diff --git a/OpenSim/Framework/PacketPool.cs b/OpenSim/Framework/PacketPool.cs index 1b486aa931..807403e780 100644 --- a/OpenSim/Framework/PacketPool.cs +++ b/OpenSim/Framework/PacketPool.cs @@ -131,10 +131,10 @@ namespace OpenSim.Framework /// public void ReturnPacket(Packet packet) { - if(!packetPoolEnabled) + if (!packetPoolEnabled) return; - switch(packet.Type) + switch (packet.Type) { // List pooling packets here case PacketType.PacketAck: diff --git a/OpenSim/Framework/SurfaceTouchEventArgs.cs b/OpenSim/Framework/SurfaceTouchEventArgs.cs index f34d8bab32..1fc83c24a9 100644 --- a/OpenSim/Framework/SurfaceTouchEventArgs.cs +++ b/OpenSim/Framework/SurfaceTouchEventArgs.cs @@ -1,17 +1,17 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenMetaverse; - -namespace OpenSim.Framework -{ - public class SurfaceTouchEventArgs - { - public Vector3 Binormal; - public int FaceIndex; - public Vector3 Normal; - public Vector3 Position; - public Vector3 STCoord; - public Vector3 UVCoord; - } -} +using System; +using System.Collections.Generic; +using System.Text; +using OpenMetaverse; + +namespace OpenSim.Framework +{ + public class SurfaceTouchEventArgs + { + public Vector3 Binormal; + public int FaceIndex; + public Vector3 Normal; + public Vector3 Position; + public Vector3 STCoord; + public Vector3 UVCoord; + } +} diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs index 88e1d24fe2..b001b426b2 100644 --- a/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/Environment/Modules/World/Archiver/ArchiveReadRequest.cs @@ -154,18 +154,21 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver part.SitTargetOrientation = new Quaternion(0,0,0,1); part.SitTargetPosition = new Vector3(0,0,0); - // Fix ownership/creator of inventory items - // Not doing so results in inventory items - // being no copy/no mod for everyone - TaskInventoryDictionary inv = part.TaskInventory; - foreach (KeyValuePair kvp in inv) { - if (!resolveUserUuid(kvp.Value.OwnerID)) { - kvp.Value.OwnerID = masterAvatarId; - } - if (!resolveUserUuid(kvp.Value.CreatorID)) { - kvp.Value.CreatorID = masterAvatarId; - } - } + // Fix ownership/creator of inventory items + // Not doing so results in inventory items + // being no copy/no mod for everyone + TaskInventoryDictionary inv = part.TaskInventory; + foreach (KeyValuePair kvp in inv) + { + if (!resolveUserUuid(kvp.Value.OwnerID)) + { + kvp.Value.OwnerID = masterAvatarId; + } + if (!resolveUserUuid(kvp.Value.CreatorID)) + { + kvp.Value.CreatorID = masterAvatarId; + } + } } if (m_scene.AddRestoredSceneObject(sceneObject, true, false)) diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 1d122d2eb5..8120c62591 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs @@ -249,7 +249,7 @@ namespace OpenSim.Region.Environment.Scenes { Vector3 a = new Vector3(m_CameraAtAxis.X, m_CameraAtAxis.Y, 0); - if(a == Vector3.Zero) + if (a == Vector3.Zero) return a; return Util.GetNormalizedVector(a); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 447a4fb57d..428aeb631b 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -7366,7 +7366,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // now send to all (non-child) agents List agents = World.GetAvatars(); - foreach(ScenePresence agent in agents) + foreach (ScenePresence agent in agents) { agent.ControllingClient.SendParcelMediaUpdate(landData.MediaURL, landData.MediaID, @@ -7377,7 +7377,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api 1); // TODO do some LOOP logic here } } - else if(!presence.IsChildAgent) + else if (!presence.IsChildAgent) { // we only send to one (root) agent presence.ControllingClient.SendParcelMediaUpdate(url, @@ -7397,14 +7397,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api { // send to all (non-child) agents List agents = World.GetAvatars(); - foreach(ScenePresence agent in agents) + foreach (ScenePresence agent in agents) { agent.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this? (ParcelMediaCommandEnum)commandToSend, time); } } - else if(!presence.IsChildAgent) + else if (!presence.IsChildAgent) { presence.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this? (ParcelMediaCommandEnum)commandToSend,