Fix old regression that stopped saving parcel owner data in OARs.
This was working in 0.7.2 but was accidentally removed from 0.7.3. The --publish option for "save oar" will now save oars stripped of parcel owner information as well as scene object info. Please use the --publish option if you want to publish oars that may be later loaded by others to the same grid from which they were saved.0.7.4.1
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									2724cf685e
								
							
						
					
					
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						fb91ca6f1d
					
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			@ -93,6 +93,8 @@ namespace OpenSim.Framework.Serialization.External
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                "MediaURL",         (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL"));
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            m_ldProcessors.Add(
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                "MusicURL",         (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL"));
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            m_ldProcessors.Add(
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                "OwnerID",          (ld, xtr) => ld.OwnerID  = UUID.Parse(xtr.ReadElementString("OwnerID")));
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            m_ldProcessors.Add(
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                "ParcelAccessList", ProcessParcelAccessList);
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			@ -186,7 +188,16 @@ namespace OpenSim.Framework.Serialization.External
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            return landData;
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        }
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        public static string Serialize(LandData landData)
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        /// <summary>
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        /// Serialize land data
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        /// </summary>
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        /// <param name='landData'></param>
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        /// <param name='options'>
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        /// Serialization options.
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        /// Can be null if there are no options.
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        /// "wipe-owners" will write UUID.Zero rather than the ownerID so that a later reload loads all parcels with the estate owner as the owner
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        /// </param>
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        public static string Serialize(LandData landData, Dictionary<string, object> options)
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        {
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            StringWriter sw = new StringWriter();
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            XmlTextWriter xtw = new XmlTextWriter(sw);
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			@ -215,7 +226,14 @@ namespace OpenSim.Framework.Serialization.External
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            xtw.WriteElementString("MediaID",        landData.MediaID.ToString());
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            xtw.WriteElementString("MediaURL",       landData.MediaURL);
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            xtw.WriteElementString("MusicURL",       landData.MusicURL);
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            xtw.WriteElementString("OwnerID",        landData.OwnerID.ToString());
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            UUID ownerIdToWrite;
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            if (options != null && options.ContainsKey("wipe-owners"))
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                ownerIdToWrite = UUID.Zero;                
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            else
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                ownerIdToWrite = landData.OwnerID;
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            xtw.WriteElementString("OwnerID",        ownerIdToWrite.ToString());
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            xtw.WriteStartElement("ParcelAccessList");
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            foreach (LandAccessEntry pal in landData.ParcelAccessList)
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			@ -42,22 +42,23 @@ namespace OpenSim.Framework.Serialization.Tests
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        private LandData land;
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        private LandData landWithParcelAccessList;
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        private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n  <Area>128</Area>\n  <AuctionID>0</AuctionID>\n  <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n  <Category>10</Category>\n  <ClaimDate>0</ClaimDate>\n  <ClaimPrice>0</ClaimPrice>\n  <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n  <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n  <IsGroupOwned>False</IsGroupOwned>\n  <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n  <Description>land data to test LandDataSerializer</Description>\n  <Flags>536870944</Flags>\n  <LandingType>2</LandingType>\n  <Name>LandDataSerializerTest Land</Name>\n  <Status>0</Status>\n  <LocalID>0</LocalID>\n  <MediaAutoScale>1</MediaAutoScale>\n  <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n  <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n  <MusicURL />\n  <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n  <ParcelAccessList />\n  <PassHours>0</PassHours>\n  <PassPrice>0</PassPrice>\n  <SalePrice>0</SalePrice>\n  <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n  <UserLocation><0, 0, 0></UserLocation>\n  <UserLookAt><0, 0, 0></UserLookAt>\n  <Dwell>0</Dwell>\n  <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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        private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n  <Area>128</Area>\n  <AuctionID>0</AuctionID>\n  <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n  <Category>10</Category>\n  <ClaimDate>0</ClaimDate>\n  <ClaimPrice>0</ClaimPrice>\n  <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n  <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n  <IsGroupOwned>False</IsGroupOwned>\n  <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n  <Description>land data to test LandDataSerializer</Description>\n  <Flags>536870944</Flags>\n  <LandingType>2</LandingType>\n  <Name>LandDataSerializerTest Land</Name>\n  <Status>0</Status>\n  <LocalID>0</LocalID>\n  <MediaAutoScale>1</MediaAutoScale>\n  <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n  <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n  <MusicURL />\n  <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n  <ParcelAccessList>\n    <ParcelAccessEntry>\n      <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n      <Time>0</Time>\n      <AccessList>2</AccessList>\n    </ParcelAccessEntry>\n    <ParcelAccessEntry>\n      <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n      <Time>0</Time>\n      <AccessList>1</AccessList>\n    </ParcelAccessEntry>\n  </ParcelAccessList>\n  <PassHours>0</PassHours>\n  <PassPrice>0</PassPrice>\n  <SalePrice>0</SalePrice>\n  <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n  <UserLocation><0, 0, 0></UserLocation>\n  <UserLookAt><0, 0, 0></UserLookAt>\n  <Dwell>0</Dwell>\n  <OtherCleanTime>0</OtherCleanTime>\n</LandData>";  
