Merge branch 'avination' into careminster
commit
fc1c77b42d
|
@ -99,12 +99,23 @@ namespace OpenSim.Capabilities.Handlers
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|||
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}
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// OK, we have an array with preferred formats, possibly with only one entry
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bool foundtexture = false;
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foreach (string f in formats)
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{
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if (FetchTexture(request, ret, textureID, f))
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foundtexture = FetchTexture(request, ret, textureID, f);
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if (foundtexture)
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break;
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}
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if (!foundtexture)
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{
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ret["int_response_code"] = 404;
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ret["error_status_text"] = "not found";
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ret["str_response_string"] = "not found";
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ret["content_type"] = "text/plain";
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ret["keepalive"] = false;
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ret["reusecontext"] = false;
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ret["int_bytes"] = 0;
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}
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}
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else
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{
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@ -176,9 +187,13 @@ namespace OpenSim.Capabilities.Handlers
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return true;
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}
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//response = new Hashtable();
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//WriteTextureData(request,response,null,format);
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// not found
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// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
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return true;
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//m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
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return false;
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}
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private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format)
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@ -150,6 +150,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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{
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client.OnTeleportHomeRequest += TriggerTeleportHome;
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client.OnTeleportLandmarkRequest += RequestTeleportLandmark;
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client.OnTeleportCancel += TeleportCancel;
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}
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public virtual void Close() {}
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@ -401,14 +402,15 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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{
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// Record that this agent is in transit so that we can prevent simultaneous requests and do later detection
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// of whether the destination region completes the teleport.
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if (!m_entityTransferStateMachine.SetInTransit(sp.UUID))
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{
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m_log.DebugFormat(
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"[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2} ({3}) {4}/{5} - agent is already in transit.",
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sp.Name, sp.UUID, reg.ServerURI, finalDestination.ServerURI, finalDestination.RegionName, position);
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return;
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}
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m_entityTransferStateMachine.SetInTransit(sp.UUID);
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// if (!m_entityTransferStateMachine.SetInTransit(sp.UUID))
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// {
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// m_log.DebugFormat(
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// "[ENTITY TRANSFER MODULE]: Ignoring teleport request of {0} {1} to {2} ({3}) {4}/{5} - agent is already in transit.",
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// sp.Name, sp.UUID, reg.ServerURI, finalDestination.ServerURI, finalDestination.RegionName, position);
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//
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// return;
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// }
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if (reg == null || finalDestination == null)
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{
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@ -993,6 +995,11 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
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return neighbourRegion;
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}
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private void TeleportCancel(IClientAPI remoteClient)
