message)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
public class LLSDSerializeException : Exception
|
||||
{
|
||||
public LLSDSerializeException(string message) : base(message)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="b"></param>
|
||||
/// <returns></returns>
|
||||
public static object LLSDDeserialize(byte[] b)
|
||||
{
|
||||
using (MemoryStream ms = new MemoryStream(b, false))
|
||||
{
|
||||
return LLSDDeserialize(ms);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="st"></param>
|
||||
/// <returns></returns>
|
||||
public static object LLSDDeserialize(Stream st)
|
||||
{
|
||||
using (XmlTextReader reader = new XmlTextReader(st))
|
||||
{
|
||||
reader.Read();
|
||||
SkipWS(reader);
|
||||
|
||||
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd")
|
||||
throw new LLSDParseException("Expected <llsd>");
|
||||
|
||||
reader.Read();
|
||||
object ret = LLSDParseOne(reader);
|
||||
SkipWS(reader);
|
||||
|
||||
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd")
|
||||
throw new LLSDParseException("Expected </llsd>");
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="obj"></param>
|
||||
/// <returns></returns>
|
||||
public static byte[] LLSDSerialize(object obj)
|
||||
{
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter writer = new XmlTextWriter(sw);
|
||||
writer.Formatting = Formatting.None;
|
||||
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
LLSDWriteOne(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
|
||||
writer.Close();
|
||||
|
||||
return Util.UTF8.GetBytes(sw.ToString());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="writer"></param>
|
||||
/// <param name="obj"></param>
|
||||
public static void LLSDWriteOne(XmlTextWriter writer, object obj)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "undef", String.Empty);
|
||||
writer.WriteEndElement();
|
||||
return;
|
||||
}
|
||||
|
||||
if (obj is string)
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "string", String.Empty);
|
||||
writer.WriteString((string) obj);
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
else if (obj is int)
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "integer", String.Empty);
|
||||
writer.WriteString(obj.ToString());
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
else if (obj is double)
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "real", String.Empty);
|
||||
writer.WriteString(obj.ToString());
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
else if (obj is bool)
|
||||
{
|
||||
bool b = (bool) obj;
|
||||
writer.WriteStartElement(String.Empty, "boolean", String.Empty);
|
||||
writer.WriteString(b ? "1" : "0");
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
else if (obj is ulong)
|
||||
{
|
||||
throw new Exception("ulong in LLSD is currently not implemented, fix me!");
|
||||
}
|
||||
else if (obj is UUID)
|
||||
{
|
||||
UUID u = (UUID) obj;
|
||||
writer.WriteStartElement(String.Empty, "uuid", String.Empty);
|
||||
writer.WriteString(u.ToString());
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
else if (obj is Hashtable)
|
||||
{
|
||||
Hashtable h = obj as Hashtable;
|
||||
writer.WriteStartElement(String.Empty, "map", String.Empty);
|
||||
foreach (string key in h.Keys)
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "key", String.Empty);
|
||||
writer.WriteString(key);
|
||||
writer.WriteEndElement();
|
||||
LLSDWriteOne(writer, h[key]);
|
||||
}
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
else if (obj is ArrayList)
|
||||
{
|
||||
ArrayList a = obj as ArrayList;
|
||||
writer.WriteStartElement(String.Empty, "array", String.Empty);
|
||||
foreach (object item in a)
|
||||
{
|
||||
LLSDWriteOne(writer, item);
|
||||
}
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
else if (obj is byte[])
|
||||
{
|
||||
byte[] b = obj as byte[];
|
||||
writer.WriteStartElement(String.Empty, "binary", String.Empty);
|
||||
|
||||
writer.WriteStartAttribute(String.Empty, "encoding", String.Empty);
|
||||
writer.WriteString("base64");
|
||||
writer.WriteEndAttribute();
|
||||
|
||||
//// Calculate the length of the base64 output
|
||||
//long length = (long)(4.0d * b.Length / 3.0d);
|
||||
//if (length % 4 != 0) length += 4 - (length % 4);
|
||||
|
||||
//// Create the char[] for base64 output and fill it
|
||||
//char[] tmp = new char[length];
|
||||
//int i = Convert.ToBase64CharArray(b, 0, b.Length, tmp, 0);
|
||||
|
||||
//writer.WriteString(new String(tmp));
|
||||
|
||||
writer.WriteString(Convert.ToBase64String(b));
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
else
|
||||
{
|
||||
throw new LLSDSerializeException("Unknown type " + obj.GetType().Name);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="reader"></param>
|
||||
/// <returns></returns>
|
||||
public static object LLSDParseOne(XmlTextReader reader)
|
||||
{
|
||||
SkipWS(reader);
|
||||
if (reader.NodeType != XmlNodeType.Element)
|
||||
throw new LLSDParseException("Expected an element");
|
||||
|
||||
string dtype = reader.LocalName;
|
||||
object ret = null;
|
||||
|
||||
switch (dtype)
|
||||
{
|
||||
case "undef":
|
||||
{
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return null;
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
SkipWS(reader);
|
||||
ret = null;
|
||||
break;
|
||||
}
|
||||
case "boolean":
|
||||
{
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return false;
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
string s = reader.ReadString().Trim();
|
||||
|
||||
if (s == String.Empty || s == "false" || s == "0")
|
||||
ret = false;
|
||||
else if (s == "true" || s == "1")
|
||||
ret = true;
|
||||
else
|
||||
throw new LLSDParseException("Bad boolean value " + s);
|
||||
|
||||
break;
|
||||
}
|
||||
case "integer":
|
||||
{
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return 0;
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
ret = Convert.ToInt32(reader.ReadString().Trim());
|
||||
break;
|
||||
}
|
||||
case "real":
|
||||
{
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
ret = Convert.ToDouble(reader.ReadString().Trim());
|
||||
break;
|
||||
}
|
||||
case "uuid":
|
||||
{
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return UUID.Zero;
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
ret = new UUID(reader.ReadString().Trim());
|
||||
break;
|
||||
}
|
||||
case "string":
|
||||
{
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return String.Empty;
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
ret = reader.ReadString();
|
||||
break;
|
||||
}
|
||||
case "binary":
|
||||
{
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return new byte[0];
|
||||
}
|
||||
|
||||
if (reader.GetAttribute("encoding") != null &&
|
||||
reader.GetAttribute("encoding") != "base64")
|
||||
{
|
||||
throw new LLSDParseException("Unknown encoding: " + reader.GetAttribute("encoding"));
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
FromBase64Transform b64 = new FromBase64Transform(FromBase64TransformMode.IgnoreWhiteSpaces);
|
||||
byte[] inp = Util.UTF8.GetBytes(reader.ReadString());
|
||||
ret = b64.TransformFinalBlock(inp, 0, inp.Length);
|
||||
break;
|
||||
}
|
||||
case "date":
|
||||
{
|
||||
reader.Read();
|
||||
throw new Exception("LLSD TODO: date");
|
||||
}
|
||||
case "map":
|
||||
{
|
||||
return LLSDParseMap(reader);
|
||||
}
|
||||
case "array":
|
||||
{
|
||||
return LLSDParseArray(reader);
|
||||
}
|
||||
default:
|
||||
