dr scofield's warning safari:
* commented out [Obsolete(....)] attributes where no replacement feature was available: if we want to attribute code that we think needs to be reworked, we should define a new attribute and use that instead (together with a little tool to retrieve all the attributed code then) * commenting out unused variables0.6.0-stable
parent
ba989e9fd1
commit
feb30217de
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@ -74,13 +74,13 @@ namespace OpenSim.Data
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private string _type;
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private string _type;
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private DbConnection _conn;
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private DbConnection _conn;
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private string _subtype;
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// private string _subtype;
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private Assembly _assem;
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private Assembly _assem;
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private Regex _match;
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private Regex _match;
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private static readonly string _migrations_create = "create table migrations(name varchar(100), version int)";
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private static readonly string _migrations_create = "create table migrations(name varchar(100), version int)";
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private static readonly string _migrations_init = "insert into migrations values('migrations', 1)";
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// private static readonly string _migrations_init = "insert into migrations values('migrations', 1)";
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private static readonly string _migrations_find = "select version from migrations where name='migrations'";
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// private static readonly string _migrations_find = "select version from migrations where name='migrations'";
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public Migration(DbConnection conn, Assembly assem, string type)
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public Migration(DbConnection conn, Assembly assem, string type)
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{
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{
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@ -150,23 +150,23 @@ namespace OpenSim.Data
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}
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}
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}
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}
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private int MaxVersion()
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// private int MaxVersion()
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{
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// {
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int max = 0;
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// int max = 0;
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string[] names = _assem.GetManifestResourceNames();
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// string[] names = _assem.GetManifestResourceNames();
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foreach (string s in names)
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// foreach (string s in names)
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{
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// {
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Match m = _match.Match(s);
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// Match m = _match.Match(s);
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if (m.Success)
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// if (m.Success)
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{
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// {
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int MigrationVersion = int.Parse(m.Groups[1].ToString());
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// int MigrationVersion = int.Parse(m.Groups[1].ToString());
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if (MigrationVersion > max)
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// if (MigrationVersion > max)
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max = MigrationVersion;
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// max = MigrationVersion;
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}
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// }
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}
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// }
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return max;
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// return max;
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}
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// }
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public int Version
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public int Version
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{
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{
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@ -222,10 +222,10 @@ namespace OpenSim.Data
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cmd.ExecuteNonQuery();
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cmd.ExecuteNonQuery();
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}
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}
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private SortedList<int, string> GetAllMigrations()
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// private SortedList<int, string> GetAllMigrations()
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{
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// {
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return GetMigrationsAfter(0);
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// return GetMigrationsAfter(0);
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}
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// }
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private SortedList<int, string> GetMigrationsAfter(int after)
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private SortedList<int, string> GetMigrationsAfter(int after)
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{
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{
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@ -35,9 +35,9 @@ namespace OpenSim.Data
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{
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{
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public abstract class UserDataBase : IUserData
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public abstract class UserDataBase : IUserData
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Dictionary<LLUUID, AvatarAppearance> aplist = new Dictionary<LLUUID, AvatarAppearance>();
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// private Dictionary<LLUUID, AvatarAppearance> aplist = new Dictionary<LLUUID, AvatarAppearance>();
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public abstract UserProfileData GetUserByUUID(LLUUID user);
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public abstract UserProfileData GetUserByUUID(LLUUID user);
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public abstract UserProfileData GetUserByName(string fname, string lname);
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public abstract UserProfileData GetUserByName(string fname, string lname);
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@ -138,7 +138,7 @@ namespace OpenSim.Framework
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}
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}
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}
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}
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[Obsolete("Using Obsolete to drive development is invalid. Obsolete presumes that something new has already been created to replace this.")]
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// [Obsolete("Using Obsolete to drive development is invalid. Obsolete presumes that something new has already been created to replace this.")]