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{
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m_entityTransferStateMachine.ResetFromTransit(remoteClient.AgentId);
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}
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public bool Cross(ScenePresence agent, bool isFlying)
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{
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uint x;
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|
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@ -42,6 +42,7 @@ using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using Mono.Addins;
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using Amib.Threading;
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/*****************************************************
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*
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@ -102,6 +103,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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private Dictionary<UUID, HttpRequestClass> m_pendingRequests;
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private Scene m_scene;
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// private Queue<HttpRequestClass> rpcQueue = new Queue<HttpRequestClass>();
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public static SmartThreadPool ThreadPool = null;
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public HttpRequestModule()
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{
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@ -279,7 +281,30 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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m_proxyurl = config.Configs["Startup"].GetString("HttpProxy");
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m_proxyexcepts = config.Configs["Startup"].GetString("HttpProxyExceptions");
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int maxThreads = 50;
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IConfig httpConfig = config.Configs["HttpRequestModule"];
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if (httpConfig != null)
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{
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maxThreads = httpConfig.GetInt("MaxPoolThreads", maxThreads);
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}
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m_pendingRequests = new Dictionary<UUID, HttpRequestClass>();
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// First instance sets this up for all sims
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if (ThreadPool == null)
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{
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STPStartInfo startInfo = new STPStartInfo();
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startInfo.IdleTimeout = 20000;
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startInfo.MaxWorkerThreads = maxThreads;
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startInfo.MinWorkerThreads = 5;
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startInfo.ThreadPriority = ThreadPriority.BelowNormal;
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startInfo.StartSuspended = true;
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ThreadPool = new SmartThreadPool(startInfo);
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ThreadPool.Start();
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}
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}
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public void AddRegion(Scene scene)
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@ -340,7 +365,7 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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public string HttpMIMEType = "text/plain;charset=utf-8";
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public int HttpTimeout;
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public bool HttpVerifyCert = true;
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private Thread httpThread;
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public IWorkItemResult WorkItem = null;
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// Request info
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private UUID _itemID;
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@ -374,12 +399,16 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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public void Process()
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{
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httpThread = new Thread(SendRequest);
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httpThread.Name = "HttpRequestThread";
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httpThread.Priority = ThreadPriority.BelowNormal;
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httpThread.IsBackground = true;
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_finished = false;
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httpThread.Start();
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lock (HttpRequestModule.ThreadPool)
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WorkItem = HttpRequestModule.ThreadPool.QueueWorkItem(new WorkItemCallback(StpSendWrapper), null);
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}
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private object StpSendWrapper(object o)
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{
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SendRequest();
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return null;
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}
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/*
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@ -409,13 +438,8 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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{
