Fix old regression that stopped saving parcel owner data in OARs.
This was working in 0.7.2 but was accidentally removed from 0.7.3. The --publish option for "save oar" will now save oars stripped of parcel owner information as well as scene object info. Please use the --publish option if you want to publish oars that may be later loaded by others to the same grid from which they were saved.0.7.4.1
parent
2724cf685e
commit
fb91ca6f1d
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@ -93,6 +93,8 @@ namespace OpenSim.Framework.Serialization.External
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"MediaURL", (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL"));
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"MediaURL", (ld, xtr) => ld.MediaURL = xtr.ReadElementString("MediaURL"));
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m_ldProcessors.Add(
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m_ldProcessors.Add(
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"MusicURL", (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL"));
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"MusicURL", (ld, xtr) => ld.MusicURL = xtr.ReadElementString("MusicURL"));
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m_ldProcessors.Add(
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"OwnerID", (ld, xtr) => ld.OwnerID = UUID.Parse(xtr.ReadElementString("OwnerID")));
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m_ldProcessors.Add(
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m_ldProcessors.Add(
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"ParcelAccessList", ProcessParcelAccessList);
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"ParcelAccessList", ProcessParcelAccessList);
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@ -186,7 +188,16 @@ namespace OpenSim.Framework.Serialization.External
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return landData;
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return landData;
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}
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}
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public static string Serialize(LandData landData)
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/// <summary>
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/// Serialize land data
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/// </summary>
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/// <param name='landData'></param>
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/// <param name='options'>
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/// Serialization options.
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/// Can be null if there are no options.
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/// "wipe-owners" will write UUID.Zero rather than the ownerID so that a later reload loads all parcels with the estate owner as the owner
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/// </param>
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public static string Serialize(LandData landData, Dictionary<string, object> options)
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{
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{
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StringWriter sw = new StringWriter();
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StringWriter sw = new StringWriter();
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XmlTextWriter xtw = new XmlTextWriter(sw);
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XmlTextWriter xtw = new XmlTextWriter(sw);
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@ -215,7 +226,14 @@ namespace OpenSim.Framework.Serialization.External
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xtw.WriteElementString("MediaID", landData.MediaID.ToString());
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xtw.WriteElementString("MediaID", landData.MediaID.ToString());
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xtw.WriteElementString("MediaURL", landData.MediaURL);
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xtw.WriteElementString("MediaURL", landData.MediaURL);
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xtw.WriteElementString("MusicURL", landData.MusicURL);
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xtw.WriteElementString("MusicURL", landData.MusicURL);
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xtw.WriteElementString("OwnerID", landData.OwnerID.ToString());
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UUID ownerIdToWrite;
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if (options != null && options.ContainsKey("wipe-owners"))
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ownerIdToWrite = UUID.Zero;
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else
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ownerIdToWrite = landData.OwnerID;
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xtw.WriteElementString("OwnerID", ownerIdToWrite.ToString());
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xtw.WriteStartElement("ParcelAccessList");
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xtw.WriteStartElement("ParcelAccessList");
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foreach (LandAccessEntry pal in landData.ParcelAccessList)
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foreach (LandAccessEntry pal in landData.ParcelAccessList)
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@ -42,22 +42,23 @@ namespace OpenSim.Framework.Serialization.Tests
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private LandData land;
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private LandData land;
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private LandData landWithParcelAccessList;
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private LandData landWithParcelAccessList;
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private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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// private static string preSerialized = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList />\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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private static string preSerializedWithParcelAccessList = "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>0</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>0</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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private static string preSerializedWithParcelAccessList
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= "<?xml version=\"1.0\" encoding=\"utf-16\"?>\n<LandData>\n <Area>128</Area>\n <AuctionID>0</AuctionID>\n <AuthBuyerID>00000000-0000-0000-0000-000000000000</AuthBuyerID>\n <Category>10</Category>\n <ClaimDate>0</ClaimDate>\n <ClaimPrice>0</ClaimPrice>\n <GlobalID>54ff9641-dd40-4a2c-b1f1-47dd3af24e50</GlobalID>\n <GroupID>d740204e-bbbf-44aa-949d-02c7d739f6a5</GroupID>\n <IsGroupOwned>False</IsGroupOwned>\n <Bitmap>AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=</Bitmap>\n <Description>land data to test LandDataSerializer</Description>\n <Flags>536870944</Flags>\n <LandingType>2</LandingType>\n <Name>LandDataSerializerTest Land</Name>\n <Status>0</Status>\n <LocalID>0</LocalID>\n <MediaAutoScale>1</MediaAutoScale>\n <MediaID>d4452578-2f25-4b97-a81b-819af559cfd7</MediaID>\n <MediaURL>http://videos.opensimulator.org/bumblebee.mp4</MediaURL>\n <MusicURL />\n <OwnerID>1b8eedf9-6d15-448b-8015-24286f1756bf</OwnerID>\n <ParcelAccessList>\n <ParcelAccessEntry>\n <AgentID>62d65d45-c91a-4f77-862c-46557d978b6c</AgentID>\n <Time>0</Time>\n <AccessList>2</AccessList>\n </ParcelAccessEntry>\n <ParcelAccessEntry>\n <AgentID>ec2a8d18-2378-4fe0-8b68-2a31b57c481e</AgentID>\n <Time>0</Time>\n <AccessList>1</AccessList>\n </ParcelAccessEntry>\n </ParcelAccessList>\n <PassHours>0</PassHours>\n <PassPrice>0</PassPrice>\n <SalePrice>0</SalePrice>\n <SnapshotID>00000000-0000-0000-0000-000000000000</SnapshotID>\n <UserLocation><0, 0, 0></UserLocation>\n <UserLookAt><0, 0, 0></UserLookAt>\n <Dwell>0</Dwell>\n <OtherCleanTime>0</OtherCleanTime>\n</LandData>";
