*Locked objects now delete after accepting warning as expected
parent
16621fb37f
commit
fe6c626501
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@ -364,7 +364,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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return objectFlagsMask;
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}
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protected bool GenericObjectPermission(LLUUID currentUser, LLUUID objId)
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protected bool GenericObjectPermission(LLUUID currentUser, LLUUID objId, bool denyOnLocked)
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{
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// Default: deny
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bool permission = false;
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@ -394,7 +394,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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// Nobody but the object owner can set permissions on an object
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//
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if (locked && (!IsAdministrator(currentUser)))
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if (locked && (!IsAdministrator(currentUser)) && denyOnLocked)
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{
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return false;
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}
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@ -528,7 +528,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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if (!GenericObjectPermission(owner, objectID))
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if (!GenericObjectPermission(owner, objectID, true))
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{
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//They can't even edit the object
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return false;
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@ -542,7 +542,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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return GenericObjectPermission(objectID, deleter);
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return GenericObjectPermission(objectID, deleter, false);
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}
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private bool CanEditObject(LLUUID objectID, LLUUID editorID, Scene scene)
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@ -551,7 +551,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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return GenericObjectPermission(editorID, objectID);
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return GenericObjectPermission(editorID, objectID, true);
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}
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private bool CanEditParcel(LLUUID user, ILandObject parcel, Scene scene)
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@ -600,7 +600,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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bool permission = GenericObjectPermission(moverID, objectID);
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bool permission = GenericObjectPermission(moverID, objectID, true);
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if (!permission)
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{
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if (!m_scene.Entities.ContainsKey(objectID))
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@ -724,7 +724,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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return GenericObjectPermission(returnerID, objectID);
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return GenericObjectPermission(returnerID, objectID, false);
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}
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private bool CanRezObject(int objectCount, LLUUID owner, LLVector3 objectPosition, Scene scene)
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@ -786,7 +786,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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return GenericObjectPermission(stealer,objectID);
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return GenericObjectPermission(stealer,objectID, false);
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}
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private bool CanTakeCopyObject(LLUUID objectID, LLUUID userID, Scene inScene)
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@ -794,7 +794,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions
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DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name);
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if (m_bypassPermissions) return m_bypassPermissionsValue;
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bool permission = GenericObjectPermission(userID, objectID);
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bool permission = GenericObjectPermission(userID, objectID,false);
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if (permission)
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{
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if (!m_scene.Entities.ContainsKey(objectID))
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