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// We could hijack Connection Group Name to identify
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// a desired security exception. But at the moment we'll use a dummy header instead.
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// Request.ConnectionGroupName = "NoVerify";
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Request.Headers.Add("NoVerifyCert", "true");
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}
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// else
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// {
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// Request.ConnectionGroupName="Verify";
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// }
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if (proxyurl != null && proxyurl.Length > 0)
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{
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if (proxyexcepts != null && proxyexcepts.Length > 0)
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@ -485,9 +509,9 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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ResponseBody = sb.ToString().Replace("\r", "");
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}
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catch (Exception e)
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catch (WebException e)
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{
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if (e is WebException && ((WebException)e).Status == WebExceptionStatus.ProtocolError)
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if (e.Status == WebExceptionStatus.ProtocolError)
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{
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HttpWebResponse webRsp = (HttpWebResponse)((WebException)e).Response;
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Status = (int)webRsp.StatusCode;
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@ -512,6 +536,10 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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_finished = true;
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return;
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}
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catch (Exception e)
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{
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// Don't crash on anything else
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}
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finally
|
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{
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if (response != null)
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|
@ -525,7 +553,10 @@ namespace OpenSim.Region.CoreModules.Scripting.HttpRequest
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{
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try
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{
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httpThread.Abort();
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if (!WorkItem.Cancel())
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{
|
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WorkItem.Abort();
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}
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}
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catch (Exception)
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{
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|
|
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@ -352,7 +352,7 @@ namespace OpenSim.Region.Framework.Scenes
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private readonly Timer m_restartTimer = new Timer(15000); // Wait before firing
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private volatile bool m_backingup;
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private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>();
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private Dictionary<UUID, SceneObjectGroup> m_groupsWithTargets = new Dictionary<UUID, SceneObjectGroup>();
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private Dictionary<UUID, int> m_groupsWithTargets = new Dictionary<UUID, int>();
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private string m_defaultScriptEngine;
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@ -1723,7 +1723,7 @@ namespace OpenSim.Region.Framework.Scenes
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public void AddGroupTarget(SceneObjectGroup grp)
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{
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lock (m_groupsWithTargets)
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m_groupsWithTargets[grp.UUID] = grp;
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m_groupsWithTargets[grp.UUID] = 0;
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}
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public void RemoveGroupTarget(SceneObjectGroup grp)
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@ -1734,18 +1734,24 @@ namespace OpenSim.Region.Framework.Scenes
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private void CheckAtTargets()
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{
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List<SceneObjectGroup> objs = null;
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List<UUID> objs = null;
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lock (m_groupsWithTargets)
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{
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if (m_groupsWithTargets.Count != 0)
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objs = new List<SceneObjectGroup>(m_groupsWithTargets.Values);
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objs = new List<UUID>(m_groupsWithTargets.Keys);
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}