throw new LLSDParseException("Unknown element <" + dtype + ">");
|
||||
}
|
||||
|
||||
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != dtype)
|
||||
{
|
||||
throw new LLSDParseException("Expected </" + dtype + ">");
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
return ret;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="reader"></param>
|
||||
/// <returns></returns>
|
||||
public static Hashtable LLSDParseMap(XmlTextReader reader)
|
||||
{
|
||||
Hashtable ret = new Hashtable();
|
||||
|
||||
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "map")
|
||||
throw new LLSDParseException("Expected <map>");
|
||||
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return ret;
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
|
||||
while (true)
|
||||
{
|
||||
SkipWS(reader);
|
||||
if (reader.NodeType == XmlNodeType.EndElement && reader.LocalName == "map")
|
||||
{
|
||||
reader.Read();
|
||||
break;
|
||||
}
|
||||
|
||||
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "key")
|
||||
throw new LLSDParseException("Expected <key>");
|
||||
|
||||
string key = reader.ReadString();
|
||||
|
||||
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "key")
|
||||
throw new LLSDParseException("Expected </key>");
|
||||
|
||||
reader.Read();
|
||||
object val = LLSDParseOne(reader);
|
||||
ret[key] = val;
|
||||
}
|
||||
|
||||
return ret; // TODO
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="reader"></param>
|
||||
/// <returns></returns>
|
||||
public static ArrayList LLSDParseArray(XmlTextReader reader)
|
||||
{
|
||||
ArrayList ret = new ArrayList();
|
||||
|
||||
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "array")
|
||||
throw new LLSDParseException("Expected <array>");
|
||||
|
||||
if (reader.IsEmptyElement)
|
||||
{
|
||||
reader.Read();
|
||||
return ret;
|
||||
}
|
||||
|
||||
reader.Read();
|
||||
|
||||
while (true)
|
||||
{
|
||||
SkipWS(reader);
|
||||
|
||||
if (reader.NodeType == XmlNodeType.EndElement && reader.LocalName == "array")
|
||||
{
|
||||
reader.Read();
|
||||
break;
|
||||
}
|
||||
|
||||
ret.Insert(ret.Count, LLSDParseOne(reader));
|
||||
}
|
||||
|
||||
return ret; // TODO
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="count"></param>
|
||||
/// <returns></returns>
|
||||
private static string GetSpaces(int count)
|
||||
{
|
||||
StringBuilder b = new StringBuilder();
|
||||
for (int i = 0; i < count; i++) b.Append(" ");
|
||||
return b.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="obj"></param>
|
||||
/// <param name="indent"></param>
|
||||
/// <returns></returns>
|
||||
public static String LLSDDump(object obj, int indent)
|
||||
{
|
||||
if (obj == null)
|
||||
{
|
||||
return GetSpaces(indent) + "- undef\n";
|
||||
}
|
||||
else if (obj is string)
|
||||
{
|
||||
return GetSpaces(indent) + "- string \"" + (string) obj + "\"\n";
|
||||
}
|
||||
else if (obj is int)
|
||||
{
|
||||
return GetSpaces(indent) + "- integer " + obj.ToString() + "\n";
|
||||
}
|
||||
else if (obj is double)
|
||||
{
|
||||
return GetSpaces(indent) + "- float " + obj.ToString() + "\n";
|
||||
}
|
||||
else if (obj is UUID)
|
||||
{
|
||||
return GetSpaces(indent) + "- uuid " + ((UUID) obj).ToString() + Environment.NewLine;
|
||||
}
|
||||
else if (obj is Hashtable)
|
||||
{
|
||||
StringBuilder ret = new StringBuilder();
|
||||
ret.Append(GetSpaces(indent) + "- map" + Environment.NewLine);
|
||||
Hashtable map = (Hashtable) obj;
|
||||
|
||||
foreach (string key in map.Keys)
|
||||
{
|
||||
ret.Append(GetSpaces(indent + 2) + "- key \"" + key + "\"" + Environment.NewLine);
|
||||
ret.Append(LLSDDump(map[key], indent + 3));
|
||||
}
|
||||
|
||||
return ret.ToString();
|
||||
}
|
||||
else if (obj is ArrayList)
|
||||
{
|
||||
StringBuilder ret = new StringBuilder();
|
||||
ret.Append(GetSpaces(indent) + "- array\n");
|
||||
ArrayList list = (ArrayList) obj;
|
||||
|
||||
foreach (object item in list)
|
||||
{
|
||||
ret.Append(LLSDDump(item, indent + 2));
|
||||
}
|
||||
|
||||
return ret.ToString();
|
||||
}
|
||||
else if (obj is byte[])
|
||||
{
|
||||
return GetSpaces(indent) + "- binary\n" + Utils.BytesToHexString((byte[]) obj, GetSpaces(indent)) +
|
||||
Environment.NewLine;
|
||||
}
|
||||
else
|
||||
{
|
||||
return GetSpaces(indent) + "- unknown type " + obj.GetType().Name + Environment.NewLine;
|
||||
}
|
||||
}
|
||||
|
||||
public static object ParseTerseLLSD(string llsd)
|
||||
{
|
||||
int notused;
|
||||
return ParseTerseLLSD(llsd, out notused);
|
||||
}
|
||||
|
||||
public static object ParseTerseLLSD(string llsd, out int endPos)
|
||||
{
|
||||
if (llsd.Length == 0)
|
||||
{
|
||||
endPos = 0;
|
||||
return null;
|
||||
}
|
||||
|
||||
// Identify what type of object this is
|
||||
switch (llsd[0])
|
||||
{
|
||||
case '!':
|
||||
throw new LLSDParseException("Undefined value type encountered");
|
||||
case '1':
|
||||
endPos = 1;
|
||||
return true;
|
||||
case '0':
|
||||
endPos = 1;
|
||||
return false;
|
||||
case 'i':
|
||||
{
|
||||
if (llsd.Length < 2) throw new LLSDParseException("Integer value type with no value");
|
||||
int value;
|
||||
endPos = FindEnd(llsd, 1);
|
||||
|
||||
if (Int32.TryParse(llsd.Substring(1, endPos - 1), out value))
|
||||
return value;
|
||||
else
|
||||
throw new LLSDParseException("Failed to parse integer value type");
|
||||
}
|
||||
case 'r':
|
||||
{
|
||||
if (llsd.Length < 2) throw new LLSDParseException("Real value type with no value");
|
||||
double value;
|
||||
endPos = FindEnd(llsd, 1);
|
||||
|
||||
if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float,
|
||||
Utils.EnUsCulture.NumberFormat, out value))
|
||||
return value;
|
||||
else
|
||||
throw new LLSDParseException("Failed to parse double value type");
|
||||
}
|
||||
case 'u':
|
||||
{
|
||||
if (llsd.Length < 17) throw new LLSDParseException("UUID value type with no value");
|
||||
UUID value;
|
||||
endPos = FindEnd(llsd, 1);
|
||||
|
||||
if (UUID.TryParse(llsd.Substring(1, endPos - 1), out value))
|
||||
return value;
|
||||
else
|
||||
throw new LLSDParseException("Failed to parse UUID value type");
|
||||
}
|
||||
case 'b':
|
||||
//byte[] value = new byte[llsd.Length - 1];
|
||||
// This isn't the actual binary LLSD format, just the terse format sent
|
||||
// at login so I don't even know if there is a binary type
|
||||
throw new LLSDParseException("Binary value type is unimplemented");
|
||||
case 's':
|
||||
case 'l':
|
||||
if (llsd.Length < 2) throw new LLSDParseException("String value type with no value");
|
||||
endPos = FindEnd(llsd, 1);
|
||||
return llsd.Substring(1, endPos - 1);
|
||||
case 'd':
|
||||
// Never seen one before, don't know what the format is
|
||||
throw new LLSDParseException("Date value type is unimplemented");
|
||||
case '[':
|
||||
{
|
||||
if (llsd.IndexOf(']') == -1) throw new LLSDParseException("Invalid array");
|
||||
|
||||
int pos = 0;
|
||||
ArrayList array = new ArrayList();
|
||||
|
||||
while (llsd[pos] != ']')
|
||||
{
|
||||
++pos;
|
||||
|
||||
// Advance past comma if need be
|
||||
if (llsd[pos] == ',') ++pos;
|
||||
|
||||
// Allow a single whitespace character
|
||||
if (pos < llsd.Length && llsd[pos] == ' ') ++pos;
|
||||
|
||||
int end;
|
||||
array.Add(ParseTerseLLSD(llsd.Substring(pos), out end));
|
||||
pos += end;
|
||||
}
|
||||
|
||||
endPos = pos + 1;
|
||||
return array;
|
||||
}
|
||||
case '{':
|
||||
{
|
||||
if (llsd.IndexOf('}') == -1) throw new LLSDParseException("Invalid map");
|
||||
|
||||