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public uint[] GetAllCircuits(LLUUID agentId)
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public uint[] GetAllCircuits(LLUUID agentId)
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{
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{
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List<uint> circuits = new List<uint>();
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List<uint> circuits = new List<uint>();
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@ -79,17 +79,17 @@ namespace OpenSim.Framework.Communications.Capabilities
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private CapsHandlers m_capsHandlers;
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private CapsHandlers m_capsHandlers;
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private static readonly string m_requestPath = "0000/";
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private static readonly string m_requestPath = "0000/";
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private static readonly string m_mapLayerPath = "0001/";
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// private static readonly string m_mapLayerPath = "0001/";
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private static readonly string m_newInventory = "0002/";
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private static readonly string m_newInventory = "0002/";
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//private static readonly string m_requestTexture = "0003/";
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//private static readonly string m_requestTexture = "0003/";
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private static readonly string m_notecardUpdatePath = "0004/";
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private static readonly string m_notecardUpdatePath = "0004/";
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private static readonly string m_notecardTaskUpdatePath = "0005/";
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private static readonly string m_notecardTaskUpdatePath = "0005/";
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private static readonly string m_fetchInventoryPath = "0006/";
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// private static readonly string m_fetchInventoryPath = "0006/";
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// The following two entries are in a module, however, there also here so that we don't re-assign
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// The following two entries are in a module, however, there also here so that we don't re-assign
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// the path to another cap by mistake.
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// the path to another cap by mistake.
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private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module.
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// private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module.
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private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module.
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// private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module.
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//private string eventQueue = "0100/";
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//private string eventQueue = "0100/";
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private BaseHttpServer m_httpListener;
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private BaseHttpServer m_httpListener;
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@ -246,7 +246,7 @@ namespace OpenSim.Framework.Communications.Capabilities
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// multiple fetch-folder maps are allowed within the larger folders map.
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// multiple fetch-folder maps are allowed within the larger folders map.
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public string FetchInventoryRequest(string request, string path, string param)
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public string FetchInventoryRequest(string request, string path, string param)
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{
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{
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string unmodifiedRequest = request.ToString();
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// string unmodifiedRequest = request.ToString();
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//m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest);
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//m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest);
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m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName);
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m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName);
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@ -282,7 +282,7 @@ namespace OpenSim.Framework.Communications
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if (profileData != null)
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if (profileData != null)
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{
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{
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returnstring = new string[2];
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returnstring = new string[2];
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LLUUID profileId = profileData.ID;
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// LLUUID profileId = profileData.ID;
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returnstring[0] = profileData.FirstName;
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returnstring[0] = profileData.FirstName;
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returnstring[1] = profileData.SurName;
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returnstring[1] = profileData.SurName;
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lock (m_nameRequestCache)
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lock (m_nameRequestCache)
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@ -95,7 +95,7 @@ namespace OpenSim.Framework.Communications
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// Response
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// Response
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private XmlRpcResponse xmlRpcResponse;
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private XmlRpcResponse xmlRpcResponse;
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private XmlRpcResponse defaultXmlRpcResponse;
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// private XmlRpcResponse defaultXmlRpcResponse;
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private string welcomeMessage;
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private string welcomeMessage;
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private string startLocation;
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private string startLocation;
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@ -117,7 +117,7 @@ namespace OpenSim.Framework.Communications
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loginError = new Hashtable();
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loginError = new Hashtable();
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uiConfigHash = new Hashtable();
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uiConfigHash = new Hashtable();
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defaultXmlRpcResponse = new XmlRpcResponse();
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// defaultXmlRpcResponse = new XmlRpcResponse();
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userProfile = new UserInfo();
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userProfile = new UserInfo();
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inventoryRoot = new ArrayList();
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inventoryRoot = new ArrayList();
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initialOutfit = new ArrayList();
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initialOutfit = new ArrayList();
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@ -126,7 +126,7 @@ namespace OpenSim.Framework.Communications
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inventoryLibraryOwner = new ArrayList();
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inventoryLibraryOwner = new ArrayList();
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xmlRpcResponse = new XmlRpcResponse();
