From: Alan M Webb <alan_webb@us.ibm.com>
Fix a null reference loophole in ScenePresence.0.6.5-rc1
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c6415ef71d
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fd9ba29a03
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@ -718,7 +718,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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}
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}
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while (m_pendingObjects.Count > 0 && m_partsUpdateQueue.Count < 60)
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while (m_pendingObjects != null && m_pendingObjects.Count > 0 && m_partsUpdateQueue.Count < 60)
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{
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{
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SceneObjectGroup g = m_pendingObjects.Dequeue();
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SceneObjectGroup g = m_pendingObjects.Dequeue();
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