int pos = 0;
|
||||
Hashtable hashtable = new Hashtable();
|
||||
|
||||
while (llsd[pos] != '}')
|
||||
{
|
||||
++pos;
|
||||
|
||||
// Advance past comma if need be
|
||||
if (llsd[pos] == ',') ++pos;
|
||||
|
||||
// Allow a single whitespace character
|
||||
if (pos < llsd.Length && llsd[pos] == ' ') ++pos;
|
||||
|
||||
if (llsd[pos] != '\'') throw new LLSDParseException("Expected a map key");
|
||||
int endquote = llsd.IndexOf('\'', pos + 1);
|
||||
if (endquote == -1 || (endquote + 1) >= llsd.Length || llsd[endquote + 1] != ':')
|
||||
throw new LLSDParseException("Invalid map format");
|
||||
string key = llsd.Substring(pos, endquote - pos);
|
||||
key = key.Replace("'", String.Empty);
|
||||
pos += (endquote - pos) + 2;
|
||||
|
||||
int end;
|
||||
hashtable.Add(key, ParseTerseLLSD(llsd.Substring(pos), out end));
|
||||
pos += end;
|
||||
}
|
||||
|
||||
endPos = pos + 1;
|
||||
return hashtable;
|
||||
}
|
||||
default:
|
||||
throw new Exception("Unknown value type");
|
||||
}
|
||||
}
|
||||
|
||||
private static int FindEnd(string llsd, int start)
|
||||
{
|
||||
int end = llsd.IndexOfAny(new char[] {',', ']', '}'});
|
||||
if (end == -1) end = llsd.Length - 1;
|
||||
return end;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="reader"></param>
|
||||
private static void SkipWS(XmlTextReader reader)
|
||||
{
|
||||
while (
|
||||
reader.NodeType == XmlNodeType.Comment ||
|
||||
reader.NodeType == XmlNodeType.Whitespace ||
|
||||
reader.NodeType == XmlNodeType.SignificantWhitespace ||
|
||||
reader.NodeType == XmlNodeType.XmlDeclaration)
|
||||
{
|
||||
reader.Read();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("ARRAY")]
|
||||
public class OSDArray
|
||||
{
|
||||
public ArrayList Array = new ArrayList();
|
||||
|
||||
public OSDArray()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDAssetUploadComplete
|
||||
{
|
||||
public string new_asset = String.Empty;
|
||||
public UUID new_inventory_item = UUID.Zero;
|
||||
public string state = String.Empty;
|
||||
//public bool success = false;
|
||||
|
||||
public LLSDAssetUploadComplete()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadRequest
|
||||
{
|
||||
public string asset_type = String.Empty;
|
||||
public string description = String.Empty;
|
||||
public UUID folder_id = UUID.Zero;
|
||||
public string inventory_type = String.Empty;
|
||||
public string name = String.Empty;
|
||||
|
||||
public LLSDAssetUploadRequest()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDAssetUploadResponse
|
||||
{
|
||||
public string uploader = String.Empty;
|
||||
public string state = String.Empty;
|
||||
|
||||
public LLSDAssetUploadResponse()
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
|
||||
{
|
||||
public int resource_cost;
|
||||
public string state;
|
||||
public int upload_price;
|
||||
public string rsvp;
|
||||
|
||||
public LLSDNewFileAngentInventoryVariablePriceReplyResponse()
|
||||
{
|
||||
state = "confirm_upload";
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDAvatarPicker
|
||||
{
|
||||
public string next_page_url;
|
||||
// an array of LLSDPerson
|
||||
public OSDArray agents = new OSDArray();
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDPerson
|
||||
{
|
||||
public string username;
|
||||
public string display_name;
|
||||
//'display_name_next_update':d"1970-01-01T00:00:00Z"
|
||||
public string legacy_first_name;
|
||||
public string legacy_last_name;
|
||||
public UUID id;
|
||||
public bool is_display_name_default;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDCapEvent
|
||||
{
|
||||
public int id = 0;
|
||||
public OSDArray events = new OSDArray();
|
||||
|
||||
public LLSDCapEvent()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,37 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDEmpty
|
||||
{
|
||||
public LLSDEmpty()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,68 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDEnvironmentRequest
|
||||
{
|
||||
public UUID messageID;
|
||||
public UUID regionID;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDEnvironmentSetResponse
|
||||
{
|
||||
public UUID regionID;
|
||||
public UUID messageID;
|
||||
public Boolean success;
|
||||
public String fail_reason;
|
||||
}
|
||||
|
||||
public class EnvironmentSettings
|
||||
{
|
||||
/// <summary>
|
||||
/// generates a empty llsd settings response for viewer
|
||||
/// </summary>
|
||||
/// <param name="messageID">the message UUID</param>
|
||||
/// <param name="regionID">the region UUID</param>
|
||||
public static string EmptySettings(UUID messageID, UUID regionID)
|
||||
{
|
||||
OSDArray arr = new OSDArray();
|
||||
LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
|
||||
msg.messageID = messageID;
|
||||
msg.regionID = regionID;
|
||||
arr.Array.Add(msg);
|
||||
return LLSDHelpers.SerialiseLLSDReply(arr);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,172 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
using System.Reflection;
|
||||
using System.Xml;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
public class LLSDHelpers
|
||||
{
|
||||
// private static readonly log4net.ILog m_log
|
||||
// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public static string SerialiseLLSDReply(object obj)
|
||||
{
|
||||
StringWriter sw = new StringWriter();
|
||||
XmlTextWriter writer = new XmlTextWriter(sw);
|
||||
writer.Formatting = Formatting.None;
|
||||
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
|
||||
SerializeOSDType(writer, obj);
|
||||
writer.WriteEndElement();
|
||||
writer.Close();
|
||||
|
||||
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
|
||||
|
||||
return sw.ToString();
|
||||
}
|
||||
|
||||
private static void SerializeOSDType(XmlTextWriter writer, object obj)
|
||||
{
|
||||
Type myType = obj.GetType();
|
||||
LLSDType[] llsdattributes = (LLSDType[]) myType.GetCustomAttributes(typeof (LLSDType), false);
|
||||
if (llsdattributes.Length > 0)
|
||||
{
|
||||
switch (llsdattributes[0].ObjectType)
|
||||
{
|
||||
case "MAP":
|
||||
writer.WriteStartElement(String.Empty, "map", String.Empty);
|
||||
FieldInfo[] fields = myType.GetFields();
|
||||
for (int i = 0; i < fields.Length; i++)
|
||||
{
|
||||
if (fields[i] != null && fields[i].GetValue(obj) != null)
|
||||
{
|
||||
object fieldValue = fields[i].GetValue(obj);
|
||||
LLSDType[] fieldAttributes =
|
||||
(LLSDType[]) fieldValue.GetType().GetCustomAttributes(typeof (LLSDType), false);
|
||||
if (fieldAttributes.Length > 0)
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "key", String.Empty);
|
||||
string fieldName = fields[i].Name;
|
||||
fieldName = fieldName.Replace("___", "-");
|
||||
writer.WriteString(fieldName);
|
||||
writer.WriteEndElement();
|
||||
SerializeOSDType(writer, fieldValue);
|
||||
}
|
||||
else
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "key", String.Empty);
|
||||
string fieldName = fields[i].Name;
|
||||
fieldName = fieldName.Replace("___", "-");
|
||||
writer.WriteString(fieldName);
|
||||
writer.WriteEndElement();
|
||||
LLSD.LLSDWriteOne(writer, fieldValue);
|
||||
// OpenMetaverse.StructuredData.LLSDParser.SerializeXmlElement(
|
||||
// writer, OpenMetaverse.StructuredData.OSD.FromObject(fieldValue));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO from ADAM: There is a nullref being caused by fields[i] being null
|
||||
// on some computers. Unsure what is causing this, but would appreciate
|
||||
// if sdague could take a look at this.
