Move KeyframeMotion from SOG to SOP because we can't persist it any
other way because SOG doesn't technically exist in the DBavinationmerge
parent
356603fff9
commit
fca8c82232
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@ -170,7 +170,7 @@ namespace OpenSim.Data.MySQL
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"ParticleSystem, ClickAction, Material, " +
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"CollisionSound, CollisionSoundVolume, " +
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"PassTouches, " +
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"LinkNumber, MediaURL) values (" + "?UUID, " +
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"LinkNumber, MediaURL, KeyframeMotion) values (" + "?UUID, " +
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"?CreationDate, ?Name, ?Text, " +
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"?Description, ?SitName, ?TouchName, " +
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"?ObjectFlags, ?OwnerMask, ?NextOwnerMask, " +
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@ -201,7 +201,7 @@ namespace OpenSim.Data.MySQL
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"?SaleType, ?ColorR, ?ColorG, " +
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"?ColorB, ?ColorA, ?ParticleSystem, " +
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"?ClickAction, ?Material, ?CollisionSound, " +
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"?CollisionSoundVolume, ?PassTouches, ?LinkNumber, ?MediaURL)";
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"?CollisionSoundVolume, ?PassTouches, ?LinkNumber, ?MediaURL, ?KeyframeMotion)";
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FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
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@ -446,7 +446,11 @@ namespace OpenSim.Data.MySQL
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foreach (SceneObjectPart prim in prims.Values)
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{
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if (prim.ParentUUID == UUID.Zero)
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{
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objects[prim.UUID] = new SceneObjectGroup(prim);
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if (prim.KeyframeMotion != null)
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prim.KeyframeMotion.UpdateSceneObject(objects[prim.UUID]);
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}
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}
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// Add all of the children objects to the SOGs
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@ -1227,6 +1231,18 @@ namespace OpenSim.Data.MySQL
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if (!(row["MediaURL"] is System.DBNull))
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prim.MediaUrl = (string)row["MediaURL"];
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if (!(row["KeyframeMotion"] is DBNull))
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{
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Byte[] data = (byte[])row["KeyframeMotion"];
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if (data.Length > 0)
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prim.KeyframeMotion = KeyframeMotion.FromData(null, data);
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else
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prim.KeyframeMotion = null;
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}
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else
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{
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prim.KeyframeMotion = null;
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}
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return prim;
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}
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@ -1579,6 +1595,11 @@ namespace OpenSim.Data.MySQL
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cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
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cmd.Parameters.AddWithValue("MediaURL", prim.MediaUrl);
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if (prim.KeyframeMotion != null)
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cmd.Parameters.AddWithValue("KeyframeMotion", prim.KeyframeMotion.Serialize());
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else
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cmd.Parameters.AddWithValue("KeyframeMotion", new Byte[0]);
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}
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/// <summary>
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@ -355,11 +355,11 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess
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foreach (SceneObjectGroup objectGroup in objlist)
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{
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if (objectGroup.KeyframeMotion != null)
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objectGroup.KeyframeMotion.Stop();
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if (objectGroup.RootPart.KeyframeMotion != null)
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objectGroup.RootPart.KeyframeMotion.Stop();
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objectGroup.RootPart.SetForce(Vector3.Zero);
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objectGroup.RootPart.SetAngularImpulse(Vector3.Zero, false);
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objectGroup.KeyframeMotion = null;
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objectGroup.RootPart.KeyframeMotion = null;
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Vector3 inventoryStoredPosition = new Vector3
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(((objectGroup.AbsolutePosition.X > (int)Constants.RegionSize)
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@ -2421,8 +2421,8 @@ namespace OpenSim.Region.Framework.Scenes
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if (newPosition != Vector3.Zero)
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newObject.RootPart.GroupPosition = newPosition;
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if (newObject.KeyframeMotion != null)
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newObject.KeyframeMotion.UpdateSceneObject(newObject);
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if (newObject.RootPart.KeyframeMotion != null)
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newObject.RootPart.KeyframeMotion.UpdateSceneObject(newObject);
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if (!AddSceneObject(newObject))
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{
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@ -1731,6 +1731,12 @@ namespace OpenSim.Region.Framework.Scenes
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/// <param name="childPrims"></param>
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protected internal void LinkObjects(SceneObjectPart root, List<SceneObjectPart> children)
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{
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if (root.KeyframeMotion != null)
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{
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root.KeyframeMotion.Stop();
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root.KeyframeMotion = null;
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}
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SceneObjectGroup parentGroup = root.ParentGroup;
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if (parentGroup == null) return;
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@ -1823,6 +1829,11 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (part != null)
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{
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if (part.KeyframeMotion != null)
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{
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part.KeyframeMotion.Stop();
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part.KeyframeMotion = null;
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}
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if (part.ParentGroup.PrimCount != 1) // Skip single
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{
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if (part.LinkNum < 2) // Root
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@ -114,12 +114,6 @@ namespace OpenSim.Region.Framework.Scenes
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private Random m_rand;
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private bool m_suspendUpdates;
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private List<ScenePresence> m_linkedAvatars = new List<ScenePresence>();
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private KeyframeMotion m_keyframeMotion = null;
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public KeyframeMotion KeyframeMotion
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{
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get; set;
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}
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public bool areUpdatesSuspended
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{
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@ -726,8 +720,8 @@ namespace OpenSim.Region.Framework.Scenes
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child.PhysActor.Selected = value;
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}
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}
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if (KeyframeMotion != null)
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KeyframeMotion.Selected = value;
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if (RootPart.KeyframeMotion != null)
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RootPart.KeyframeMotion.Selected = value;
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}
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}
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@ -1829,11 +1823,6 @@ namespace OpenSim.Region.Framework.Scenes
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// Name, UUID, m_scene.RegionInfo.RegionName);
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SceneObjectGroup backup_group = Copy(false);