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xmlRpcResponse = new XmlRpcResponse();
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defaultXmlRpcResponse = new XmlRpcResponse();
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// defaultXmlRpcResponse = new XmlRpcResponse();
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SetDefaultValues();
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SetDefaultValues();
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}
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}
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@ -58,7 +58,7 @@ namespace OpenSim.Framework.Communications
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private string realuri;
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// private string realuri;
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#region member variables
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#region member variables
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@ -229,7 +229,7 @@ namespace OpenSim.Framework.Communications
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sb.Append(kv.Value);
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sb.Append(kv.Value);
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}
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}
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}
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}
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realuri = sb.ToString();
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// realuri = sb.ToString();
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//m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
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//m_log.InfoFormat("[REST CLIENT]: RestURL: {0}", realuri);
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return new Uri(sb.ToString());
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return new Uri(sb.ToString());
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}
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}
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@ -250,8 +250,9 @@ namespace OpenSim.Framework.Communications
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if (read > 0)
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if (read > 0)
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{
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{
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_resource.Write(_readbuf, 0, read);
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_resource.Write(_readbuf, 0, read);
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IAsyncResult asynchronousResult =
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// IAsyncResult asynchronousResult =
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s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
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// s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
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s.BeginRead(_readbuf, 0, BufferSize, new AsyncCallback(StreamIsReadyDelegate), s);
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// TODO! Implement timeout, without killing the server
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// TODO! Implement timeout, without killing the server
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//ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
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//ThreadPool.RegisterWaitForSingleObject(asynchronousResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback), _request, DefaultTimeout, true);
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@ -38,8 +38,8 @@ namespace OpenSim.Framework.Communications.XMPP
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{
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{
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public class XmppSerializer
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public class XmppSerializer
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{
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{
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private static readonly ILog _log =
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// private static readonly ILog _log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// need to do it this way, as XmlSerializer(type, extratypes)
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// need to do it this way, as XmlSerializer(type, extratypes)
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// does not work on mono (at least).
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// does not work on mono (at least).
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@ -664,7 +664,7 @@ namespace OpenSim.Framework
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string LastName { get; }
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string LastName { get; }
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[Obsolete("LLClientView Specific - Replace with ???")]
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// [Obsolete("LLClientView Specific - Replace with ???")]
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int NextAnimationSequenceNumber { get; }
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int NextAnimationSequenceNumber { get; }
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/// <summary>
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/// <summary>
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@ -680,22 +680,22 @@ namespace OpenSim.Framework
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set;
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set;
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}
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}
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[Obsolete("LLClientView Specific - Circuits are unique to LLClientView")]
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// [Obsolete("LLClientView Specific - Circuits are unique to LLClientView")]
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uint CircuitCode { get; }
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uint CircuitCode { get; }
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[Obsolete("LLClientView Specific - Replace with more bare-bones arguments.")]
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// [Obsolete("LLClientView Specific - Replace with more bare-bones arguments.")]
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event ImprovedInstantMessage OnInstantMessage;
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event ImprovedInstantMessage OnInstantMessage;
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[Obsolete("LLClientView Specific - Replace with more bare-bones arguments. Rename OnChat.")]
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// [Obsolete("LLClientView Specific - Replace with more bare-bones arguments. Rename OnChat.")]
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event ChatFromViewer OnChatFromViewer;
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event ChatFromViewer OnChatFromViewer;
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[Obsolete("LLClientView Specific - Replace with more bare-bones arguments.")]
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// [Obsolete("LLClientView Specific - Replace with more bare-bones arguments.")]
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event TextureRequest OnRequestTexture;
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event TextureRequest OnRequestTexture;
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[Obsolete("LLClientView Specific - Remove bitbuckets. Adam, can you be more specific here.. as I don't see any bit buckets.")]
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// [Obsolete("LLClientView Specific - Remove bitbuckets. Adam, can you be more specific here.. as I don't see any bit buckets.")]
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event RezObject OnRezObject;
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event RezObject OnRezObject;
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[Obsolete("LLClientView Specific - Replace with more suitable arguments.")]
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// [Obsolete("LLClientView Specific - Replace with more suitable arguments.")]
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event ModifyTerrain OnModifyTerrain;
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event ModifyTerrain OnModifyTerrain;
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event BakeTerrain OnBakeTerrain;
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event BakeTerrain OnBakeTerrain;
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[Obsolete("LLClientView Specific.")]