|
||||
}
|
||||
}
|
||||
writer.WriteEndElement();
|
||||
break;
|
||||
case "ARRAY":
|
||||
// OSDArray arrayObject = obj as OSDArray;
|
||||
// ArrayList a = arrayObject.Array;
|
||||
ArrayList a = (ArrayList) obj.GetType().GetField("Array").GetValue(obj);
|
||||
if (a != null)
|
||||
{
|
||||
writer.WriteStartElement(String.Empty, "array", String.Empty);
|
||||
foreach (object item in a)
|
||||
{
|
||||
SerializeOSDType(writer, item);
|
||||
}
|
||||
writer.WriteEndElement();
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
LLSD.LLSDWriteOne(writer, obj);
|
||||
//OpenMetaverse.StructuredData.LLSDParser.SerializeXmlElement(
|
||||
// writer, OpenMetaverse.StructuredData.OSD.FromObject(obj));
|
||||
}
|
||||
}
|
||||
|
||||
public static object DeserialiseOSDMap(Hashtable llsd, object obj)
|
||||
{
|
||||
Type myType = obj.GetType();
|
||||
LLSDType[] llsdattributes = (LLSDType[]) myType.GetCustomAttributes(typeof (LLSDType), false);
|
||||
if (llsdattributes.Length > 0)
|
||||
{
|
||||
switch (llsdattributes[0].ObjectType)
|
||||
{
|
||||
case "MAP":
|
||||
IDictionaryEnumerator enumerator = llsd.GetEnumerator();
|
||||
while (enumerator.MoveNext())
|
||||
{
|
||||
string keyName = (string)enumerator.Key;
|
||||
keyName = keyName.Replace("-","_");
|
||||
FieldInfo field = myType.GetField(keyName);
|
||||
if (field != null)
|
||||
{
|
||||
// if (enumerator.Value is OpenMetaverse.StructuredData.OSDMap)
|
||||
if (enumerator.Value is Hashtable)
|
||||
{
|
||||
object fieldValue = field.GetValue(obj);
|
||||
DeserialiseOSDMap((Hashtable) enumerator.Value, fieldValue);
|
||||
// DeserialiseOSDMap((OpenMetaverse.StructuredData.OSDMap) enumerator.Value, fieldValue);
|
||||
}
|
||||
else if (enumerator.Value is ArrayList)
|
||||
{
|
||||
object fieldValue = field.GetValue(obj);
|
||||
fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value);
|
||||
//TODO
|
||||
// the LLSD map/array types in the array need to be deserialised
|
||||
// but first we need to know the right class to deserialise them into.
|
||||
}
|
||||
else
|
||||
{
|
||||
field.SetValue(obj, enumerator.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
return obj;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDInventoryFolder
|
||||
{
|
||||
public UUID folder_id;
|
||||
public UUID parent_id;
|
||||
public string name;
|
||||
public int type;
|
||||
public int preferred_type;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,105 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDInventoryItem
|
||||
{
|
||||
public UUID parent_id;
|
||||
|
||||
public UUID asset_id;
|
||||
public UUID item_id;
|
||||
public LLSDPermissions permissions;
|
||||
public int type;
|
||||
public int inv_type;
|
||||
public int flags;
|
||||
|
||||
public LLSDSaleInfo sale_info;
|
||||
public string name;
|
||||
public string desc;
|
||||
public int created_at;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDPermissions
|
||||
{
|
||||
public UUID creator_id;
|
||||
public UUID owner_id;
|
||||
public UUID group_id;
|
||||
public int base_mask;
|
||||
public int owner_mask;
|
||||
public int group_mask;
|
||||
public int everyone_mask;
|
||||
public int next_owner_mask;
|
||||
public bool is_owner_group;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDSaleInfo
|
||||
{
|
||||
public int sale_price;
|
||||
public int sale_type;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDInventoryDescendents
|
||||
{
|
||||
public OSDArray folders = new OSDArray();
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDFetchInventoryDescendents
|
||||
{
|
||||
public UUID folder_id;
|
||||
public UUID owner_id;
|
||||
public int sort_order;
|
||||
public bool fetch_folders;
|
||||
public bool fetch_items;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDInventoryFolderContents
|
||||
{
|
||||
public UUID agent_id;
|
||||
public int descendents;
|
||||
public UUID folder_id;
|
||||
public OSDArray categories = new OSDArray();
|
||||
public OSDArray items = new OSDArray();
|
||||
public UUID owner_id;
|
||||
public int version;
|
||||
}
|
||||
|
||||
[OSDMap]
|
||||
public class LLSDFetchInventory
|
||||
{
|
||||
public UUID agent_id;
|
||||
public OSDArray items = new OSDArray();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDItemUpdate
|
||||
{
|
||||
public UUID item_id;
|
||||
|
||||
public LLSDItemUpdate()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,45 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class OSDMapLayer
|
||||
{
|
||||
public int Left = 0;
|
||||
public int Right = 0;
|
||||
public int Top = 0;
|
||||
public int Bottom = 0;
|
||||
public UUID ImageID = UUID.Zero;
|
||||
|
||||
public OSDMapLayer()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDMapLayerResponse
|
||||
{
|
||||
public LLSDMapRequest AgentData = new LLSDMapRequest();
|
||||
public OSDArray LayerData = new OSDArray();
|
||||
|
||||
public LLSDMapLayerResponse()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,39 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDMapRequest
|
||||
{
|
||||
public int Flags = 0;
|
||||
|
||||
public LLSDMapRequest()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
public delegate TResponse LLSDMethod<TRequest, TResponse>(TRequest request);
|
||||
}
|
|
@ -0,0 +1,31 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
public delegate TResponse LLSDMethodString<TRequest, TResponse>(TRequest request, string path);
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using System.Collections;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDParcelVoiceInfoResponse
|
||||
{
|
||||
public int parcel_local_id;
|
||||
public string region_name;
|
||||
public Hashtable voice_credentials;
|
||||
|
||||
public LLSDParcelVoiceInfoResponse()
|
||||
{
|
||||
}
|
||||
|
||||
public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
|
||||
{
|
||||
region_name = region;
|
||||
parcel_local_id = localID;
|
||||
voice_credentials = creds;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDRemoteParcelResponse
|
||||
{
|
||||
public UUID parcel_id;
|
||||
|
||||
public LLSDRemoteParcelResponse()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,72 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections;
|
||||
using System.IO;
|
||||
using System.Text;
|
||||
using OpenSim.Framework.Servers;
|
||||
using OpenSim.Framework.Servers.HttpServer;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
public class LLSDStreamhandler<TRequest, TResponse> : BaseStreamHandler
|
||||
where TRequest : new()
|
||||
{
|
||||
private LLSDMethod<TRequest, TResponse> m_method;
|
||||
|
||||
public LLSDStreamhandler(string httpMethod, string path, LLSDMethod<TRequest, TResponse> method)
|
||||
: this(httpMethod, path, method, null, null) {}
|
||||
|
||||
public LLSDStreamhandler(
|
||||
string httpMethod, string path, LLSDMethod<TRequest, TResponse> method, string name, string description)
|
||||
: base(httpMethod, path, name, description)
|
||||
{
|
||||
m_method = method;
|
||||
}
|
||||
|
||||
protected override byte[] ProcessRequest(string path, Stream request,
|
||||
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
|
||||
{
|
||||
//Encoding encoding = Util.UTF8;
|
||||
//StreamReader streamReader = new StreamReader(request, false);
|
||||
|
||||
//string requestBody = streamReader.ReadToEnd();
|
||||
//streamReader.Close();
|
||||
|
||||
// OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)
|
||||
// OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request));
|
||||
|
||||
Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request);
|
||||
TRequest llsdRequest = new TRequest();
|
||||
LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
|
||||
|
||||
TResponse response = m_method(llsdRequest);
|
||||
|
||||
return Util.UTF8NoBomEncoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response));
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDTaskInventoryUploadComplete
|
||||
{
|
||||
/// <summary>
|
||||
/// The task inventory item that was updated
|
||||
/// </summary>
|
||||
public UUID item_id;
|
||||
|
||||
/// <summary>
|
||||
/// The task that was updated
|
||||
/// </summary>
|
||||
public UUID task_id;
|
||||
|
||||
/// <summary>
|
||||
/// State of the upload. So far have only even seen this set to "complete"
|
||||
/// </summary>
|
||||
public string state;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDTaskScriptUpdate
|
||||
{
|
||||
/// <summary>
|
||||
/// The item containing the script to update
|
||||
/// </summary>
|
||||
public UUID item_id;
|
||||
|
||||
/// <summary>
|
||||
/// The task containing the script
|
||||
/// </summary>
|
||||
public UUID task_id;
|
||||
|
||||
/// <summary>
|
||||
/// Signals whether the script is currently active
|
||||
/// </summary>
|
||||
public int is_script_running;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,54 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using OpenMetaverse;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDTaskScriptUploadComplete
|
||||
{
|
||||
/// <summary>
|
||||
/// The task inventory item that was updated
|
||||
/// </summary>
|
||||
public UUID new_asset;
|
||||
|
||||
/// <summary>
|
||||
/// Was it compiled?
