diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs index b6e466d4eb..e0a60e69fd 100644 --- a/OpenSim/Framework/RegionSettings.cs +++ b/OpenSim/Framework/RegionSettings.cs @@ -70,19 +70,19 @@ namespace OpenSim.Framework configMember.addConfigurationOption("terrain_base_0", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - String.Empty, "00000000-0000-0000-0000-000000000000",true); + String.Empty, "b8d3965a-ad78-bf43-699b-bff8eca6c975",true); configMember.addConfigurationOption("terrain_base_1", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - String.Empty, "00000000-0000-0000-0000-000000000000",true); + String.Empty, "abb783e6-3e93-26c0-248a-247666855da3",true); configMember.addConfigurationOption("terrain_base_2", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - String.Empty, "00000000-0000-0000-0000-000000000000",true); + String.Empty, "179cdabd-398a-9b6b-1391-4dc333ba321f",true); configMember.addConfigurationOption("terrain_base_3", ConfigurationOption.ConfigurationTypes.TYPE_LLUUID, - String.Empty, "00000000-0000-0000-0000-000000000000",true); + String.Empty, "beb169c7-11ea-fff2-efe5-0f24dc881df2",true); configMember.addConfigurationOption("terrain_start_height_0", ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE, @@ -354,7 +354,13 @@ namespace OpenSim.Framework public LLUUID TerrainTexture1 { get { return m_TerrainTexture1; } - set { m_TerrainTexture1 = value; } + set + { + if (value == LLUUID.Zero) + m_TerrainTexture1 = new LLUUID("b8d3965a-ad78-bf43-699b-bff8eca6c975"); + else + m_TerrainTexture1 = value; + } } private LLUUID m_TerrainTexture2 = LLUUID.Zero; @@ -362,7 +368,13 @@ namespace OpenSim.Framework public LLUUID TerrainTexture2 { get { return m_TerrainTexture2; } - set { m_TerrainTexture2 = value; } + set + { + if (value == LLUUID.Zero) + m_TerrainTexture2 = new LLUUID("abb783e6-3e93-26c0-248a-247666855da3"); + else + m_TerrainTexture2 = value; + } } private LLUUID m_TerrainTexture3 = LLUUID.Zero; @@ -370,7 +382,13 @@ namespace OpenSim.Framework public LLUUID TerrainTexture3 { get { return m_TerrainTexture3; } - set { m_TerrainTexture3 = value; } + set + { + if (value == LLUUID.Zero) + m_TerrainTexture3 = new LLUUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); + else + m_TerrainTexture3 = value; + } } private LLUUID m_TerrainTexture4 = LLUUID.Zero; @@ -378,7 +396,13 @@ namespace OpenSim.Framework public LLUUID TerrainTexture4 { get { return m_TerrainTexture4; } - set { m_TerrainTexture4 = value; } + set + { + if (value == LLUUID.Zero) + m_TerrainTexture4 = new LLUUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); + else + m_TerrainTexture4 = value; + } } private double m_Elevation1NW = 10;