Provide a GetApi method on the IScriptEngine to get a named API reference

This allows cross-api method calls on the implementation and also allows
"Meta APIs" that only provide common functionality to other APIs
0.6.0-stable
Melanie Thielker 2008-09-13 14:40:42 +00:00
parent 9222c5154e
commit fdb24c46ac
4 changed files with 18 additions and 0 deletions

View File

@ -58,6 +58,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
void SetState(UUID itemID, string newState);
int GetStartParameter(UUID itemID);
IScriptWorkItem QueueEventHandler(object parms);
IScriptApi GetApi(UUID itemID, string name);
DetectParams GetDetectParams(UUID item, int number);
}

View File

@ -85,5 +85,7 @@ namespace OpenSim.Region.ScriptEngine.Interfaces
DetectParams GetDetectParams(int idx);
UUID GetDetectID(int idx);
void SaveState(string assembly);
IScriptApi GetApi(string name);
}
}

View File

@ -714,5 +714,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
throw new Exception("Completed persistence save, but no file was created");
}
}
public IScriptApi GetApi(string name)
{
if (m_Apis.ContainsKey(name))
return m_Apis[name];
return null;
}
}
}

View File

@ -869,5 +869,13 @@ namespace OpenSim.Region.ScriptEngine.XEngine
DoBackup(new Object[] {0});
}
public IScriptApi GetApi(UUID itemID, string name)
{
IScriptInstance instance = GetInstance(itemID);
if (instance == null)
return null;
return instance.GetApi(name);
}
}
}