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//        private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n  <Area>128</Area>\n  <AuctionID>0</AuctionID>\n  <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n  <Category>10</Category>\n  <ClaimDate>0</ClaimDate>\n  <ClaimPrice>0</ClaimPrice>\n  <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n  <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n  <IsGroupOwned>False</IsGroupOwned>\n  <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n  <Description>land data to test LandDataSerializer</Description>\n  <Flags>536870944</Flags>\n  <LandingType>2</LandingType>\n  <Name>LandDataSerializerTest Land</Name>\n  <Status>0</Status>\n  <LocalID>0</LocalID>\n  <MediaAutoScale>1</MediaAutoScale>\n  <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n  <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n  <MusicURL />\n  <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n  <ParcelAccessList />\n  <PassHours>0</PassHours>\n  <PassPrice>0</PassPrice>\n  <SalePrice>0</SalePrice>\n  <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n  <UserLocation><0, 0, 0></UserLocation>\n  <UserLookAt><0, 0, 0></UserLookAt>\n  <Dwell>0</Dwell>\n  <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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        private static string preSerializedWithParcelAccessList
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            = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n  <Area>128</Area>\n  <AuctionID>0</AuctionID>\n  <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n  <Category>10</Category>\n  <ClaimDate>0</ClaimDate>\n  <ClaimPrice>0</ClaimPrice>\n  <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n  <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n  <IsGroupOwned>False</IsGroupOwned>\n  <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n  <Description>land data to test LandDataSerializer</Description>\n  <Flags>536870944</Flags>\n  <LandingType>2</LandingType>\n  <Name>LandDataSerializerTest Land</Name>\n  <Status>0</Status>\n  <LocalID>0</LocalID>\n  <MediaAutoScale>1</MediaAutoScale>\n  <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n  <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n  <MusicURL />\n  <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n  <ParcelAccessList>\n    <ParcelAccessEntry>\n      <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n      <Time>0</Time>\n      <AccessList>2</AccessList>\n    </ParcelAccessEntry>\n    <ParcelAccessEntry>\n      <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n      <Time>0</Time>\n      <AccessList>1</AccessList>\n    </ParcelAccessEntry>\n  </ParcelAccessList>\n  <PassHours>0</PassHours>\n  <PassPrice>0</PassPrice>\n  <SalePrice>0</SalePrice>\n  <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n  <UserLocation><0, 0, 0></UserLocation>\n  <UserLookAt><0, 0, 0></UserLookAt>\n  <Dwell>0</Dwell>\n  <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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        [SetUp]
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        public void setup()
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        {
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            // setup LandData object
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            this.land = new LandData();
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            this.land.AABBMax = new Vector3(0, 0, 0);
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            this.land.AABBMin = new Vector3(128, 128, 128);
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            this.land.AABBMax = new Vector3(1, 2, 3);
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            this.land.AABBMin = new Vector3(129, 130, 131);
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            this.land.Area = 128;
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            this.land.AuctionID = 0;
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            this.land.AuthBuyerID = new UUID();
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            this.land.AuctionID = 4;
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            this.land.AuthBuyerID = new UUID("7176df0c-6c50-45db-8a37-5e78be56a0cd");
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            this.land.Category = ParcelCategory.Residential;
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            this.land.ClaimDate = 0;
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            this.land.ClaimPrice = 0;
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            this.land.ClaimDate = 1;
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            this.land.ClaimPrice = 2;
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            this.land.GlobalID = new UUID("54ff9641-dd40-4a2c-b1f1-47dd3af24e50");
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            this.land.GroupID = new UUID("d740204e-bbbf-44aa-949d-02c7d739f6a5");
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            this.land.Description = "land data to test LandDataSerializer";
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			@ -65,7 +66,7 @@ namespace OpenSim.Framework.Serialization.Tests
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            this.land.LandingType = (byte)LandingType.Direct;
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            this.land.Name = "LandDataSerializerTest Land";
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            this.land.Status = ParcelStatus.Leased;
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            this.land.LocalID = 0;
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            this.land.LocalID = 1;
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            this.land.MediaAutoScale = (byte)0x01;
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            this.land.MediaID = new UUID("d4452578-2f25-4b97-a81b-819af559cfd7");
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            this.land.MediaURL = "http://videos.opensimulator.org/bumblebee.mp4";
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			@ -90,26 +91,26 @@ namespace OpenSim.Framework.Serialization.Tests
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        /// <summary>
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        /// Test the LandDataSerializer.Serialize() method
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        /// </summary>
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        [Test]
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        public void LandDataSerializerSerializeTest()
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        {
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            TestHelpers.InMethod();
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            string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n");
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            Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
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            // adding a simple boolean variable because resharper nUnit integration doesn't like this
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            // XML data in the Assert.That statement.   Not sure why.