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// [Obsolete("LLClientView Specific.")]
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event SetAppearance OnSetAppearance;
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event SetAppearance OnSetAppearance;
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[Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")]
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// [Obsolete("LLClientView Specific - Replace and rename OnAvatarUpdate. Difference from SetAppearance?")]
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event AvatarNowWearing OnAvatarNowWearing;
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event AvatarNowWearing OnAvatarNowWearing;
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event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
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event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
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event UUIDNameRequest OnDetachAttachmentIntoInv;
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event UUIDNameRequest OnDetachAttachmentIntoInv;
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@ -841,7 +841,7 @@ namespace OpenSim.Framework
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event ScriptReset OnScriptReset;
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event ScriptReset OnScriptReset;
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event UpdateVector OnAutoPilotGo;
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event UpdateVector OnAutoPilotGo;
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[Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST outside of LLClientView please refactor appropriately.")]
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// [Obsolete("IClientAPI.OutPacket SHOULD NOT EXIST outside of LLClientView please refactor appropriately.")]
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void OutPacket(Packet newPack, ThrottleOutPacketType packType);
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void OutPacket(Packet newPack, ThrottleOutPacketType packType);
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void SendWearables(AvatarWearable[] wearables, int serial);
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void SendWearables(AvatarWearable[] wearables, int serial);
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void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
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void SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry);
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@ -341,7 +341,7 @@ namespace OpenSim.Framework
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byte[] returnbytes = new byte[TotalBytesLength];
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byte[] returnbytes = new byte[TotalBytesLength];
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uint paramlength = ExtraParamsNum;
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// uint paramlength = ExtraParamsNum;
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// Stick in the number of parameters
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// Stick in the number of parameters
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returnbytes[i++] = (byte)ExtraParamsNum;
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returnbytes[i++] = (byte)ExtraParamsNum;
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@ -462,7 +462,7 @@ namespace OpenSim.Framework
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ushort epType = Helpers.BytesToUInt16(data, i);
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ushort epType = Helpers.BytesToUInt16(data, i);
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i += 2;
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i += 2;
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uint paramLength = Helpers.BytesToUIntBig(data, i);
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// uint paramLength = Helpers.BytesToUIntBig(data, i);
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i += 4;
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i += 4;
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switch (epType)
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switch (epType)
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@ -76,7 +76,8 @@ namespace OpenSim.Framework.Servers
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Stream requestStream = request.GetRequestStream();
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Stream requestStream = request.GetRequestStream();
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requestStream.Write(buffer.ToArray(), 0, length);
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requestStream.Write(buffer.ToArray(), 0, length);
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IAsyncResult result = request.BeginGetResponse(AsyncCallback, request);
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// IAsyncResult result = request.BeginGetResponse(AsyncCallback, request);
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request.BeginGetResponse(AsyncCallback, request);
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}
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}
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private void AsyncCallback(IAsyncResult result)
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private void AsyncCallback(IAsyncResult result)
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@ -86,7 +86,7 @@ namespace OpenSim.Framework.Statistics
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/// Report back collected statistical information.
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/// Report back collected statistical information.
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/// </summary>
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/// </summary>
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/// <returns></returns>
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/// <returns></returns>
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public string Report()
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override public string Report()
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{
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{
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double elapsedHours = (DateTime.Now - startTime).TotalHours;
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double elapsedHours = (DateTime.Now - startTime).TotalHours;
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if (elapsedHours <= 0) { elapsedHours = 1; } // prevent divide by zero
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if (elapsedHours <= 0) { elapsedHours = 1; } // prevent divide by zero
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@ -81,7 +81,7 @@ namespace OpenSim.Framework.Statistics
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/// Report back collected statistical information.
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/// Report back collected statistical information.