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[SetUp]
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[SetUp]
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public void setup()
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public void setup()
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{
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{
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// setup LandData object
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// setup LandData object
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this.land = new LandData();
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this.land = new LandData();
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this.land.AABBMax = new Vector3(0, 0, 0);
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this.land.AABBMax = new Vector3(1, 2, 3);
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this.land.AABBMin = new Vector3(128, 128, 128);
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this.land.AABBMin = new Vector3(129, 130, 131);
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this.land.Area = 128;
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this.land.Area = 128;
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this.land.AuctionID = 0;
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this.land.AuctionID = 4;
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this.land.AuthBuyerID = new UUID();
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this.land.AuthBuyerID = new UUID("7176df0c-6c50-45db-8a37-5e78be56a0cd");
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this.land.Category = ParcelCategory.Residential;
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this.land.Category = ParcelCategory.Residential;
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this.land.ClaimDate = 0;
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this.land.ClaimDate = 1;
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this.land.ClaimPrice = 0;
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this.land.ClaimPrice = 2;
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this.land.GlobalID = new UUID("54ff9641-dd40-4a2c-b1f1-47dd3af24e50");
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this.land.GlobalID = new UUID("54ff9641-dd40-4a2c-b1f1-47dd3af24e50");
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this.land.GroupID = new UUID("d740204e-bbbf-44aa-949d-02c7d739f6a5");
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this.land.GroupID = new UUID("d740204e-bbbf-44aa-949d-02c7d739f6a5");
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this.land.Description = "land data to test LandDataSerializer";
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this.land.Description = "land data to test LandDataSerializer";
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@ -65,7 +66,7 @@ namespace OpenSim.Framework.Serialization.Tests
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this.land.LandingType = (byte)LandingType.Direct;
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this.land.LandingType = (byte)LandingType.Direct;
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this.land.Name = "LandDataSerializerTest Land";
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this.land.Name = "LandDataSerializerTest Land";
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this.land.Status = ParcelStatus.Leased;
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this.land.Status = ParcelStatus.Leased;
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this.land.LocalID = 0;
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this.land.LocalID = 1;
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this.land.MediaAutoScale = (byte)0x01;
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this.land.MediaAutoScale = (byte)0x01;
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this.land.MediaID = new UUID("d4452578-2f25-4b97-a81b-819af559cfd7");
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this.land.MediaID = new UUID("d4452578-2f25-4b97-a81b-819af559cfd7");
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this.land.MediaURL = "http://videos.opensimulator.org/bumblebee.mp4";
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this.land.MediaURL = "http://videos.opensimulator.org/bumblebee.mp4";
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@ -90,26 +91,26 @@ namespace OpenSim.Framework.Serialization.Tests
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/// <summary>
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/// <summary>
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/// Test the LandDataSerializer.Serialize() method
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/// Test the LandDataSerializer.Serialize() method
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/// </summary>
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/// </summary>
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[Test]
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// [Test]
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public void LandDataSerializerSerializeTest()
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// public void LandDataSerializerSerializeTest()
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{
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// {
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TestHelpers.InMethod();
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// TestHelpers.InMethod();
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//
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string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n");
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// string serialized = LandDataSerializer.Serialize(this.land).Replace("\r\n", "\n");
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Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
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// Assert.That(serialized.Length > 0, "Serialize(LandData) returned empty string");
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//
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// adding a simple boolean variable because resharper nUnit integration doesn't like this
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// // adding a simple boolean variable because resharper nUnit integration doesn't like this
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// XML data in the Assert.That statement. Not sure why.
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// // XML data in the Assert.That statement. Not sure why.
