* Experimental ODE Update to make ODE more stable
* WARNING: This update will break *nix support. Will be restored in the next revisionThreadPoolClientBranch
parent
8aa796595c
commit
fc9b3ec5a8
|
@ -359,6 +359,9 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
CAPSULE_LENGTH = (SetSize.Z - ((SetSize.Z*0.52f))); // subtract 43% of the size
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("SIZE", CAPSULE_LENGTH.ToString());
|
||||
d.BodyDestroy(Body);
|
||||
|
||||
_parent_scene.waitForSpaceUnlock(_parent_scene.space);
|
||||
|
||||
d.GeomDestroy(Shell);
|
||||
AvatarGeomAndBodyCreation(_position.X, _position.Y,
|
||||
_position.Z + (Math.Abs(CAPSULE_LENGTH - prevCapsule) * 2), m_tensor);
|
||||
|
@ -389,6 +392,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
|
||||
int dAMotorEuler = 1;
|
||||
_parent_scene.waitForSpaceUnlock(_parent_scene.space);
|
||||
Shell = d.CreateCapsule(_parent_scene.space, CAPSULE_RADIUS, CAPSULE_LENGTH);
|
||||
d.MassSetCapsuleTotal(out ShellMass, m_mass, 2, CAPSULE_RADIUS, CAPSULE_LENGTH);
|
||||
Body = d.BodyCreate(_parent_scene.world);
|
||||
|
@ -781,6 +785,8 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
d.JointDestroy(Amotor);
|
||||
|
||||
//kill the Geometry
|
||||
_parent_scene.waitForSpaceUnlock(_parent_scene.space);
|
||||
|
||||
d.GeomDestroy(Shell);
|
||||
_parent_scene.geom_name_map.Remove(Shell);
|
||||
|
||||
|
|
|
@ -140,15 +140,20 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (((_size.X / 2f) > 0f))
|
||||
{
|
||||
|
||||
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateSphere(m_targetSpace, _size.X / 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
}
|
||||
|
@ -166,7 +171,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
//}
|
||||
else
|
||||
{
|
||||
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
}
|
||||
|
@ -190,6 +195,12 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Nasty, however without this you get
|
||||
/// 'invalid operation for locked space' when things are really loaded down
|
||||
/// </summary>
|
||||
/// <param name="space"></param>
|
||||
|
||||
public override int PhysicsActorType
|
||||
{
|
||||
get { return (int) ActorTypes.Prim; }
|
||||
|
@ -375,6 +386,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
3*sizeof (int));
|
||||
d.GeomTriMeshDataPreprocess(_triMeshData);
|
||||
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateTriMesh(m_targetSpace, _triMeshData, parent_scene.triCallback, null, null);
|
||||
|
||||
if (IsPhysical && Body == (IntPtr) 0)
|
||||
|
@ -427,6 +439,8 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
int[] arrayitem = _parent_scene.calculateSpaceArrayItemFromPos(_position);
|
||||
m_targetSpace = _parent_scene.recalculateSpaceForGeom(prim_geom, _position, m_targetSpace);
|
||||
d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
|
||||
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
d.SpaceAdd(m_targetSpace, prim_geom);
|
||||
}
|
||||
|
||||
|
@ -486,6 +500,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
if (d.SpaceQuery(m_targetSpace, prim_geom))
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
d.SpaceRemove(m_targetSpace, prim_geom);
|
||||
}
|
||||
d.GeomDestroy(prim_geom);
|
||||
|
@ -510,17 +525,20 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (((_size.X / 2f) > 0f) && ((_size.X / 2f) < 1000))
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateSphere(m_targetSpace, _size.X / 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("PHYSICS", "Failed to load a sphere bad size");
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
}
|
||||
|
@ -538,7 +556,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
//}
|
||||
else
|
||||
{
|
||||
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
//prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
|
@ -557,10 +575,12 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (_size.X == _size.Y && _size.Y == _size.Z && _size.X == _size.Z)
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateSphere(m_targetSpace, _size.X / 2);
|
||||
}
|
||||
else
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
}
|
||||
|
@ -578,7 +598,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
//}
|
||||
else
|
||||
{
|
||||
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
d.GeomSetPosition(prim_geom, _position.X, _position.Y, _position.Z);
|
||||
|
@ -630,11 +650,13 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
}
|
||||
else
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_parent_scene.waitForSpaceUnlock(m_targetSpace);
|
||||
prim_geom = d.CreateBox(m_targetSpace, _size.X, _size.Y, _size.Z);
|
||||
}
|
||||
if (IsPhysical && Body == (IntPtr) 0)
|
||||
|
|
|
@ -206,6 +206,13 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
mesher = meshmerizer;
|
||||
}
|
||||
|
||||
internal void waitForSpaceUnlock(IntPtr space)
|
||||
{
|
||||
while (d.SpaceLockQuery(space))
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
/// <summary>
|
||||
/// Debug space message for printing the space that a prim/avatar is in.