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            bool result = (serialized == preSerialized);
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            Assert.That(result, "result of Serialize LandData  does not match expected result");
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            string serializedWithParcelAccessList = LandDataSerializer.Serialize(this.landWithParcelAccessList).Replace("\r\n", "\n");
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            Assert.That(serializedWithParcelAccessList.Length > 0,
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                        "Serialize(LandData) returned empty string for LandData object with ParcelAccessList");
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            result = (serializedWithParcelAccessList == preSerializedWithParcelAccessList);
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            Assert.That(result,
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                        "result of Serialize(LandData) does not match expected result (pre-serialized with parcel access list");
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        }
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//        [Test]
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//        public void LandDataSerializerSerializeTest()
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//        {
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//            TestHelpers.InMethod();
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//
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//            string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n");
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//            Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
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//
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//            // adding a simple boolean variable because resharper nUnit integration doesn't like this
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//            // XML data in the Assert.That statement.   Not sure why.
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//            bool result = (serialized == preSerialized);
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//            Assert.That(result, "result of Serialize LandData  does not match expected result");
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//
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//            string serializedWithParcelAccessList = LandDataSerializer.Serialize(this.landWithParcelAccessList).Replace("\r\n", "\n");
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//            Assert.That(serializedWithParcelAccessList.Length > 0,
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//                        "Serialize(LandData) returned empty string for LandData object with ParcelAccessList");
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//            result = (serializedWithParcelAccessList == preSerializedWithParcelAccessList);
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//            Assert.That(result,
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//                        "result of Serialize(LandData) does not match expected result (pre-serialized with parcel access list");
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//        }
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        /// <summary>
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        /// Test the LandDataSerializer.Deserialize() method
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			@ -120,10 +121,28 @@ namespace OpenSim.Framework.Serialization.Tests
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            TestHelpers.InMethod();
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//            log4net.Config.XmlConfigurator.Configure();
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            LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized);
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            Assert.That(ld != null, "Deserialize(string) returned null");
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            Assert.That(ld.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID");
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            Assert.That(ld.Name == this.land.Name, "Reified LandData.Name != original LandData.Name");
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            LandData ld = LandDataSerializer.Deserialize(LandDataSerializer.Serialize(this.land, null));
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            Assert.That(ld, Is.Not.Null, "Deserialize(string) returned null");
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//            Assert.That(ld.AABBMax, Is.EqualTo(land.AABBMax));
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//            Assert.That(ld.AABBMin, Is.EqualTo(land.AABBMin));
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            Assert.That(ld.Area, Is.EqualTo(land.Area));
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            Assert.That(ld.AuctionID, Is.EqualTo(land.AuctionID));
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            Assert.That(ld.AuthBuyerID, Is.EqualTo(land.AuthBuyerID));
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            Assert.That(ld.Category, Is.EqualTo(land.Category));
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            Assert.That(ld.ClaimDate, Is.EqualTo(land.ClaimDate));
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            Assert.That(ld.ClaimPrice, Is.EqualTo(land.ClaimPrice));
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            Assert.That(ld.GlobalID, Is.EqualTo(land.GlobalID), "Reified LandData.GlobalID != original LandData.GlobalID");
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            Assert.That(ld.GroupID, Is.EqualTo(land.GroupID));
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            Assert.That(ld.Description, Is.EqualTo(land.Description));
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            Assert.That(ld.Flags, Is.EqualTo(land.Flags));
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            Assert.That(ld.LandingType, Is.EqualTo(land.LandingType));
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            Assert.That(ld.Name, Is.EqualTo(land.Name), "Reified LandData.Name != original LandData.Name");
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            Assert.That(ld.Status, Is.EqualTo(land.Status));
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            Assert.That(ld.LocalID, Is.EqualTo(land.LocalID));
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            Assert.That(ld.MediaAutoScale, Is.EqualTo(land.MediaAutoScale));
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            Assert.That(ld.MediaID, Is.EqualTo(land.MediaID));
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            Assert.That(ld.MediaURL, Is.EqualTo(land.MediaURL));
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            Assert.That(ld.OwnerID, Is.EqualTo(land.OwnerID));
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        }
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        [Test]
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			@ -124,7 +124,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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                LandData landData = lo.LandData;
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                string landDataPath = String.Format("{0}{1}.xml", ArchiveConstants.LANDDATA_PATH, 
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                                                    landData.GlobalID.ToString());
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                m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData));
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                m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData, m_options));
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            }
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            m_log.InfoFormat("[ARCHIVER]: Adding terrain information to archive.");
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