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/// </summary>
|
/// </summary>
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/// <returns></returns>
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/// <returns></returns>
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public string Report()
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override public string Report()
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{
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{
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return string.Format(
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return string.Format(
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@"Successful logins total : {0}, today : {1}, yesterday : {2}
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@"Successful logins total : {0}, today : {1}, yesterday : {2}
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@ -44,7 +44,7 @@ namespace OpenSim.Framework
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public class TaskInventoryDictionary : Dictionary<LLUUID, TaskInventoryItem>,
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public class TaskInventoryDictionary : Dictionary<LLUUID, TaskInventoryItem>,
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ICloneable, IXmlSerializable
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ICloneable, IXmlSerializable
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{
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem));
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private static XmlSerializer tiiSerializer = new XmlSerializer(typeof (TaskInventoryItem));
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@ -637,7 +637,7 @@ namespace OpenSim.Framework
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}
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}
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memory.Position = 0;
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memory.Position = 0;
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MemoryStream outStream = new MemoryStream();
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// MemoryStream outStream = new MemoryStream();
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|
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byte[] compressed = new byte[memory.Length];
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byte[] compressed = new byte[memory.Length];
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memory.Read(compressed, 0, compressed.Length);
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memory.Read(compressed, 0, compressed.Length);
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|
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@ -45,7 +45,7 @@ namespace OpenSim.Region.Communications.Local
|
||||||
protected Dictionary<ulong, RegionCommsListener> m_regionListeners =
|
protected Dictionary<ulong, RegionCommsListener> m_regionListeners =
|
||||||
new Dictionary<ulong, RegionCommsListener>();
|
new Dictionary<ulong, RegionCommsListener>();
|
||||||
|
|
||||||
private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>();
|
// private Dictionary<ulong, RegionInfo> m_remoteRegionInfoCache = new Dictionary<ulong, RegionInfo>();
|
||||||
|
|
||||||
private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>();
|
private Dictionary<string, string> m_queuedGridSettings = new Dictionary<string, string>();
|
||||||
|
|
||||||
|
|
|
@ -209,7 +209,7 @@ namespace OpenSim.Region.Communications.Local
|
||||||
theUser.CurrentAgent.Region = reg.RegionID;
|
theUser.CurrentAgent.Region = reg.RegionID;
|
||||||
theUser.CurrentAgent.Handle = reg.RegionHandle;
|
theUser.CurrentAgent.Handle = reg.RegionHandle;
|
||||||
|
|
||||||
LoginResponse.BuddyList buddyList = new LoginResponse.BuddyList();
|
// LoginResponse.BuddyList buddyList = new LoginResponse.BuddyList();
|
||||||
|
|
||||||
response.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(theUser.ID));
|
response.BuddList = ConvertFriendListItem(m_userManager.GetUserFriendList(theUser.ID));
|
||||||
|
|
||||||
|
|
|
@ -34,7 +34,7 @@ namespace OpenSim.Region.Communications.Local
|
||||||
{
|
{
|
||||||
public class LocalUserServices : UserManagerBase
|
public class LocalUserServices : UserManagerBase
|
||||||
{
|
{
|
||||||
private readonly NetworkServersInfo m_serversInfo;
|
// private readonly NetworkServersInfo m_serversInfo;
|
||||||
private readonly uint m_defaultHomeX;
|
private readonly uint m_defaultHomeX;
|
||||||
private readonly uint m_defaultHomeY;
|
private readonly uint m_defaultHomeY;
|
||||||
private IInventoryServices m_inventoryService;
|
private IInventoryServices m_inventoryService;
|
||||||
|
@ -50,7 +50,7 @@ namespace OpenSim.Region.Communications.Local
|
||||||
public LocalUserServices(NetworkServersInfo serversInfo, uint defaultHomeLocX, uint defaultHomeLocY,
|
public LocalUserServices(NetworkServersInfo serversInfo, uint defaultHomeLocX, uint defaultHomeLocY,
|
||||||
IInventoryServices inventoryService)
|
IInventoryServices inventoryService)
|
||||||
{
|
{
|
||||||
m_serversInfo = serversInfo;
|
// m_serversInfo = serversInfo;
|
||||||
|
|
||||||
m_defaultHomeX = defaultHomeLocX;
|
m_defaultHomeX = defaultHomeLocX;
|
||||||
m_defaultHomeY = defaultHomeLocY;
|
m_defaultHomeY = defaultHomeLocY;
|
||||||
|
|
Loading…
Reference in New Issue