|
||||
/// </summary>
|
||||
public bool compiled;
|
||||
|
||||
/// <summary>
|
||||
/// State of the upload. So far have only even seen this set to "complete"
|
||||
/// </summary>
|
||||
public string state;
|
||||
|
||||
public OSDArray errors;
|
||||
}
|
||||
}
|
|
@ -0,0 +1,40 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[LLSDType("MAP")]
|
||||
public class LLSDTest
|
||||
{
|
||||
public int Test1 = 20;
|
||||
public int Test2 = 10;
|
||||
|
||||
public LLSDTest()
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,55 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class LLSDType : Attribute
|
||||
{
|
||||
protected string myType;
|
||||
|
||||
public LLSDType(string type)
|
||||
{
|
||||
myType = type;
|
||||
}
|
||||
|
||||
public string ObjectType
|
||||
{
|
||||
get { return myType; }
|
||||
}
|
||||
}
|
||||
|
||||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class OSDMap : LLSDType
|
||||
{
|
||||
public OSDMap() : base("MAP")
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,57 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*
|
||||
*/
|
||||
|
||||
namespace OpenSim.Framework.Capabilities
|
||||
{
|
||||
[OSDMap]
|
||||
public class LLSDVoiceAccountResponse
|
||||
{
|
||||
public string username;
|
||||
public string password;
|
||||
public string voice_sip_uri_hostname;
|
||||
public string voice_account_server_name;
|
||||
|
||||
public LLSDVoiceAccountResponse()
|
||||
{
|
||||
}
|
||||
|
||||
public LLSDVoiceAccountResponse(string user, string pass)
|
||||
{
|
||||
username = user;
|
||||
password = pass;
|
||||
}
|
||||
|
||||
public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
|
||||
{
|
||||
username = user;
|
||||
password = pass;
|
||||
voice_sip_uri_hostname = sipUriHost;
|
||||
voice_account_server_name = accountServer;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.Capabilities")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("OpenSim")]
|
||||
[assembly: AssemblyCopyright("OpenSimulator developers")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("7d1a55b1-8fab-42ff-9c83-066a9cc34d76")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("0.7.6.*")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,225 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using Nini.Config;
|
||||
using log4net;
|
||||
using System.Reflection;
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Xml;
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Server.Base;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.ConsoleClient
|
||||
{
|
||||
public class OpenSimConsoleClient
|
||||
{
|
||||
protected static ServicesServerBase m_Server = null;
|
||||
private static string m_Host;
|
||||
private static int m_Port;
|
||||
private static string m_User;
|
||||
private static string m_Pass;
|
||||
private static UUID m_SessionID;
|
||||
|
||||
static int Main(string[] args)
|
||||
{
|
||||
m_Server = new ServicesServerBase("Client", args);
|
||||
|
||||
IConfig serverConfig = m_Server.Config.Configs["Startup"];
|
||||
if (serverConfig == null)
|
||||
{
|
||||
System.Console.WriteLine("Startup config section missing in .ini file");
|
||||
throw new Exception("Configuration error");
|
||||
}
|
||||
|
||||
ArgvConfigSource argvConfig = new ArgvConfigSource(args);
|
||||
|
||||
argvConfig.AddSwitch("Startup", "host", "h");
|
||||
argvConfig.AddSwitch("Startup", "port", "p");
|
||||
argvConfig.AddSwitch("Startup", "user", "u");
|
||||
argvConfig.AddSwitch("Startup", "pass", "P");
|
||||
|
||||
m_Server.Config.Merge(argvConfig);
|
||||
|
||||
m_User = serverConfig.GetString("user", "Test");
|
||||
m_Host = serverConfig.GetString("host", "localhost");
|
||||
m_Port = serverConfig.GetInt("port", 8003);
|
||||
m_Pass = serverConfig.GetString("pass", "secret");
|
||||
|
||||
Requester.MakeRequest("http://"+m_Host+":"+m_Port.ToString()+"/StartSession/", String.Format("USER={0}&PASS={1}", m_User, m_Pass), LoginReply);
|
||||
|
||||
string pidFile = serverConfig.GetString("PIDFile", String.Empty);
|
||||
|
||||
while (m_Server.Running)
|
||||
{
|
||||
System.Threading.Thread.Sleep(500);
|
||||
// MainConsole.Instance.Prompt();
|
||||
}
|
||||
|
||||
if (pidFile != String.Empty)
|
||||
File.Delete(pidFile);
|
||||
|
||||
Environment.Exit(0);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
private static void SendCommand(string module, string[] cmd)
|
||||
{
|
||||
string sendCmd = "";
|
||||
string[] cmdlist = new string[cmd.Length - 1];
|
||||
|
||||
sendCmd = cmd[0];
|
||||
|
||||
if (cmd.Length > 1)
|
||||
{
|
||||
Array.Copy(cmd, 1, cmdlist, 0, cmd.Length - 1);
|
||||
sendCmd += " \"" + String.Join("\" \"", cmdlist) + "\"";
|
||||
}
|
||||
|
||||
Requester.MakeRequest("http://"+m_Host+":"+m_Port.ToString()+"/SessionCommand/", String.Format("ID={0}&COMMAND={1}", m_SessionID, sendCmd), CommandReply);
|
||||
}
|
||||
|
||||
public static void LoginReply(string requestUrl, string requestData, string replyData)
|
||||
{
|
||||
XmlDocument doc = new XmlDocument();
|
||||
|
||||
doc.LoadXml(replyData);
|
||||
|
||||
XmlNodeList rootL = doc.GetElementsByTagName("ConsoleSession");
|
||||
if (rootL.Count != 1)
|
||||
{
|
||||
MainConsole.Instance.Output("Connection data info was not valid");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
XmlElement rootNode = (XmlElement)rootL[0];
|
||||
|
||||
if (rootNode == null)
|
||||
{
|
||||
MainConsole.Instance.Output("Connection data info was not valid");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
XmlNodeList helpNodeL = rootNode.GetElementsByTagName("HelpTree");
|
||||
if (helpNodeL.Count != 1)
|
||||
{
|
||||
MainConsole.Instance.Output("Connection data info was not valid");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
XmlElement helpNode = (XmlElement)helpNodeL[0];
|
||||
if (helpNode == null)
|
||||
{
|
||||
MainConsole.Instance.Output("Connection data info was not valid");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
XmlNodeList sessionL = rootNode.GetElementsByTagName("SessionID");
|
||||
if (sessionL.Count != 1)
|
||||
{
|
||||
MainConsole.Instance.Output("Connection data info was not valid");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
XmlElement sessionNode = (XmlElement)sessionL[0];
|
||||
if (sessionNode == null)
|
||||
{
|
||||
MainConsole.Instance.Output("Connection data info was not valid");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
if (!UUID.TryParse(sessionNode.InnerText, out m_SessionID))
|
||||
{
|
||||
MainConsole.Instance.Output("Connection data info was not valid");
|
||||
Environment.Exit(1);
|
||||
}
|
||||
|
||||
MainConsole.Instance.Commands.FromXml(helpNode, SendCommand);
|
||||
|
||||
Requester.MakeRequest("http://"+m_Host+":"+m_Port.ToString()+"/ReadResponses/"+m_SessionID.ToString()+"/", String.Empty, ReadResponses);
|
||||
}
|
||||
|
||||
public static void ReadResponses(string requestUrl, string requestData, string replyData)
|
||||
{
|
||||
