Actually trigger land collisions in the root even when a child collides
parent
1d75220fcc
commit
fd176aab8f
|
@ -2634,7 +2634,7 @@ namespace OpenSim.Region.Framework.Scenes
|
||||||
colliding.Add(CreateDetObjectForGround());
|
colliding.Add(CreateDetObjectForGround());
|
||||||
LandCollidingMessage.Colliders = colliding;
|
LandCollidingMessage.Colliders = colliding;
|
||||||
|
|
||||||
notify(LocalId, LandCollidingMessage);
|
notify(ParentGroup.RootPart.LocalId, LandCollidingMessage);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue