Merge branch 'master' into careminster
commit
fb8aa22084
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@ -320,7 +320,7 @@ namespace OpenSim.Framework
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public delegate void ObjectPermissions(
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public delegate void ObjectPermissions(
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IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set);
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IClientAPI controller, UUID agentID, UUID sessionID, byte field, uint localId, uint mask, byte set);
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public delegate void EconomyDataRequest(UUID agentID);
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public delegate void EconomyDataRequest(IClientAPI client);
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public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID);
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public delegate void ObjectIncludeInSearch(IClientAPI remoteClient, bool IncludeInSearch, uint localID);
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@ -9863,7 +9863,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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EconomyDataRequest handlerEconomoyDataRequest = OnEconomyDataRequest;
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EconomyDataRequest handlerEconomoyDataRequest = OnEconomyDataRequest;
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if (handlerEconomoyDataRequest != null)
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if (handlerEconomoyDataRequest != null)
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{
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{
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handlerEconomoyDataRequest(AgentId);
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handlerEconomoyDataRequest(this);
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}
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}
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return true;
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return true;
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}
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}
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@ -688,11 +688,7 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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/// Event called Economy Data Request handler.
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/// Event called Economy Data Request handler.
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/// </summary>
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/// </summary>
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/// <param name="agentId"></param>
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/// <param name="agentId"></param>
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public void EconomyDataRequestHandler(UUID agentId)
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public void EconomyDataRequestHandler(IClientAPI user)
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{
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IClientAPI user = LocateClientObject(agentId);
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if (user != null)
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{
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{
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Scene s = LocateSceneClientIn(user.AgentId);
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Scene s = LocateSceneClientIn(user.AgentId);
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@ -701,7 +697,6 @@ namespace OpenSim.Region.OptionalModules.World.MoneyModule
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PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload,
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PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload,
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TeleportMinPrice, TeleportPriceExponent);
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TeleportMinPrice, TeleportPriceExponent);
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}
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}
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}
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private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e)
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private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e)
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{
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{
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