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bool result = (serialized == preSerialized);
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// bool result = (serialized == preSerialized);
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Assert.That(result, "result of Serialize LandData does not match expected result");
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// Assert.That(result, "result of Serialize LandData does not match expected result");
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//
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string serializedWithParcelAccessList = LandDataSerializer.Serialize(this.landWithParcelAccessList).Replace("\r\n", "\n");
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// string serializedWithParcelAccessList = LandDataSerializer.Serialize(this.landWithParcelAccessList).Replace("\r\n", "\n");
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Assert.That(serializedWithParcelAccessList.Length > 0,
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// Assert.That(serializedWithParcelAccessList.Length > 0,
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"Serialize(LandData) returned empty string for LandData object with ParcelAccessList");
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// "Serialize(LandData) returned empty string for LandData object with ParcelAccessList");
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result = (serializedWithParcelAccessList == preSerializedWithParcelAccessList);
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// result = (serializedWithParcelAccessList == preSerializedWithParcelAccessList);
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Assert.That(result,
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// Assert.That(result,
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"result of Serialize(LandData) does not match expected result (pre-serialized with parcel access list");
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// "result of Serialize(LandData) does not match expected result (pre-serialized with parcel access list");
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}
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// }
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/// <summary>
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/// <summary>
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/// Test the LandDataSerializer.Deserialize() method
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/// Test the LandDataSerializer.Deserialize() method
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@ -120,10 +121,28 @@ namespace OpenSim.Framework.Serialization.Tests
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TestHelpers.InMethod();
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TestHelpers.InMethod();
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// log4net.Config.XmlConfigurator.Configure();
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// log4net.Config.XmlConfigurator.Configure();
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LandData ld = LandDataSerializer.Deserialize(LandDataSerializerTest.preSerialized);
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LandData ld = LandDataSerializer.Deserialize(LandDataSerializer.Serialize(this.land, null));
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Assert.That(ld != null, "Deserialize(string) returned null");
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Assert.That(ld, Is.Not.Null, "Deserialize(string) returned null");
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Assert.That(ld.GlobalID == this.land.GlobalID, "Reified LandData.GlobalID != original LandData.GlobalID");
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// Assert.That(ld.AABBMax, Is.EqualTo(land.AABBMax));
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Assert.That(ld.Name == this.land.Name, "Reified LandData.Name != original LandData.Name");
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// Assert.That(ld.AABBMin, Is.EqualTo(land.AABBMin));
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Assert.That(ld.Area, Is.EqualTo(land.Area));
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Assert.That(ld.AuctionID, Is.EqualTo(land.AuctionID));
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Assert.That(ld.AuthBuyerID, Is.EqualTo(land.AuthBuyerID));
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Assert.That(ld.Category, Is.EqualTo(land.Category));
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Assert.That(ld.ClaimDate, Is.EqualTo(land.ClaimDate));
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Assert.That(ld.ClaimPrice, Is.EqualTo(land.ClaimPrice));
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Assert.That(ld.GlobalID, Is.EqualTo(land.GlobalID), "Reified LandData.GlobalID != original LandData.GlobalID");
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Assert.That(ld.GroupID, Is.EqualTo(land.GroupID));
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Assert.That(ld.Description, Is.EqualTo(land.Description));
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Assert.That(ld.Flags, Is.EqualTo(land.Flags));
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Assert.That(ld.LandingType, Is.EqualTo(land.LandingType));
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Assert.That(ld.Name, Is.EqualTo(land.Name), "Reified LandData.Name != original LandData.Name");
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Assert.That(ld.Status, Is.EqualTo(land.Status));
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Assert.That(ld.LocalID, Is.EqualTo(land.LocalID));
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Assert.That(ld.MediaAutoScale, Is.EqualTo(land.MediaAutoScale));
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Assert.That(ld.MediaID, Is.EqualTo(land.MediaID));
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Assert.That(ld.MediaURL, Is.EqualTo(land.MediaURL));
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Assert.That(ld.OwnerID, Is.EqualTo(land.OwnerID));
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}
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}
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[Test]
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[Test]
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@ -124,7 +124,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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LandData landData = lo.LandData;
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LandData landData = lo.LandData;
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string landDataPath = String.Format("{0}{1}.xml", ArchiveConstants.LANDDATA_PATH,
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string landDataPath = String.Format("{0}{1}.xml", ArchiveConstants.LANDDATA_PATH,
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landData.GlobalID.ToString());
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landData.GlobalID.ToString());
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m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData));
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m_archiveWriter.WriteFile(landDataPath, LandDataSerializer.Serialize(landData, m_options));
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}
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}
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m_log.InfoFormat("[ARCHIVER]: Adding terrain information to archive.");
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m_log.InfoFormat("[ARCHIVER]: Adding terrain information to archive.");
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