diff --git a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs index c04124327c..496e0973dd 100644 --- a/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs +++ b/OpenSim/Region/Physics/OdePlugin/ODEPrim.cs @@ -794,7 +794,7 @@ namespace OpenSim.Region.Physics.OdePlugin // This sleeper is there to moderate how long it takes between // setting up the mesh and pre-processing it when we get rapid fire mesh requests on a single object - Thread.Sleep(10); + //Thread.Sleep(10); //Kill Body so that mesh can re-make the geom if (IsPhysical && Body != IntPtr.Zero)