OOps my bad, always do deep copy, let viewers do v1 v2 fixes
parent
468b25ff69
commit
fbb77274da
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@ -878,24 +878,24 @@ namespace OpenSim.Services.UserAccountService
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// Wearables
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// Wearables
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AvatarWearable basewearable;
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AvatarWearable basewearable;
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AvatarWearable newbasewearable;
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WearableItem wearable;
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WearableItem wearable;
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AvatarWearable newbasewearable = new AvatarWearable();
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// copy wearables creating new inventory entries
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// copy wearables creating new inventory entries
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// converting from v1.0 wearables to v2.0
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for (int i = 0; i < wearables.Length; i++)
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for (int i = 0; i < wearables.Length; i++)
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{
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{
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basewearable = wearables[i];
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basewearable = wearables[i];
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if(basewearable == null || basewearable.Count == 0)
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if(basewearable == null || basewearable.Count == 0)
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continue;
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continue;
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newbasewearable = new AvatarWearable();
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newbasewearable.Clear();
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int j = basewearable.Count - 1;
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for(int j = 0; j < basewearable.Count; j++)
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{
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wearable = basewearable[j];
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wearable = basewearable[j];
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if (wearable.ItemID != UUID.Zero)
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if (wearable.ItemID != UUID.Zero)
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{
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{
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m_log.DebugFormat("[XXX]: Getting item {0} from avie {1}", wearable.ItemID, source);
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m_log.DebugFormat("[XXX]: Getting item {0} from avie {1} for {2} {3}",
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wearable.ItemID, source, i, j);
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// Get inventory item and copy it
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// Get inventory item and copy it
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InventoryItemBase item = m_InventoryService.GetItem(source, wearable.ItemID);
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InventoryItemBase item = m_InventoryService.GetItem(source, wearable.ItemID);
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@ -946,6 +946,7 @@ namespace OpenSim.Services.UserAccountService
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m_log.WarnFormat("[USER ACCOUNT SERVICE]: Error transferring {0} to folder {1}", wearable.ItemID, destinationFolder.ID);
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m_log.WarnFormat("[USER ACCOUNT SERVICE]: Error transferring {0} to folder {1}", wearable.ItemID, destinationFolder.ID);
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}
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}
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}
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}
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}
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avatarAppearance.SetWearable(i, newbasewearable);
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avatarAppearance.SetWearable(i, newbasewearable);
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}
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}
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