* Started working on LlsdMethod for BaseHttpServer

*Renamed IRestHandler.cs to RestMethod.cs which is the correct name.
Sugilite
lbsa71 2007-07-02 16:03:58 +00:00
parent c25a2fea59
commit fcabdab7bc
7 changed files with 113 additions and 83 deletions

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@ -1,5 +1,5 @@
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View File

@ -224,15 +224,9 @@ namespace OpenSim.Framework.Servers
break;
case "application/xml":
// probably LLSD we hope, otherwise it should be ignored by the parser
// responseString = ParseLLSDXML(requestBody);
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
response.AddHeader("Content-type", "application/xml");
break;
case "application/octet-stream":
// probably LLSD we hope, otherwise it should be ignored by the parser
// responseString = ParseLLSDXML(requestBody);
// responseString = ParseLLSDXML(requestBody);
responseString = ParseREST(requestBody, request.RawUrl, request.HttpMethod);
response.AddHeader("Content-type", "application/xml");
break;

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@ -0,0 +1,8 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace OpenSim.Framework.Servers
{
public delegate string LlsdMethod(string request, string path, string param);
}

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@ -1,4 +1,4 @@
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@ -15,9 +16,11 @@
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@ -37,7 +41,8 @@
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@ -46,7 +51,8 @@
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@ -55,22 +61,24 @@
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<Reference Include="System" >
<Reference Include="System">
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<Private>False</Private>
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<Reference Include="System.Xml" >
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<Reference Include="System.Xml">
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<Private>False</Private>
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<Reference Include="XMLRPC.dll" >
<Reference Include="XMLRPC.dll">
<HintPath>..\..\..\bin\XMLRPC.dll</HintPath>
<Private>False</Private>
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@ -80,13 +88,13 @@
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<Private>False</Private>
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<Private>False</Private>
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<ItemGroup>
@ -96,7 +104,8 @@
<Compile Include="CheckSumServer.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="IRestHandler.cs">
<Compile Include="LlsdMethod.cs" />
<Compile Include="RestMethod.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="UDPServerBase.cs">

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@ -13,7 +13,7 @@
<sources failonempty="true">
<include name="BaseHttpServer.cs" />
<include name="CheckSumServer.cs" />
<include name="IRestHandler.cs" />
<include name="RestMethod.cs" />
<include name="UDPServerBase.cs" />
<include name="XmlRpcMethod.cs" />
</sources>

View File

@ -34,7 +34,7 @@ namespace OpenSim.Region.Capabilities
[AttributeUsage(AttributeTargets.Class)]
public class LLSDType : Attribute
{
private string myType;
protected string myType;
public LLSDType(string type)
{
@ -50,4 +50,12 @@ namespace OpenSim.Region.Capabilities
}
}
}
[AttributeUsage(AttributeTargets.Class)]
public class LLSDMap : LLSDType
{
public LLSDMap() : base( "MAP" )
{
}
}
}