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if (objs != null)
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{
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foreach (SceneObjectGroup entry in objs)
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entry.checkAtTargets();
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foreach (UUID entry in objs)
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{
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SceneObjectGroup grp = GetSceneObjectGroup(entry);
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if (grp == null)
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m_groupsWithTargets.Remove(entry);
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else
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grp.checkAtTargets();
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}
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}
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}
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|
|
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@ -79,14 +79,14 @@ namespace OpenSim.Region.Framework.Scenes
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object_rez = 4194304
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}
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struct scriptPosTarget
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public struct scriptPosTarget
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{
|
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public Vector3 targetPos;
|
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public float tolerance;
|
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public uint handle;
|
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}
|
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|
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struct scriptRotTarget
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public struct scriptRotTarget
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{
|
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public Quaternion targetRot;
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public float tolerance;
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|
@ -329,8 +329,18 @@ namespace OpenSim.Region.Framework.Scenes
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protected SceneObjectPart m_rootPart;
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// private Dictionary<UUID, scriptEvents> m_scriptEvents = new Dictionary<UUID, scriptEvents>();
|
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|
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private Dictionary<uint, scriptPosTarget> m_targets = new Dictionary<uint, scriptPosTarget>();
|
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private Dictionary<uint, scriptRotTarget> m_rotTargets = new Dictionary<uint, scriptRotTarget>();
|
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private SortedDictionary<uint, scriptPosTarget> m_targets = new SortedDictionary<uint, scriptPosTarget>();
|
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private SortedDictionary<uint, scriptRotTarget> m_rotTargets = new SortedDictionary<uint, scriptRotTarget>();
|
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|
||||
public SortedDictionary<uint, scriptPosTarget> AtTargets
|
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{
|
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get { return m_targets; }
|
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}
|
||||
|
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public SortedDictionary<uint, scriptRotTarget> RotTargets
|
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{
|
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get { return m_rotTargets; }
|
||||
}
|
||||
|
||||
private bool m_scriptListens_atTarget;
|
||||
private bool m_scriptListens_notAtTarget;
|
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|
@ -4141,6 +4151,8 @@ namespace OpenSim.Region.Framework.Scenes
|
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waypoint.handle = handle;
|
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lock (m_rotTargets)
|
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{
|
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if (m_rotTargets.Count >= 8)
|
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m_rotTargets.Remove(m_rotTargets.ElementAt(0).Key);
|
||||
m_rotTargets.Add(handle, waypoint);
|
||||
}
|
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m_scene.AddGroupTarget(this);
|
||||
|
@ -4166,6 +4178,8 @@ namespace OpenSim.Region.Framework.Scenes
|
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waypoint.handle = handle;
|
||||
lock (m_targets)
|
||||
{
|
||||
if (m_targets.Count >= 8)
|
||||
m_targets.Remove(m_targets.ElementAt(0).Key);
|
||||
m_targets.Add(handle, waypoint);
|
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}
|
||||
m_scene.AddGroupTarget(this);
|
||||
|
|
|
@ -3039,17 +3039,19 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
return src.ToLower();
|
||||
}
|
||||
|
||||
public LSL_Integer llGiveMoney(string destination, int amount)
|
||||
public void llGiveMoney(string destination, int amount)
|
||||
{
|
||||
Util.FireAndForget(x =>
|
||||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
|
||||
if (m_item.PermsGranter == UUID.Zero)
|
||||
return 0;
|
||||
return;
|
||||
|
||||
if ((m_item.PermsMask & ScriptBaseClass.PERMISSION_DEBIT) == 0)
|
||||
{
|
||||
LSLError("No permissions to give money");
|
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return 0;
|
||||
return;
|
||||
}
|
||||
|
||||
UUID toID = new UUID();
|
||||
|
@ -3057,7 +3059,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
if (!UUID.TryParse(destination, out toID))
|
||||
{
|
||||
LSLError("Bad key in llGiveMoney");
|
||||
return 0;
|
||||
return;
|
||||
}
|
||||
|
||||
IMoneyModule money = World.RequestModuleInterface<IMoneyModule>();
|
||||
|
@ -3065,16 +3067,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