|
||||
/// </summary>
|
||||
|
@ -635,8 +642,10 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (!(prim.m_targetSpace.Equals(null)))
|
||||
{
|
||||
|
||||
if (d.GeomIsSpace(prim.m_targetSpace))
|
||||
{
|
||||
{
|
||||
waitForSpaceUnlock(prim.m_targetSpace);
|
||||
d.SpaceRemove(prim.m_targetSpace, prim.prim_geom);
|
||||
}
|
||||
else
|
||||
|
@ -656,6 +665,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (d.GeomIsSpace(prim.m_targetSpace))
|
||||
{
|
||||
waitForSpaceUnlock(prim.m_targetSpace);
|
||||
d.SpaceRemove(space, prim.m_targetSpace);
|
||||
// free up memory used by the space.
|
||||
d.SpaceDestroy(prim.m_targetSpace);
|
||||
|
@ -723,6 +733,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (d.GeomIsSpace(currentspace))
|
||||
{
|
||||
waitForSpaceUnlock(currentspace);
|
||||
d.SpaceRemove(currentspace, geom);
|
||||
}
|
||||
else
|
||||
|
@ -741,6 +752,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (d.GeomIsSpace(currentspace))
|
||||
{
|
||||
waitForSpaceUnlock(sGeomIsIn);
|
||||
d.SpaceRemove(sGeomIsIn, geom);
|
||||
}
|
||||
else
|
||||
|
@ -761,8 +773,11 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (d.GeomIsSpace(currentspace))
|
||||
{
|
||||
waitForSpaceUnlock(currentspace);
|
||||
waitForSpaceUnlock(space);
|
||||
d.SpaceRemove(space, currentspace);
|
||||
// free up memory used by the space.
|
||||
|
||||
d.SpaceDestroy(currentspace);
|
||||
resetSpaceArrayItemToZero(currentspace);
|
||||
}
|
||||
|
@ -783,6 +798,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
if (currentspace != (IntPtr) 0)
|
||||
if (d.GeomIsSpace(currentspace))
|
||||
{
|
||||
waitForSpaceUnlock(currentspace);
|
||||
d.SpaceRemove(currentspace, geom);
|
||||
}
|
||||
else
|
||||
|
@ -801,6 +817,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
if (d.GeomIsSpace(sGeomIsIn))
|
||||
{
|
||||
waitForSpaceUnlock(sGeomIsIn);
|
||||
d.SpaceRemove(sGeomIsIn, geom);
|
||||
}
|
||||
else
|
||||
|
@ -840,6 +857,7 @@ namespace OpenSim.Region.Physics.OdePlugin
|
|||
{
|
||||
// creating a new space for prim and inserting it into main space.
|
||||
staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY] = d.HashSpaceCreate(IntPtr.Zero);
|
||||
waitForSpaceUnlock(space);
|
||||
d.SpaceAdd(space, staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY]);
|
||||
return staticPrimspace[iprimspaceArrItemX, iprimspaceArrItemY];
|
||||
}
|
||||
|
|
BIN
bin/Ode.NET.dll
BIN
bin/Ode.NET.dll
Binary file not shown.
BIN
bin/ode.dll
BIN
bin/ode.dll
Binary file not shown.
Loading…
Reference in New Issue