Updated dev code to work with latest changes in opensim master

dsg
Dan Lake 2011-03-29 16:29:00 -07:00
parent f89ae8700d
commit fe623f0900
2 changed files with 11 additions and 6 deletions

View File

@ -978,6 +978,11 @@ namespace OpenSim.Region.CoreModules.RegionSync.RegionSyncModule
public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
{
}
public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
{
}
public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)

View File

@ -2192,11 +2192,11 @@ namespace OpenSim.Region.Framework.Scenes
SceneObjectGroupsByFullID[part.UUID] = sceneObject;
}
lock (SceneObjectGroupsByLocalID)
lock (SceneObjectGroupsByLocalPartID)
{
SceneObjectGroupsByLocalID[sceneObject.LocalId] = sceneObject;
SceneObjectGroupsByLocalPartID[sceneObject.LocalId] = sceneObject;
foreach (SceneObjectPart part in children)
SceneObjectGroupsByLocalID[part.LocalId] = sceneObject;
SceneObjectGroupsByLocalPartID[part.LocalId] = sceneObject;
}
return updateResult;
@ -2213,11 +2213,11 @@ namespace OpenSim.Region.Framework.Scenes
SceneObjectGroupsByFullID[newPart.UUID] = parentGroup;
}
lock (SceneObjectGroupsByLocalID)
lock (SceneObjectGroupsByLocalPartID)
{
SceneObjectGroupsByLocalID[parentGroup.LocalId] = parentGroup;
SceneObjectGroupsByLocalPartID[parentGroup.LocalId] = parentGroup;
foreach (SceneObjectPart part in children)
SceneObjectGroupsByLocalID[newPart.LocalId] = parentGroup;
SceneObjectGroupsByLocalPartID[newPart.LocalId] = parentGroup;
}
}