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if (KeyframeMotion != null)
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{
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backup_group.KeyframeMotion = KeyframeMotion.FromData(backup_group, KeyframeMotion.Serialize());
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KeyframeMotion.UpdateSceneObject(this);
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}
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backup_group.RootPart.Velocity = RootPart.Velocity;
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backup_group.RootPart.Acceleration = RootPart.Acceleration;
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backup_group.RootPart.AngularVelocity = RootPart.AngularVelocity;
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@ -1846,6 +1835,11 @@ namespace OpenSim.Region.Framework.Scenes
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backup_group.ForEachPart(delegate(SceneObjectPart part)
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{
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if (part.KeyframeMotion != null)
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{
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part.KeyframeMotion = KeyframeMotion.FromData(backup_group, part.KeyframeMotion.Serialize());
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part.KeyframeMotion.UpdateSceneObject(this);
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}
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part.Inventory.ProcessInventoryBackup(datastore);
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});
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@ -2001,9 +1995,9 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (usePhysics)
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{
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if (KeyframeMotion != null)
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KeyframeMotion.Stop();
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KeyframeMotion = null;
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if (RootPart.KeyframeMotion != null)
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RootPart.KeyframeMotion.Stop();
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RootPart.KeyframeMotion = null;
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}
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UpdatePrimFlags(RootPart.LocalId, usePhysics, IsTemporary, IsPhantom, IsVolumeDetect);
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}
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@ -315,6 +315,14 @@ namespace OpenSim.Region.Framework.Scenes
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private SOPVehicle m_vehicle = null;
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private KeyframeMotion m_keyframeMotion = null;
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public KeyframeMotion KeyframeMotion
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{
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get; set;
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}
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#endregion Fields
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// ~SceneObjectPart()
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@ -1924,9 +1932,9 @@ namespace OpenSim.Region.Framework.Scenes
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{
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if (UsePhysics)
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{
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if (ParentGroup.KeyframeMotion != null)
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ParentGroup.KeyframeMotion.Stop();
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ParentGroup.KeyframeMotion = null;
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if (ParentGroup.RootPart.KeyframeMotion != null)
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ParentGroup.RootPart.KeyframeMotion.Stop();
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ParentGroup.RootPart.KeyframeMotion = null;
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ParentGroup.Scene.AddPhysicalPrim(1);
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PhysActor.OnRequestTerseUpdate += PhysicsRequestingTerseUpdate;
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@ -246,9 +246,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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XmlNodeList keymotion = doc.GetElementsByTagName("KeyframeMotion");
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if (keymotion.Count > 0)
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sceneObject.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText));
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sceneObject.RootPart.KeyframeMotion = KeyframeMotion.FromData(sceneObject, Convert.FromBase64String(keymotion[0].InnerText));
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else
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sceneObject.KeyframeMotion = null;
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sceneObject.RootPart.KeyframeMotion = null;
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// Script state may, or may not, exist. Not having any, is NOT
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// ever a problem.
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@ -1174,9 +1174,9 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
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writer.WriteEndElement();
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if (sog.KeyframeMotion != null)
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if (sog.RootPart.KeyframeMotion != null)
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{
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Byte[] data = sog.KeyframeMotion.Serialize();
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Byte[] data = sog.RootPart.KeyframeMotion.Serialize();
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writer.WriteStartElement(String.Empty, "KeyframeMotion", String.Empty);
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writer.WriteBase64(data, 0, data.Length);
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@ -11908,9 +11908,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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if (frames.Data.Length > 0) // We are getting a new motion
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{
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if (group.KeyframeMotion != null)
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group.KeyframeMotion.Stop();
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group.KeyframeMotion = null;
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if (group.RootPart.KeyframeMotion != null)
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group.RootPart.KeyframeMotion.Stop();
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group.RootPart.KeyframeMotion = null;
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int idx = 0;
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@ -11953,7 +11953,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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}
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}
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group.KeyframeMotion = new KeyframeMotion(group, mode, data);
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group.RootPart.KeyframeMotion = new KeyframeMotion(group, mode, data);
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idx = 0;
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@ -11990,17 +11990,17 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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keyframes.Add(frame);
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}
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group.KeyframeMotion.SetKeyframes(keyframes.ToArray());
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group.KeyframeMotion.Start();
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group.RootPart.KeyframeMotion.SetKeyframes(keyframes.ToArray());
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group.RootPart.KeyframeMotion.Start();
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}
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else
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{
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if (group.KeyframeMotion == null)
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if (group.RootPart.KeyframeMotion == null)
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return;
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if (options.Data.Length == 0)
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{
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group.KeyframeMotion.Stop();
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group.RootPart.KeyframeMotion.Stop();
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return;
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}
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@ -12020,13 +12020,13 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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switch (cmd)
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{
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case ScriptBaseClass.KFM_CMD_PLAY:
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group.KeyframeMotion.Start();
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group.RootPart.KeyframeMotion.Start();
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break;
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case ScriptBaseClass.KFM_CMD_STOP:
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group.KeyframeMotion.Stop();
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group.RootPart.KeyframeMotion.Stop();
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break;
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case ScriptBaseClass.KFM_CMD_PAUSE:
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group.KeyframeMotion.Pause();
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group.RootPart.KeyframeMotion.Pause();
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break;
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}
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break;
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