XmlDocument doc = new XmlDocument();
|
||||
|
||||
doc.LoadXml(replyData);
|
||||
|
||||
XmlNodeList rootNodeL = doc.GetElementsByTagName("ConsoleSession");
|
||||
if (rootNodeL.Count != 1 || rootNodeL[0] == null)
|
||||
{
|
||||
Requester.MakeRequest(requestUrl, requestData, ReadResponses);
|
||||
return;
|
||||
}
|
||||
|
||||
List<string> lines = new List<string>();
|
||||
|
||||
foreach (XmlNode part in rootNodeL[0].ChildNodes)
|
||||
{
|
||||
if (part.Name != "Line")
|
||||
continue;
|
||||
|
||||
lines.Add(part.InnerText);
|
||||
}
|
||||
|
||||
// Cut down scrollback to 100 lines (4 screens)
|
||||
// for the command line client
|
||||
//
|
||||
while (lines.Count > 100)
|
||||
lines.RemoveAt(0);
|
||||
|
||||
string prompt = String.Empty;
|
||||
|
||||
foreach (string l in lines)
|
||||
{
|
||||
string[] parts = l.Split(new char[] {':'}, 3);
|
||||
if (parts.Length != 3)
|
||||
continue;
|
||||
|
||||
if (parts[2].StartsWith("+++") || parts[2].StartsWith("-++"))
|
||||
prompt = parts[2];
|
||||
else
|
||||
MainConsole.Instance.Output(parts[2].Trim(), parts[1]);
|
||||
}
|
||||
|
||||
|
||||
Requester.MakeRequest(requestUrl, requestData, ReadResponses);
|
||||
|
||||
if (prompt.StartsWith("+++"))
|
||||
MainConsole.Instance.ReadLine(prompt.Substring(3), true, true);
|
||||
else if (prompt.StartsWith("-++"))
|
||||
SendCommand(String.Empty, new string[] { MainConsole.Instance.ReadLine(prompt.Substring(3), false, true) });
|
||||
}
|
||||
|
||||
public static void CommandReply(string requestUrl, string requestData, string replyData)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,33 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OpenSim.ConsoleClient")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("http://opensimulator.org")]
|
||||
[assembly: AssemblyProduct("OpenSim")]
|
||||
[assembly: AssemblyCopyright("OpenSimulator developers")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("8945df94-2e5e-475b-88fa-35a7cdde6fd7")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
[assembly: AssemblyVersion("0.7.6.*")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
|
@ -0,0 +1,85 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.IO;
|
||||
using System.Net;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using log4net;
|
||||
|
||||
namespace OpenSim.ConsoleClient
|
||||
{
|
||||
public delegate void ReplyDelegate(string requestUrl, string requestData, string replyData);
|
||||
|
||||
public class Requester
|
||||
{
|
||||
public static void MakeRequest(string requestUrl, string data,
|
||||
ReplyDelegate action)
|
||||
{
|
||||
WebRequest request = WebRequest.Create(requestUrl);
|
||||
|
||||
request.Method = "POST";
|
||||
|
||||
request.ContentType = "application/x-www-form-urlencoded";
|
||||
|
||||
byte[] buffer = Encoding.ASCII.GetBytes(data);
|
||||
int length = (int) buffer.Length;
|
||||
request.ContentLength = length;
|
||||
|
||||
request.BeginGetRequestStream(delegate(IAsyncResult res)
|
||||
{
|
||||
Stream requestStream = request.EndGetRequestStream(res);
|
||||
|
||||
requestStream.Write(buffer, 0, length);
|
||||
|
||||
request.BeginGetResponse(delegate(IAsyncResult ar)
|
||||
{
|
||||
string reply = String.Empty;
|
||||
|
||||
using (WebResponse response = request.EndGetResponse(ar))
|
||||
{
|
||||
try
|
||||
{
|
||||
using (Stream s = response.GetResponseStream())
|
||||
using (StreamReader r = new StreamReader(s))
|
||||
reply = r.ReadToEnd();
|
||||
|
||||
}
|
||||
catch (System.InvalidOperationException)
|
||||
{
|
||||
}
|
||||
}
|
||||
|
||||
action(requestUrl, data, reply);
|
||||
}, null);
|
||||
}, null);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using System.Text.RegularExpressions;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public abstract class AssetDataBase : IAssetDataPlugin
|
||||
{
|
||||
public abstract AssetBase GetAsset(UUID uuid);
|
||||
public abstract void StoreAsset(AssetBase asset);
|
||||
public abstract bool[] AssetsExist(UUID[] uuids);
|
||||
|
||||
public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
|
||||
public abstract string Version { get; }
|
||||
public abstract string Name { get; }
|
||||
public abstract void Initialise(string connect);
|
||||
public abstract void Initialise();
|
||||
public abstract void Dispose();
|
||||
public abstract bool Delete(string id);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,71 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
|
||||
public static class DBGuid
|
||||
{
|
||||
/// <summary>This function converts a value returned from the database in one of the
|
||||
/// supported formats into a UUID. This function is not actually DBMS-specific right
|
||||
/// now
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="id"></param>
|
||||
/// <returns></returns>
|
||||
public static UUID FromDB(object id)
|
||||
{
|
||||
if ((id == null) || (id == DBNull.Value))
|
||||
return UUID.Zero;
|
||||
|
||||
if (id.GetType() == typeof(Guid))
|
||||
return new UUID((Guid)id);
|
||||
|
||||
if (id.GetType() == typeof(byte[]))
|
||||
{
|
||||
if (((byte[])id).Length == 0)
|
||||
return UUID.Zero;
|
||||
else if (((byte[])id).Length == 16)
|
||||
return new UUID((byte[])id, 0);
|
||||
}
|
||||
else if (id.GetType() == typeof(string))
|
||||
{
|
||||
if (((string)id).Length == 0)
|
||||
return UUID.Zero;
|
||||
else if (((string)id).Length == 36)
|
||||
return new UUID((string)id);
|
||||
}
|
||||
|
||||
throw new Exception("Failed to convert db value to UUID: " + id.ToString());
|
||||
}
|
||||
}
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public class AgentPreferencesData
|
||||
{
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
public interface IAgentPreferencesData
|
||||
{
|
||||
bool Store(AgentPreferencesData data);
|
||||
AgentPreferencesData GetPrefs(UUID agentID);
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public interface IAssetDataPlugin : IPlugin
|
||||
{
|
||||
AssetBase GetAsset(UUID uuid);
|
||||
void StoreAsset(AssetBase asset);
|
||||
bool[] AssetsExist(UUID[] uuids);
|
||||
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
|
||||
void Initialise(string connect);
|
||||
bool Delete(string id);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public class AuthenticationData
|
||||
{
|
||||
public UUID PrincipalID;
|
||||
public Dictionary<string, object> Data;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An interface for connecting to the authentication datastore
|
||||
/// </summary>
|
||||
public interface IAuthenticationData
|
||||
{
|
||||
AuthenticationData Get(UUID principalID);
|
||||
|
||||
bool Store(AuthenticationData data);
|
||||
|
||||
bool SetDataItem(UUID principalID, string item, string value);
|
||||
|
||||
bool SetToken(UUID principalID, string token, int lifetime);
|
||||
|
||||
bool CheckToken(UUID principalID, string token, int lifetime);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
// This MUST be a ref type!
