Pass method to offline.php using ?blah instead of /blah/. Avoids issue with Apache web servers running PHP via CGI.
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@ -179,7 +179,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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List<GridInstantMessage> msglist
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List<GridInstantMessage> msglist
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= SynchronousRestObjectRequester.MakeRequest<UUID, List<GridInstantMessage>>(
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= SynchronousRestObjectRequester.MakeRequest<UUID, List<GridInstantMessage>>(
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"POST", m_RestURL + "/RetrieveMessages/", client.AgentId);
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"POST", m_RestURL + "?RetrieveMessages", client.AgentId);
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if (msglist == null)
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if (msglist == null)
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{
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{
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@ -231,7 +231,7 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
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scene = m_SceneList[0];
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scene = m_SceneList[0];
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bool success = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>(
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bool success = SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>(
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"POST", m_RestURL+"/SaveMessage/", im);
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"POST", m_RestURL+"?SaveMessage", im);
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if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
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if (im.dialog == (byte)InstantMessageDialog.MessageFromAgent)
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{
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{
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