minor: provide updates on number of assets loaded while executing "load iar"
parent
1afe5a528c
commit
fbcf6ffc18
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@ -129,6 +129,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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successfulAssetRestores++;
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successfulAssetRestores++;
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else
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else
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failedAssetRestores++;
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failedAssetRestores++;
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if ((successfulAssetRestores) % 50 == 0)
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m_log.DebugFormat(
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"[INVENTORY ARCHIVER]: Loaded {0} assets...",
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successfulAssetRestores);
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}
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}
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else if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH))
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else if (filePath.StartsWith(ArchiveConstants.INVENTORY_PATH))
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{
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{
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@ -156,8 +161,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
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archive.Close();
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archive.Close();
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m_log.DebugFormat("[INVENTORY ARCHIVER]: Restored {0} assets", successfulAssetRestores);
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m_log.DebugFormat(
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m_log.InfoFormat("[INVENTORY ARCHIVER]: Restored {0} items", successfulItemRestores);
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"[INVENTORY ARCHIVER]: Successfully loaded {0} assets with {1} failures",
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successfulAssetRestores, failedAssetRestores);
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m_log.InfoFormat("[INVENTORY ARCHIVER]: Successfully loaded {0} items", successfulItemRestores);
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return nodesLoaded;
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return nodesLoaded;
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}
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}
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