|
||||
public class AvatarBaseData
|
||||
{
|
||||
public UUID PrincipalID;
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
public interface IAvatarData
|
||||
{
|
||||
AvatarBaseData[] Get(string field, string val);
|
||||
bool Store(AvatarBaseData data);
|
||||
bool Delete(UUID principalID, string name);
|
||||
bool Delete(string field, string val);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,120 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public interface IEstateDataStore
|
||||
{
|
||||
/// <summary>
|
||||
/// Initialise the data store.
|
||||
/// </summary>
|
||||
/// <param name="connectstring"></param>
|
||||
void Initialise(string connectstring);
|
||||
|
||||
/// <summary>
|
||||
/// Load estate settings for a region.
|
||||
/// </summary>
|
||||
/// <param name="regionID"></param>
|
||||
/// <param name="create">If true, then an estate is created if one is not found.</param>
|
||||
/// <returns></returns>
|
||||
EstateSettings LoadEstateSettings(UUID regionID, bool create);
|
||||
|
||||
/// <summary>
|
||||
/// Load estate settings for an estate ID.
|
||||
/// </summary>
|
||||
/// <param name="estateID"></param>
|
||||
/// <returns></returns>
|
||||
EstateSettings LoadEstateSettings(int estateID);
|
||||
|
||||
/// <summary>
|
||||
/// Create a new estate.
|
||||
/// </summary>
|
||||
/// <returns>
|
||||
/// A <see cref="EstateSettings"/>
|
||||
/// </returns>
|
||||
EstateSettings CreateNewEstate();
|
||||
|
||||
/// <summary>
|
||||
/// Load/Get all estate settings.
|
||||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<EstateSettings> LoadEstateSettingsAll();
|
||||
|
||||
/// <summary>
|
||||
/// Store estate settings.
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// This is also called by EstateSettings.Save()</remarks>
|
||||
/// <param name="es"></param>
|
||||
void StoreEstateSettings(EstateSettings es);
|
||||
|
||||
/// <summary>
|
||||
/// Get estate IDs.
|
||||
/// </summary>
|
||||
/// <param name="search">Name of estate to search for. This is the exact name, no parttern matching is done.</param>
|
||||
/// <returns></returns>
|
||||
List<int> GetEstates(string search);
|
||||
|
||||
/// <summary>
|
||||
/// Get the IDs of all estates owned by the given user.
|
||||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<int> GetEstatesByOwner(UUID ownerID);
|
||||
|
||||
/// <summary>
|
||||
/// Get the IDs of all estates.
|
||||
/// </summary>
|
||||
/// <returns>An empty list if no estates were found.</returns>
|
||||
List<int> GetEstatesAll();
|
||||
|
||||
/// <summary>
|
||||
/// Link a region to an estate.
|
||||
/// </summary>
|
||||
/// <param name="regionID"></param>
|
||||
/// <param name="estateID"></param>
|
||||
/// <returns>true if the link succeeded, false otherwise</returns>
|
||||
bool LinkRegion(UUID regionID, int estateID);
|
||||
|
||||
/// <summary>
|
||||
/// Get the UUIDs of all the regions in an estate.
|
||||
/// </summary>
|
||||
/// <param name="estateID"></param>
|
||||
/// <returns></returns>
|
||||
List<UUID> GetRegions(int estateID);
|
||||
|
||||
/// <summary>
|
||||
/// Delete an estate
|
||||
/// </summary>
|
||||
/// <param name="estateID"></param>
|
||||
/// <returns>true if the delete succeeded, false otherwise</returns>
|
||||
bool DeleteEstate(int estateID);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,47 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public delegate string FSStoreDelegate(AssetBase asset, bool force);
|
||||
|
||||
public interface IFSAssetDataPlugin : IPlugin
|
||||
{
|
||||
bool[] AssetsExist(UUID[] uuids);
|
||||
void Initialise(string connect, string realm, int SkipAccessTimeDays);
|
||||
bool Delete(string id);
|
||||
|
||||
AssetMetadata Get(string id, out string hash);
|
||||
bool Store(AssetMetadata metadata, string hash);
|
||||
void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store);
|
||||
int Count();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public class FriendsData
|
||||
{
|
||||
public string PrincipalID;
|
||||
public string Friend;
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An interface for connecting to the friends datastore
|
||||
/// </summary>
|
||||
public interface IFriendsData
|
||||
{
|
||||
bool Store(FriendsData data);
|
||||
bool Delete(UUID ownerID, string friend);
|
||||
bool Delete(string ownerID, string friend);
|
||||
FriendsData[] GetFriends(UUID principalID);
|
||||
FriendsData[] GetFriends(string principalID);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,56 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
// This MUST be a ref type!
|
||||
public class GridUserData
|
||||
{
|
||||
public string UserID;
|
||||
public Dictionary<string, string> Data;
|
||||
|
||||
public GridUserData()
|
||||
{
|
||||
Data = new Dictionary<string, string>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An interface for connecting to the user grid datastore
|
||||
/// </summary>
|
||||
public interface IGridUserData
|
||||
{
|
||||
GridUserData Get(string userID);
|
||||
GridUserData[] GetAll(string query);
|
||||
bool Store(GridUserData data);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,144 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Data;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public class GroupData
|
||||
{
|
||||
public UUID GroupID;
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
public class MembershipData
|
||||
{
|
||||
public UUID GroupID;
|
||||
public string PrincipalID;
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
public class RoleData
|
||||
{
|
||||
public UUID GroupID;
|
||||
public UUID RoleID;
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
public class RoleMembershipData
|
||||
{
|
||||
public UUID GroupID;
|
||||
public UUID RoleID;
|
||||
public string PrincipalID;
|
||||
}
|
||||
|
||||
public class PrincipalData
|
||||
{
|
||||
public string PrincipalID;
|
||||
public UUID ActiveGroupID;
|
||||
}
|
||||
|
||||
public class InvitationData
|
||||
{
|
||||
public UUID InviteID;
|
||||
public UUID GroupID;
|
||||
public UUID RoleID;
|
||||
public string PrincipalID;
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
public class NoticeData
|
||||
{
|
||||
public UUID GroupID;
|
||||
public UUID NoticeID;
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
|
||||
public interface IGroupsData
|
||||
{
|
||||
// groups table
|
||||
bool StoreGroup(GroupData data);
|
||||
GroupData RetrieveGroup(UUID groupID);
|
||||
GroupData RetrieveGroup(string name);
|
||||
GroupData[] RetrieveGroups(string pattern);
|
||||
bool DeleteGroup(UUID groupID);
|
||||
int GroupsCount();
|
||||
|
||||
// membership table
|
||||
MembershipData RetrieveMember(UUID groupID, string pricipalID);
|
||||
MembershipData[] RetrieveMembers(UUID groupID);
|
||||
MembershipData[] RetrieveMemberships(string pricipalID);
|
||||
bool StoreMember(MembershipData data);
|
||||
bool DeleteMember(UUID groupID, string pricipalID);
|
||||
int MemberCount(UUID groupID);
|
||||
|
||||
// roles table
|
||||
bool StoreRole(RoleData data);
|
||||
RoleData RetrieveRole(UUID groupID, UUID roleID);
|
||||
RoleData[] RetrieveRoles(UUID groupID);
|
||||
bool DeleteRole(UUID groupID, UUID roleID);
|
||||
int RoleCount(UUID groupID);
|
||||
|
||||
// rolememberhip table
|
||||
RoleMembershipData[] RetrieveRolesMembers(UUID groupID);
|
||||
RoleMembershipData[] RetrieveRoleMembers(UUID groupID, UUID roleID);
|
||||
RoleMembershipData[] RetrieveMemberRoles(UUID groupID, string principalID);
|
||||
RoleMembershipData RetrieveRoleMember(UUID groupID, UUID roleID, string principalID);
|
||||
int RoleMemberCount(UUID groupID, UUID roleID);
|
||||
bool StoreRoleMember(RoleMembershipData data);
|
||||
bool DeleteRoleMember(RoleMembershipData data);
|
||||
bool DeleteMemberAllRoles(UUID groupID, string principalID);
|
||||
|
||||
// principals table
|
||||
bool StorePrincipal(PrincipalData data);
|
||||
PrincipalData RetrievePrincipal(string principalID);
|
||||
bool DeletePrincipal(string principalID);
|
||||
|
||||
// invites table
|
||||
bool StoreInvitation(InvitationData data);
|
||||
InvitationData RetrieveInvitation(UUID inviteID);
|
||||
InvitationData RetrieveInvitation(UUID groupID, string principalID);
|
||||
bool DeleteInvite(UUID inviteID);
|
||||
void DeleteOldInvites();
|
||||
|
||||
// notices table
|
||||
bool StoreNotice(NoticeData data);
|
||||
NoticeData RetrieveNotice(UUID noticeID);
|
||||
NoticeData[] RetrieveNotices(UUID groupID);
|
||||
bool DeleteNotice(UUID noticeID);
|
||||
void DeleteOldNotices();
|
||||
|
||||
// combinations
|
||||
MembershipData RetrievePrincipalGroupMembership(string principalID, UUID groupID);
|
||||
MembershipData[] RetrievePrincipalGroupMemberships(string principalID);
|
||||
|
||||
// Misc
|
||||
}
|
||||
}
|
|
@ -0,0 +1,59 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
// This MUST be a ref type!