if (money == null)
|
||||
{
|
||||
NotImplemented("llGiveMoney");
|
||||
return 0;
|
||||
return;
|
||||
}
|
||||
|
||||
bool result = money.ObjectGiveMoney(
|
||||
money.ObjectGiveMoney(
|
||||
m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount,UUID.Zero);
|
||||
|
||||
if (result)
|
||||
return 1;
|
||||
|
||||
return 0;
|
||||
});
|
||||
}
|
||||
|
||||
public void llMakeExplosion(int particles, double scale, double vel, double lifetime, double arc, string texture, LSL_Vector offset)
|
||||
|
@ -7330,7 +7328,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||
if (xmlrpcMod.IsEnabled())
|
||||
if (xmlrpcMod != null && xmlrpcMod.IsEnabled())
|
||||
{
|
||||
UUID channelID = xmlrpcMod.OpenXMLRPCChannel(m_host.LocalId, m_item.ItemID, UUID.Zero);
|
||||
IXmlRpcRouter xmlRpcRouter = m_ScriptEngine.World.RequestModuleInterface<IXmlRpcRouter>();
|
||||
|
@ -7362,6 +7360,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
m_host.AddScriptLPS(1);
|
||||
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||
ScriptSleep(3000);
|
||||
if (xmlrpcMod == null)
|
||||
return "";
|
||||
return (xmlrpcMod.SendRemoteData(m_host.LocalId, m_item.ItemID, channel, dest, idata, sdata)).ToString();
|
||||
}
|
||||
|
||||
|
@ -7369,6 +7369,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
m_host.AddScriptLPS(1);
|
||||
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||
if (xmlrpcMod != null)
|
||||
xmlrpcMod.RemoteDataReply(channel, message_id, sdata, idata);
|
||||
ScriptSleep(3000);
|
||||
}
|
||||
|
@ -7384,6 +7385,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
|
||||
IXMLRPC xmlrpcMod = m_ScriptEngine.World.RequestModuleInterface<IXMLRPC>();
|
||||
if (xmlrpcMod != null)
|
||||
xmlrpcMod.CloseXMLRPCChannel((UUID)channel);
|
||||
ScriptSleep(1000);
|
||||
}
|
||||
|
@ -7797,8 +7799,6 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
m_host.AddScriptLPS(1);
|
||||
|
||||
setLinkPrimParams(linknumber, rules, "llSetLinkPrimitiveParamsFast");
|
||||
|
||||
ScriptSleep(200);
|
||||
}
|
||||
|
||||
private void setLinkPrimParams(int linknumber, LSL_List rules, string originFunc)
|
||||
|
@ -12677,7 +12677,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
}
|
||||
|
||||
bool result = money.ObjectGiveMoney(
|
||||
m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount,UUID.Zero);
|
||||
m_host.ParentGroup.RootPart.UUID, m_host.ParentGroup.RootPart.OwnerID, toID, amount, txn);
|
||||
|
||||
if (result)
|
||||
{
|
||||
|
|
|
@ -1857,17 +1857,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
{
|
||||
UUID assetID = UUID.Zero;
|
||||
|
||||
if (!UUID.TryParse(notecardNameOrUuid, out assetID))
|
||||
bool notecardNameIsUUID = UUID.TryParse(notecardNameOrUuid, out assetID);
|
||||
|
||||
if (!notecardNameIsUUID)
|
||||
{
|
||||
m_host.TaskInventory.LockItemsForRead(true);
|
||||
foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
|
||||
{
|
||||
if (item.Type == 7 && item.Name == notecardNameOrUuid)
|
||||
{
|
||||
assetID = item.AssetID;
|
||||
}
|
||||
}
|
||||
m_host.TaskInventory.LockItemsForRead(false);
|
||||
assetID = SearchTaskInventoryForAssetId(notecardNameOrUuid);
|
||||
}
|
||||
|
||||
if (assetID == UUID.Zero)
|
||||
|
@ -1878,14 +1872,44 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
|
|||
AssetBase a = World.AssetService.Get(assetID.ToString());
|
||||
|
||||
if (a == null)
|
||||
{
|
||||
// Whoops, it's still possible here that the notecard name was properly
|
||||
// formatted like a UUID but isn't an asset UUID so lets look it up by name after all
|
||||
assetID = SearchTaskInventoryForAssetId(notecardNameOrUuid);
|
||||
if (assetID == UUID.Zero)
|
||||
return UUID.Zero;
|
||||
|
||||
if (!NotecardCache.IsCached(assetID))
|
||||
{
|
||||
a = World.AssetService.Get(assetID.ToString());
|
||||
|
||||
if (a == null)
|
||||
{
|
||||
return UUID.Zero;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
string data = Encoding.UTF8.GetString(a.Data);
|
||||
NotecardCache.Cache(assetID, data);
|
||||
};
|
||||
|
||||
return assetID;
|
||||
}
|
||||
protected UUID SearchTaskInventoryForAssetId(string name)
|
||||
{
|
||||
UUID assetId = UUID.Zero;
|
||||
m_host.TaskInventory.LockItemsForRead(true);
|
||||
foreach (TaskInventoryItem item in m_host.TaskInventory.Values)
|
||||
{
|
||||
if (item.Type == 7 && item.Name == name)
|
||||
{
|
||||
assetId = item.AssetID;
|
||||
}
|
||||
}
|
||||
m_host.TaskInventory.LockItemsForRead(false);
|
||||
return assetId;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Directly get an entire notecard at once.
|
||||
|
|
|
@ -208,7 +208,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
|
|||
LSL_Float llGetWallclock();
|
||||
void llGiveInventory(string destination, string inventory);
|
||||
void llGiveInventoryList(string destination, string category, LSL_List inventory);
|
||||
LSL_Integer llGiveMoney(string destination, int amount);
|
||||
void llGiveMoney(string destination, int amount);
|
||||
LSL_String llTransferLindenDollars(string destination, int amount);
|
||||
void llGodLikeRezObject(string inventory, LSL_Vector pos);
|
||||
LSL_Float llGround(LSL_Vector offset);
|
||||
|
|
|
@ -876,9 +876,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
|
|||
m_LSL_Functions.llGiveInventoryList(destination, category, inventory);
|
||||
}
|
||||
|
||||
public LSL_Integer llGiveMoney(string destination, int amount)
|
||||
public void llGiveMoney(string destination, int amount)
|
||||
{
|
||||
return m_LSL_Functions.llGiveMoney(destination, amount);
|
||||
m_LSL_Functions.llGiveMoney(destination, amount);
|
||||
}
|
||||
|
||||
public LSL_String llTransferLindenDollars(string destination, int amount)
|
||||
|
|
|
@ -1688,6 +1688,7 @@
|
|||
|
||||
<!-- To allow regions to have mono addins -->
|
||||
<Reference name="Mono.Addins" path="../../../bin/"/>
|
||||
<Reference name="SmartThreadPool"/>
|
||||
|
||||
<Files>
|
||||
<Match buildAction="EmbeddedResource" path="Resources" pattern="*.addin.xml" recurse="true"/>
|
||||
|
|
Loading…
Reference in New Issue