|
||||
public class HGTravelingData
|
||||
{
|
||||
public UUID SessionID;
|
||||
public UUID UserID;
|
||||
public Dictionary<string, string> Data;
|
||||
|
||||
public HGTravelingData()
|
||||
{
|
||||
Data = new Dictionary<string, string>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// An interface for connecting to the user grid datastore
|
||||
/// </summary>
|
||||
public interface IHGTravelingData
|
||||
{
|
||||
HGTravelingData Get(UUID sessionID);
|
||||
HGTravelingData[] GetSessions(UUID userID);
|
||||
bool Store(HGTravelingData data);
|
||||
bool Delete(UUID sessionID);
|
||||
void DeleteOld();
|
||||
}
|
||||
}
|
|
@ -0,0 +1,158 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
/// <summary>
|
||||
/// An interface for accessing inventory data from a storage server
|
||||
/// </summary>
|
||||
public interface IInventoryDataPlugin : IPlugin
|
||||
{
|
||||
/// <summary>
|
||||
/// Initialises the interface
|
||||
/// </summary>
|
||||
void Initialise(string connect);
|
||||
|
||||
/// <summary>
|
||||
/// Returns all descendent folders of this folder. Does not return the parent folder itself.
|
||||
/// </summary>
|
||||
/// <param name="parentID">The folder to get subfolders for</param>
|
||||
/// <returns>A list of inventory folders</returns>
|
||||
List<InventoryFolderBase> getFolderHierarchy(UUID parentID);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of inventory items contained within the specified folder
|
||||
/// </summary>
|
||||
/// <param name="folderID">The UUID of the target folder</param>
|
||||
/// <returns>A List of InventoryItemBase items</returns>
|
||||
List<InventoryItemBase> getInventoryInFolder(UUID folderID);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of the root folders within a users inventory
|
||||
/// </summary>
|
||||
/// <param name="user">The user whos inventory is to be searched</param>
|
||||
/// <returns>A list of folder objects</returns>
|
||||
List<InventoryFolderBase> getUserRootFolders(UUID user);
|
||||
|
||||
/// <summary>
|
||||
/// Returns the users inventory root folder.
|
||||
/// </summary>
|
||||
/// <param name="user">The UUID of the user who is having inventory being returned</param>
|
||||
/// <returns>Root inventory folder, null if no root inventory folder was found</returns>
|
||||
InventoryFolderBase getUserRootFolder(UUID user);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of inventory folders contained in the folder 'parentID'
|
||||
/// </summary>
|
||||
/// <param name="parentID">The folder to get subfolders for</param>
|
||||
/// <returns>A list of inventory folders</returns>
|
||||
List<InventoryFolderBase> getInventoryFolders(UUID parentID);
|
||||
|
||||
/// <summary>
|
||||
/// Returns an inventory item by its UUID
|
||||
/// </summary>
|
||||
/// <param name="item">The UUID of the item to be returned</param>
|
||||
/// <returns>A class containing item information</returns>
|
||||
InventoryItemBase getInventoryItem(UUID item);
|
||||
|
||||
/// <summary>
|
||||
/// Returns a specified inventory folder by its UUID
|
||||
/// </summary>
|
||||
/// <param name="folder">The UUID of the folder to be returned</param>
|
||||
/// <returns>A class containing folder information</returns>
|
||||
InventoryFolderBase getInventoryFolder(UUID folder);
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new inventory item based on item
|
||||
/// </summary>
|
||||
/// <param name="item">The item to be created</param>
|
||||
void addInventoryItem(InventoryItemBase item);
|
||||
|
||||
/// <summary>
|
||||
/// Updates an inventory item with item (updates based on ID)
|
||||
/// </summary>
|
||||
/// <param name="item">The updated item</param>
|
||||
void updateInventoryItem(InventoryItemBase item);
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
void deleteInventoryItem(UUID item);
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
InventoryItemBase queryInventoryItem(UUID item);
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
/// <param name="item"></param>
|
||||
InventoryFolderBase queryInventoryFolder(UUID folder);
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new folder specified by folder
|
||||
/// </summary>
|
||||
/// <param name="folder">The inventory folder</param>
|
||||
void addInventoryFolder(InventoryFolderBase folder);
|
||||
|
||||
/// <summary>
|
||||
/// Updates a folder based on its ID with folder
|
||||
/// </summary>
|
||||
/// <param name="folder">The inventory folder</param>
|
||||
void updateInventoryFolder(InventoryFolderBase folder);
|
||||
|
||||
/// <summary>
|
||||
/// Updates a folder based on its ID with folder
|
||||
/// </summary>
|
||||
/// <param name="folder">The inventory folder</param>
|
||||
void moveInventoryFolder(InventoryFolderBase folder);
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a folder. Thie will delete both the folder itself and its contents (items and descendent folders)
|
||||
/// </summary>
|
||||
/// <param name="folder">The id of the folder</param>
|
||||
void deleteInventoryFolder(UUID folder);
|
||||
|
||||
/// <summary>
|
||||
/// Returns all activated gesture-items in the inventory of the specified avatar.
|
||||
/// </summary>
|
||||
/// <param name="avatarID">
|
||||
/// The <see cref="UUID"/> of the avatar
|
||||
/// </param>
|
||||
/// <returns>
|
||||
/// The list of gestures (<see cref="InventoryItemBase"/>s)
|
||||
/// </returns>
|
||||
List<InventoryItemBase> fetchActiveGestures(UUID avatarID);
|
||||
}
|
||||
}
|
|
@ -0,0 +1,50 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System.Collections.Generic;
|
||||
using OpenSim.Data;
|
||||
using OpenMetaverse;
|
||||
|
||||
namespace OpenSim.Data
|
||||
{
|
||||
public class OfflineIMData
|
||||
{
|
||||
public UUID PrincipalID;
|
||||
public UUID FromID;
|
||||
public Dictionary<string, string> Data;
|
||||
}
|
||||
|
||||
|
||||
public interface IOfflineIMData
|
||||
{
|
||||
OfflineIMData[] Get(string field, string val);
|
||||
long GetCount(string field, string key);
|
||||
bool Store(OfflineIMData data);
|
||||
bool Delete(string field, string val);
|
||||
void DeleteOld();
|
||||
}
|
||||
}
|
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Reference in New Issue